View Full Version : [Guide] The Shaman Veteran Cannon Guide
!! UPDATE: v1.1 Alternate position for 2nd leader camp to skip 2 camps thanks dorkan for the suggestion and sefarin for testing the block, and to both for all the other help!
This guide is a work in progress! Please ensure generals do not leave garrisons together for blocks 3 and 4.
I played safe with the last attack since the Mystical shaman was not in the combat simulator at the time of writing.
http://img824.imageshack.us/img824/9734/dlq9.jpg
Full version can be found here (http://img824.imageshack.us/img824/9734/dlq9.jpg)
As the blocks are not based on any existing guide here are close ups of garrison positions:
Block 1
http://img197.imageshack.us/img197/7553/goq3.jpg
Block 2 & 3
http://img203.imageshack.us/img203/2094/ou87.jpg
Block 4
http://img826.imageshack.us/img826/7524/vkdi.jpg
Here are details of the enemy camps:
C1
100 Scavenger 50 Ranger
C2
80 Scavenger
L1
50 Scavenger 50 Guard Dog 80 Ranger
xx
80 Scavenger 100 Thug
xx
90 Scavenger 80 Ranger
C3
80 Scavenger 80 Stone
L2
100 Scavenger 80 Guard Dog 1 Skunk
C4
100 Scavenger 80 Guard Dog
C5
100 Guard Dog 80 Ranger
C6
100 Scavenger 40 Guard Dog 50 Stone Thrower
C7
160 Thug
L3
80 Scavenger 100 Ranger 1 One Eyed Bert
C8
60 Cultist 80 Shadowsneaker 60 Dark Priest
xx
80 Cultist 80 Fanatic
C9
80 Cultist 60 Shadowsneaker 50 Firedancer
C10
40 Shadowsneaker 80 Firedancer 80 Dancing dervish
L4
100 Cultist 1 Swamp Witch 1 Mystical shaman
Here are details on the new unit 'Mystical shaman':
http://img9.imageshack.us/img9/9890/n1k7.jpg
LordSnotty
27.06.13, 17:21
shame full version won't open
shame full version won't open
Oops, I'd replaced the image as there was a typo, but forgot to change the link to full size version, should be okay now, thanks for pointing it out :)
This one time adv. or like "End of..."?
This one time adv. or like "End of..."?
Good question! I hope it will come around again, I really enjoyed it :)
BattleOverlord
27.06.13, 19:49
I assume amount of C needed is at least 140C+208C = 348C if you are going to block first camp becuase u need them simulatenously :)
My mistake i thought its double block ont single one :)
No probs BattleOverlord, I appreciate you checking out the guide and giving feedback :D
opasni, do you have the battle reports still from where it failed, and did you send the 42r wave on C11 (formally C13 in the initial version) first?
Update: I've now found that with increased evening time lag there is a chance for the vet to get intercepted if gens leave their garrisons too soon, and so have reversed the positions of postions X5/X6 (formally X7/X8) so this should no longer be a problem
Is it possible to win this below level 35 (i.e. without Elite Soldiers, Crossbowmen and Cannoneers?
It is definitely possible, but not using this guide I'm afraid, and your losses will be significantly higher.
I was afraid of that, and I've already lost a lot just getting up to C7. Oh, well, if I can't complete the challenge, so be it...
schizzofrenetico
28.06.13, 15:34
units neeed: 101e
block c7(100e)+l3(1e)
units neeed: 101e
block c7(100e)+l3(1e)
Thank you, now amended :)
units needed: 120M (not 140)
losses: 100M on top of the R ;)
also, adding some battle times would be nice, so we know which block is tight (if any)...
thx, keep up the good work
finished it now, all the blocks worked great and none seems to be very tight (so a few second delay between gens is a good way to avoid intercepts)...
lost 63M in the final attack btw...
how many xp for this adventure?
Thejollyone
30.06.13, 13:21
nearly 15k
thanks zn4ch, I'll recalculate what's needed for the final block now that the mystical shaman is in the combat sim and update the guide! yeah all the blocks have plenty of time when using cannons :)
Powered by vBulletin™ Version 4.0.4 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.