View Full Version : Change Logs
BB_Dantesama
27.02.13, 17:11
Hello guys,
You will now get change logs before every maintenance.
This will give you more thorough details on the new Game Updates.
You may comment here. (http://forum.thesettlersonline.com/threads/22646-Feedback-Change-Logs?p=213945#post213945)
BB_Dantesama
BB_Dantesama
27.02.13, 17:14
Change Logs 28/02/2013
Dear Settlers,
Time for some new exciting changes and updates!
Let's get right into it shall we? :)
GUILD MARKET: NEW CONTENT
4 items in the guild market will be replaced by some brand new ones
• Gold Fever: Increases the output of Gold Mine x3 for 16 hours
• Stone Cubes: Adds 1000 stones to the storehouse
• Adventure: The Nords (standard version)
• Permanent Building Queue Slot: Adds a perm. building queue slot
NEW FEATURE: MINI ADVENTURE
The first brand new mini adventure called "The Lost Skull" can be found by your explorer (short and middle search).
• Level 26 is required to start the adventure
• The adventure is tradable
• In-adventure quest chain with an exciting little story about pirates and lost treasures
• It has a variety of in-adventure quests like destroying camps, but also some others like finding special buildings
• It’s a step-by-step adventure, you will need to take out bandit camps in a given order because they are simply blocking your path. Every step has its own funny little quest
• There is a new daily quest that requires finishing the mini adventure
NEW FEATURE: CRISIS QUESTS
The first crisis quest called "Four winds" will be activated after the maintenance and will end 2 weeks after that.
• Level ranges: 16-25, 26-35, 36-45, 46-50
• "Four winds" comes with a main quest and 10 sub quests
• Brand new tasks to complete
• Receive rewards when completing sub quests
• Finish the main task and get an extra reward
BUG FIXES
• Optimizations have been made for various game systems to improve server and client performance
• Several quests could not be completed due to a level range that was unintentionally too high. This issue is now fixed, the quests can be completed.
• F11 switches to full screen mode
• Endless battle animation on adventure maps is now fixed
• Hidden traps are no longer showing a visible aggro range
• Quest system was optimized for better performance
Best
The TSO Team
BB_Dantesama
19.03.13, 17:34
Change Logs 21/03/2013
Lots of Easter Eggs, rabbits in wheat fields and much more! Let the Easter event begin!
RESOURCE: EASTER EGGS
• Easter Eggs are the Easter event resource. They are displayed in the warehouse, you can trade them.
• You can collect Easter Eggs in many different ways. For more details please visit the forum right here http://ubi.li/F5jK6.
EASTER SPECIALISTS
• Easter Veteran: A very powerful general, you can assign up to 250 units to him. Each user can get one for eggs during this year's Easter event.
• Experienced Explorer: Special explorer who is much faster than the standard one - you can have up to 2 specialists of this kind.
EASTER BUILDINGS
• Watermill: Produces unlimited water - you can get up to 5 buildings of this kind during the Easter event.
• Rabbits Farm Field: Wheat field containing 6000 units of wheat.
• Raving Rabbid statue: Special decoration building that screams BWAAAAH - just click on it ;)
• Floating house: Brand new building that can be placed on water - you can get up to 5 buildings of this kind for eggs during the Easter event.
EASTER BUFFS
• Rabbit Luck Charm: Special buff that increases the output 300% for 48 hours
• Mineral Rabbit: Deposit refill - it adds 6 000 units of Coal to a Coal mine
• Chocolate Rabbit: Brand new buff which halves the production time of the Provision house for 12 hours. (cannot be used on friend's island)
FURTHERMORE
• NPC: Don't be alarmed or scared if a guy dressed up as a rabbit gives you a quest :)
• Easter Quests Chains: Special quest chains were added to the game.
• Graphics: Several default graphics were modified in order to enhance the Easter mood!
BUGFIXES
• The trade tab will be added to the chat interface.
• The "Jumping generals" will be fixed.
REMINDER
• Every player will be able to purchase one additional Easter adventure in the Shop (for 1 Fish). The purchase of Easter adventures will not be limited to any level range, so players under level 17 will be able to purchase them as well. All players will be able to start the Easter adventures, even those that are below lvl 26.
• Important: if you finish the Easter adventure without the Easter quest running, you will receive NO REWARD
Happy settling!
BB_Dantesama
09.04.13, 16:14
Change Logs 11/04/2013
Below, you will find a list of modifications that will be implemented during maintenance.
