View Full Version : [Feedback] More space on your home island
Please feel free to leave your feedback in this thread!
The original news thread can be found here.
Thanks,
peck_ed
Great news, I need more space
Nashius-Maximus
04.10.13, 13:56
Looks interesting.. and any time we get new features based on user desires is a great place to start.
Wonderfull news. Thanx BB
Yes! Now that is the kind of explosion I want for Petards-New-Battle-Unit (http://forum.thesettlersonline.com/threads/25306-Petards-New-Battle-Unit)
Looks great, but can't wait for a buff that removes tree stumps so we can build there.
Thejollyone
04.10.13, 14:30
welcome news :)
Great news. :)
What about Tree area's & other vegetation's ? Maybe come in later update :)
What about rocks with mines?
and when can we have this update..my island its full
What about rocks with mines?
As taken from Diary
Please also keep in mind that only certain rocks will be removable, not all of them.
Great news for the big levels, but...
I like to see a "chain-saw" (or something like this) buff, to remove the annoying bushes. :)
Wreckless-
04.10.13, 15:47
How will this add to the gameplay?
Building a balanced economy with a limited number of buildings, that's the challenge.
A good idea, allthough an extra Island would have been better ;)
Onliest problem I see is that most rocks and mountains are surrounded with trees.
So the new space will not be able to be used optimal.
So why not a tree-removing buff?
And offcourse not all trees will be able to be removed, but we can miss some ;)
Maybe 3 buffs again?
A: ( Goat) Removes plants (flowers and so on)
B: (Beaver) Removes 1 tree
C: (Elephant) Removes a small bush (3 to 5 trees)
A good idea, allthough an extra Island would have been better ;)
Onliest problem I see is that most rocks and mountains are surrounded with trees.
So the new space will not be able to be used optimal.
So why not a tree-removing buff?
And offcourse not all trees will be able to be removed, but we can miss some ;)
Maybe 3 buffs again?
A: ( Goat) Removes plants (flowers and so on)
B: (Beaver) Removes 1 tree
C: (Elephant) Removes a small bush (3 to 5 trees)
You are hired! I expect to see you Monday morning!
Yes great idea to add to an already much requested and much anticipated update! I only hope there is no bugs...
stefanceltare
04.10.13, 19:24
I can't see any of the pics linked in the dev diary thread... Any reasons?
stefanceltare
04.10.13, 20:13
now i see them... dunno what was wrong but Chrome was reporting the file could not be found...
Brankovics
04.10.13, 21:12
The mock up is very funny! Destroying a whole mountain, and on its place immediately velvety green lawn sprouts :-D What about the debris and dust? Will floating in the sky?
IMHO this solution to gain more places is pretty unimaginative and childish. There are already too many kind of buffs, premiums, all sort of wonders, what make one-dimensional the game: these are the limits, and these are the instruments to forget them -- you just have to click ad nauseam. So some kind "stone eating worms" should be used instead of fairytale-like "strong man buffs" (henceforth they should be dangerous after stones run out or on another areas, so needed a new type of specialists: worm-shepherd, and new homeland adventures: deworming). Or would be better, if the stone and marble mines were not endless, and mountains and rocks could be shipped bit by bit (also, on higher levels should face depletion of resources). Or should be a type of buildings could be builded on mountain (similarly to floating residence on water) or any specialist who can build on mountains. Or, the best, to obtain a second island, what firstly should be discovered by skilled explorers, then fight for it, and build a *new* economy from the ground up.
Building a balanced economy with a limited number of buildings, that's the challenge.
+1
As we can see, there are a lot of people, who are ready to devastate all on them island if have no place to expand, aiming just to the vague "became even bigger".
Good idea for us who have full islands i know the diary did say you can earn them through quests or get them in the black market that's the bit in thinking hmmmm about as it depends on their price also but still cool idea and yes to remove bushes or tree stumps at some point would also be appreciaited
Yes, more space is greatly needed (mine more for a balanced feng shui rather than lack of build spots per licence to be honest).
This kind of smells like a BB exploit the gem-buyers sort of thing though. A few extra spaces for quest completion, many more to satisfy those particular targeted vices as long as the player pays. More and better could have be done - every sector except 5 could be expanded by an easy 50% by expanding island without increasing the map scroll (the inane thing is, this would likely generate more revenue even if 6 extra segments were given for free).
[ Removed ]
Please note external links must be approved first,
peck_ed
Saraptheold
05.10.13, 03:52
Not that I wouldn't appreciate more space, but now it will be possible to blast away rocks? Instead of just being able to build where the the trees are cut down and having foresters replant where you want them to. Is this going to cost real money? (I'm guessing "yes".) Is this some new idea that the ones who spend the most money on the game and therefore run out of space will be rewarded with the possibility to spend yet more money so they can actually place the buildings they buy? (I'm still guessing "yes".) How about rather raising the limit on floating residences a little? Or just reduce the number of wood deposits a little? (Do we really need that many?) At the very least have the decency to make this feature free. This game is already the most expensive game I have played.
