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peck_ed
04.03.13, 13:18
http://www.thesettlersonlinewiki.com/images/buildings/villageschool/level1.png

Description
The Village School helps produce additional Settlers at no extra cost.

Building Costs
750 Gems

Building Licence Used
No

Tradable
No

Produce
http://www.thesettlersonlinewiki.com/images/icons/resources/settler.png Settler (http://forum.thesettlersonline.com/threads/22148-Settlers)

Production Time
2 Hours 00 Minutes 00 Seconds

Used Resource
N/A

Building Class
Gem Building

Production For
Barracks | Work Yards

Consumption For
N/A

Level Production
Level 1: 1 Settler / 2 hours
Level 2: 2 Settlers / 2 hours
Level 3: 3 Settlers / 2 hours
Level 4: 4 Settlers / 2 hours
Level 5: 5 Settlers / 2 hours

peck_ed
06.03.13, 22:25
Updates

2013-03-06 - Create Guide - peck_ed

Nuttymut
16.05.13, 20:21
Apologies for asking a daft question :o

Production time is 2hrs - do you mean that's the time it takes to build the school or do you mean it's 2hrs to produce a settler?

If it's the latter should it be 2 minutes?

Best
Nutters :-)

peck_ed
16.05.13, 20:28
Nope, it's 2 hours per 1 Settler

So you get an extra 12 Settlers a day from this (plus travel time)

Will have to add building time to all these threads as well at some point!

Nuttymut
16.05.13, 20:30
Thank you :-)

It seems woefully inadequate, especially for higher level players.

peck_ed
16.05.13, 20:33
Thank you :-)

It seems woefully inadequate, especially for higher level players.

I managed to pick mine up from the Halloween event with Pumpkins! Worth while after getting Grim!

Gerontius
23.05.13, 11:39
Considering that 12 settlers is 300 bread, it's like having 0.35 of a bakery, but which uses no resources. That means it saves you building fields, wells, 1.4 farms and 0.7 mills.

It also helps with quests where you have to "acquire x amount of population".

MrBranch
14.06.13, 19:04
12 settlers a day? My God....what a waste of a building licence.
Just produce some extra bread and use the provision house to transfer retired bandits in settlers.

peck_ed
14.06.13, 19:25
12 settlers a day? My God....what a waste of a building licence.
Just produce some extra bread and use the provision house to transfer retired bandits in settlers.

Building Licence Used
No

Just be Gems or Pumpkins that'd you lose out on (or space!)

MrBranch
14.06.13, 20:30
Ow, makes it a little better then. But still I can imagine much better uses for 750 gems - although they keep floating in recently :)
Would be better if you could upgrade this building, so that you can have 24 settlers a day, 36 settlers a day, etc.

zlajks
21.06.13, 04:34
if ma capacity is 410, will school make it more or is it just make new settlers till full capacity?

peck_ed
21.06.13, 06:56
if ma capacity is 410, will school make it more or is it just make new settlers till full capacity?

Your capacity will stay at 410. This is purely for Settler production.

Auldguy
11.07.13, 14:39
just bought this after looking at it and seeing a big red 3X star in it......so assuming it was gonna triple my output I bought it

Now that i've just noticed its a 2Hr cycle i'm not too chuffed

peck_ed
11.07.13, 14:41
just bought this after looking at it and seeing a big red 3X star in it......so assuming it was gonna triple my output I bought it

Now that i've just noticed its a 2Hr cycle i'm not too chuffed

That'd be a big 2X now, it shows the amount of remaining you can purchase, holding the mouse over reveals what it means

http://thesettlersonlinewiki.com/uploads/128968413reminaing.PNG

Energyman
13.08.13, 21:04
I am sorry BB, but you are strip a skin of your loyal investors. 2 hours for 1 settler, I got impression 2 minutes like ok??? and school cost 750 gems... I talked with people in chat and many, many players have resistance to buy anything from the shop and now I see why.

I like to support game every little a while, but you should give something useful and efficient in there if you want more people participate this game. Sorry but you are not fair. :(

ukwicca
14.08.13, 21:24
better to get them in the halloween event - buy n forget

Fradvatar
28.03.14, 14:50
Hello. Since the Village School now is upgradable, would it be possible to upgrade the information to show that. Would also be nice with a cost of upgrade table, like on the other buildings.

