View Full Version : New Premium Accounts Poll!
Thank you BB for the new adventures and other features!
Please vote to voice your opinion! Poll closes Aug 8!!!
The prices are 800gems for 7 days, 2500 gems for 30 days, 12k gems for 180 days, 20k gems for 360 days.
Thank you BB for the new adventures and other features!
Please vote to voice your opinion! Poll closes Aug 8!!!
The prices are 800gems for 7 days, 2500 gems for 30 days, 12k gems for 180 days, 20k gems for 360 days.
To be honest, I don't think that they are expensive. I think if you want almost a year's worth of premium gameplay, then 20k gems is probably not unreasonable - it's in line with the cost of an endless copper mine and a gem pit.
To be honest, I don't think that they are expensive. I think if you want almost a year's worth of premium gameplay, then 20k gems is probably not unreasonable - it's in line with the cost of an endless copper mine and a gem pit.
If you buy 48k gems on a 100% sale the 20k gem premium comes down to 3.5 euro/month. Cheap if you ask me...
Pricey enough to make it actually premium and make people think before buying, but cheap enough for those who want to dabble on occasion.
Seems about right to me.
It would help if we knew for sure what percentage of extra XP and loot we get, its only says 25% on the test server even though it says 50% in the news
It would help if we knew for sure what percentage of extra XP and loot we get, its only says 25% on the test server even though it says 50% in the news
Hi Steve1077,
I can assure you it will appear on the live version as the same percentage mentioned in the Dev Diary (50%), as per our current plan. If this number were to changed, I would immediately edit the Dev Diary and let everyone know.
Best,
BB_Alpaca
Oh and yes I'm all over this and will buy a soon as its online, as long as its 50%
That price is similar to a WoW subscription. No way does TSO warrant that kind of price.
So wait...You want us to 'subscribe' and STILL pay money for gem items?
Pfft.
So wait...You want us to 'subscribe' and STILL pay money for gem items?
Pfft.
Sounds like there is some confusion over this situation.
You don't even actually need to part with cash for these items, just like other gem items in game, you can actually trade the premium days, so if you're savvy enough, you can simply just trade your way to success with this new addition! (But yes, at some point someone will have had to have parted with gems to purchase them in the first place)
Thejollyone
06.08.13, 15:40
"(But yes, at some point someone will have had to have parted with gems to purchase them in the first place)"
But even this can be done from the free gems given for a save up of daily log-ins :)
I genuinely hope that this:
So wait...You want us to 'subscribe' and STILL pay money for gem items?
Pfft.
was ironic, because if not... I don't exactly see why that's a problem? Premium members will have paid for additional features: more loot, more experience etc., but how exactly do you imagine "not paying for gem items"? Should people with PAs be able to get whatever they want from the Merchant without paying anything? The way I see it either the gem prices would have the be converted into (probably very high) prices in resources, or the gem price of a single PA would skyrocket for that to pay off. Even if some limits were introduced (otherwise people would just buy a 7-day PA and hoard gem items like crazy), I can't imagine this paying off without increasing the prices for PAs in the first place.
So wait...You want us to 'subscribe' and STILL pay money for gem items?
Pfft.
A subscription is where you agree to pay by regular instalments, once you have signed up you have no choice but to pay when the subscription is due until such time that the subscription ends. By obtaining a premium account you are not entering into such an legally binding agreement, there are no default terms, you do not need to supply bank details, there is no cooling off period. In essence this is no different from a player obtaining gems and at regular intervals obtaining a gem only building.
If you have a problem with the fact that some players can invest more in the game than you, maybe you should be asking yourself how you can do the same. If you are unwilling to do that then YOU are the problem not them.
A subscription is where you agree to pay by regular instalments, once you have signed up you have no choice but to pay when the subscription is due until such time that the subscription ends. By obtaining a premium account you are not entering into such an legally binding agreement, there are no default terms, you do not need to supply bank details, there is no cooling off period. In essence this is no different from a player obtaining gems and at regular intervals obtaining a gem only building.
If you have a problem with the fact that some players can invest more in the game than you, maybe you should be asking yourself how you can do the same. If you are unwilling to do that then YOU are the problem not them.