(Copy pasted from an other trade that I made and then deleted when I discovered this one)
How about rather raising the limit on floating residences a little? Or just reduce the number of wood deposits a little? (Do we really need that many?) At the very least have the decency to make this feature free. This game is already the most expensive game I have played.
I agree with both of these
yes reduce tree places
and why cant we have more floating residences? there are more spaces available already on the islands unless they have other floating buildings in the pipeline somewhere
To those who have been campaigning for more island space don't you dare complain now. Looks like you are all getting what you wanted.
Personally I am waiting to laugh my socks off when all the new additional space has been built on on players want even more as I will be happily making do with my fairly balanced economy on my existing land.
i have a nearly balanced economy as long as everything not open at the same time lol
so i have to build up on certain things then sleep them and open others or open everything and buff everything also lower down line eg cokers etc lol
Faststriker
05.10.13, 10:50
Lulu that way with having to throw buffs at lower line buildings too, can actuelly save up a lot of licenses, have done exactly that with all food building. Made an exell sheet with my required numbers for exactly what i wanna be able to produce in provision house of baskets and bandits, and then its easy for me to adjust accordingly.
Lulu that way with having to throw buffs at lower line buildings too, can actuelly save up a lot of licenses, have done exactly that with all food building. Made an exell sheet with my required numbers for exactly what i wanna be able to produce in provision house of baskets and bandits, and then its easy for me to adjust accordingly.
Cool :)
Juhana_III
06.10.13, 02:12
My island's cluttered with useless tree stumps / tree deposits blocking building space and looking ugly. I'd rather have an option to clear those out. Still, a worthwhile update though.
Wreckless-
06.10.13, 08:34
Hey BB, stop giving the players what they want, give them what they need.
They want more space, they need more gameplay.
Did i hear it right, to get all free spaces it cost 13k gems ?
Saraptheold
08.10.13, 16:02
I didn't count as the gems are free on test, but it doesn't sound to far of. Except for maybe a spot in sector 6-9, I think the whole deal is just rubbish. Just another spend fest. I'm even more disappointed than I expected to be.
the mechanics could of been better. we get the little walky man to make a building. I couldn't see my little explosives expert.
Rubble Removal Locations (13)
https://scontent-a-ord.xx.fbcdn.net/hphotos-ash3/1383176_605541959510392_1363400732_n.jpg
Rock Removal Locations (7)
https://scontent-b-ord.xx.fbcdn.net/hphotos-prn1/155708_605548402843081_980254987_n.jpg
Mountain Removal Locations (19)
https://scontent-b-ord.xx.fbcdn.net/hphotos-prn2/1378792_605549629509625_1930222253_n.jpg
I grabbed these from the test server. I thought some players might like to see the locations before it goes live.
Not been on test yet.. but I have to pay gems to get these removed?
if so... BB epic fail again.
yep, they make us happy with great news, and then they make it commercial again, have to pay for more fun in the game
Another reason they removed trading gems as in reality its only high level players with full islands that need this space and they are the ones who could afford to buy gems in trade so by doing this it forces them to have to spend real money..
It all makes sense now...
13 065 gems for clear all
s6 http://prntscr.com/1w2ih0
s9 http://prntscr.com/1w2iwo
s8 http://prntscr.com/1w2j5w
s7 http://prntscr.com/1w2ji4
Saraptheold
09.10.13, 07:05
I have to hand it to BB. I was actually very, very pessimistic about this before I saw it on the test server. With that starting point I didn't really expect to be disappointed and still they not only managed to disappoint me, but even give me that sinking feeling in the stomach that you get when all goes wrong.
This is the only builder game I've played, where you can't chop down forests and replant them where it suits you best. In some of the games you can tear down mountains, even the ones you need and shouldn't. It will cost a lot of time and in game resources. In settlers online we have a lot of forests and stone and shrubbery and rivers and whatnot that we don't really need, in places where they only obstruct good city planning. And now BB tells us that we can only remove some of the useless stones and only the ones they have decided. You do not get to decide where you want to make some open space. The trees stays where the trees are. The waterways can not be drained to make new land. And still they have the audacity to demand real money for this. A lot of real money.
I wonder how someone at BB would react if they bought an expensive cake for their kids birthday and the confectioner told them to come and get the glazing maybe a year from now. Then when a year had passed they would have to pay extra for the glazing wich only covers half the cake and taste like bile. This is how I feel we are being treated. I'm going to play the game as it is and you can eat your own glazing BB. I'm not even sure if I want it if it's free.
Did anyone honestly think this would be free? It's a free game but there's always going to be premium content
Still looks okay to me, would be nice if they removed the trees behind the rocks after demolishing them though in S9, but I'll be buying these as soon as its live
I have to hand it to BB. I was actually very, very pessimistic about this before I saw it on the test server. With that starting point I didn't really expect to be disappointed and still they not only managed to disappoint me, but even give me that sinking feeling in the stomach that you get when all goes wrong.