Thank you in advance - Fradvatar :)

matie2506
29.03.14, 14:42
http://www.thesettlersonlinewiki.com/images/buildings/villageschool/level1.png

Description
The Village School helps produce additional Settlers at no extra cost. This cannot be upgraded in any way or buffed.


at the last update it got the "buff" that its being upgradable :)


Hello. Since the Village School now is upgradable, would it be possible to upgrade the information to show that. Would also be nice with a cost of upgrade table, like on the other buildings.

Thank you in advance - Fradvatar :)

Micke596
21.04.14, 19:50
hey, now that village school can be upgraded, can it also be buffed somehow?

Rieux1972
22.04.14, 18:14
Yes, with a Hot Lemon Tea buff (x3 for 24h), 195 gems in the Black Market section of the Merchant.

Micke596
26.04.14, 19:42
thx Rieux1972

MadZooks
27.04.14, 04:32
I just bought a Village School and it is upgradeable. Production time remains at 2 hours but (so far) i get +1 settler per upgrade and i'm working on Level 3. It seems likely that it is upgradeable to Level 5 for 60 settlers per day.

MadZooks
27.04.14, 04:34
And i should really read the whole thread, and not just the first page.

Happy_Santosh
30.06.14, 04:47
Hi after this new update village schools is upgradable to level 5... costs same time & resources as any merchant buy item..
level 5 school makes 60settlers/day i.e 30settlers/12hr cycle equals 750bread (ignoring walk distance)...well placed bakery with short walk distance make 1k bread...
so a level 5 village schools makes same amount of settlers as a level 5 bakery (unbuffed well almost)..

If u add up settlers from mayor house 48settlers/12hr + 3 Village school level5 will be same as level 5 three bakeries(unbuffed)...saves a lot of license in a sense 4-2-1 chain of farm -mill-bakery around 7 license/school ... saves trouble of converting bread in provision house to settlers..

cheers :)

pauantbro
10.07.14, 12:36
looking forward to owning one
saving alot of time and effort :-)

Peajay
10.07.14, 14:21
It would be nice if this thread was updated, as it would be a shame that the guild shop vote was due to the information being incorrect about this building.

At level 1 it would only provide 12 settlers per day, but since being upgradeable its true value is 60 settlers per day at level 5.

Fexno
10.07.14, 14:53
It would be nice if this thread was updated

I updated the original post, but since I didn't have access to the "graphics" used in the other threads, I just added the information as text

Sharpielein
17.07.14, 15:09
Just a question, how many schools is it possible to have at the moment?
I had gotten 1 from this event, bought 3 from Halloween and 3 from some "special offers" but I have 0 left in the Architect section.
I was certain that I hadn't bought the regular architect ones yet but maybe, just maybe I am wrong.
Someone clue me up?

Malikiler
03.11.14, 13:47
IMO this building is a complete waste and do not spend your gems for this building because you can easily produce Settlers from Provision house with Breads...

Wreckless-
03.11.14, 19:45
During Halloween we could get them with pumpkins. Either way, it is a valuable building. How much bread do you need to make the same amount of settlers? Think of the bakeries, windmills, wheat fields, silo's and farms, they will take much more room. Put in on the schools you can and upgrade them to lvl 5.

TotoMok
03.11.14, 19:58
I think 10 is the max you can get (if you were here from the start and got it at every opportunity). At level 5, in combination with your mayor's house, you can get 696/day. Which is considerable (giving you do nothing, no re-build, no buff, just log on).

Lets do some math:
600 Settlers = 15,000 Bread / day = 7.5 Level 5 Bakeries + 15 Mills + 30 Farms

So, pretending we don't do silos and just refill the wheat field, that amounts to 52.5 Buildings! (This of course reduces if you buff the chain, but then you pay for the buffs and have to spend time buffing/etc.)

Also, 15,000 bread is at least 400gc (on NewFoundland). 400gc/day over a 30 day period = 12,000 gc/month. Again, nothing to sneeze at.

