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View Full Version : Sons of the Little Tailor - what did I do wrong?



chipita
16.11.13, 11:43
First of all this is not a moan or rant I appreciate greatly the guides created by others I would not have a clue how to go about it.
Secondly, I could not seem to navigate to post this where Evil_J might see it
Thirdly I so hope that someone much cleverer than I am sees this post I am lost at sea with no rudder
Am doing Sons of the little tailor using Evil_j guide for major

All working perfectly until block on camp 16 and attack on leader 6. Block failed during victory countdown

Block fight was lost in 5 rounds screenshot http://prntscr.com/24hzbn
wave 1 on leader took 2 rounds
wave 2 was victory in 4 rounds screenshot http://prntscr.com/24hyql

Should this have still worked ...can anyone suggest what i may have done wrong sent generals as quick as I could
position screen shot http://prntscr.com/24i5ri

Thank you for reading if you got this far ;-)

lulu10093
16.11.13, 13:01
What i have worked out is that evil j must base his blocks on the average rounds they take not the minimum as i too have had blocks fail due to timings being off even though all the blocks i sent were instantly after each other in the right order etc.
http://prntscr.com/24ik5f
that is the rounds it can fail in 4 rounds average is 5.07 rounds and max is 8 rounds (which we all hope it would be) if it went on for the 8 then your block would have worked no problem, sometimes the blocks end sooner than we hope to, i guess that's just the risk you take doing blocks but it does suck as you lost the 183 elites and 17 cannoneers.
edit
http://prntscr.com/24ikzq as you can see there is various ways to block the camp but they are all 5-8 rounds max also :( just some of the numbers after the . are different so have slightly longer average rounds
I use same set up in my guide except i made the other bad one that kept failing on me a longer/safer block along with some others that i changed also


You can zoom in on maps Just click the picture then when link open click on it again :)



Sons Little Tailor with blocks
http://thesettlersonlinewiki.com/uploads/1287290432SoTLT_WITH_Blocks MG.png (http://thesettlersonlinewiki.com/uploads/1287290432SoTLT_WITH_Blocks MG.png)

chipita
18.11.13, 14:44
Thank you for your reply lulu ...most helpful

lulu10093
18.11.13, 15:00
no problem :)

NightEye
18.11.13, 22:33
that block just has a slight chance to fail. in this way.

you did nothing wrong, I use the same block setting. couldn't find a better solution and if this happens 1 out of 50 times it should still be worth it.

http://settlersonlinesimulator.com/dso_kampfsimulator/pr.php?e=183&k=17&u_2251=190&roundsPlotData=5-2013-23_6-67-49_4-19-0_7-14-13_8-0-2
win on 4 and loss on 5 both aren't long enough to kill the leader in this block. the rest last 20sec longer and that's plenty of time.
chances at win on 4 is: 19:22=0.86% and chance for loss at round 5 is 23/22=1.045% (total less then 2% so 1 out of 50 runs)
alternative is to kill it or send in 70+ rec in as wave one, but this puts the other block at risk.

so yeah was either 50 times killing the camp or 1 time loosing the block. this is why I thought the block was worth it.
glad to see I'm not the only one that uses this setup in his guide :)) assuming evil-jay saw it also. I did and called it a necessary risk. and knowing it is there isn't fun, better to have em play 50 times with a bliss ignorance in my opinion. to bad you found out it can happen :(

I still use it even knowing it, and still like sons. I just can't watch this one block cuz I know it can happen

Gavona
20.11.13, 23:44
Great info. I like guides that give you an indication if a block is tight (so timings have to be even more careful than usual) or there is a small risk as in this case which is just down to small probabilities).