This is the only builder game I've played, where you can't chop down forests and replant them where it suits you best. In some of the games you can tear down mountains, even the ones you need and shouldn't. It will cost a lot of time and in game resources. In settlers online we have a lot of forests and stone and shrubbery and rivers and whatnot that we don't really need, in places where they only obstruct good city planning. And now BB tells us that we can only remove some of the useless stones and only the ones they have decided. You do not get to decide where you want to make some open space. The trees stays where the trees are. The waterways can not be drained to make new land. And still they have the audacity to demand real money for this. A lot of real money.
I wonder how someone at BB would react if they bought an expensive cake for their kids birthday and the confectioner told them to come and get the glazing maybe a year from now. Then when a year had passed they would have to pay extra for the glazing wich only covers half the cake and taste like bile. This is how I feel we are being treated. I'm going to play the game as it is and you can eat your own glazing BB. I'm not even sure if I want it if it's free.
+1
Sinister-King
09.10.13, 11:00
Hello guys!
The thread 'More space on island' has been merged here :).
Thank you,
Sinister-King
Saraptheold
09.10.13, 13:01
Did anyone honestly think this would be free? It's a free game but there's always going to be premium content
I did not expect it to be free at all. But with the limited amount of building licenses in the game, who needs the extra space? The ones who have several buildings that don't need licenses. And how have they come by those buildings? Someone has payed for them, either them selves or others, with real money.
In my opinion this feature should have been much better than it is, should have been a part of the game from the very beginning and it is already payed for. Still we would have to pay 27€ clearing away a few rocks. And when those are cleared away, the tree stumps are still there!!?? Huh??
I have mentioned earlier, in another thread, that this is the game that I have spent the most money on. For the same amount of money I could have bought several copies of other games and given it as gifts to friends and family.
This is an online low grade flash game. I don't expect it to be free. I expect it to be cheaper than other games and I expect us to get what we have already payed for and, last but not least, I will not ever pay 27€ this pure garbage feature.
I did not expect it to be free at all. But with the limited amount of building licenses in the game, who needs the extra space? The ones who have several buildings that don't need licenses. And how have they come by those buildings? Someone has payed for them, either them selves or others, with real money.
In my opinion this feature should have been much better than it is, should have been a part of the game from the very beginning and it is already payed for. Still we would have to pay 27€ clearing away a few rocks. And when those are cleared away, the tree stumps are still there!!?? Huh??
I have mentioned earlier, in another thread, that this is the game that I have spent the most money on. For the same amount of money I could have bought several copies of other games and given it as gifts to friends and family.
This is an online low grade flash game. I don't expect it to be free. I expect it to be cheaper than other games and I expect us to get what we have already payed for and, last but not least, I will not ever pay 27€ this pure garbage feature.
Then don't buy the extra feature you don't wish to have. A large part of the game is resource and space management, which is all part of the challenge. Should you have a free placement sandbox in a clear square island, there is far less importance given to perfect placement, something that I and others have spent a lot of time trying to perfect.
Clearing the rocks gives another view on something that could give us extra performance, but your cake analogy seems a bit off (if you pardon the pun). It'd be more like getting a free cake from the store, then complaining that you don't want it to read "Happy Birthday" and wanted it to read "Welcome Home". Then complained when they tell you "well yeah, but that'll cost you extra".
I know I will be doing this, simply because I like what the extra space offers me in return for the gems it's costing, but that's part of the whole free choice thing you have in the game (along with other premium items like Silos, Watermills and Additional Building Licences).
Hello everyone,
I just had the opportunity to test yesterday the whole bring-down-the-mountains option.
A couple of things:
1 - I experienced a few bugs in the test server. Even though I purchased all available crews and used them - somehow some went missing and I could not clear all removables from the home island.
2 - I think the addition of some extra space is a good one for players that need it/want it.
3 - I think the price is a bit too high though. For two main reasons:
a) Looking at what is to be removed we expect getting a lot of free space. A mountain is a mountain after all, IMHO you should get enough space for quite a few buildings (5 or 6, I would say) - and you don't.
b) Perhaps more importantly, the spaces you get are still quite obstructed and patchy. This was to me the crux of the whole thing. I was expecting a nice clean swab of land where I could place a storehouse dead centre and sort out some production buildings around it. And this was not to happen in every single removal zone... Personally I think it's fair if you want to charge players to increase their islands capacity and efficiency but then, please, allow them to do just that. Make these zones more user friendly so that those of us who decide to go down that route do feel that it was a worthwhile investment. Make it appealling rather than a last-resort measure, I would say.
And I also think the option to remove and re-plant trees should definitely be given at some point in the not-too-far future! It would allow for a lot more extra room, yes - but also give the opportunity to many players to re-plan and re-think their island. Which to me means, having more people playing the game longer and more happily.
Thanks for your time!
nim.
Saraptheold
09.10.13, 16:30
Then don't buy the extra feature you don't wish to have.
Well, I just said that I won't.
A large part of the game is resource and space management, which is all part of the challenge. Should you have a free placement sandbox in a clear square island, there is far less importance given to perfect placement, something that I and others have spent a lot of time trying to perfect.
