PDA

View Full Version : [Guide] corona88 adventure guides



Pages : [1] 2

corona88
16.12.13, 01:33
Guides without generals skill tree
Event adventures
SCENARIO
MINI adventures
RESOURCES adventures
EPIC adventures
FOLLOW-UP adventures
COOPERATIVE adventures
FAIRYTALE adventures
1001 NIGHT FAIRYTALE adventures


http://i.imgur.com/yOnlsWa.pngArchipelago (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=286789&viewfull=1#post286789)
http://i.imgur.com/ooBMTLA.pngGuide for buff quest (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=288243&viewfull=1#post288243) (including guide for tikki island adventure)

Event adventures
http://www.siedlertools.de/w/images/3/33/Easter2014_garrun.pngGarrun the trapper MMA guide without cannons (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=276501&viewfull=1#post276501)
http://www.siedlertools.de/w/images/3/3b/Xmas20112.pngSave the christmas feast (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=292841&viewfull=1#post292841)
http://www.siedlertools.de/w/images/3/37/Xmas20131.png The Stolen Sleigh (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=292856&viewfull=1#post292856)

SCENARIOS
http://i.imgur.com/jwzt8KW.pngStorm recovery (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=289977&viewfull=1#post289977)

MINI adventures
http://www.siedlertools.de/w/images/7/78/The-dark-priests2.png Dark Priest MMA general gude (for lvl 41+) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=255764&viewfull=1#post255764)


RESOURCES adventures
http://www.siedlertools.de/w/images/7/70/Bandit_nest2.png Bandit Nest MMA general guide (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=255255&viewfull=1#post255255)
http://www.siedlertools.de/w/images/f/fe/Outlaws2.png Outlaws MMA and major general guide (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=269041&viewfull=1#post269041)
http://www.siedlertools.de/w/images/2/27/Traitors2.png Traitors MMA general guide (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=276584&viewfull=1#post276584)


EPIC adventures
http://www.siedlertools.de/w/images/6/6c/The_black_knights2.pngBlack Knights MMA general guide (full and fast) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=255233&viewfull=1#post255233)
Black knights fast version 2x MMA and major general guide avg losses 387R (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=267178&viewfull=1#post267178)
Full BK 4 MMA and Major (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=284202&viewfull=1#post284202)
http://www.siedlertools.de/w/images/0/05/Roaring_bull2.pngRoaring Bull MMA and major(or veteran) general guide (fast) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=283060&viewfull=1#post283060) (out of date)
http://www.siedlertools.de/w/images/f/fc/Secluded_experiments.png Secluded Experiments (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=332570&viewfull=1#post332570)
FOLLOW-UP adventures
http://www.siedlertools.de/w/images/5/5d/Motherlove.png Motherly love MMA general (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=255312&viewfull=1#post255312)
http://www.siedlertools.de/w/images/2/23/Bandit-nest2-0.pngreturn to the bandit nest Fast major (MMA) guide max losses 281R 1S(click for guide) (http://forum.thesettlersonline.com/threads/26638-Guide-Return-to-the-Bandit-Nest-corona88?p=246360&viewfull=1#post246360)
Return to the bandit nest full major guide (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=246600&viewfull=1#post246600)

http://www.siedlertools.de/w/images/c/c3/Secluded_experiments2_%281%29.pngMore Secluded Experiments fast major (+MMA) guide (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=246607&viewfull=1#post246607)
More Secluded Experiments short guide 5 MMA (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=299640&viewfull=1#post299640)

