View Full Version : Gem prices
The prices for new additions keeps going up at an alarming rate, going by how many gems you can purchase at a time:
Vet general = £25
3 extra slots (3000x3=9000gems) = £50
Friary (2100gems) = £25 each
Who is deciding these prices? They seem really badly thought out and just plain greedy, profit from the free to play model is meant to come from micro transactions, but some of these additions are starting to cost more than full retail games. Please sack scrooge mcduck as your financial expert and hire someone who cares about the game rather than their next sportscar purchase! :mad:
Who's the one being greedy here?
BlueByte are not a charity!
of course there still being greedy at them prices there more likely to sell more if ppl feel value for money i bet they sell more gems on special offer days then they do any other time ..the cost of the build slots at 2990 is ott .. if they was 1000-1500 i bet more ppl would buy them then actually will.. i would buy them if there pricing was more inline with other items then they are
Who's the one being greedy here?
BlueByte are not a charity!
You don't have to buy them.
If you want premium features, prepare to pay a premium price.
Who said anything about charity? I certainly didn't mention that these things should be free.
If these things were 1/4 the price they would probably sell 10 times more, which is more money for BlueByte.
Ragamuffin
16.05.12, 11:01
You don't have to buy them.
If you want premium features, prepare to pay a premium price.
I don't think people object to paying for premium features on the proviso the prices charged are fair, which in TSO's case, I don't think they are. It's £24.99 GBP for 5600 gems [this is with a 2850 gem bonus] which do not last long in normal game play - I think a fairer price would be £4.99 GBP for this number of Gems.
True, players do not have to buy the Gems. However, the possession of Gems does make certain aspects of game play easier/quicker/more convenient. Ubisoft know this [they designed it to be so] and exploit the situation by charging extortionate amounts of money for game enhancements. There's a premium price and daylight robbery, TSO's pricing structure is the latter.
The idea is that this is a free to play game. Those who buy gems shouldn't get a massive advantage over others so prices have to be high to stop them. I have the veteran from the easter/Spring event. I won't be buying an additional build slot. Simple. It's all 'choice'. If you want to buy to get an advantage, be prepared to pay.
Personally the extra slots price seems really overblown considering, the veteran, sure he's expensive but hes a big premium boost, the slots, i dunno it's helpful yes but a huge advantage not really, just lets you log off a little sooner/ afk from the comp longer, and i don't think they are quite worth 3/5's of the general EACH, i do hope blue byte takes notice to this post, because it is a worrying trend sure some things deserve a high price, some things maybe not as much
Ragamuffin
19.05.12, 10:35
The idea is that this is a free to play game.
I would agree with this 100%, but unfortunately the game developers want to/need to earn some revenue from their games, hence all the online games I've played have had a game enhancement item, be this Gold/Gems/Tokens/etc, which you buy. Nothings ever 'free', only the very basic game.
Travians is the worst because if you want to furnish your house you need Gems, which you have to buy. The majority of furnishing items cost Social Points + Gems, as do the tools, weapons and armour. You also lose your armour/weapons at the 'end of your life' [100+ game play days], so if you have used gems on this equipment to enhance it, tough!
It can become very expensive playing these 'free games' ;)
I have never been tempted to buy stuff to play online games like this, the reason is they are usually expensive and if you invest money in something its hard to walk away when you have had enough of playing.
I agree with Kotagu the prices do seem very expensive, but if there is a market for these kinds of things then it is unlikely they are going to reduce the price.
but if there is a market for these kinds of things then it is unlikely they are going to reduce the price.
Exactly - instead of voting with your voice, vote with your wallet & don't buy them ... Of course, gettting everyone to actually stop spending money on this sort of thing is difficult, if not impossible & they know this.
But ... if everyone were to stop buying them, they would have little option but to drop the prices.
just out of curiosty i check all severs forums for info on the game the german oines and the american ones .. i was alittle amused to see how much better the american server gets value wise on gems.. for me its £99 for 28k gems on the american server its $99 for 24k gems plus i seems they have had a few special bonus buys where they get double for said price 48k gems for 99 bucks.. would be nice to get that double bonus here.. some will argue whats it matter what they pay it doesnt i guess but they pay the same cost gem wise for stuff we do and therefore get more bang for their buck.