EASTER EVENT - REMOVAL PHASE 1
• Explorers will no longer find Easter Eggs with treasure hunts. Please click here (http://forum.thesettlersonline.com/threads/23371-Quick-Update-Easter-removal-I-Search-for-eggs-issue-INFO) for more details.
• New Easter quest chains will not show up anymore, if you have an ongoing quest chain, you will still be able to complete it until the next Easter Removal 2.
Happy settling!
BB_Dantesama
17.04.13, 08:37
Change Logs 18/04/2013
Here are the modifications that were implemented during maintenance.
EASTER EVENT - REMOVAL PHASE 2
• All unfinished Easter quests were deactivated
• The shop category “Easter Event” was deactivated
• Easter graphics were switched to default ones
• Floating house is now available in the Shop for 290 Gems (limit: 3)
• Chocolate rabbit buff is available in the shop for 125 gems
Happy settling!
BB_Dantesama
08.05.13, 11:34
Change Logs 09/05/2013
Below, you will find a list of modifications that were implemented during the maintenance.
NEW MINI ADVENTURE
• New mini adventure called "Tropical Sun" can be found via the explorer (middle to medium search), level 26 is required to start it
BUGFIXES
• You will now be able to cancel daily guild quests properly
• Trade window will no longer redirect you to the first page after clicking the "Accept offer" button
• The level requirement needed to buy The Nords adventure in the Guild Market is now correct
OTHERS
• Improvements related to the zone changing process
• Some quest icons in the Quest book were modified to fit better respective descriptions
• An additional pop up related to the "Missing tools" quest was added
Happy settling!
BB_Dantesama
22.05.13, 08:18
Change Logs 23/05/2013
Please find below the list of modifications that were implemented during the maintenance.
NEW DAILY GUILD QUESTS
• The overall amount of Daily Guild Quests has increased, more than 200 new quests were added to the game.
NEW CRISIS QUEST - "THE FALLEN ARMY"
• Crisis Quests are only available for a short period of time.
• To receive a Crisis Quest, you need to be at least level 16.
• Crisis Quests are split into the following level ranges: 16-25, 26-35, 36-45 and 46-50.
• There are 10 sub quests, you will receive rewards for completing them.
• Completing the main task gives you an extra reward.
• A new help window has been added to the game for a better understanding of the Crisis Quest feature
• The remaining time left for these quests will be available and shown on the website (days) and in-game
BUGFIXES
• The quest "More damage" has been fixed
• The combat preview for one of bandit camps in sector 3 has been corrected
Happy settling!
BB_Dantesama
11.06.13, 13:54
Change Logs 13/06/13
SCIENCE SYSTEM - PART 1
• The Science System has been implemented to the game.
• This is a special skill system which adds 7 brand new buildings to the game, new production chains and 9 new resources.
• The first part introduces a skill tree for geologists with 20 different skills.
• You can specialize each of your geologists individually.
• A few tutorial quests and help windows have been added to the game.
• It is possible to assign names to specialists.
• More detailed information about the Science System can be found in official forums (developer's diary).
MORE FREE GEMS
• The daily gem login bonus system has been increased from 45 to 100.
• The amount of gems each player receives for leveling-up has been increased significantly.
• Active players who acquired level-up gems in the past received a package with the difference between the old and new gems rewards (in case the particular level-up rewards were raised).
• More detailed information about the free gems increase can be found in the official forum (developer's diary).
BUGFIXES
• Quest "The militia" and "Tactician" have been fixed.
Happy settling!
BB_Dantesama
02.07.13, 09:58
TEST SERVER INFO
Test-server info - July 2nd, 2013
The new version comes with the following features, changes and fixes
NEW FEATURES
• Added Leader symbols for wildlife camps
• Added special garrison for Quartermaster General
CHANGES
• Changed level requirements for Fairytale Adventures from 50 to 42
• Reworked village and first quest in "Sons Of The Little Tailor"
• Reduced health of Foxes by 10 and Bears by 20
• Reworked Adventures to provide more alternative strategies
• Improved effectiveness of Magnificent Residence and Gold Tower
• Changed loot tables
• Changed upgrade cost of Fairytale-Castle (now normal resources
instead of beans)
• Changed shop prices of epic items
• Magnificent Residence can now hold 350 settlers
• Gold Tower now produces 1 coin out of 50 wheat every 12 min.