COOPERATIVE ADVENTURES
http://i.imgur.com/8ckO1LX.pngThe Siege major general (2 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=253918&viewfull=1#post253918)
http://i.imgur.com/V9InS1y.png Lakeside Treasure major general (2 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=253984&viewfull=1#post253984)
http://i.imgur.com/UPMEIte.pngThe Buccaneer Roundup major general(3 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=253995&viewfull=1#post253995)
http://i.imgur.com/p0YwIjL.pngRaiding the Raiders major general (3 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=254047&viewfull=1#post254047)
http://i.imgur.com/OXMHjPM.png The Whirlwind major general (+MMA) - no block (4 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=253936&posted=1#post253936)
The Whirlwind major general (+MMA) - with block (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=254389&viewfull=1#post254389)
http://i.imgur.com/Jbl50hE.pngTomb Raiders major general (+ MMA) - no block(4 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=254082&viewfull=1#post254082)
Tomb Raiders major general (+ MMA) with block(4 players) (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=254090&viewfull=1#post254090)


FAIRYTALE ADVENTURES
http://i.imgur.com/DyiIobt.png
http://www.siedlertools.de/w/images/d/de/Fairytale_adv_1.pngThe valiant little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=269146&viewfull=1#post269146)

http://www.siedlertools.de/w/images/0/0b/Fairytale_adv_4.pngThe sons of the little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=269746&viewfull=1#post269746)

http://www.siedlertools.de/w/images/1/1e/Fairytale_adv_5.png The betrayed little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=269880&viewfull=1#post269880) - R/B version
The betrayed little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=291787&viewfull=1#post291787) - mainly losses R

http://www.siedlertools.de/w/images/1/1e/Fairytale_adv_2.pngThe clever little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=270678&viewfull=1#post270678)

http://www.siedlertools.de/w/images/f/fe/Fairytale_adv_3.pngThe heroic little tailor (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=270533&viewfull=1#post270533)

1001 NIGHT FAIRYTALE ADVENTURES
http://i.imgur.com/MI530Jx.png

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B
for normal units i use full name

http://www.siedlertools.de/w/images/a/a5/Ali_Baba_The_Young_Wood_Cutter.pngAli Baba the young wood cutter (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=291711&viewfull=1#post291711) - 1 player

http://www.siedlertools.de/w/images/9/97/Ali_Baba_And_The_First_Thief.png Ali Baba and the first thief (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=292050&viewfull=1#post292050) - 1 player

http://www.siedlertools.de/w/images/f/f4/Ali_Baba_And_The_Second_Thief.pngAli Baba and the second thief (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=293276&viewfull=1#post293276) - 2 player

http://www.siedlertools.de/w/images/0/02/Ali_Baba_And_The_Third_Thief.pngAli Baba and the third thief (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=292951#post292951) - 1 player

http://www.siedlertools.de/w/images/b/b1/Ali_Baba_And_The_Treasure_Of_Knowledge.pngAli Baba and the treasure of knowledge - 2 player

http://www.siedlertools.de/w/images/1/17/Ali_Baba_And_The_Treasure_Of_Wisdom.pngAli Baba and the treasure of wisdom (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=293302#post293302) - 1 player

http://www.siedlertools.de/w/images/0/04/Sindbad_And_The_Besieged_City.pngSinbad and the besieged city - 2 player

http://www.siedlertools.de/w/images/8/82/Sindbad_And_The_Sea_Snake.pngSinbad and the sea snake (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=332569&viewfull=1#post332569) - 2 player

http://www.siedlertools.de/w/images/0/07/Aladdin_And_The_Oil_Lamp.pngAladdin and the oil lamp (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=293580&viewfull=1#post293580) - 3 player

http://www.siedlertools.de/w/images/7/7d/Aladdin_And_The_Beautiful_Princess.pngAladdin and the beautiful princess (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=297838&viewfull=1#post297838) - 1 player

out of date (under spoiler)

http://www.siedlertools.de/w/images/d/de/Fairytale_adv_1.pngThe valiant little tailor - veteran
(http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21121&viewfull=1#post21121)The valiant little tailor - major (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=22319#post22319)


http://www.siedlertools.de/w/images/0/0b/Fairytale_adv_4.pngThe sons of the little tailor - veteran
(http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=20353&viewfull=1#post20353)The sons of the little tailor - major (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21785&viewfull=1#post21785)