True. So why will BB not allow us to choose what stones that doesn't contain deposits to remove. There are still quite a few pieces of rubble in s9 that some might find more suitable to remove than the ones that we are allowed to. And why on earth is there a tiny pond right next to the mayors house that can be done nothing with? Why is it that we can't remove a certain number of tree stumps. Not all, just a few that stands in the way of good production lines? If I could choose what to remove (a limited amount of either trees, stone, waterways) I might pay for it. The element of planning also could take us to a point where we might want to loose one out of eight gold deposit forever just to have what we consider the perfect wheat production line. (I wouldn't do that, but if I did and regretted it, buying back that deposit is something I would pay 13k gems for, maybe more.)
Clearing the rocks gives another view on something that could give us extra performance, but your cake analogy seems a bit off (if you pardon the pun). It'd be more like getting a free cake from the store, then complaining that you don't want it to read "Happy Birthday" and wanted it to read "Welcome Home". Then complained when they tell you "well yeah, but that'll cost you extra".
The cake is most certainly not free and when you pay for text on the cake you do certainly not get the text you want. Even if you pay more than to the confectioner next door who let you have exactly the text you want.
I know I will be doing this, simply because I like what the extra space offers me in return for the gems it's costing, but that's part of the whole free choice thing you have in the game (along with other premium items like Silos, Watermills and Additional Building Licences).
Water mills, silos, additional building licenses and let me add endless copper mines, deer stalker and premium adventures is what I have been spending several hundred euros on. I think it's too expensive, but I have not complained about it. This time it's different.
Please don't tell me again that my cake is free.
I did not expect it to be free at all. But with the limited amount of building licenses in the game, who needs the extra space? The ones who have several buildings that don't need licenses. And how have they come by those buildings? Someone has payed for them, either them selves or others, with real money.
In my opinion this feature should have been much better than it is, should have been a part of the game from the very beginning and it is already payed for. Still we would have to pay 27€ clearing away a few rocks. And when those are cleared away, the tree stumps are still there!!?? Huh??
I have a full island and 55 licenses left, and yes Ive spent plenty of money, but as I have 8 gem pits and have nothing that needs upgrading this will be free for me :)
Bluesavanah
10.10.13, 16:24
The space generated around border s6/s9 and top of s9 will be just what I'm looking for long term. The overall cost of removing all the rocks seems a little pricey given that some give very limited value, the rocks in s7 behind coal mines are very poor value I think.
As mentioned it would be nice if there was a small charge to take out individual tree stumps, but that may come in the future. BB should be applauded for at least listening to the community and offering some sort of solution to the space problem some have.
Longer term I still like to see another Island, I just like building stuff.
Something to remember is so far we've only seen a test version of rock removal, which may just be a test of the functionality of the ka-booms, and not of the final methods to purchase them.
Saraptheold
10.10.13, 17:54
I hope you are right there Hairy. And I hope the prices were a test too.
I hope I'm right too. But there's a nagging doubt, growing like a malignant tuna, that I'm wrong. ::fish:: grrr
stefanceltare
10.10.13, 20:39
What is on test most probably comes to live servers as well... 99,9999999% sure of that. Especially the prices will come.
ATHTHEMANIAC
10.10.13, 20:48
nice feature for the serious player wishing for something to waste thier real life cash on.....disappointing for the freeloaders who wont pay for it.
soon the gap between the have and have nots will be so great people will just leave and BB will get thier goal of having paying customers only playing thier "free game"..lmao
Wreckless-
10.10.13, 22:58
growing like a malignant tuna, that I'm wrong. ::fish:: grrr
a malignant tuna, I like that, that's a great idea. :D :D :D
I may have missed the plot here - but does clearing rubble / mountains etc also give you extra licences ? Otherwise I'd just have more empty plots ...
nice feature for the serious player wishing for something to waste thier real life cash on.....disappointing for the freeloaders who wont pay for it.
soon the gap between the have and have nots will be so great people will just leave and BB will get thier goal of having paying customers only playing thier "free game"..lmao
They won't want only paying customers. That's not a feasible model for them to use. Free players do have an affect, they make the game more alive, their interactions and productions help the paying players too.
A few extra spots aren't really going to make a big difference, your island has quite a lot of spaces already, having a few less than someone willing to spend that kind of money (who will be in the minority, even for those who do pay) isn't going to make a significant difference.
We should be able to build on de-forested area. There is so much space wasted by forest. Once cut down it frees up a huge amount of land that can't be built on. We should be able to build on these areas. Once a building is destroyed, it would just allow foresters to rebuild the forest.
Brankovics
12.10.13, 16:53
Firstly. There are a lot of topic with same sigh, probably with this tipical title, not so far ago on the rock and mountain removing.
Secondly. More space also will run out after a short while, so instead of permanent construction it's recommended to be staid and watchful in balancing production chains. These forests needed for further buildings, so what is the sense fluctuating between forests/buildings in the same place? Buildings also upgradable, so you can produce more without additional space needed. Level 50 reachable on the basis of this building space as well, also adventuring.
Thirdly. To use up entirely the actual building places needs a lot of licences... So what for the game? To relax, try out your skills, well perform tasks, find out how to reach certain targets --- or just simply spend money as much you can?