For a start, you don't have a clue what you're talking about. I subscribe to several games and I'm not bound to any legal agreement. I'm free to stop subscribing whenever I choose without notice.
What BB are asking for here IS a subscription, be it one day or 360. BUT it does not unlock previously locked game content like other games, instead it throws a few pre-approved (i.e. no player consultation) BB "goodies" in. What use is more XP to me? When are they going to raise the level 50 cap? Perhaps if they spent more time actually implementing the stuff we've already been promised instead of introducing ways to help us spend more of our money, I might be a bit more eager to participate.
"Premium" to me means getting something I haven't already got. Right now I've got the maximum amount of XP, so I don't adventure any more and don't need more loot. What exactly is in this for the "end game" players? Other than BB thoughtfully thinking up yet more ways to make our wallets a bit lighter.
And finally, Dorotheus, your last paragraph is very badly worded and accusatory. You're making a lot of assumptions about my gameplay and my personal life that I don't really appreciate. If I'm unwilling to find another £100 to fund a BB employee to sit on his or her bottom for half a day then I have a problem? Really?
FYI I'm sitting on more gems than I know what to do with. I log in every day, send out my geos for marble and then log off. Since I capped out, there's nothing for me to do. My economy is more or less balanced. Indeed, the less I play the more balanced it gets. I have to give stuff away or have it bounced into my star menu to make room for more. The reason we were referred to as "end game" players in the dev diary is because that's exactly what happens when you hit level 50. They realise they've probably squeezed the maximum amount of cash out of these players, so they move on to the fresh, naive meat that are still struggling to join our lofty echelons of having absolutely nothing to do when we log in except chat to other level 50 players.
Woop. Big woop.
L
That price is similar to a WoW subscription. No way does TSO warrant that kind of price.
I have never played World Of Warcraft. Including set up fees how much would would it cost to play including all the expansions?
So wait...You want us to 'subscribe' and STILL pay money for gem items?
Pfft.
It is not a subscription, it is a purchasable item, and not having it will have no effect on your gameplay whatsoever. You will be able to do the same activities that those who do buy it can do.
It is not a subscription, it is a purchasable item, and not having it will have no effect on your gameplay whatsoever. You will be able to do the same activities that those who do buy it can do.
Exactly. Thank you for agreeing that it will be a total waste of gems.
My idea of a "premium account" would be to have a dedicated client version instead of having to suffer the vaguaries of Flash, preferably on a server that has the capacity to handle things without lag and not carry the "beta" tag after 2 years.
Oh, and some bug-fixing would be nice.
My concern with 'Premium Account' is that there now is a clear advantage to people who are willing to pay cash over those who do not. Cash players will level up 50% faster and get 50% more loot (and therefore also upgrade or make gold coins from sales of loot 50% faster).
Previously Gem purchases mainly aided the lazy and removed tedium (silos / watermills to avoid re-planting, extra generals/explorers/geologists to be able to find things 'faster', endless copper mines to avoid replanting).
Now it will transition from this to something people would describe as 'pay-to-win' (but perhaps not QUITE that bad). I happily parted with cash before but now I have to think long and hard if I want to blatantly pay 'cash' for more 'xp/items', something I would self-describe as 'cheating' (or having an unfair advantage) compared to non-paying players.
There is no win in this game, everybody will soon be level 50 with the same island and all equally as bored of the lack of new content.
to much for my likes, 500 a week, 1800 a month and 15k a year would make more sence.
Year description has to be significantly cheaper then 12xMonth, because you never know, do you even play whole year, and how many days you dont even log in...
Exactly. Thank you for agreeing that it will be a total waste of gems.
Show me exactly where I said it was a waste of gems. Go paraphrase your own posts not mine.
For the record and to make it 100% clear I love the idea, for a small price a player can get a nice little boost to their game if they so wish.
Show me exactly where I said it was a waste of gems. Go paraphrase your own posts not mine.
For the record and to make it 100% clear I love the idea, for a small price a player can get a nice little boost to their game if they so wish.
You said it will have no effect on gameplay whatsoever. You also said that the same activities can be done by those who buy the "buff" and those who don't. So I assumed you agreed that there was no point to it other than (further) lining BB's pockets.