http://www.siedlertools.de/w/images/1/1e/Fairytale_adv_2.pngThe clever little tailor - veteran (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=20719&viewfull=1#post20719)
The clever little tailor - major (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21827&viewfull=1#post21827)


http://www.siedlertools.de/w/images/1/1e/Fairytale_adv_5.pngThe betrayed little tailor - veteran (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=20587&viewfull=1#post20587)
The betrayed little tailor - major (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21826&viewfull=1#post21826)


http://www.siedlertools.de/w/images/f/fe/Fairytale_adv_3.pngThe heroic little tailor - veteran (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21269&viewfull=1#post21269)
The heroic little tailor - major (http://forum.tsotesting.com/threads/19017-Fairy-Tale-guide-corona88?p=21854&viewfull=1#post21854)


In every FT guide you have some alternative setup for some camp. You can choose what is more important for you, time in barrack or units cost


Thanks everyone for help, especially:
Theolosh
TouroLouco
blatruc
1980808
Kris3457
stefanceltare

lulu10093
17.12.13, 18:48
Hi
i was looking through forum came across this guide, so i get the adventure and gave it a go.
Just wanted to say thank you as it worked a charm :)

corona88
18.12.13, 02:04
Return to the Bandit Nest fast major and MMA general guide

Not for everyone. You will get 23 star coins (about 2200-2300XP)

loot
http://i.imgur.com/YeIrRka.png

http://i.imgur.com/xu0IDiA.png
http://prntscr.com/2c04en
http://prntscr.com/2c3i82

For 3 MMA + MG
max losses: 171R 1S
tested losses: 153R
units needed: 171R 335C 184ES 1S 94K 94XB

For MG
max losses: 281R 1S (263R 1S MMA+MG)
tested losses: 252R
units needed: 281R 335C 184ES 1S 169K 94XB

http://i.imgur.com/qQnZLfQ.jpg (http://i.imgur.com/qQnZLfQ.jpg)
bigger picture for general position: http://prntscr.com/6j9uwx
bigger picture for sending G3 and major: http://prntscr.com/6j9qmx
G1, G2 and G3 normal general, G4 major, G5, G6 and G7 MMA (MMA are optional, if you use mma put on exactly positions)


From G4 to camp 1: scavenger 50 guard dog 50 ranger
MG: 101R 1ES 168K (101R)
or
MMA: 83R 1ES 136K (83R)
or
G5: MMA: 1R (1R)
G7: MMA: 27R 1 ES 192C (21-24-27R)

From G4 to camp 2: 80 thug 100 guard dog 20 ranger
MG: 100R 1ES 169K (100R)
or
MMA: 100R 1ES 119K (100R)
or
G6 MMA: 1R (1R)
G7 MMA: 62R 1ES 80K (46-53-62R)

Very important
After you destroy leader camp 6, you must claim reward fastes you can. Usually you will have at least ~ 25 sec, but in 1.36% cases you will have only 5-6 secoond for do that (for claim reward usually need 2 seconds).

You must claim reward fastest you can, because you blocking camp from other leader and camp will stay after you destroy camp 6. You must finish adventure for saving your troops not only destroy leader camp.

Claim reward is enough. When you claim reward adventure is ended.

Block, send G1 and G2 right after each other:
From G1 to camp 3: 100 guard dog 100 roughneck
109ES 20C

From G2 to camp 4: 60 guard dog 80 roughneck 60 ranger
42ES 158C

Send G3 and G4 after G2 reach black circle dot (http://prntscr.com/6j9qmx)
From G3 to camp 5: 80 guard dog 60 roughneck 60 ranger
32ES 157C