I think BB are doing the right thing removing some of the rocks that have no use rather than tree's which are usefull, but who knows, maybe one day they will give you the option to also remove tree's, but don't hold your breath
More space will also run out is ridiculous. Less space would run out too so that's just a ridiculous thing to say. Maybe the reason to have more space isn't just to cram a load more buildings in, but rather to open nicer areas up. There are a load of places where a single tree ruins a nice 9 building block of space. Removing rocks is OK but that is really just to cram in a few more buildings, they aren't blocking nice areas
Brankovics
14.10.13, 18:56
One has to take into account the limits of possibilities. What can not be solved on this space, will not succeed with few more space. And a nicely decorated island without trees... a matter of taste.
One has to take into account the limits of possibilities. What can not be solved on this space, will not succeed with few more space. And a nicely decorated island without trees... a matter of taste.
This is patently false. This is literally as wrong as it's possible to be about something.
If there's an issue that can't be solved because of a lack of space, then extra space is exactly what will make it succeed.
Brankovics
15.10.13, 13:47
If there's an issue that can't be solved because of a lack of space, then extra space is exactly what will make it succeed.
Or must understand the limits and search another targets. I just mean building spaces can not be increased dinamically on a finite area. If an extremely growing economy stops due to the lack of building space, will reach the limits of growing with a further few space too. Even if pine forests are dispensable for higher level buildings, nor hard wood required for expert buildings, the mines and scinence system still require such resources. So without its production an economic system is very heavily reliant to trade. IMO this is a very high degree of uncertainty, does not meter what to buy: building materials or directly products. Ok, such system can work well under intensive control, on high maintanence costs. Seems to be better terms with the limits, strive for balance and build a working-alone system, or at least minimize the need for intervention.
The only possibility of dinamically increase the production area is some kind colonization on more islands. It should be relation with PvP, otherwise it gets boring, confusing and hard to handle. If it comes, the number of islands could be almost infinite. In such case the other players intentions and acts give the limits. But then a reliable economic system is much highly recommended...
Or must understand the limits and search another targets. I just mean building spaces can not be increased dinamically on a finite area.
I don't know what you mean by dinamically, but the fact of the matter is, more space is a good thing. An improvement doesn't have to be perfect, or solve all possible issues, to be worth doing. Clearing cliffs is a good first possibility, but there are plenty other good ideas. There's no reason it wouldn't be possible to expand the islands by implementing the ability to build dikes or synthetic islands and bridges. There's no good reason area should be finite.
If an extremely growing economy stops due to the lack of building space, will reach the limits of growing with a further few space too.
So what? Being able to grow to size x+a bit is still better than being locked at x.
Even if pine forests are dispensable for higher level buildings, nor hard wood required for expert buildings, the mines and scinence system still require such resources. So without its production an economic system is very heavily reliant to trade. IMO this is a very high degree of uncertainty, does not meter what to buy: building materials or directly products. Ok, such system can work well under intensive control, on high maintanence costs. Seems to be better terms with the limits, strive for balance and build a working-alone system, or at least minimize the need for intervention.
This is pointless hand wringing. You need a grand total of one source of each type of wood on your island to have full production. All the rest could be removable with no adverse effects. You could even allow foresters to start up new deposits to make sure nobody ever loses the ability to produce wood.
The only possibility of dinamically increase the production area is some kind colonization on more islands. It should be relation with PvP, otherwise it gets boring, confusing and hard to handle. If it comes, the number of islands could be almost infinite. In such case the other players intentions and acts give the limits. But then a reliable economic system is much highly recommended...
That's a ridiculous claim. Increasing building room could be done in any number of ways. Integration with a PvP system would be interesting for those of us who like the idea of PvP, but disastrous for the very large part of the player base who want nothing to do with PvP.
I don't understand why you keep posting these weird, incoherent criticisms of other people's suggestions. Are you just here to be contrarian?
Brankovics
16.10.13, 09:50
May be dreaming, but the fact is the area is finite at the moment. And one should term with facts. And exuse me, till now, I didn't write it is pointless what you force, but now. You are dreaming, and don't want understand the nature of limits. More space wil not break the limits. "No good reason", "being able to grow" etc. means you don't want play *this* game. You want the game of endless possibilities, but anyhow this is a game of limitations and how to solve them.
Brankovics
16.10.13, 10:04
I don't understand why you keep posting these weird, incoherent criticisms of other people's suggestions. Are you just here to be contrarian?
Please focus on the essentials, to the content, and refrain from personal attacks. It is just childis.
May be dreaming, but the fact is the area is finite at the moment. And one should term with facts. And exuse me, till now, I didn't write it is pointless what you force, but now. You are dreaming, and don't want understand the nature of limits. More space wil not break the limits. "No good reason", "being able to grow" etc. means you don't want play *this* game. You want the game of endless possibilities, but anyhow this is a game of limitations and how to solve them.
Are you serious? This is the suggestions forum. This is where we post what how we would like to see the game improved. If "well that's not how this game is" is a valid argument against a suggestion, then nothing will ever change.
