Event adventure "The end of the world" (Mayan themed)
... my explorer just came back with this, and I started it without thinking first. Can't find any adventure guides ... the combat simulator doesn't know the troop types either of course.
The old astrologist has convinced our venerable king Damien that we are all doomed! The whole world is doomed! The world will soon end because of a terrible curse an old and mysterious clan of Mayan witchdoctors cast over the world a thousand years ago! However, the old astrologist also knows a way to escape the disaster. He has opened a gateway in time to take you back to the day the curse was cast. We need you to prevent this cataclysmic curse from being cast! Can you hear their shamans chanting? Quick, there is no more time to waste - go and avert what will otherwise be the end of us all!
Defeat all enemy camps
Get event-related rewards
Number of players: 1
Initiative first strike
Initiative Last strike
The shape of the island is identical to the home island, with the same 9 sectors, but it is all red and spooky-looking.
Any suggestions on how I play this, or simulate the battles? I'm lost...
Tribesman -> recruit
Shaman -> guard dog / weak cavalry
Jaguar warrior -> ?cannoneer with splash damage? *** no good
Tried simulating using recruits/cavalry/cannoneers as an approximation, but had an unexpected 45 of my soldiers killed off, presumably due to the splash damage from the jaguar warrior. So need to come up with something else.
Last edited by WyndStryke; 06.12.12 at 00:19.
I have received this as well. Looks like heavy losses
You could simulate with the units from dark brotherhood:
Jaguar Warrior: Dancing Derwish
And before I get into this myself, how many camps are there to be fought? Don't want to end up losing a ton of units...
Great news, great idea, and thank you op for clicking without thinking
I played it lost 267b en 338r.
Takes lots of time and regular loot only 5 slots do.
I have not tried to block and during the play came up with better setups so loss can be less.
Their are 6 different combination of troops
F= first attack
1. n30 f30 l50 use 24r 16b 210xb
2. n50 f50 use 250r
3. l100 use 250xb
4. n30 f 30 l 100 use 24r 16b 210xb
5. f50 l100 use 25b 225xb
6. n40 f40 l40 use 50r 200m or s or es
My loot was 350exowood 250 marble 400 ironsword 300bows 50 settlers
Which adventure search will bring this adventure? short, medium... etc? thx
Brilliant, thanks :-)
Originally Posted by Singaboy
Scholium has also come up with a guide :-)
This works quiet well. It is recommended using bowmen here like I980808 did, as they reduce losses by a lot. The adventure is quiet simple but very long one. There seem not to have much point for blocks either as they are hard to implement with so high damage units and the gain would be small.
Originally Posted by I980808
EDIT: To make adventure faster you can use also BHG's / 200 generals same time as you are doing vet gen attacks. This is because not all of the combinations need over 200 units.
Last edited by Zteelblade; 06.12.12 at 09:42.
It could have been either - I had an explorer searching for each type, couldn't tell which one came back with the adventure.
Originally Posted by stefanceltare
I got 2x those in a row last night and im 99% sure it was short search.
Originally Posted by WyndStryke