The pricing of some things do seem a bit out there, but I have no experience with this type of game before. Am I right in thinking that the only real essential purchases are the building licences?
just out of curiosty i check all severs forums for info on the game the german oines and the american ones .. i was alittle amused to see how much better the american server gets value wise on gems.. for me its £99 for 28k gems on the american server its $99 for 24k gems plus i seems they have had a few special bonus buys where they get double for said price 48k gems for 99 bucks.. would be nice to get that double bonus here.. some will argue whats it matter what they pay it doesnt i guess but they pay the same cost gem wise for stuff we do and therefore get more bang for their buck.
OMG! Why is BB exploiting UK citizens so much?
I agree that Gem prices are far too expensive - nobody who is still at school/in education/unemployed will be able to afford to buy Gems.
The high price means that only the wealthy can afford to get the benefits :(
With online games, I am usually thinking what they are worth to play. This game as an offline game, I'd say 25 EUR, since it doesn't really compete with settler1-7. Since it is online, and the Publisher has maintenance costs, I'd say - well, I am not really experienced here, but I'd say 5 to 10 EUR per month.
I have bought the 24.99 EUR gem package when a 50% bonus was given. There are still 750 gems in my account. Yet three month are over, and it is about time to reassure the good developers that I appreciate their work - only, there are very few sane things to buy :-(
I had 4 or 5 building licenses, all what needed, since copper is my limiting factor anyway. A fast explorer and a fast geologist. And I have bought my way through to the Easter general. A second fast geologist maybe. Of course, I would buy the extended build queue. But only when it would come at a sensible price. I am not going to watch daily and think "look, this is my super build queue, I have payed much for it" ;-)
I agree that prices are very badly thought in this game, there is no point of buying anything except you don't mind spending 40$ every single day, but i do appreciate the work of designers and developers so i spent couple of bux just because of that
I've bought gems for €10 for this game, and it is the only thing i will pay with the current prices. I've played other F2P games (World Of Tanks, Age Of Empires Online, BattleField: Play4Free to name a few) and I've spent a lot more money on them. And the only reason is that the payment elements are truly micro. For instance the +1 building queue cost same as a few months AAA games.
Just see how much money quite a few developers make on the App store, where the games sell for 0.7€ or similar.
Getting 2500 with the box, is anything really worth investing in other than building licences?
Getting 2500 with the box, is anything really worth investing in other than building licences?
Some may argue differently but having used them on other things as well (silos/watermills) I don't believe so.
2,500 gems don't give you enough to buy the 'useful' buildings in any quantity to make much of a difference, with the possible exception of the Watermill. Then again, all you are saving by getting the silo/watermill is freely available reosurces & a bit of hassle having to rebuild them anyway.
The recycler is a possibly different matter, as it apparently uses the leftover wood processed by the bowmaker, cutters, etc. The problem here is the building itself is too expensive.
Of course, if you get hold of multiple boxes, it's a completely different arguement ;)
I may look at getting 2 more boxes as I don't see a point using a silo on it's own. I see 3 with a single field as a minimum though please do tell me if a different number may be economic. I was looking at the jolly geologist as well, seems like it's reasonable.
next up, from the test server!
gem mine = £100
everlasting copper mine = £100
at 20,000 gems each
I'm guessing next fine addition will be a 200 settler house for 80,000 gems or £400
$$$
As an ex gem buyer I have to say I think BB do a great job in keeping the gem cost so high.....
If the gems was cheaper then the game would be much easier and everyone would be L50 within 3 months. As an example why would anyone trade on the trade tab, people would use the gems to buy stock and mine fillers, and everyone would have lots of gem purchased Nobles and gold parrots.
BB has to keep most people more interested in trading than in guying gems to balance the economy - its an essential part of the game. A small number of high value gem players keeps the game interesting from the perspective of peoples aspirations especially within guilds and this helps to create a good community of friends and support.
Have I spent a lot on gems - yes. Have I gained an advantage over non gem buyers or casual buyers - yes. Do I regret buying them - no. Do I still buy them - no, there's only so far gems can take you.....
Oh and for those that wonder about silos - 2 fields surrounded by 8 farms and 8 silos all at the same level makes for a maintenance free production chain.....
