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Forum: Game Suggestions

Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: Please read before posting in Game Suggestions

    Many members of our Community have suggested some great ideas that improve the game in some way. Particularly lately, we've had a large number of...

    Started by BB_Ravel, 08.01.16 10:47
    • Replies: 0
    • Views: 5,288
    08.01.16 10:47 Go to last post
  1. old adventures...

    Let "old" adventures be available. Whether during a short period where they can be found by explorers or at the merchant for guikd coins or map...

    Started by jaykew2012, Today 15:26
    • Replies: 0
    • Views: 34
    Today 15:26 Go to last post
  2. Send all explorers

    Now we have lots of explorers it would be nice to be able to send them all at once, or however many you want, a bit like sending the generals to an...

    Started by Steve1077, 05.05.17 13:37
    2 Pages
    1 2
    • Replies: 14
    • Views: 666
    Today 02:17 Go to last post
  3. Moved: Sending Explorers on searches

    Would be a great idea if we could select multiple Explorers and then send them on the search, just like we can select generals to send to an...

    Started by needtoplay, Yesterday 15:41
    • Replies: -
    • Views: -
    Yesterday 14:29 Go to last post
  4. Rarity / Artefact search

    I think the Rarity and Artefact search should be adapted a bit after all the new content etc we had. Rarity search i used a long time ago. I have...

    Started by MeneerHepatica, 11.06.17 20:57
    2 Pages
    1 2
    • Replies: 14
    • Views: 726
    Yesterday 09:21 Go to last post
  5. Working animation for Provision House, Barracks, Bookbinder

    All production buildings have animation when they are working. And, the animation stops when they stop working (sleeping, lacking resources,...

    Started by Syltom1, 12.07.17 22:09
    • Replies: 2
    • Views: 99
    13.07.17 18:24 Go to last post
  6. Intercept sound notification

    I don't know how many times I've done this but I hear this sound and assume something has gone wrong and retreat my general/marshall only to find...

    Started by EasyTarget1, 28.04.17 06:55
    • Replies: 3
    • Views: 435
    10.07.17 22:11 Go to last post
  7. Thumbs up Removing trees and shrubbery

    Please - there are of no use, but will free vital building places, and we'll all buy licences with gems to get those. WIN - WIN

    Started by rocneasta, 11.10.15 21:36
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 6,619
    10.07.17 16:09 Go to last post
  8. Name of adventure starter on loot mails

    This happened during the last week: I bought a SLT lootspot. Made kill, got battle report but didnt get a loot. Made 2 different tickets to support...

    Started by Hemerocallis, 03.07.17 19:09
    • Replies: 8
    • Views: 275
    07.07.17 12:43 Go to last post
  9. The Send Army dialog box

    Could we PLEASE have some consistency in the window that comes up when sending troops to an adventure. At various points today, when sending...

    Started by Wulfmeister, 26.10.16 19:30
    3 Pages
    1 2 3
    game, generals
    • Replies: 27
    • Views: 3,078
    07.07.17 10:45 Go to last post
  10. Moved: Send Army

    Whenever you started an adventure (and we do that a lot) you always have to pick the troops loaded and needed. At the moment they are placed in...

    Started by Tatooine, 06.07.17 14:34
    game, generals
    • Replies: -
    • Views: -
    06.07.17 14:34 Go to last post
  11. Red face Ability to buy gems as a GIFT for players

    Hi, BB . I am the leader of the BRAVOS GUILD , and we have a free prize draw for all its active members which is done every 2 months. My...

    Started by Lollover, 01.07.17 21:35
    2 Pages
    1 2
    gems, idea
    • Replies: 15
    • Views: 464
    05.07.17 18:44 Go to last post
  12. Switch focus to amount when select an item to trade

    After I click on Trade -> select an item, please automatically switch the focus to the amount, so that I can input the number immediately, and have...

    Started by Syltom1, 02.07.17 17:41
    • Replies: 0
    • Views: 61
    02.07.17 17:41 Go to last post
  13. A "hearthstone" type feature for generals

    This idea came to me today while waiting for a general to walk back to his garrison after attacking a camp, and getting frustrated at how long it was...

    Started by woowoowoo, 28.06.17 03:04
    • Replies: 2
    • Views: 171
    02.07.17 09:42 Go to last post
  14. prov house and barrack ques

    for the love of our sanity when are you gona make the lists dragable by mouse this situation of moving one line a time or deleting one line time is...

    Started by Salem_Warrior_1, 26.06.17 09:36
    • Replies: 5
    • Views: 254
    02.07.17 09:37 Go to last post
  15. A quick Pause/Resume All button for certain building type

    Dear Mod, would it possible to add in function to allow quick pause/resume all for certain building type? this can be add at Economy Overview...

    Started by TaiZi, 01.07.17 09:40
    • Replies: 1
    • Views: 63
    02.07.17 09:34 Go to last post
  16. Question Army Base

    Dear BB, Can we please have an army base in which we can store all all generals while we can still load troops? I'm getting so many generals,...

    Started by Hansie001, 10.04.17 22:11
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 1,949
    26.06.17 10:05 Go to last post
  17. Guild House Upgrades

    Given that guilds are an important part of the game, it would be great if we could upgrade the guild house. For example, players could contribute...

    Started by BoddingtonUK, 21.06.17 19:32
    guild house, improvements, suggestions, upgrade
    • Replies: 2
    • Views: 191
    21.06.17 20:46 Go to last post
  18. Needful Things

    A picture tells a thousand words (also makes it clearer what we want) Current list 23 (Some contain multiple suggestions) I will add and/or...

    Started by Smiffy2204, 30.12.15 01:34
    12 Pages
    1 2 3 ... 12
    ideas. pictures, improvements, overview, suggestions
    • Replies: 113
    • Views: 20,835
    19.06.17 10:18 Go to last post
  19. Unload all command

    With the introduction of the first aid skill you cannot unload all generals before you send them home. Therefore the need for this feature when...

    Started by EasyTarget1, 15.06.17 16:41
    • Replies: 5
    • Views: 230
    19.06.17 09:59 Go to last post
  20. Science and skills

    The introduction of the new generals skills tree highlights that the science system is broken. It takes me a week to produce one tome, and two weeks...

    Started by Blais, 05.06.17 07:02
    • Replies: 4
    • Views: 506
    18.06.17 12:35 Go to last post

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