View Full Version : Fairy Tale Adventures
Please provide your feedback in regards to the upcoming update!
I understand that everyone is busy donating ballons but this issue needs to be adressed before it's too late!!!
My point is that all the new adventures have extremely heavy losses 1-3 times more than SE and only 1 player spot.
Please express your opinion if you want the adventures to stay single player or have 1 extra 2 extra or more player spots!
Driller7
Well, I voted single spot, though not for the reason you showed.
The only thing of note from those adventures is the magic beans... putting them somewhere that you have to do the adventures yourself makes sure the buildings available from beans remain rare.
How 'special' is a gold tower going to be if you can just buy your way there with lootspots?
P.S. I do hope they 'adjust' the production requirements on those towers and castle. I do hope they balance the adventures so they are not as silly heavy on troop losses. The fairy-tale content could do with a bit more thought, I just don't think making the bean giving adventures pay2win is a worthwhile step.
Well, I voted single spot, though not for the reason you showed.
The only thing of note from those adventures is the magic beans... putting them somewhere that you have to do the adventures yourself makes sure the buildings available from beans remain rare.
How 'special' is a gold tower going to be if you can just buy your way there with lootspots?
P.S. I do hope they 'adjust' the production requirements on those towers and castle. I do hope they balance the adventures so they are not as silly heavy on troop losses. The fairy-tale content could do with a bit more thought, I just don't think making the bean giving adventures pay2win is a worthwhile step.
I do not know now with the change but before each adventure was only giving you around 600 beans which is a joke if you see the numbers in the shop...
In addition i think 2 extra spots is fair if you compare it to all other adventures and it will make the losses seem much less painful if you are part of a strong guild that cooperates as i am.
Oh no! im a lvl50 player - losses are too much, i want my mommy...
High level players wanted new adventures and challenges, now they have them...
ChipSticks
12.07.13, 22:20
WTT 3 FT slots .... lol trade will be full of FT swappers with not much else going on
Go with Single keep it a personal challange and out of trade.
If you have a reasoning behind your vote post it here!!!
I said have 1 extra spot. should be something along the lines of hard to obtain advents, large losses, medium loot at best.
(uncontrollable but) I feel lootspots should be expensive too.
They're L50s. They should have the economy, knowledge, and skill to be able to do hard advents and replenish lots of troops without much of a problem.
If it's leading to a building that produces gold, then it should take alot and be difficult to obtain those advents.
Alot of work to even be able to finish the advent, also only a small percentage to obtain the beans.
Dark castles and the other special buildings from advents are meant to be hard to obtain, yet so many people have them. And alot of those people also have numerous ones.
So it should take many advents to get even a small amount of beans. And then alot of beans to get one building.
It'd make the game pointless if almost everyone was producing mass gold like that from the building you get.
Just for your reference the 3 gold towers are a joke... all 3 of them produce in a week what 1 gold smelter produces in a day... Not to mention the amount of wheat the consume is ridiculous...
Oh, I never saw them. I don't do the test servers.
But still, any building that they've introduced into the game, that produces a resource either at the cost of nothing, or for a different easy/quick to make resource, has drastically made the finished product (brew, etc), drop drastically in value if not made it near worthless, trade wise.
Also I think I saw somewhere, that they said they might make it produce gold coins now instead of gold bars? I'm not sure.
But either way, if gold can start being produced from something as low value and easy to make as wheat, It would probably seriously mess up trade even more, after a while once dozens and dozens of people got the 3 towers each.
Oh no! im a lvl50 player - losses are too much, i want my mommy...
High level players wanted new adventures and challenges, now they have them...
Tell me, how many times have you done Secluded Experiments/ Sons of the Veld/ Victor the vicious by yourself? If the answer is less than ten then tell me what makes you so different from any high level player? The point to adventures is that they should be fun and worthwhile. If they are not fun ie there is no strategy possible and it's just a click attack in order and the loot is not worth the substantial losses, why would anyone of any level bother more than once? You can post flippant remarks all you like but when you eventually level up and look at them remember this thread.