So long as the numbers stay the same on live servers its going to cost around £70 to buy a gem mine or endless copper mine. That is ridiculous! Even if we put aside the question of is it worth it or not (which it oh so very much isn’t) this is meant to be a pegi7 rated game, no average 8 year olds parents are going to let there kid spend £70 on a single building in a little web browser game!
Most things in this game are way over priced. If it’s about making money then I would argue its better to have 10,000 people paying £10 each then 500 people paying £100 each. No matter what they do if they allow useful things to be brought with real life money then those that can and do pay will have an advantage. But surely the fairer thing to do is to design the game and buildings/features that cost money so that the price is not so inhibiting all on its own?
The endless copper mine should half the time it takes to get ore and cost 5000 gems, max!
The Gem Pit should take 3-4 months to get back the extra gems not 1.4 years! Imo the gem pit shouldn’t even be available at all. If anything it goes a step further then just robbing us blind it forces us to stick with the game for years in order to see the investment in it get returned. It basicly turns 20,000 gems into 40,000 gems. I'd rather just wait for a 50% sale to happen again, same thing only instant.
The cost of the extra building slots are stupidly overpriced too. Maybe if you got all 3 for the cost of what one is now it might be a little better. The advantage they give are not worth the price. What’s the point in bring in a new feature so few if any will buy?
The prices of most things in game are terrible especially when you look at what the items you can buy actually do.
10x Explorers
+10 Licences
A few jolly geologists
1x 250 General
There the only really useful things that make a valid return in the game and while they still cost extortionate prices are still worth getting if you can afford to. Everything else is either too expensive for what it does or no matter the cost still pointless to spend gems on in the first place.
If a fridge was acquired under the free to play scheme you would have a nice large fridge with loads of space and shelves in it. But all you would be able to use is a 30cm by 30cm space in the top left. If you wanted to use the whole top shelf you would need to pay £100. If you wanted the middle shelf it would be £90 and the bottom shelf £80. The door compartments would cost £50 each and if you wanted to use the fridge for special events like Summer time that would cost another £100. Where by if you just brought a fridge out right under the old pay to play scheme then you could have brought the fridge for £200 and be done with it. The problem and what’s making things worse is this game is charging more like £500 for the top shelf or £200 for the middle shelf that you can’t fit anything of average size in so is useless.
Its 'free to frustrate' not free to play.
Sinister-King
30.05.12, 01:12
Nothing wrong with the 'gem mine' and 'unlimited copper mine' prices.
By the looks of it, the gems will be a trade-able resource. If someone or some people are producing 40k gems, eventually they'll end up on trade so we can all save up for unlimited copper mines =).
the cost of the gem mine is too high for what you get its good value as you get double the amount of gems over time ..does take a long time though it would of been better to have a mine a quarter of the cost with a quarter of the amount of gems inside.. same end product just more chance ppl could afford it. i buy gems but even i wouldnt pay that money hell a gem mine and a endless copper mine together with a general and anything else i could go buy a new games console
RogueTomato
30.05.12, 08:42
the cost of gems are ridiculous. i can only think that some marketing person convinced BB to set the prices like this. I would be more than happy to buy gems, but they are not micro transactions, you are asking for more money than a boxed retail game costs to purchase something fairly trivial.
there is a reason that pound shops are so popular - you will get more income from low prices and high turnover than the other way round. And this will also stop the bad will lots of people feel when we see how much you are trying to rip people off.
Ragamuffin
30.05.12, 08:57
It's interesting that Ubi Soft have not replied to any of the comments.
I think the Gem mine is greedy, game breaking and really poor idea.
The cost of stuff in this game is all wrong, the prices are made up based on a small player base not a growing game, BB neeeed a new product manager when it comes to setting prices.
They should be instilling a culture of buying and using gems, small qty's but lots and lots of transactions - then when people run out they feel hanicapped... but its not going to break the bank topping back up - MOBILE APP PRICING POLICY would work best for this game
Look at the price (and game play) of wow - wow is far far cheaper to play, has way way more game play, has better graphics, has better community/& features and costs roughly 1 Gem mine to play FOR THE WHOLE YEAR.
This game doesn't change fast enough or have enough content to make a half dedicated player want or need to buy these items unless your super hardcore.
