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Thread: Event adventure "The end of the world" (Mayan themed)

  1. #1

    Join Date
    Sep 2012
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    Newfoundland

    Event adventure "The end of the world" (Mayan themed)

    ... my explorer just came back with this, and I started it without thinking first. Can't find any adventure guides ... the combat simulator doesn't know the troop types either of course.



    The old astrologist has convinced our venerable king Damien that we are all doomed! The whole world is doomed! The world will soon end because of a terrible curse an old and mysterious clan of Mayan witchdoctors cast over the world a thousand years ago! However, the old astrologist also knows a way to escape the disaster. He has opened a gateway in time to take you back to the day the curse was cast. We need you to prevent this cataclysmic curse from being cast! Can you hear their shamans chanting? Quick, there is no more time to waste - go and avert what will otherwise be the end of us all!

    Difficulty 6/10
    Defeat all enemy camps
    Event adventure:
    Get event-related rewards
    Number of players: 1


    Tribesmen
    Hitpoints 40
    Damage 15-30
    accuracy 80%
    Initiative normal

    Shaman
    Hitpoints 5
    Damage 0-5
    Accuracy 60%
    Initiative first strike

    Jaguar warrior
    Hitpoints 90
    Damage 60-120
    Accuracy 90%
    Initiative Last strike
    Splash damage

    The shape of the island is identical to the home island, with the same 9 sectors, but it is all red and spooky-looking.




    Any suggestions on how I play this, or simulate the battles? I'm lost...



    --- Edit:

    Tribesman -> recruit
    Shaman -> guard dog / weak cavalry
    Jaguar warrior -> ?cannoneer with splash damage? *** no good


    Tried simulating using recruits/cavalry/cannoneers as an approximation, but had an unexpected 45 of my soldiers killed off, presumably due to the splash damage from the jaguar warrior. So need to come up with something else.
    Last edited by WyndStryke; 06.12.12 at 00:19.

  2. #2

    Join Date
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    I have received this as well. Looks like heavy losses

    You could simulate with the units from dark brotherhood:
    Tribesmen: Cultist
    Shaman: Shadowsneaker
    Jaguar Warrior: Dancing Derwish

  3. #3

    Join Date
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    And before I get into this myself, how many camps are there to be fought? Don't want to end up losing a ton of units...

  4. #4
    Harald_Villraade's Avatar
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    Great news, great idea, and thank you op for clicking without thinking

  5. #5

    Join Date
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    I played it lost 267b en 338r.
    Takes lots of time and regular loot only 5 slots do.
    I have not tried to block and during the play came up with better setups so loss can be less.
    Their are 6 different combination of troops

    N=normal
    F= first attack
    L=last attack

    1. n30 f30 l50 use 24r 16b 210xb
    2. n50 f50 use 250r
    3. l100 use 250xb
    4. n30 f 30 l 100 use 24r 16b 210xb
    5. f50 l100 use 25b 225xb
    6. n40 f40 l40 use 50r 200m or s or es

    My loot was 350exowood 250 marble 400 ironsword 300bows 50 settlers
    good luck

  6. #6

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    Which adventure search will bring this adventure? short, medium... etc? thx

  7. #7

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    Quote Originally Posted by Singaboy View Post
    I have received this as well. Looks like heavy losses

    You could simulate with the units from dark brotherhood:
    Tribesmen: Cultist
    Shaman: Shadowsneaker
    Jaguar Warrior: Dancing Derwish
    Brilliant, thanks :-)


    Scholium has also come up with a guide :-)
    http://forum.thesettlersonline.com/t...-Vet-Gen-Guide

  8. #8

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    Quote Originally Posted by I980808 View Post
    I played it lost 267b en 338r.
    Takes lots of time and regular loot only 5 slots do.
    I have not tried to block and during the play came up with better setups so loss can be less.
    Their are 6 different combination of troops

    N=normal
    F= first attack
    L=last attack

    1. n30 f30 l50 use 24r 16b 210xb
    2. n50 f50 use 250r
    3. l100 use 250xb
    4. n30 f 30 l 100 use 24r 16b 210xb
    5. f50 l100 use 25b 225xb
    6. n40 f40 l40 use 50r 200m or s or es

    My loot was 350exowood 250 marble 400 ironsword 300bows 50 settlers
    good luck
    This works quiet well. It is recommended using bowmen here like I980808 did, as they reduce losses by a lot. The adventure is quiet simple but very long one. There seem not to have much point for blocks either as they are hard to implement with so high damage units and the gain would be small.

    EDIT: To make adventure faster you can use also BHG's / 200 generals same time as you are doing vet gen attacks. This is because not all of the combinations need over 200 units.
    Last edited by Zteelblade; 06.12.12 at 09:42.

  9. #9

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    Quote Originally Posted by stefanceltare View Post
    Which adventure search will bring this adventure? short, medium... etc? thx
    It could have been either - I had an explorer searching for each type, couldn't tell which one came back with the adventure.

  10. #10

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    Quote Originally Posted by WyndStryke View Post
    It could have been either - I had an explorer searching for each type, couldn't tell which one came back with the adventure.
    I got 2x those in a row last night and im 99% sure it was short search.

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