And the beauty is, you simply 'leave it alone' and it works for you: No rebuilding, no buffing, nada.

So the real question is: Why ain't you buying some ?!

Zotamedu
03.12.14, 15:28
I think 10 is the max you can get (if you were here from the start and got it at every opportunity). At level 5, in combination with your mayor's house, you can get 696/day. Which is considerable (giving you do nothing, no re-build, no buff, just log on).

Lets do some math:
600 Settlers = 15,000 Bread / day = 7.5 Level 5 Bakeries + 15 Mills + 30 Farms

So, pretending we don't do silos and just refill the wheat field, that amounts to 52.5 Buildings! (This of course reduces if you buff the chain, but then you pay for the buffs and have to spend time buffing/etc.)

Also, 15,000 bread is at least 400gc (on NewFoundland). 400gc/day over a 30 day period = 12,000 gc/month. Again, nothing to sneeze at.

And the beauty is, you simply 'leave it alone' and it works for you: No rebuilding, no buffing, nada.

So the real question is: Why ain't you buying some ?!

BB really failed with the schools. The first version could not be upgraded and at level one, they were pretty much useless. 12 extra settlers per day wasn't really worth all the resources needed to buy them. Then they changed them afterwards and all of a sudden they became very useful. The jump from 12 to 60 settlers per day is highly significant. But that screwed over a lot of players who hadn't bothered to buy a previously useless building.

TotoMok
04.12.14, 05:36
No, the people who didn't buy one to begin with were not smart enough to plan and take into consideration the value of a limited time offer. It's a very simple premise here:

Is the building limited in its availability? Buy it! (You can even keep it in star menu if you are worried about space)
Does the building have any ability that can not otherwise be obtained? Buy it! (Aside from Mayor's house, there is no other way to generate settlers (not talking about bread chain)).

To me, it was a 'duh, no brainer, every little helps'. And boy did it help :P

Brayarg
04.12.14, 09:00
morning, isn't the max 11?

3 from Halloween 2013
3 from Halloween 2014
3 from the merchant
1 from the world cup calendar
1 from the world cup calendar (people who rushed opening all the doors with gems on that first day when it was bugged)

TotoMok
04.12.14, 19:21
So, 10 without abusing bugs :P

Zotamedu
04.12.14, 21:29
No, the people who didn't buy one to begin with were not smart enough to plan and take into consideration the value of a limited time offer. It's a very simple premise here:

Is the building limited in its availability? Buy it! (You can even keep it in star menu if you are worried about space)
Does the building have any ability that can not otherwise be obtained? Buy it! (Aside from Mayor's house, there is no other way to generate settlers (not talking about bread chain)).

To me, it was a 'duh, no brainer, every little helps'. And boy did it help :P

No you really shouldn't buy everything BB releases unless you have infinite resources. Problem is very few players actually have the economy or invest enough real money to get enough of the event resources to get everything. Most of us has to prioritize among the offers. For a free player, getting another Grim Reaper made much more sense. Same with silos. So that's 1500 pumpkins worth of silos and 1600 pumpkins worth of general before schools was relevant and 3100 pumpkins is a lot.

Buying on the hope that BB will actually make something useful in the future is a bad idea. They are not known to ever change buildings.

Not buying was the smart move unless you had a large enough economy and spent a lot of time trading to get a large excess of pumpkins. Blindly trusting BB to fix something useless to make it actually useful is never a smart move. They are more likely to just add a new building later and sell that instead.

Saying that people are not smart for doing the smart thing at the time is rather arrogant.

Gerontius
04.12.14, 23:15
I was smart enough to recognise them as a long term investment and pumpkins were so cheap I easily got all three from the 2013 event. Schools were always useful and are only more useful now than they were. Not buying them in 2013 was totally short-sighted even without knowing the building would be upgraded a year later.

Tried to tell people at the time that their desire for a quick-fire population booster was misguided. Not many critics listened, and now they're looking for someone to blame other than themselves.

Zotamedu
05.12.14, 16:01
I was smart enough to recognise them as a long term investment and pumpkins were so cheap I easily got all three from the 2013 event. Schools were always useful and are only more useful now than they were. Not buying them in 2013 was totally short-sighted even without knowing the building would be upgraded a year later.