FIXES
• Various undefined texts
• Cancel button for buffing disappeared on friend zone
• Resources vanished when breaking down a building
• Quest "Death to the leaders" Complete button did not work
• Unable to visit higher level friend zone while friend's producing
higher level troops/buffs
• Resources vanished when an order in the provision house or barracks
was cancelled
• Update friend list on adventure zone
• Endless copper mine was not counted in overall consumption
• Trade history not updating correctly
• Implement the functionality for the Transporter General in Shop
• Misleading text in detail window for Fairytale Castle
• Undefined text for the last leader/boss camp (Inn Keeper's residence)
in "The Betrayed Little Tailor"
• Missing icon & text for Quartermaster General in Star Menu & detail window
• Locked zone when finishing the adventure 'Valiant Little Tailor'
• Client freeze when visiting Adventure "The Betrayed Little Tailor
• 'Sandman's Powder' had no effect
Happy testing!
CHANGE LOG - 8/8/2013
EPIC RAIDS
Challenging end game content that features:
• Challenging adventures for high levels.
• New buildings such as Gold Towers, the Fairy-tale Castle and more.
• New enemies such as Greedy Inn-keepers, Lying Goats and more.
• New resources: Magic Beans and Magic Beanstalks.
• New shop category.
• New specialists.
• Possibility to gain additional building licenses.
• Several new quests related to epic raid adventures and more!
MILITARY OFFER
A special shop category that is available only for a limited time. It consists of items such as hired troops, specialists, floating residences and more.
GUILD MARKET CHANGE
Some time ago, the first international community vote was held related to the upcoming changes in the guild market. The guild market offer was updated with the maintenance to include the item you chose during the vote - the Silo - and other new items.
EXPERIENCE POINTS CONVERSION (for 50 level players)
As a first step, a brand new resource has been implemented to the game: Star Coins (not tradable and available only for level 50 players).
• All level 50 players will be no longer receive experience points for adventures, rather they will receive Star Coins instead.
• The epic raid adventures are an exception: instead of XP/Star Coins, level 50 players will be receiving additional Magic Beans from them.
• A special script that was executed during the maintenance converted all experience points that were acquired from adventures after reaching level 50 into Star Coins. The script affected only level 50 plazers.
IMPROVEMENTS
• Several improvements related to the trade system.
• The process responsible for updating the friend list has been improved.
• Several timing issues were fixed.
BUGFIXES
• It was not possible to visit all friends' islands.
• The "Death to the Leaders" quest was not working properly.
• In some cases the "cancel" button was not showing up while buffing friends.
• Sometimes, the last resources extracted from mines, wells and fields were not added properly to a storage.
• Some resources were not added correctly to a storage after demolishing a building or cancelling orders in the Barracks and Provision house.
Feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG - 22/8/2013
GUILD INTERFACE IMPROVEMENTS
• Guild member activity indicator
• Daily guild quests status indicator
• Adventure cooperation requests
• Two ways to change the guild leader
MILITARY WEEK
• The military offer in the shop is no longer available.
Feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG - 5/9/2013
NEW MINI ADVENTURES
3 new mini adventures were implemented into the game: Sleepy Reef,
The Sleeping Volcano and Pirate Life.
NEW FEATURE: PREMIUM ACCOUNT
This feature provides you following advantages:
50% more experience points (loot)
50% more loot from adventures
Additional building queue slot
Increase of buffs' time on friend zones
One additional (regular) daily quest per day
Additional details can be found here!
Feel free to visit the official forums to find out more details.
NEWS AND MODIFICATIONS: SHOP
New category related to Premium Account feature.
The Invasion of the Nords adventure has been added to the Shop.
The limit of Gem pits has been increased to 10 (in total).
Two new buffs: Enhanced gold pickaxe and Enhanced iron pickaxe.
It is now possible to send Gems to friends as gifts.
Limited offers in the shops will be removed! Make your last purchases!
FIXES AND IMPROVEMENTS
Using keyboard shortcuts will no longer lead to visual issues.
Sometimes the icon indicating new messages was not showing up
properly.
Several improvements related to various quests.
The text in the Archive window is not editable anymore.
A few interface improvements.
The process related to switching between zones has been improved.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG - 19/9/2013
SCIENCE SYSTEM: EXPLORERS
• The second part of the Science System has been implemented to the game.
• It introduces a skill tree for explorers with 20 different skills.
• You can specialize each of your explorers individually.
• More detailed information about the skill tree for explorers can be found in our official forums (http://forum.thesettlersonline.com/threads/25013) (developer's diary).
FIXES AND IMPROVEMENTS
• Process responsible for moving generals between zones has been improved.
• Display adjustments in the Merchant.