Effectively these items just make you play less, you buy silo's, water mills etc etc and you need to login for less time.... this anti-gaming approach is not very well thought out and near a polar opposite to how most games make you play... people will get board with settlers i'm afraid unless things get changed rapidly.
afterall, whats the point of playing when you get the same results from being offline.... your resources automatically build up - you can then login in to do an adventure twice a week but it doesn't really provide you with anything worthwhile or unique to give an advantage over others that can't / haven't done it.
game logic is flawed here majorly, such a shame as well as it has such promise but poor management and no proper long term plan (bar pvp.... err yay)
Sinister-King
30.05.12, 11:36
Yup gem mine will destroy TSO and its economy.
All you need is 1 gem mines, you can then convert that into 2 gem mines... then 4, 8 etc gem mines. Your making 500k gems within a few days and selling golden parrots for 1c and still becoming the richest person in TSO.
Unlimited copper mine is a brilliant idea and a good price, I got nothing against 20k gems. The gem mine has potential to be a game breaker, especially if you can gift them.
I doubt a gem mine will be as game-breaking as you predict. Gem production is very slow, it can't be upgraded or buffed.
Yes, in theory the first 20k gems could buy a second mine, but at 4 gems per hour it's going to take a very long time
by the time it is "gamebreaking" i will be long gone- 6 months to get to break even ....
it is about as gamebreaking as gembuying is and as people have stated, you are probably better off buying "specials" like retail packs, bonus sales etc during the same period and have less restrictions on your gem (use)
Sinister-King
30.05.12, 12:44
I doubt a gem mine will be as game-breaking as you predict. Gem production is very slow, it can't be upgraded or buffed.
Yes, in theory the first 20k gems could buy a second mine, but at 4 gems per hour it's going to take a very long time
by the time it is "gamebreaking" i will be long gone- 6 months to get to break even ....
it is about as gamebreaking as gembuying is and as people have stated, you are probably better off buying "specials" like retail packs, bonus sales etc during the same period and have less restrictions on your gem (use)
Fair point, I don't think I'll be investing in one since it takes all that time.
it is slow, i agree with Qualan that most will be gone from the game by the time its gets profitable.
Its a stupid item, anyone that is buying gems and will be here for a year+ may as well buy 1 or two, then its game breaking for them
for everyone else, its just a pie in the sky item that has little point.
what can you do with 40k gems anyway;
more building licences - do you need lots more?
mine top ups - maybe for gold, but if your working on a auto island anyway you wont be caring about the trade tab (as you will be offline or playing another game while resources build up) and will just use the 300 gold ore mines till they are gone and remake.
struggling here !!
Sinister-King
30.05.12, 13:24
Praps eventually they'll allow players to buff or upgrade the gem mine.
Masterfourbe
30.05.12, 15:59
And the game is still in beta...
What a ridiculous idea to put money on a game where you are beta-tester... doh, i was thinking that beofre playing here.... not you ?
I remember olds days when you get money (or reward) to test beta games.
My 2 cents.
--
Masterfourbe
Masterfourbe
30.05.12, 16:01
Praps eventually they'll allow players to buff or upgrade the gem mine.
In tsotesting, the gem mine is nor upgradable, nor buffable...
Sinister-King
30.05.12, 18:25
In tsotesting, the gem mine is nor upgradable, nor buffable...
Yup, that's why I said 'eventually' lol =).
I think the Gem pricing structure is way too high. As an online gamer for 20 years, I have played all sorts from MMOs, FPS, FTP on consoles and PCs and the pricing with this game is not inline with many of the games on the market. If anything it is making the game look less attractive to many people, hence eventually they will end up killing their own player base as people become more frustrated. Currently I am enjoying the game, but appart from subscriptions and buying a game I have devoutly refused to buy any in-game items as I believe this is an underhand and devisive way of producing a pricing structure. I quit playing farmville for the same reason and will probably reach a critical mass within this game where to progress / enjoy the game as I want to I have to spend more RW money at which point I will quit, which is another reason that I will not buy the retail box. If the devs had been more up-front and either required micro-transactions or a small monthly sub, I'd quite happily pay that, but within this game, to purchase items of worth costs more than the retail price of this or many games (including the overpriced XBox games - and everyone knows that they are overpriced that is why many are discounted on launch). I wish BB every success with the game, but whilst they have their head jammed up their a$$ on their gems pricing structure, I can see that they are very unlikely to make significant returns on their investment.