I think this is a bad move by BB. It will only accelerate the rate some players reach the end game.
There must be another way to reward the active players without giving such an advantage to those buying certain in-game advantages.
This is similar to paying a few gems to boost your loot and has nothing to do with the previous path of upgrading your island and completing adventures for xp and loot.
It is a game changer, will affect all prices etc.
I have some serious concerns about this. I'll admit that I pay for gems (a fair bit). But paying for 'premium' account does not settle well with me. Until now, the use of gems mainly was to get rid of some of the tedium or to cater to the lazy (Silos, Watermills to avoid planting fields and wells all the time. Endless mines/Recycling/Deerstalker/etc. to spend less time finding/planting resources).
But now, it moves away from this 'less of a time sink' to a 'clear advantage': A 50% boost in XP/Loot for every adventure. Or another way to put it, non-premium account holders get 66% of the loot/XP that a premium user gets (a 33% disadvantage). This will create clear divide between those who 'play for free' and those who 'pay to win'.
That being said, I am certainly not adverse to a premium subscription, and would well consider handing over the same amount of money/gems. But I would prefer a different 'reward' for doing that. Some possible ideas would be:
-- Macros: 1 Click to buff 25 buildings
-- Standing Orders: Geologists automatically go find the specific resource when it is depleted (auto search copper mine when it runs out).
-- Governor: Capable of doing some of the minor tasks for us (plant well or farm, or rebuild copper mines) -- limited number of tasks that can be done.
-- Unlocked Build Queue: We can have the benefit of 6 items in our build queue
-- Buff Stacking: We can apply 2 buffs for twice the duration (2 baskets gets us 12 hours of buffing).
-- Extra Sell Slots: Rather than pay each time, we get a total of 2 free slots to sell items in.
-- Extra daily bonus: More/better goodies for playing daily
-- Extra daily quests: (This idea I did like!)
None of these give a real advantage over non-paying people (and therefore don't make us who pay feel like it is money that is making us win, rather than our skill or planning). But they give enough of a benefit (be it fun, or less tedium) for it to be worth subscribing to.
Therefore I implore BB to consider an alternative that is both fair yet inciting :)
Thank you.
My concern with 'Premium Account' is that there now is a clear advantage to people who are willing to pay cash over those who do not. Cash players will level up 50% faster and get 50% more loot (and therefore also upgrade or make gold coins from sales of loot 50% faster).
Previously Gem purchases mainly aided the lazy and removed tedium (silos / watermills to avoid re-planting, extra generals/explorers/geologists to be able to find things 'faster', endless copper mines to avoid replanting).
Now it will transition from this to something people would describe as 'pay-to-win' (but perhaps not QUITE that bad). I happily parted with cash before but now I have to think long and hard if I want to blatantly pay 'cash' for more 'xp/items', something I would self-describe as 'cheating' (or having an unfair advantage) compared to non-paying players.
I don't think it's 'pay-to-win', it's 'pay to speed up', and I think that's a fair advantage for Premium. If I want more XP I can either do more adventures as a non-premium player (which takes time) or get more XP per adventure as a premium player. If I want more resources to upgrade buildings quickly, I can either trade, do more adventures and buff my buildings as a non-premium player, or I can get more loot as a premium player, put up more trade offers with coin and gem options and use instant upgrades. Non-premium will take more time and effort, premium will be easier and quicker.
for a week even 300 gems are also too many let alone 800, we are all crazy
I agree. the prices are a bit expensive.
800 gems per week is way to much. That is almost 20 euros per month... for a browser game... World of Warcraft is like 13 euros per month.
It still doesn't do anything for the already high level players, and the people who will benefit most will now hurtle towards the same brick wall whilst paying for the 'privilege'.
The use of the word 'premium' seems to fly in the face of logic, when our servers are still classed as "beta", and daily we battle against lag and bugs that should never even have left the test server.
BB, please stop bolting on extras, until you go back and address the issues that have plagued us for far too long. There is little point to any of this new stuff, when the basics still do not work properly.
lag, lockouts, missing items or duplicates (sometimes ghosted), inability to visit friends, quests that don't finish, and many more that have been highlighted ad nauseam on these very forums.
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