• Sometimes the arrow in combat reports was not shown correctly.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG - 3/10/2013
NEW FEATURE: COLLECTIBLE ITEMS
• Collectible items can be found on your home island and on adventure islands
• New quest chain and adventure sub quests were added
• Collections tab was added and Military tab was removed at the mayor's house interface
• Collectible items are tradable in the trade office
• New buffs can be produced by using collections
FIXES AND IMPROVEMENTS
• The text in the login queue window is not editable anymore
• An undefined geologist popup text message was fixed
• A few interface improvements were implemented
• Remaining time while building a floating residence is now displayed correctly
• Changing the guild leader successor by arrow keys could lead to a wrong succession order
OTHER
• Shop changes (http://forum.thesettlersonline.com/threads/25673)
• Military Week returns (http://forum.thesettlersonline.com/threads/25724)
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG -17/10/2013
HALLOWEEN: BUFFS
• Darkness: Creates a sphere of darkness around the building and stops its production.
• Very Strong light: Removes a darkness effect from a building and boosts its production.
• Zombie: Boosts the production of a workyard up to 400%.
• Mr. Myers: Boosts the recruitment speed of Barracks up to 400%.
• Frank and Stein: Adds 1000 Marble units to the marble deposit.
HALLOWEEN: BUILDINGS
• Pumpkin Field: Fields which produce Pumpkins. You can buff these fields in order to increase the output.
• Village School: Speeds up the process of attracting new settlers to your village.
• Silo: Refills wheat fields over time.
• Decorations: A couple of decoration items are available.
• Improved Storehouse: A special storehouse that provides 3x more space for resources than a standard one.
HALLOWEEN: GOLEM
Each game world will try to defeat a common boss together in order to receive rewards. The boss (the Golem) is present at the lake at the center of each player's home island. Game worlds are not competing with each other: each game world has its own goal to achieve.
HALLOWEEN: OTHER
• Grim Reaper General: This special general has the same stats as the Battle Hardened General, but the appearance in the Star menu is different.
• Eliot, the Pumpkin Master: He will assign you several quests.
• Collectible Pumpkins: During the Halloween event, Collectible Pumpkins can appear on your home island.
• Zombies: Animals on your home island will be replaced with zombies.
• Music: The background track will be changed during the Halloween event.
• Graphics: Several graphics will be modified, including the logo and loading screen.
COMMUNITY VOTE: GUILD MARKET OFFER
The items that were selected during the last community vote are now available in the Guild market category.
FIXES AND IMPROVEMENTS
• Several mechanics related to the skill tree for explorers were improved.
• Using instant buffs no longer leads to issues.
• A few localization updates.
• Improved tooltip when deleting content from the Star menu.
• Resetting explorer's skill tree no longer leads to issues.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG -14/11/2013
STAR COINS OFFER
Many new items that can be acquired in exchange for Star Coins have been added to the game. You can find them in the "Epic Items" category.
HALLOWEEN 2013 - REMOVAL PHASE 1&2
• All quests related to the Halloween event were deactivated.
• The shop category "Halloween" was deactivated.
• Golems left the lakes on all home islands.
• Collectible pumpkins will no longer appear on home islands.
• It is no longer possible to produce Halloween buffs in a Provision House.
• Remaining Golem buffs ("Bag of Marbles", "Ropes" and "Bucket of Water") can be converted back into resources by activating them on a Mayor's house.
• Zombies on home islands were replaced with animals.
• The background music was switched to the default one.
• Several graphics were replaced with the standard ones.
BUGFIXES AND IMPROVEMENTS
• Process responsible for updating status of guild quests has been improved.
• It is no longer possible to initiate hired troops buffs activation on a home island.
• Percentages related to building upgrades should be displayed correctly now.
• Sometimes the crossed swords icon in battle reports was not shown properly.
• In some cases a Friend trade option was not greyed out directly after adding a new friend.
• Some graphics in the guild interface were not displayed correctly.
• The graphic of "A Thousand Snowflakes" buff displayed in the Tavern has been corrected.
• Sometimes the information displayed after a hired troops buff activation was not correct.
• From time to time, the remaining amount of Hired Troops was not displayed properly.
• In some cases the color of required Gems (amount) was not displayed correctly.
• Bookbinder production is no longer reset after the building is upgraded or moved.
• Small adjustments related to the Economy overview window.
• The "Missing tools" quest should no longer cause issues.
• Improvements related to daily quest mechanics.
• The information shown after you click on a garrison of your friend (adventure) has been corrected.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Please take note that this is a preliminary changelog and the final version may differ.
Happy settling!
CHANGE LOG -28/11/2013
GUILD RANKS
Several new rights can be assigned to the guild members:
• Invite and kick other members
• Write guild mails
• Cancel guild quests
GUILD INTERFACE RE-DESIGN
The guild info window that every player can open when searching for a guild was re-designed.