Ubisoft are a business so their job is to extract as much profit from this game as possible without leaving their customers feeling so fleeced that they will not come back or try the next Ubisoft product. In that respect I believe they priced most of the early items correctly since you didn't need them during the tutorial period but many players who enjoyed reaching level 20 found it worthwhile investing a little money to keep playing, and some players bought a lot of items. That seemed to buck the common trend of 98% of players of a "free to play" game refusing to buy anything. The settlers starter pack continued that trend - it's sold out in all the online retailers I know, suggesting that its popularity has completely outstripped their expectations. Well done Ubisoft, you got it right and reaped a nice return.
The most recent items have changed that trend significantly. Had I not obtained a Veteran with eggs I would have felt unable to justify spending the entire value of a retail game on just a single pixel person in TSO. Likewise the cost of the forthcoming mines seems truly fantastic, genuinely unachievable for anyone except the richest and of very little practical use - why buy a 20,000 gem building that will not make a single gem profit for 6 months? You could use far fewer gems to buy vast quantities of anything you wanted from the marketplace within days. It seems there is a new attitude at the company, swapping steady returns for maximum short term gain. Perhaps the company is really hurting for money and cannot afford to think long term? From a customer point of view it's a great shame.
And the game is still in beta...
It's worth pointing out that the game itself is live - the german servers are identical in gameplay and have been out of beta for many months. The beta tag is appended to the international versions because the server infrastructure, game translation etc are new and not yet polished - the servers have been generally stable but we've all seen some of the really mangled english sentences used in places (and doubtless it's the same in other languages.) A lot of the work done by the volunteers in testing is suggesting alternative text for the new content.
Ubisoft are a business so their job is to extract as much profit from this game as possible without leaving their customers feeling so fleeced that they will not come back or try the next Ubisoft product. In that respect I believe they priced most of the early items correctly since you didn't need them during the tutorial period but many players who enjoyed reaching level 20 found it worthwhile investing a little money to keep playing, and some players bought a lot of items. That seemed to buck the common trend of 98% of players of a "free to play" game refusing to buy anything. The settlers starter pack continued that trend - it's sold out in all the online retailers I know, suggesting that its popularity has completely outstripped their expectations. Well done Ubisoft, you got it right and reaped a nice return.
The most recent items have changed that trend significantly. Had I not obtained a Veteran with eggs I would have felt unable to justify spending the entire value of a retail game on just a single pixel person in TSO. Likewise the cost of the forthcoming mines seems truly fantastic, genuinely unachievable for anyone except the richest and of very little practical use - why buy a 20,000 gem building that will not make a single gem profit for 6 months? You could use far fewer gems to buy vast quantities of anything you wanted from the marketplace within days. It seems there is a new attitude at the company, swapping steady returns for maximum short term gain. Perhaps the company is really hurting for money and cannot afford to think long term? From a customer point of view it's a great shame.
Nicely Said
Mushii
well i find 20000 gems for the new endless copper ore factor to be kinda luny price it is on test if you like to see
When I started this game, I thought I will spend 15ish euro a month on gems, it was a price I payed for WoW, and it is a price I'm willing to pay for any online game for as long as I find it entertaining.
Then I realized my 15euros aren't going to make much of a difference in my game because of the cost of the gem items so I just gave up on the idea. If the items do go down I may consider buying, but for the time being it's better for me to just log-in once a day and collect the daily reward, build nothing, buy nothing and just wait for the resources to amass.
EDIT: Now that I think of it, in every online game I played recently those microtransactions became true macrotransactions, some even being more expensive than the full-fledged game (take look at the Sims 3 store, prices of pixel furnishings are similar to RL flea market or used furnishings, most of the sets being more expensive than a stuff pack).
When I started this game, I thought I will spend 15ish euro a month on gems, it was a price I payed for WoW, and it is a price I'm willing to pay for any online game for as long as I find it entertaining.
Then I realized my 15euros aren't going to make much of a difference in my game because of the cost of the gem items so I just gave up on the idea. If the items do go down I may consider buying, but for the time being it's better for me to just log-in once a day and collect the daily reward, build nothing, buy nothing and just wait for the resources to amass.
