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Darklite93
06.03.12, 19:43
The Island of The Pirates
This is a guide for players who do not have a lot of soldiers yet.
PS.if anyone knows a url for the map email me and I will add it in.
There is an attached Map at the bottom


Troops typically needed
688 Recruits(R) ----- Lose 613-688
189 Cavalry(Cav)


== Sector 1 ===
C1......11 R, 189 C; lose 7-10 R ---vs--- 100 Deckscrubber / 50 Gunman
C2......200 R; lose 31-42 R ---vs--- 100 Deckscrubber / 50 Caltrop
L1......200 R; lose 71-93 R ---vs--- 50 Caltrop / 100 Saber-rattler / 50 Gunman

== Sector 2 ===
C3......200 R; lose 42-53 R ---vs--- 60 Knifethrower / 60 Deckscrubber / 60 Caltrop
C4......200 R; lose 35-46 R ---vs--- 40 Caltrop / 40 Saber-rattler / 40 Gunman
L2......200 R; lose 36-53 R ---vs--- 2 Petty officer 2nd class / 80 Calstrops / 80 Saber-rattler

=== Sector 3 ===
C5......200 R; lose 39-59 R ---vs--- 90 Caltrop / 90 Saber-rattler
***** Attacking either one of the next 2 camps attacks both
Target the T1 camp to attack the C6 Camp (attack both camps same number of troops will be lost)
T1......200 R; lose 10-24 R ---vs--- 100 Caltrop *****
***** You must manually retreat here or you will attack the next camp
C6......(Remain R from T1); lose 50-58 R ---vs--- 100 Deckscrubber / 30 Caltrop / 40 Gunman
C7......200R; lose 30-50 R ---vs--- 100 Caltrop / 70 Saber-Rattler
L3......200 R; lose 190-200 ---vs--- 1 Crazy Ship's Cook / 10 Petty officer 2nd class / 100 Saber-Rattler / 70 Gunman
if lost send 150 Cav to ensure no more losses.


All calculations were do on the Combat Simulator http://hallophp.de/dso_kampfsimulator/en/#sim-result

And I'd like to Thank Starfire512 on Castle Empire for providing a basis for my work. You can see his/her version of this on
http://forum.castleempireonline.com/threads/14079-Adventure-Island-of-the-Pirates?p=163902#post163902
His/her work has fewer loses but requires a lot more advanced units which lead me to my work above for lower level players.

Key: C = Camp
L = Leader

SidV
06.03.12, 20:07
L3......200 R; lose 190-200 ---vs--- 1 Crazy Ship's Cook / 10 Petty officer 2nd class / 100 Saber-Rattler / 70 Gunman
if lost send 150 Cav to ensure no more losses.


Hi there, try for the last camp two waves:
1: 117R
2: 40R 160C

Then you could reduce the losses from around 200R to around 140R :)
More you find HERE (http://forum.thesettlersonline.com/threads/15207-SidV-s-adventure-journal?p=167616&viewfull=1#post167616). The second tactical map is also with R only.

See Yu,
SidV

SirRoy
06.03.12, 22:16
Last camp 1 wave:
Sent: 145R 37M 18S; Loss: 145R 30M

Apelord
22.10.12, 22:14
I never get intercepted on this adventure. It say's your general is being intercepted but nothing actually happens.

Tage
23.10.12, 02:01
You've found an old guide that was done long before the path finding algorithm changed.
Ever since the new pathing, the trap and camp NE of it won't intercept each other anymore.

If you want an updated guide that doesn't require soldiers, check mine here (http://forum.thesettlersonline.com/threads/16332-Killste-Collected-Adventure-Guides-by-Various-Authors?p=193625&viewfull=1#post193625). :)

MuffinMule
23.10.12, 02:09
And this should be in the adventures section.

MrBranch
22.06.13, 00:09
Guys...what on earth are you doing with the last camp?
Can be done much cheaper:

1st: 8R+55B ==> kills all sabrerattlers
2nd: 30R+170C ==> kills everything else at the cost of around 20 recruits