"I would like to see an improvement to the interface so I don't have to click so many times in the provision house"
"Well that's too bad. Stop dreaming and term with the facts(????) This is a game of clicking in the provision house over and over again. If you want a game where you don't have to click several thousand times in the provision house for special events, that means you don't want to play *this game*. You want the game of no provision house clicking. But this is a game of provision house clicking, and how to click it."
What a joke.
Time to put an end to this discussion before it becomes to personal.
EctoRune obviously thinks it would be an improvement to get more space so that's a valid suggestion.
Brankovics's opinion on this suggestion is that it would make balancing your island less important and thus the game less interesting.
Leave it at that please, both opinions are just as valid.
Juhana_III
16.10.13, 13:11
If the limited building space is a gameplay thing then fine, I'd like to clear out those ugly tree stumps just visually out of the way. And yeah I'd lose some tree deposits but so what, I have like a million of them.
I have always made my views on more building space clear. More building space will not solve anything long term. An economy can be perfectly balanced (or near enough) within the current available building area. More space will be used to max and then those who have filled it will again be screaming for more.
Still seeing as it becoming a feature the. Hell yeah make those who really want it pay through the nose for it :D
stefanceltare
16.10.13, 20:27
I have always made my views on more building space clear. More building space will not solve anything long term. An economy can be perfectly balanced (or near enough) within the current available building area. More space will be used to max and then those who have filled it will again be screaming for more.
Still seeing as it becoming a feature the. Hell yeah make those who really want it pay through the nose for it :D
This post = no sense at all.
You folks keep forgetting that since the initial release we've had how many new buildings? village schools, deerstalkers, book binder, 6 science buildings, fairy castle, gold tower, magnificent residences and quite some statues, decos. At the same time the starting island stayed THE SAME... the balance is out the window at this point unless you want to say that the new content should not be used...
This post = no sense at all.
You folks keep forgetting that since the initial release we've had how many new buildings? village schools, deerstalkers, book binder, 6 science buildings, fairy castle, gold tower, magnificent residences and quite some statues, decos. At the same time the starting island stayed THE SAME... the balance is out the window at this point unless you want to say that the new content should not be used...
I have all 6 science buildings, 3 schools, all the extra buildings from every event plus the extra recycling manufactories that were handed out. The only things I am missing are fairy tale castle and mag residence. Still loads of land left for me. Might go and place even more decorations on my island just to fill it out a bit. :p
I had to pull stuff just to get the pumpkins in
Do we have a date for this update? :)
Do we have a date for this update? :)
This
They do seem to be taking a while, still not even an updated version on test
knowing our luck we still got a a fair wait as they will want the xmas event out the way then think oh i know lets give them rocks blowing up in a month with no special date inside it for something to do.
thing is were waiting for it and even with halloween event just gone and xmas to come personally, I still have no room on my island so will be missing out on buildings again i guess
also asking for confirmation of dates i have never known BB to say that you will get this on this date when we want something, they normally say this is what your getting on this date whether you like it or not
knowing our luck we still got a a fair wait as they will want the xmas event out the way then think oh i know lets give them rocks blowing up in a month with no special date inside it for something to do.
thing is were waiting for it and even with halloween event just gone and xmas to come personally, I still have no room on my island so will be missing out on buildings again i guess
also asking for confirmation of dates i have never known BB to say that you will get this on this date when we want something, they normally say this is what your getting on this date whether you like it or not
This is unacceptable...We need the update asap... I too have space issues especially now with the awesome x3 storages... I was forced to demolish all my marble and stone production and spent about 4k coins in relocating stuff to make room for a few i bought...
It is a much needed update and i would rather have it before the xmas event even if that meant delay the event for 2 or more weeks...
SO AGAIN.... ANY UPDATES ON TIME PLEASE BB???
I still have no room on my island so will be missing out on buildings again
Why would that mean you miss out on buildings? You can get the building deeds, then place the buildings when you get room for them ......
meaning if/when the guild bank comes live. I have no room for that etc.
also only able to get 10 licences from stalks. But it all depends what other new buildings they bring out and the size etc as to whether i could get them or not even when we do get space,
eg the wood yard thing is massive, the guild bank biggish.
stefanceltare
16.11.13, 12:53
You can get 15 licences from stalks, just saying :P
You can get 15 licences from stalks, just saying :P
yep i used 5 :)
eg the wood yard thing is massive, the guild bank biggish.
The epic woodyard is huge yes, but also totally unecessary, and imo not even close to worthwhile to have because of the insane cost to build and upgrade it.
The guild bank use a normal building slot.
So how much we should wait until the More space Diary will be implimanted ? because i want to upg my buildings soon and i m stll waiting for u (BB) to say something
Bluesavanah
24.11.13, 19:40
Would be nice if this could be implemented before Christmas event, otherwise the gold tower is just going to sit in my star menu.
Wreckless-
24.11.13, 23:02
This is unacceptable...We need the update asap... I too have space issues especially now with the awesome x3 storages... I was forced to demolish all my marble and stone production and spent about 4k coins in relocating stuff to make room for a few i bought...