EDIT: Now that I think of it, in every online game I played recently those microtransactions became true macrotransactions, some even being more expensive than the full-fledged game (take look at the Sims 3 store, prices of pixel furnishings are similar to RL flea market or used furnishings, most of the sets being more expensive than a stuff pack).
I do agree with you that many items are over priced, but I believe 15euros a month while not outlandish, gets you plenty if you spend wisely. Unfortunately BB pulled a commercially genious move by giving half the game the vet general, making it nearly a necessary investment.
The players that not use the vet general are the most skilled players. Your pussycats v gen players, ssshhh (whatever smiley)
guessing you didnt get the vet lol
The players that not use the vet general are the most skilled players. Your pussycats v gen players, ssshhh (whatever smiley)
What would you expect from Ubisoft. Ubisoft is a greedy company. Back 9 years ago in 2003 Ubisoft was the publisher of a little known game called Uru: Ages Beyond Myst (later became Myst Online: Uru Live). A single player aspect was released in November 2002, with the Live aspect going well Live in February 2003. Just before it was to go Live, Ubi cancelled the Live portion citing a lack of subscribers. Ubi then funded the development of two expansion packs for the single player game. While Uru likely would not have the number of subscribers most MMOs get due to the type of game it is. It would have still turned a profit and even did so when Gametap took over as publisher in 2006, though a year later they cancelled it for the same reasons as Ubi. Its widely known amongst the Uru community that Ubi did not want the Live aspect of the game, they wanted the quick cash instead that traditional video game sales produce.
clownroach
14.06.12, 00:35
ive spent £45 on gems and wont be buying any more..why would i...?..unlimited copper mine pointless as i log in every day so just build normal ones..i was filling my gold mine but that seems fruitless as the time it takes to make coin is ludicrous..its better having more explorers and dropping coin that way or selling stuff...the prices are stupidly high as they never seem to make any relevant changes to the game just lame promises in dev diary..trade system sucks but that benefits them as who can be bothered to click down a litttle interface to see what is out there and by the time you have done it the seller has alreaady sold..if they want my cash i want some effort in return..nothing has changed in the 2-3 months i been here and im at lvl 37 now and done most 1 player adv 1 or 2 times and did the big hurrah football rubbish in 3 days...big con for me as its like give em loads exp easy keep em keen...personally i think they have put a retail box game online without thinking on how the community will work as every aspect of it being online sucks plums...ive loved playin this game but im guessing that if nothing changes ill have nowt to do in a month or so bar the same stuff ive already done.
I don't really see the big fuss about how ubisoft decides to price their in-game items. They defnitely have every right to charge whatever they want for extra stuff in their otherwise free game. If you don't like the price/advantage ratio of the items then simply don't buy them. Personally when I buy a normal PC-game for say 50 euro's I'm quite content if I get a good 50 hours of playtime out of it, so that's my usual guideline for online games aswell. I have bought 20 euro worth of gems so far and have gotten by far more than 20 hours of playtime out of this game and honestly I don't feel I'm missing out on anything that would require me to pay more.
I've also seen people complain that for the prices that items are sold currently they don't feel its worth buying as you only gain something small and give that as an argument that things should be cheaper. Isn't this a good thing for a free game, if the advantage that you get is only small, doesn't that mean that free players have a reasonable chance of keeping up with people that do invest some money into the game? Sure maybe Ubi might make more money if they make it cheaper and sell their stuff to more people, why would I as a player care about that? Sure I like the settlers games and don't mind if Ubi makes some money, but who am I to start giving them business advice?
tl;dr: If you think the payed items in this otherwise awesome free game, then don't buy them instead of whining about it.
i think prices are to high for what you can buy for it.
i play a lot of games to. and this wil be the first that dont give directly power to the buyer.
thats fine for me, but i think they need to change the price a little.
so you can make good deals whit the gems you buy.
some of the prices are fine, eg:
golden parrot
noble deed
+10 license
Jolly geo
savage scout
I am not sure anything else other than those actually sell, some of the architect stuff in lower numbers maybe. They could just remove the Resources, Wholesale and Deposits (except golden parrot) sections and no one would care. The adventure prices jumped too much as well, you could have all 14 scouts possible and it still takes 2+ months to buy a single higher level adventure.