From G4 to leader camp 6: 1 chuck 100 thug 1 skunk
MG: 80R 1S 1E 94XB 94K (63R - 72R - 80R 1S)

corona88
20.12.13, 15:47
Return to the Bandit Nest major guide

loot
http://i.imgur.com/YeIrRka.png

http://i.imgur.com/xu0IDiA.png

http://i.imgur.com/7rWo9P8.png
http://img812.imageshack.us/img812/3083/kw0t.png
http://i.imgur.com/fYE6kpQ.png

max losses: 452R 50C 15M 1S
tested losses: 424R 50C 6M
units needed: 452R 15M 307C 81ES 94XB 142K 1S

http://i.imgur.com/KfaqQRo.jpg (http://i.imgur.com/KfaqQRo.jpg)
G1 normal general, G2 any general, G3 Major

block, send all generals right after each other:
From G1 to camp 1: 80 thug 20 guard dog 80 ranger
25ES 142C

From G2 and G3 to leader camp 2: 40 guard dog 80 roughneck 80 ranger
G2: 48R (48R)
G3: 63R 1ES 165C 41K (63R)

After you destroy camp 2

From G3 to leader camp 3: 80 Thug 80 Ranger
60R 1ES 209C (60R)


http://i.imgur.com/K0xmc6L.jpg (http://i.imgur.com/K0xmc6L.jpg)
G4 normal general, G5 major

block, send all generals right after each other:
From G4 to camp 1: 50 scavenger 70 guard dog 50 ranger
80ES 14C

From G5 to leader camp 2: 50 guard dog 100 roughneck 50 ranger
127R 1ES 142K (127R)

after you destroy camp 2

From G4, G5 to leader camp 3: 1 metal tooth 50 guard dog 60 roughneck 80 ranger
G4: 50C (50C)
G5: 74R 15M 1ES 110C 70XB (74R 15M)

after you destroy camp 3

From G5 to leader camp 4: 1 chuck 100 thug 1 skunk
80R 1S 1E 94XB 94K (80R 1S)

corona88
20.12.13, 17:13
More Secluded Experiments fast major (+MMA) guide

MSE with 5 MMA (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=299640&viewfull=1#post299640)

loot
http://i.imgur.com/WAhP8fB.png

http://i.imgur.com/CakUqjP.png
http://prntscr.com/2cmd47

max losses: 506R 131C 94S 2K (566R 78S MG + MMA, 597R 30S for 2 MMA +MG )
tested losses: 455R 131C 93S 2K
units needed: 506R 96S 304C 1M 362ES 223K (566R and 78S for 1 MMA, 597 and 30S for 2 MMA)

fast version 211 star coins or ~ 21 000 XP

http://i.imgur.com/fsDlvgd.jpg (http://i.imgur.com/fsDlvgd.jpg)
general positions : http://prntscr.com/8mjher
G1 normal general, G2 major

From G2 to camp 1 : 70 militia desrter 50 bowman deserter
MG: 37R 1ES 232C (37R)
MMA: 38R 1ES 181C (26R - 31R -38R)

From G2 to camp 2: 80 recruit deserter 80 longbowsman deserter
MG: 23R 1ES 246C (23R)
MMA: 23R 1ES 196C (18-21-23)

From G2 to camp 3: 80 militia desrter 80 bowman deserter
MG: 52R 1ES 202C 15K (52R)
MMA: 52R 1ES 152C 15K (38R - 45R - 52R)

block, send all generals right after each other:
From G1 to camp 4: 90 militia deserter 90 lonbgows deserter
41ES 104C

From G2 to leader camp 5: 80 recruit deserter 1 big beretha
46R 1M 223K (46R)

http://i.imgur.com/EUIlQD2.jpg (http://i.imgur.com/EUIlQD2.jpg)
general position: http://prntscr.com/8mjils
G3 normal general, G4 major

if you have 2 MMA check spoiler

http://i.imgur.com/RufS87Y.jpg
general position: http://prntscr.com/4wpfpw

From G4 to camp 6: 90 militia deserter 90 crossbowman deserter
MMA: 66R 1ES 108C 45K (50R - 58R - 66R)

block, send all generals right after each other:
From G3 to camp 7: 80 militia deserter 80 cavarly deserter 40 bowman deserter
100ES 19C

