View Full Version : Building a pine wood cutter on the border between two zones
apparently makes for a very bad pine wood cutter
http://img560.imageshack.us/img560/2381/settlersbug.jpg
This must be a bug, right?
sorry can't see the image, never can with imageshack for some reason
http://imageupload.org/getfile.php?id=145963&a=563783eb8b55905495504fa6562aecd0&t=4edf4029&o=2F1ECF7F7773DB80DBE580A9914764BC67D54CD3C441CE8C E09C04622A71991A443202D27F6B&n=settlersbug.jpg&i=1
hmm, thought it was just because they won't go into the bandits territory but appears they won't cross any border.
In settlers II it used to be good putting woodcutters and hunters near your borders and they would then go and use your neighbours resources
I have the same problem on almost the same spot. I had all forests up on zone2 when I began to run out of pine wood. I then upgraded the cutter (arrow) near the border but actually located on zone5 trying to gather the "sweet spot" (circled red) of pine on the border. However, the forest near zone1 (circled blue) started to get depleted.
I think the forest between zones 2 and 5 can't be gathered at all, BUT the cutters and foresters do cross borders. Can someone look this up please?
http://i141.photobucket.com/albums/r59/devil764/Pinewood.jpg
I have the same problem in that area. I have more then one foresters and more then 1 woodcutters, but just 1 who has a problem. The problem sounds like missing: pine tree.
I think the forest between zones 2 and 5 can't be gathered at all, BUT the cutters and foresters do cross borders. Can someone look this up please?
I have this problem to. Easy enough to work around but it's annoying!
Those trees are bugged, border has nothing to do about it.
Rebuild your cutter and foresters somewhere else.
Those trees are bugged, border has nothing to do about it.
Rebuild your cutter and foresters somewhere else.
The trees are not bugged. Building on the dotted line is what causes this to happen.
hi all
the 2 build slots infront of the trees are 'well' known bug spots, you can use those spots for fields or residences, but production buildings generally don't work there.
Sorry i have tried to find the original post but unable too, i found the original bug post sometime back in Feb.
have a good day
Davey
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