Just to add insult to injury, the new instant upgrades via gems now potentially cost 100,000 gems for some of the lvl4-5 upgrades, that's over £250. I did predict this kind of jump earlier though :P greedy people are so predictable. What's next then, 500,000 gems or £1250 to move a single building?
What's next then, 500,000 gems or £1250 to move a single building?
I LOLed at this....then had a wee cry as it could be true.
I don't really see the big fuss about how ubisoft decides to price their in-game items. They defnitely have every right to charge whatever they want for extra stuff in their otherwise free game. If you don't like the price/advantage ratio of the items then simply don't buy them. Personally when I buy a normal PC-game for say 50 euro's I'm quite content if I get a good 50 hours of playtime out of it, so that's my usual guideline for online games aswell. I have bought 20 euro worth of gems so far and have gotten by far more than 20 hours of playtime out of this game and honestly I don't feel I'm missing out on anything that would require me to pay more.
I've also seen people complain that for the prices that items are sold currently they don't feel its worth buying as you only gain something small and give that as an argument that things should be cheaper. Isn't this a good thing for a free game, if the advantage that you get is only small, doesn't that mean that free players have a reasonable chance of keeping up with people that do invest some money into the game? Sure maybe Ubi might make more money if they make it cheaper and sell their stuff to more people, why would I as a player care about that? Sure I like the settlers games and don't mind if Ubi makes some money, but who am I to start giving them business advice?
tl;dr: If you think the payed items in this otherwise awesome free game, then don't buy them instead of whining about it.
agree
It turns out the 3->4 and 4->5 upgrade costs are quite similar, upgrading provision house from 4->5 costs 21834, not quite 100,000 but still high enough to not be worth ever doing.
I have been buying a few of the starter packs. The prices are very high in game I dont care what the mods say. I know your forbiden to say anything negative. Off puttingly high if thats a word :) I dont even want to mention the hardship in trying to produce coins.
So the starter pack is the best way for me. You get a good general 2500 gems a water mill a silo 250 coins. You can buy a copy for a tenner at the moment.
Not any more you can't, Amazon are now unable to source these retail packs and have cancelled everyones orders. I expect tesco, zavvi and any others to do the same if they haven't already :(
See my other post under no More Starter Packs :)
New item. Limited Edition!
Game Voucher. Finishes the game of The Settlers Online at an instant.
"Congratulations! You have finished The Settlers Online and achieved everything!"
Price: 450k Gems.
Worse yet.. One day the game will shut down. It wont run forever. As it is all conducted online through servers you will lose everything. Absolutley everything. I had invested heavily in a facebook game that recently shut down and wow, did that open my eyes or what?!! Blind as I was it was something I never considered. Now I am wary about online games that have no material prescence in the form of a disk or installation on your hard drive. You can bet its in the conditions they can shut it down with little or no notice!
So if you spend alot of money here just beware. Consider that it might be better getting poured down your neck and then ejected against a wall a few hours later!
Sinister-King
17.09.12, 23:41
Worse yet.. One day the game will shut down. It wont run forever. As it is all conducted online through servers you will lose everything. Absolutley everything. I had invested heavily in a facebook game that recently shut down and wow, did that open my eyes or what?!! Blind as I was it was something I never considered. Now I am wary about online games that have no material prescence in the form of a disk or installation on your hard drive. You can bet its in the conditions they can shut it down with little or no notice!
So if you spend alot of money here just beware. Consider that it might be better getting poured down your neck and then ejected against a wall a few hours later!
I don't think you have anything to worry about, it'll be many years before that happens.
Additionally all online games are server based such as WoW, Runescape, Guild Wars.. even Xbox games such as MW and Battlefield cannot survive online without a server and they are still going strong :).
i dont mind suport the game sure it cost me money but the prices is not to bad exsept for the 1 endless copper mines the rest is fair
Having the vet makes the adventures a walk in the park and same adventures with same routines - stoped using the vet now he just relays 250 at a time to my war machine ther rest of the time i play with blocks with my 2 bhg's and 4 normal gens i get more enjoyment and a challange without the Vet
Also stopped using R's as much and moved on to milita gives u more room to squeeze in extra xbs and cavs.
There's more than one way to skin a cat - who needs a vet - vets spoil it - return to old school ftw.
D............
Additionally all online games are server based
False.
And yes the gem prices are very steep when you compare them to the RRP of Triple-A titles.
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