It is a much needed update and i would rather have it before the xmas event even if that meant delay the event for 2 or more weeks...
SO AGAIN.... ANY UPDATES ON TIME PLEASE BB???
You want to delay xmas because you want more room on your island?
Does your mother know? :D
Wreckless-
24.11.13, 23:28
Stop whining about how you need more room on your island. You don't need more room on your island, you WANT more room on your island. That's quite another matter. And you want more room on your island because you don't know how to play the game. "I need more coin, I need more bronze swords, I need more marble, I need more noble houses. I need more room on my island." No you don't.
The goal of the game is to build the best possible economy, given the limitations (including the number of building slots on your island) of the game.
That is the puzzle, the challenge of the game.
What we need is a new challenge when we have succeeded in building a strong economy. The beans and fairytale adventures were fun, but how many tailors do you want to save? Also the rewards were a bit disappointing. The Major is ok, but the gold tower not so much.
And as much fun as it is peeking through the window when the fairies are going to bed, most fairy castle are always asleep, aren't they?
It was also good that the bowmen were re-established as cannon fodder. And no, building 2 bowmakers didn't [removed] your finely tuned economy. It forced you to adapt. And that is what this game is about.
Hello Wreckless-,
Please do not use profanity.
Sinister-King
BB make an announcement about Xmas which allows you to tear down a group of buildings and replace them with 1 building, why do I see not a single word of thanks for that here.
Bluesavanah
26.11.13, 10:37
Stop whining about how you need more room on your island. You don't need more room on your island, you WANT more room on your island. That's quite another matter. And you want more room on your island because you don't know how to play the game. "I need more coin, I need more bronze swords, I need more marble, I need more noble houses. I need more room on my island." No you don't.
The goal of the game is to build the best possible economy, given the limitations (including the number of building slots on your island) of the game.
That is the puzzle, the challenge of the game.
What we need is a new challenge when we have succeeded in building a strong economy. The beans and fairytale adventures were fun, but how many tailors do you want to save? Also the rewards were a bit disappointing. The Major is ok, but the gold tower not so much.
And as much fun as it is peeking through the window when the fairies are going to bed, most fairy castle are always asleep, aren't they?
It was also good that the bowmen were re-established as cannon fodder. And no, building 2 bowmakers didn't [removed] your finely tuned economy. It forced you to adapt. And that is what this game is about.
Hello Wreckless-,
Please do not use profanity.
Sinister-King
I love the people who sit on their high horse and give no statistics, your Island is perfectly balanced to what ? It maybe your game style is fully for-filled by doing a couple of stealing from the rich or you could possibly do a fairytale in a day, you could do nothing all week and 1 adventure at the weekend. Please consider that many people filled their islands long before all the big buildings were released and are not about to tear down level 5 buildings ( with not much in return ) just to fit this new stuff in. So in some cases people do need the extra space.
I wouldn't advocate postponing something like an event but it was on test some while ago then removed, an update giving some details on a likely implementation date or an alternative strategy might be nice.
This is unacceptable...We need the update asap... I too have space issues especially now with the awesome x3 storages... I was forced to demolish all my marble and stone production and spent about 4k coins in relocating stuff to make room for a few i bought...
It is a much needed update and i would rather have it before the xmas event even if that meant delay the event for 2 or more weeks...
SO AGAIN.... ANY UPDATES ON TIME PLEASE BB???
Are you really suggesting that the christmas event should be started after christmas?
You say it is a much needed update, and for you you probably feel that it is, for me however it isn't. Who is right and who is wrong? I would rather delay island expansion and get on with Christmas event and have fun placing all the new buildings I will get :p
Wreckless-
27.11.13, 00:47
I love the people who sit on their high horse and give no statistics, your Island is perfectly balanced to what ? It maybe your game style is fully for-filled by doing a couple of stealing from the rich or you could possibly do a fairytale in a day, you could do nothing all week and 1 adventure at the weekend. Please consider that many people filled their islands long before all the big buildings were released and are not about to tear down level 5 buildings ( with not much in return ) just to fit this new stuff in. So in some cases people do need the extra space.
I wouldn't advocate postponing something like an event but it was on test some while ago then removed, an update giving some details on a likely implementation date or an alternative strategy might be nice.
My island is geared towards playing adventures, that means making bronze swords and bread. I have invested only a small amount of money buying gems and I have a major, 2 vets, 1 BH, 2 stronghelmet (a gift), a grimm and 4 regular generals. I have 2 gempits, one of them will run out before I can build another one. I hadn't planned that, but I didn't expect the premium and it is a better choice.
There are days when I don't play an adventure, because I don't have the time. There are days where I play 2 tailors a day, sometimes 3 days or more in a row.
But that is not the point.
The point is that you maximise the limited resources you have. So just adding building slots won't make the game more fun. On the contrary, looking for a new balance after the games has changed is a challenge. You don't want to tear down a lvl5 farm. Then don't do it. See how much bows you can buy with your extra wheat.
