1. Since most players do not bother being in a guild on the test server I fail to see how this is really going to be tested there. Fine, the counter will cope with the few hundred who bother on test but when/if it goes live will it cope?

2. Makes sense that guild merchant votes are only open to those in guilds. What relevance is it to those not in guilds.

3. As Madorosu says the prices in the guild market simply make no sense and illustrate a lack of grasp by BB of what an in-game item is worth.

4. Shop needs to change far more regularly if the sorts of prices we currently have continue. I would think from current shop players bought the explorer instantly, the odd medipak in a time of crisis, and grain conflict when the GQ is do 2 adventures and time is limited.