This game is going in totally the wrong direction, BB does not listen to it's players!:
New buildings - huge and unbalanced.
New adventures - unbalanced, no blocks, high loss to reward ratio.
New levels - now cancelled without any comment.
Island space
PVP - no mention.
Economic adventures - no mention.
This game is going in totally the wrong direction, BB does not listen to it's players!:
New buildings - huge and unbalanced.
New adventures - unbalanced, no blocks, high loss to reward ratio.
New levels - now cancelled without any comment.
Island space - mag residences could have solved island space issue. Instead BB failed again.
PVP - no mention.
Economic adventures - no mention.
You know the Mag Residences now have a 350 population boost right?
Yes but consumes the space of 5 nobles so no advantage over nobles...
You know the Mag Residences now have a 350 population boost right?
500 not 350...
Yes but consumes the space of 5 nobles so no advantage over nobles...
4 space
500 not 350...
Whoops! Yes, sorry!
Now that they have changed it the second time to 500 it will make a small difference but it doesn't change any of the other problems!
The shop description says 350 still but it has been changed to 500.. Now all I need is 210,000 beans...
Plus any potential space saving is only countering the addition of the new buildings not to mention science...
Gold tower... size/gold/wheat...?
eventually level up? been sitting on lvl 50 for months...
Peck - no matter what BB do - theres always a vocal few who will nitpick..
eventually level up? been sitting on lvl 50 for months...
Peck - no matter what BB do - theres always a vocal few who will nitpick..
Nitpick? Come on then, do tell, how often do you do Secluded Experiments?? Taking your attitude against valid feedback we'd have rolled over and accepted the magnificent residence two revisions ago which had such a small capacity nobody would ever have built it.
If the balancing is not sorted out on the new adventures they will be just another SE that sit and clog up peoples star menus until they get deleted... Is that what you want from the only new high-level adventure content in ages?
Nitpick? Come on then, do tell, how often do you do Secluded Experiments?? Taking your attitude against valid feedback we'd have rolled over and accepted the magnificent residence two revisions ago which had such a small capacity nobody would ever have built it.
If the balancing is not sorted out on the new adventures they will be just another SE that sit and clog up peoples star menus until they get deleted... Is that what you want from the only new high-level adventure content in ages?
twice- and gave me An angel gate both time...
and it was easy... maybe its hard for you..
Single player, from the point of view that at level 50 adventures should be challenging. If it was all easy and with huge rewards, what would be the point; people would quickly find them boring and go off to play something else.
eventually level up? been sitting on lvl 50 for months...
Peck - no matter what BB do - theres always a vocal few who will nitpick..
Feedback should always be welcome so long as it stays constructive.
The only reason for my reply on the Mag Res is it appeared unlikely everyone was aware of the new update
I like doing adventures with friends and guildies. Doing adventures alone is boring. 2 ekstra spots is about right :)
twice- and gave me An angel gate both time...
and it was easy... maybe its hard for you..
Haha point proven, such a great adventure and gives Angel Gate every time and in the whole time it's taken you to get to level 50 you've only done it twice. Enough said :)
I managed to get a gold tower in the test server after raising a few bean stacks. The out put the tower has buffed with irmas basket and an optimal position next to the storage is 116 coins/12h. The wheat that it needs to produce that is 2900/12h which is equal to about 11 farms at lvl 5. so buffing 11 farms 3 times a day is 33 baskets which is 33x3coins=99 coins. (the lvl of the tower does not increase)
So each tower(max of 3) has a potential of 133 coins a day. Total of 400c/day if 33 farms are buffed 24/7.
Overall i think it is worth it if you can find the space to place them!
Make sure you Vote otherwise you let other people decide for you... This page is directly linked to the relevant thread in the test server where BB staff is observing the comments!!!
The poll is scheduled to close 1 day before the update!!!
Dear settlers,
we will have a maintenance today between 15:30h and 18:00h (CEST). The new version comes with the following features and changes:
NEW FEATURES
• A new general will be available for beanstalks: The Major General which can carry
270 units.
