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LordBalton
19.08.13, 03:02
General A - 1R block general
General B - 1R block general
General C - general sent to the leader camp

camp X - camp i want to avoid
camp Y - leader camp

If i send generals A and B to camp X(both enter the camp) and general C to camp Y, and the fight of general A finishes while general C is in the red zone, does general C get intercepted before fight of general B starts?

Benedicter
19.08.13, 07:05
Yes

Tripi
19.08.13, 14:51
Generally yes, sometimes no.

Some blocks (especially on the FT adventures) rely on a general passing through without intercept while several 1r blockers do their thing. People have determined that this works in some browsers and yet not in others.

I would suggest playing around with this concept on the test server (http://www.tsotesting.com) before chancing it on live.
Maybe try a few different browsers and/or flash player modules.
Maybe try while lag is at a high and while low.
Maybe try leaving the adventure and returning to home island while the blocks run as well as watching them in progress.

LordBalton
20.08.13, 05:22
i will try.

LordBalton
21.08.13, 03:52
so i tried to do the following block:
http://i.imgur.com/RSrKB1F.jpg

and it worked!
http://i.imgur.com/pbXAG20.jpg

Gavona
21.08.13, 08:44
Which browser and flash player modules please?

Gerontius
21.08.13, 09:43
That particular camp in Dark Priests is quite flaky. I've had generals who definitely should have been intercepted by it walk past un-noticed.

Try it on a different camp/adventure if you want a proper answer to your question!

I've tried a double 1R block in the past. It didn't work for me. This was months ago though. I was probably using firefox although I struggle to understand how the browser could affect what should be a wholly server level decision.

Tripi
21.08.13, 11:31
I struggle to understand how the browser could affect what should be a wholly server level decision.

Same here.
This effect being different for different browsers could only really occur if a certain browser sends more than one request simultaneously (basically the fight end info plus the fight start info both in one packet) and then only if the browser rather than the server is governing the behaviour (which makes little sense)
If the server is wholly responsible for determining if an interception has occured then the effect should be as easy to achieve while back on home island.

On an aside: While jumping generals was happening, many people said to return to home island to negate that effect, thus implying the browser rather than server was governing when a general would jump.

Either way, I have a suspicion that BB might endeavour to fix this behaviour before it becomes too exploited.