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CoSpi
06.04.12, 14:00
I counted how many coins you could get by selling the resources insted of using them to make the army. In my calculation I used maximal losses and I had in mind that a unit costs swords, bows, etc., brew and bread. The reward from the adventure is calculated without "Slot 6". The costs are based on http://castleempiresim.com/trading.php. Of course the loss may be divided between 2 players if the adventure is for 2 players or if you have strong economics you are able to produce all the resources used to make the army by yourself insted of buying them. However, you get XP from the adventure whose value can't be expressed by money.
http://martinholy.aspone.cz/settlers/adventures_lose_get.png

Nukar
06.04.12, 14:11
Good to see Northisle is getting this info up and running as well.
some comments:

You can value xp by putting it into a ratio XP per coin lost
The trader does not take into account market-fluctuations
What guids did you use for those calculations? So many versions around that differ bigtime.

Cheers
Nukar

PS hmm maybe i should get some NI players with your market prices to add to the sheets...