From G4 and GX to camp 8 leader: 1 witch of the swamp 100 shadowsneaker 100 dark priest
G4: 1R (1R)
GX: 70R 30S 120K (70R 18S - 70R 23S - 70R 29S)


From G4 to camp 6: 90 militia deserter 90 crossbowman deserter
MG: 68R 1ES 156C 45K (68R)
MMA: 66R 1ES 108C 45K (50R - 58R - 66R)

block, send all generals right after each other:
From G3 to camp 7: 80 militia deserter 80 cavarly deserter 40 bowman deserter
100ES 19C

From G4 to camp 8 leader: 1 witch of the swamp 100 shadowsneaker 100 dark priest
36R 96S 138K (36R 94S 2K)
or MMA
MMA: 40R 78S 1ES 101K (40R 65S - 40R 70S - 40R 78S)

http://i.imgur.com/NGcw4gM.jpg (http://i.imgur.com/NGcw4gM.jpg)
general positions: http://prntscr.com/8mjias
G5 normal general, G6 major

block, sent G5 and wait
From G5 to camp 8: 120 elite soldier deserter
109ES 12C

Sent G6 after G5 reach red circle (http://prntscr.com/8mlycy)
From G6 to leader camp 9: 70 elite soldier deserter 70 crossbowman deserter
59R 1ES 140C 70K (59R)

http://i.imgur.com/jURThfP.jpg (http://i.imgur.com/jURThfP.jpg)
general positions: http://prnt.sc/at3vqk
G1 and G2 normal general, G3 MMA

block, send all generals right after each other:
From G1 to camp 11: 90 Elite Soldier Deserter 90 Cavalry Deserter
178C

From G2 to camp 12: 50 Cavalry Deserter 50 Bowman Deserter 50 Cannoneer Deserter
74ES 126C

From G3 to leader camp 10: 60 cavalry deserter 60 longbowman deserter 1 big beretha
MMA: 60R 160K (40R - 49R - 60R)

http://i.imgur.com/gTL7gSi.jpg (http://i.imgur.com/gTL7gSi.jpg)
general positions: http://prntscr.com/8mjjc4
G8 and G9 normal general, G10 any general (or MMA), G11 major

block, send all generals right after each other:
From G8 to camp 11: 100 cultist 100 dark priest 1 dark high priest
172ES

From G9 to camp 12: 100 shadowsneaker 80 firedancer 1 dark high priest
189ES

From G10 and G11 to leader camp 13: 1 spawn of hell 30 shadowsneaker 60 firedancer
G10: 131C (131C)
G11: 113R 1ES 156K (113R)
or if you have MMA
G10 MMA: 73R (73R)
G11 MG: 110R 160K (104R - 108R - 110R)

bakum4tsu
20.12.13, 18:49
Thanks for sharing!

Kris3457
22.12.13, 13:14
Thank you very much for your guides to the newer adventures!


Return to the Bandit Nest major

From G5 to leader camp 4: 1 chuck 100 thug 1 skunk
103R 1ES 166XB (103R)

Since you only have to kill Chuck with Xbowmen in the 1st round, cannoneers are better for killing thugs.
Suggested: 80R 1S 1E 94XB 94K (losses 61R - 73R - 80R 1S)

corona88
23.12.13, 00:18
Thank you very much for your guides to the newer adventures!