It now shows more specific information like who the guild leader is, the guild's description and banner.
BUGFIXES AND IMPROVEMENTS
• The buff "Country Saying" showed the wrong description in the tool-tip when sold
• Quartermaster general doesn’t need a building license anymore
• Bookbinder books are now greyed out when resources are missing
• It's no longer possible to place generals on blocked sectors in adventures by sending more generals than can fit on the adventure map
• The tooltip over the accept button in the guild successor mails was fixed
• The tooltip in the battle reports was fixed
• The guild member certificates icon was different in the shop compared to the star menu item
• The guild expand button now directs to the guild member certificates instead of just opening the shop
• Sometimes the text in the shop header was not displayed correctly
• Building slot queue won't disappear anymore if a premium account is active or an additional slot was bought
• Star menu items were sometimes highlighted inconsistently
• An error could occur when assigning skill points to an explorer and changing to another too fast
• The sorting of "misc" category when selling something was fixed
• Declining a guild invitation of a deleted guild could lead to an error
• If adventure invites were accepted by 2 or more players at literally the same time, it could lead to an error
• Guild information popups that show up next to the avatar after expanding, leaving or inviting somebody to the guild, had missing icons.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG -12/12/2013
Let it snow, let it snow, let it snow!
Christmas event is starting soon and it's going to have many new features:
• Event resource: Presents (tradable)
• Christmas Surprise: A new feature that allows all players to collect many gifts
• Adventures: Special adventures that provide useful rewards
• Collections: New collectible items that can be converted into Presents
• Christmas Daily Quests: Special Daily Quests will be running during the whole event
• During the event, explorers can find Presents on standard treasure searches
More details can be found in the Dev Diary (http://forum.thesettlersonline.com/threads/26408-Dev-Diary-Christmas-Event-2013?p=244618&viewfull=1#post244618). (don't forget to check the update :) )
BUGFIXES AND MODIFICATIONS:
• Issue with a Bookbinder production time has been fixed.
• Promotion window has been added to the game.
• Issue with the battle reports display was fixed.
• Selecting a Quartermaster General on adventure maps could display the wrong text.
• Reward adjustments for two Daily Guild Quests.
• The icon representing collectible items on the level-up window has been adjusted.
• It is no longer possible to buff a Fairytale Castle that is below the 5th upgrade level.
• A few localization updates.
Please take note that this is a preliminary changelog and the final version may differ.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG -09/01/2014
The Christmas event has been deactivated:
• Explorers will not be returning with presents anymore
• The Christmas Daily Quests have been deactivated and the Christmas quest chain has been removed
• The Christmas Surprise has been deactivated
• Collections: Collectible Christmas items have been deactivated
• The 3 day premium buff has been removed
• All Christmas related graphics have been removed; the loading screen has been changed back to normal
• The Christmas shop category has been deactivated
• Hot lemon tea has been added to the shop (for gems)
• Improved provision house has been added to the shop (limited, for gems)
• The adventures "More Secluded Experiments" and "Return to the Bandit Nest" are now part of the corresponding adventure's loot of "Secluded experiments" and "Bandit nest"
BUG FIXES AND MODIFICATIONS:
• Free building spots on the home island are displayed faster
• A tutorial bug at level 5 (Find a new stone deposit) has been fixed
Please take note that this is a preliminary changelog and the final version may differ.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
CHANGE LOG -16/01/2014
UPDATE: The deployment for this version has been postponed for now. I will let you know if there is further news in this regard.
NEW MAIL WINDOW
• The mail interface has been completely re-designed.
• The delivery date & expiration time will be shown next to the subject and recipient.
• Private messages, guild messages and loot / reward messages won't get purged.
• The mail type (message, loot, guild mail etc.) will be shown with an icon.
• Players can be blocked and unblocked
• The blocked players list will be available at the push of a button in the mail window
• A context menu button will allow performing several tasks like: Delete mail(s), reply (to all), and mark as read / unread
Please find all the details in our forum / dev's diary.
BUG FIXES AND MODIFICATIONS:
• If there are more than 4 tasks in the barrack's queue, cancelling one of them will not force the list to reload. That way, accidently hitting "instant complete" will be avoided.
• The quest "Near the village" showed up with a wrong icon in the quest book
• The "invite a friend" confirmation mail had a blank body text
Please take note that this is a preliminary changelog and the final version may differ.
Please feel free to leave feedback in the Changelog Feedback Thread here (http://forum.thesettlersonline.com/threads/22646/)!
Happy settling!
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