Tried to tell people at the time that their desire for a quick-fire population booster was misguided. Not many critics listened, and now they're looking for someone to blame other than themselves.

There's one major flaw in your logic and that's the assumption that pumpkins are cheap for all players. That is not even remotely true. I would have bought them if I had pumpkins to spare. I did not have pumpkins to spare and a fast general and silos were much more important to me. Had they been upgradable, I would probably have prioritized differently but based on the situation back then, ignoring them was the right thing to do.

Again, there was no real reason to believe that they were getting changed. BB generally don't change things once they are released and quite a few things are horrible value for your resources.

TotoMok
05.12.14, 19:33
For a free player, getting another Grim Reaper made much more sense. Same with silos. So that's 1500 pumpkins worth of silos and 1600 pumpkins worth of general before schools was relevant and 3100 pumpkins is a lot.

Buying on the hope that BB will actually make something useful in the future is a bad idea. They are not known to ever change buildings.



You can buy Silos outside of the event with GC/other-resources, so it was not good to spend Pumpkins on that when a rare building was away.
The Grim Reaper is pretty but nothing compared to a Veteran, and that should be a higher objective (Followed by the Major General later on).
Likewise, you could invest resources to obtain pumpkins to ensure you could afford the schools.

And not saying you buy it because one day it might be more upgradeable: I bought it at that time because even at level 1 it was good, and I thought in 1 year, I could well have 6 of them.

In this situation I won, next time I might make the wrong call and lose. C'est la vie :P

Narcil
05.12.14, 19:35
grims should always be the first priority. you can never have too many fast gens.

Zotamedu
05.12.14, 20:58
You can buy Silos outside of the event with GC/other-resources, so it was not good to spend Pumpkins on that when a rare building was away.
The Grim Reaper is pretty but nothing compared to a Veteran, and that should be a higher objective (Followed by the Major General later on).
Likewise, you could invest resources to obtain pumpkins to ensure you could afford the schools.

And not saying you buy it because one day it might be more upgradeable: I bought it at that time because even at level 1 it was good, and I thought in 1 year, I could well have 6 of them.

In this situation I won, next time I might make the wrong call and lose. C'est la vie :P
You made the right call in retrospect, that is not the same thing as claiming it was the right decision there and then. In retrospect, I would have been rich now if I had bought Apple shares in the mid 90's. But at the time, it was not a very good investment.

topgearfan
07.12.14, 11:08
morning, isn't the max 11?

3 from Halloween 2013
3 from Halloween 2014
3 from the merchant
1 from the world cup calendar
1 from the world cup calendar (people who rushed opening all the doors with gems on that first day when it was bugged)

+3 from halloween 2012

ukwicca
08.12.14, 22:08
don't think there were any from 2012 i have 10

topgearfan
09.12.14, 01:21
Interesting. It was my first event and I remember I had to choose between schools and silos. Since most said schools are useless I bought silos..
Dont think 2013 was if you bought schools in 2012 you dont get any either?

corona88
09.12.14, 13:36
Interesting. It was my first event and I remember I had to choose between schools and silos. Since most said schools are useless I bought silos..
Dont think 2013 was if you bought schools in 2012 you dont get any either?

yes, you are right 3 was on event 2012

brayarg forgot 1 thing, player who bought schools on event, was not able to bought school with gems




morning, isn't the max 11?

3 from Halloween 2013
3 from Halloween 2014
3 from the merchant
1 from the world cup calendar
1 from the world cup calendar (people who rushed opening all the doors with gems on that first day when it was bugged)

3 from the merchant or event 2012

http://forum.thesettlersonline.com/threads/19985-Ingame-Event-Halloween-2012

topgearfan
09.12.14, 19:03
Thats a relief! All this time i thought those 3 schools were the only limited thing i missed. :)

Brayarg
09.12.14, 19:25
brayarg forgot 1 thing


I honestly cant remember that far back lol :)

Hazgod
11.12.14, 15:47
I went for the silos in that original event because 1 settler every 2 hours was rubbish and my pumpkins were limited, and silos were useful. Now the schools are 5 settlers they're a lot better and I regret not getting those first 3