Since you only have to kill Chuck with Xbowmen in the 1st round, cannoneers are better for killing thugs.
Suggested: 80R 1S 1E 94XB 94K (losses 61R - 73R - 80R 1S)

Thanks for help. Added in guide :)

ROLANDHOLLANDER
24.12.13, 22:05
thanks for the guides they are very helpfull again

naikou
29.12.13, 19:45
I hope that I had realized earlier that adv gives books in loot.

ty for this

Danny3636
30.01.14, 15:48
Wish for more guides Corona think Your guides is asum have used em With fairytales for long time now:))

Thejollyone
30.01.14, 18:37
Lovely block on the SE corner of MSE, great guide - thank you :)

Blackeye
22.03.14, 22:03
Thanks alot. Farway the best guides for little tailor.

corona88
27.03.14, 20:49
The Siege major general guide (MG)

http://i.imgur.com/0ccSu8I.png

http://i.imgur.com/seXbiPW.png
http://i.imgur.com/ehTTzN3.png
http://prntscr.com/34xvm2

only 1 block. more block is possible, but not worth

per player
max losses: 240R
tested losses: 203R
units needed: 240R 167K 264C 149XB 64ES

player 1 guide
http://i.imgur.com/SSIhKkh.jpg
(http://i.imgur.com/SSIhKkh.jpg)G1 major

General will be intercepted by camp 1 and 2, both camps will be destroyed without losses

From G1 to camp 3 leader: 85 scavenger 65 stone thrower
24R 1ES 245C (24R)


From G1 to camp 5: 20 thug 60 ranger (general will be intercepted by camp 4 and camp will be destroyed with few R losses. don't retreat general)
9R 1ES 260C (9R)

From G1 to camp 6 leader: 40 thug 40ranger 1 skunk
15R 1ES 244C 10XB (15R)

http://i.imgur.com/B2Iv8IN.jpg (http://i.imgur.com/B2Iv8IN.jpg)
G1 normal general, G2 major

From G2 to camp 1: 20 roughneck 80 ranger
5R 1ES 264C (5R)

Block, send G1and G2 right after each other:
From G1 to camp 2: 80 thug 40 ranger
63ES 20C

From G2 to camp 3 leader: 20 elite soldier 20 crossbowman 20 cannoneer 1 skunk
20R 1ES 30C 149XB (20R)

http://i.imgur.com/Bk1gmcc.jpg (http://i.imgur.com/Bk1gmcc.jpg)
G1 major

From G1 to Camp 1 watchtower: 15 ranger
50C (-)

From G1 to camp 2 watchtower: 15 ranger
50C (-)

From G1 to camp 3 siege vanguard camp: 50 guard dog 50 roughneck 50 ranger 1 one-eyed bert
102R 1ES 167K (102R)

From G1 to camp 4 siege command camp: 30 guard dog 30 roughneck 40 ranger 1 skunk
65R 1ES 150k (65R)
-----------------------------------------------------
player 2 guide

http://i.imgur.com/qbK0C3x.jpg (http://i.imgur.com/qbK0C3x.jpg)
G1 major

General will be intercepted by camp 1 and 2, both camps will be destroyed without losses

From G1 to camp camp 3 leader: 85 scavenger 65 stone thrower
24R 1ES 245C (24R)


From G1 to camp 5: 20 thug 60 ranger (general will be intercepted by camp 4 and camp will be destroyed with few R losses. don't retreat general)
9R 1ES 260C (9R)

From G1 to camp 6 leader: 40 thug 40ranger 1 skunk
15R 1ES 244C 10XB (15R)

http://i.imgur.com/yavzYTw.jpg (http://i.imgur.com/yavzYTw.jpg)
G1 normal general, G2 major

From G2 to camp 1: 20 roughneck 80 ranger
5R 1ES 264C (5R)

Block, send G1and G2 right after each other:
From G1 to camp 2: 80 thug 40 ranger
63ES 20C

From G2 to camp 3 leader: 20 elite soldier 20 crossbowman 20 cannoneer 1 skunk
20R 1ES 30C 149XB (20R)

http://i.imgur.com/c2LBFLI.jpg (http://i.imgur.com/c2LBFLI.jpg)
G1 major

From G1 to Camp 1 watchtower: 15 ranger
50C (-)

