View Full Version : Stealing From The Rich / for Vet general / - NEW PATH
11868 XP
Max losses 797R (average under 700R)
IMPORTANT: Please check the garrison settings always by yourself with combat simulator . I could not 100% guarantee, that there aren't any typing errors left.
http://desmond.imageshack.us/Himg163/scaled.php?server=163&filename=newstealingfromtherichf.jpg&res=landing (http://img163.imageshack.us/img163/917/newstealingfromtherichf.jpg)
Back to BIA ADVENTURE JOURNAL (http://forum.thesettlersonline.com/threads/22459-B-i-a-adventure-journal)
I think you want to recheck the garrison settings for W7 and W6... :)
Otherwise 60+60 cavalry will be wasted.
I think you want to recheck the garrison settings for W7 and W6... :)
Otherwise 60+60 cavalry will be wasted.
Wolf have only first strike, they don't attacks weakest target
But other than that, great work on the tactical work!
Thanks alot
I will test it when I am starting this one
Wolf have only first strike, they don't attacks weakest target
Indeed, quite correct :)
Hi. Good attempt, but its quite a terrible guide, G4 Camp 8 - using 86R and 164C ??? you try using that against a first strike boss, at least research your data before posting a guide.
right :) . .it is a write mistake :) 86R + 164S is correct . . . i will fix that
brucekemp2010
29.08.12, 19:35
Looks good, my fave adv. :)
Sinister-King
29.08.12, 20:10
This is a good guide and v good path.
Though if you use it along side BobsGuide you can save additional troops - http://bobguides-en.blogspot.co.uk/p/stealing-from-rich-250.html.
Bob's guide (with 785R losses) was done before the pathing changed, and shouldn't be used as reference anymore.
E.g. it's now (almost) impossible to avoid hitting trap W6 (with an additional loss of 14R in trimy's map) if attacking from G7 (again using trimy's numbering).
On the other hand, there are still ways to reduce the losses from trimy's guide with a total loss of 797R.
My own guide (including two simple round blocks, of course) has a maximum loss of 726R.
Sinister-King
29.08.12, 21:00
Bob's guide (with 785R losses) was done before the pathing changed, and shouldn't be used as reference anymore.
E.g. it's now (almost) impossible to avoid hitting trap W6 (with an additional loss of 14R in trimy's map) if attacking from G7 (again using trimy's numbering).
On the other hand, there are still ways to reduce the losses from trimy's guide with a total loss of 797R.
My own guide (including two simple round blocks, of course) has a maximum loss of 726R.
Using BobsGuide with trimys path has reduced my loss of troops (797 loss is higher than it needs to be).
Avoiding W6 is a piece of cake.. just use cavalry to attack the second bandit camp leader (labeled 12 on trimys map), the general will then be intercepted by all four sentry's. Just remember to retreat after your gen has destroyed the last sentry.
Link me your guide if you've uploaded :).
Link me your guide if you've uploaded :).
Certainly, it's in Killste's thread, here (http://forum.thesettlersonline.com/threads/16332-Killste-Collected-Adventure-Guides-by-Various-Authors?p=189886&viewfull=1#post189886). :)
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