I wouldn't mind tearing down lvl 5 buildings. Oh, and maximising your economy is NOT the same as balancing your economy. I have to buy bread & fish. My settlers don't have time to watch the wheat grow. They are busy minting coins!
And I didn't use profanity. I swetched a litter.
The point is that you maximise the limited resources you have. So just adding building slots won't make the game more fun. On the contrary, looking for a new balance after the games has changed is a challenge. You don't want to tear down a lvl5 farm. Then don't do it. See how much bows you can buy with your extra wheat.
I have to agree with this.
It's true that while some players reached high levels early on and at that time maximized their island accordingly, the game has since introduced a ton of new content. It does indeed seem like a punishment for early advancement that you now need to tear down a part of your fully developed island to adapt better to added content. However, I find that there are a number of factors that, when taken into account, soften the blow from this punishment.
-The players who crave for more space have had a booming economy for ages. It's corny that those who already have most of everything in the game are in the forums throwing a fit that they 'need' to get more.
-Some of the packed islands I see don't really strike me as fully optimized. There can be almost a full sector for gold production, and then another for pinewood cutters and foresters. Trade a few coins you make for the coal you need instead and you'll free up an entire sector!
-Some of the content actually saves space. While the shape of a magnificent residence isn't exactly practical, the population vs footprint size exceeds even witch towers. Upcoming Christmas event gives recyclers that free you up from having pine production to back up the coal production. Friaries replaced 4 smaller buildings when introduced. Star coins will buy you premium time giving a huge boost to loot. With the extra profit you should be able to buy a lot more of the resources you need than before.
Finally I need to point one thing out. You don't NEED extra space. You WANT extra space. Once your island is packed full and well optimized, your economy most likely exceeds 99.9% of your fellow players' output. Adding a bit of extra space will simply increase that limit slightly further, which you will no doubt reach pretty quickly. You will end up in the same situation again. Does a person really NEED to be able to play TSO at maximum pace 24/7? If you reached the absolute limit you can take your economy to, instead of asking for more of the same, you might take the opportunity to spend a bit of time on life beyond TSO.
BB make an announcement about Xmas which allows you to tear down a group of buildings and replace them with 1 building, why do I see not a single word of thanks for that here.
Maybe because this has nothing to do with this post?
when does this feature come ?
stefanceltare
27.11.13, 15:05
when does this feature come ?
Unknown...
Finally I need to point one thing out. You don't NEED extra space. You WANT extra space. Once your island is packed full and well optimized, your economy most likely exceeds 99.9% of your fellow players' output. Adding a bit of extra space will simply increase that limit slightly further, which you will no doubt reach pretty quickly. You will end up in the same situation again.
What King said.
All of life, and any game worth playing for an extended period of time, is about making decisions. Sometimes you can't have everything and need to make a choice of either A or B. Indeed, decision making and strategy is what has made the Settlers games so strong. The very fact that you CAN'T have everything and sometimes have to make hard choices is what makes it worthwhile.
Please remember that developers! The long-term players want content that requires them to make decisions. This is something which has been lost sight of in pretty much every update over the last year - the science tree ALMOST (almost!) made it but there were just too many "filler" options and no real choice. Good thing the underlying game is still so solid.
So, no, I don't want massively more space on my island. A little bit more here and there would be welcome, but I'm sure I'll find a way to cope within the existing limits even if I have to sacrifice some existing buildings now and again and change my strategy as new updates are released.
BAAAHHHHHJJJAAA
09.12.13, 03:17
I think the biggest issue with this is the cost. On TSO i removed all the available rocks and it cost 33k in gems, and for the price it didn't give that much more space.
The solution is to let you buy parts of the water for development (i.e changing it form water to island) for a cost of granite or gc, gems is the price was lower.
The price was a little high, but I would still remove the rocks even at that price, I can't see why it's taking so long, do they only have 3 or 4 people working on this game?
So do we give up on this BB?
Wreckless-
05.01.14, 18:37
Perhaps they are focussing on features that would make the game more fun to play?
Bluesavanah
05.01.14, 19:33
Perhaps they are focussing on features that would make the game more fun to play?
It doesn't matter what they are focusing on, a little news wouldn't hurt.
Wreckless-
06.01.14, 18:17
They probably are so hard at work to please us, the customer, that they don't have time to communicate with us, the customer.
eugenio-82
08.01.14, 15:48
What about rocks with mines?
BB??
I guess they thought it wouldn't make enough money, but it would be nice to know if they have given up on this
Arrakkamani
30.01.14, 12:26
This has been cooking for some time now. Not done yet? :)
Someone mentioned that we don't need this but want it and agree with that. The need for greed is strong but would't it just be allot easier and less expensive to allow us to upgrade buildings to level 6? :D
It would be good to know if this will happen or not.
Why taking so long?
telling us about this idea then doing nothing about it and not even keeping us updated is not really correct.
More than a mountain removal I would appreciate some "thrash" removal. On the island there is lot of spaces which cannot be used for building placement because there is something. I would suggest to create something that would allow to remove bushes, stumps (also those which are from harvestable trees), etc. Just to really maximize the building space.
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