From G1 to camp 2 siege vanguard camp: 50 guard dog 50 roughneck 50 ranger 1 one-eyed bert
102R 1ES 167K (102R)

From G1 to camp 3 siege command camp: 30 guard dog 30 roughneck 40 ranger 1 skunk
65R 1ES 150k (65R)

corona88
27.03.14, 23:39
The Whirlwind major general

loot
http://i.imgur.com/Mj81Wrz.png
max losses: 972R 11M 105S or 1102R 50C per player (with MG + MMA 912R 11M 53S)
+ 1-4 player must destroy at least 2 right watchtower max losses 108R per watctower + losses for last camp 9M
123S or 3 player 40C and 1 player 100R (MMA 11M 80S 129K (11M 64S - 11M 71S - 11M 80S or 1. MMA 1R (1R)
2. MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

units needed: 997R 11M 105S 227C 1ES 176K + units for watchtower and last 12 camp

http://i59.tinypic.com/zj6jq0.jpg (http://oi59.tinypic.com/zj6jq0.jpg)

P4 can skip camp 1,2,4,5 and 6. P4 must wait until P1 destroy first leader camp, wall be removed and P4 will be able put general between camp 7 and 8
P2 can skip 1, 4 and 5. P2 must wait until P3 destroy first leader camp, wall be removed and P3 will be able put general between camp 7 and 8


camp 1: 100 Scavenger 100 Ranger.
MG: 42R 1ES 227C (42R)
MMA: 42R 1ES 177C (32R - 36R - 42R)

camp 2: 120 Thug 80 ranger
MG: 100R 1ES 119C 50K (100R)
MMA: 95R 1ES 61C 63K (73R - 83R - 95R)

camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

camp 4: 200 Thug
MG: 183R 1ES 86K (183R)

camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)

camp 6: 80 Thug 100 guard dog 20 ranger
MG: 100R 1ES 169K (100R)
MMA: 101R 1ES 118K (79R - 90R - 101R)

camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)

camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA : 102R 1ES 117K (78R - 88R - 102R)

camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C)
2: 105R 1ES 89C 75K (105R)
OR
1. MMA 1R
2: MG : 91R 1ES 90C 88K (64R - 77R - 91R)

camp 11 watchtower: 200 stone thrower
MG: 108R 1ES 161C (108R)
MMA: 107R 113C (83R - 92R 104R)

camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
MG: 9M 123S 1ES 137K (9M 123S)
MMA : 11M 80S 129K (11M 64S - 11M 71S - 11M 80S)
or
1. normal gen 50C (50C)
2. MG: 74M 1ES 65C 85XB 45K (74M)
or
1. MMA 1R (1R)
2. MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)
or little cooperation (all watchtower must be dosteroyed)
1.40C
2.40C
3.40C
4. 101R 1ES 85XB 83K

corona88
28.03.14, 17:31
Lakeside Treasure major general
loot
http://i.imgur.com/BKBgPiU.png

http://i.imgur.com/P977rGm.png
http://prntscr.com/34wqm2

player 1
max losses: 441R 57S or 519R 67B 12S
tested losses: 420R 55S
units needed: 441R 57S 63C 88XB 156K or 519R 67B 12S 70C 88XB 156K

http://i.imgur.com/l7HZiOh.jpg (http://i.imgur.com/l7HZiOh.jpg)
G1 major, G2 normal general

From G1 to camp 2 bonechurch : 80 Cultist 40 Shadowsneaker 40 Firedancer
84R 1ES 150K (84R)

After player 2 destroy first bonechurch, your wall will be removed

From G1 to camp 3: 40 cultist 40 shadowsneaker 40 dark priest
63R 1ES 120K (63R)

Block, send G2 and G1 right after each other:
From G2 to camp 4: 100 cultist 50 shadowsneaker
1R (1R)

From G1 to camp 5 bonechurch: 100 cultis 50 dark priest 1 dark high priest
131R 1ES 50C 88XB (131R)