CHANGES
• Adventure loot-tables have been changed to give additional loot like granite and
buffs
• Adventure-XP will be converted into Star Coins for level 50 players. Epic Raid
Adventures will now give Beans instead of Star Coins
• Gold Tower now requires only 1 wheat instead of 50
• Increased time-limit for Epic Raid Adventures from 8 days to 12 days
• Epic Raid Adventures can now be played with up to 2 friends
Best regards,
BB_SlasH
Drller7 thanks
Now fairy Tale is much much better
Awesome, FT advs will be multiplayer! :)
I never explained my vote:
1. Multiplayer is more fun. I wanna call in friends, guildies to do them!
2. Advs have high losses; sharing them is nice and makes the Advs feasible for a LOT more players.
I guess if you are a bored level 50 player, just solo them and sell/give LS...
Still the amount of unit losses etc will mean decked-out high level players will do them more often and get the Epic stuff first.
3. Earning X Trading for Epic stuff concerns: Beans are tradable, Magnificent Residence is tradable. Don't see any issues with selling lootspots for FT advs. If it means they are very popular all the better. I want the content to be popular and to be played.
Excellent news, well done BB for listening to it's player base!!
Thank you everyone for your feedback. Tnx corona88 for the crucial update!
Gwydions_heir
18.07.13, 17:01
I vote for 3 spots but with adventures this big the invited players could have specific tasks to do to gain their share. That would make it less of a lootspot and more of an opportunity for friends to coordinate on an adventure together.
The BAD news is that the beans rewarded has been divided into 3. So if you're doing these adventures you're getting less beans than before significantly.
Which means it will take a year before you can even buy anything good. It will take about 40 weeks until you can get a castle going and producing beanstalks.
They need to fix the adventures so that you can opt to keep ALL the rewards and not split them if you are a solo player.
It is rather sad that they have added extra spots, especially now they have tweaked the gold towers to be actually worthwhile.
It seems the one item that could have been unavailable without actual effort is now likely to just become another pay2win building for the payer-players to buy their way into.
I almost expected different from BB after their foreword on the questionnaire ... not overly surprised though.
The BAD news is that the beans rewarded has been divided into 3. So if you're doing these adventures you're getting less beans than before significantly.
Which means it will take a year before you can even buy anything good. It will take about 40 weeks until you can get a castle going and producing beanstalks.
They need to fix the adventures so that you can opt to keep ALL the rewards and not split them if you are a solo player.
OR, just do a three way swap on the adventure and get the same number of beans plus extra loot...
What is sad is people whine all the time without having full knowledge of the new updates....
The new updates the way they are now on the test server supposed to be an END GAME update to keep us lvl 50s going until pvp comes out that's all there is to it...
Also Tripi, the new update is not p2p friendly! The only way you are getting anything from the shop is with beans and the only way you are getting beans is from adventures...
Also Tripi, the new update is not p2p friendly! The only way you are getting anything from the shop is with beans and the only way you are getting beans is from adventures...
... or they could just buy lots of lootspots
Prior to making the adventures multi-player, BB had ensured that to gain any of the magic bean buildings required actually doing the adventures yourself.
Now they have simply ensured that anyone with plenty of disposable gold (the pay2play tribe) have easy access to the items by just buying lootspots.
Having a weighted poll with titles that deliberately avoid mentioning this aspect just reinforces BB's penchant for making everything in the game buyable.
... or they could just buy lots of lootspots
Prior to making the adventures multi-player, BB had ensured that to gain any of the magic bean buildings required actually doing the adventures yourself.
Now they have simply ensured that anyone with plenty of disposable gold (the pay2play tribe) have easy access to the items by just buying lootspots.
Having a weighted poll with titles that deliberately avoid mentioning this aspect just reinforces BB's penchant for making everything in the game buyable.
I do not think you have seen a pure f2p-p2p game... TSO is not it. BB actually hurts their revenue by not converting fully to f2p/p2p and introducing pvp...
Look up evony and you will see what i mean.
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