After player 2 destroy second bonechurch, your wall will be removed

From G1 to camp 6: 70 cultis 50 shadowsneaker 10 firedancer
49R 1ES 130K (49R)

From G1 to camp 7: 100 cultist 50 snadowsneaker 20 dancing dervish
113R 1ES 156K (113R)

From G1 to camp 8 witch tower: 50 cultist 1 witch of the swamp 50 dark priest 1 dark high priest
57S 1ES 63C 149K (57S)
or
1. 15R 67B (15R 67B)
2. 63R 12S 1ES 70C 124K (63R 12S)
---------------------------------------

player 2

max losses: 520R 57S or 598R 67B 12S
tested losses: 496R 56S
units needed: 520R 57S 242C 88XB 156K or 598R 67B 12S 242C 88XB 156K

http://i.imgur.com/6wa0e0L.jpg (http://i.imgur.com/6wa0e0L.jpg)
G1 major

From G1 to camp 1: 80 cultis 50 darkp riest
27R 1ES 242C (27R)

From G1 to camp 2 bonechurch : 80 Cultist 40 Shadowsneaker 40 Firedancer
84R 1ES 150K (84R)

After player 1 destroy first bonechurch, your wall will be removed

From G1 to camp 3: 100 cultist 50 shadowsneaker
53R 1ES 146K (53R)

From G1 to camp 4: 40 cultist 40 shadowsneaker 40 dark priest
63R 1ES 120K (63R)

From G1 to camp 5 bonechurc: 100 cultis 50 dark priest 1 dark high priest
131R 1ES 50C 88XB (131R)

From G1 to camp 6: 70 cultis 50 shadowsneaker 10 firedancer
49R 1ES 130K (49R)

After player 1 destroy second bonechurch, your wall will be removed

From G1 to camp 7: 100 cultist 50 snadowsneaker 20 dancing dervish
113R 1ES 156K (113R)

From G1 to camp 8 witch tower: 50 cultist 1 witch of the swamp 50 dark priest 1 dark high priest
57S 1ES 63C 149K (57S)
or
1. 15R 67B
2. 63R 12S 1ES 70C 124K (63R 12S)

corona88
28.03.14, 21:40
The Buccaneer Roundup major general

http://i.imgur.com/fQ12c55.png

http://i.imgur.com/YnUa1N3.png
http://i.imgur.com/VxmQpmd.png
http://prntscr.com/350dsi
----------------------------------------------------------------------------
For First part (first 3 camp)
max losses: 127R
tested losses: 119R
units needed: 127R 1ES 258C 174K

second part (camp 4-9) without block
max losses: 328R (each mma can save 63R up to 3 MMA)
units needed: 328R 258C 1ES 206K 120XB

Total: (camp 1-9) without block
max losses: 455R (each mma can save 63R up to 3 MMA)
tested losses: 430R
units needed: 455R 258C 1ES 206K 120XB
-------------------------------------------------------------------------------

Without block
max losses: 239R (if you follow my suggestion about together part)
tested losses: 210R
units needed: 239R 258C 1ES 206K (120XB) only 1 player need XB for camp 9

With block
For player who will make block
max losses: 239R
units needed: 239R 258C 1ES 206K 120XB

For other 2 players
max losses: 190R
units needed: 190R 258C 1ES 206K

http://i.imgur.com/xGa0Jca.jpg
(http://i.imgur.com/xGa0Jca.jpg)individual part

From landizone attack all camps

camp 1 : 100 sabrerattler 80 gunman
MG: 20R 1ES 249C (20R)
OR
MMA:20R 1ES 199C (14-17-20R)

camp 2 : 100 deckscrubber 20 sabrerattler 80 gunman
MG: 11R 1ES 258C (11R)
OR
MMA:11R 1ES 208C (6-8-11R)

camp 3 pirate fort: 40 cannoneer 120 deckscrubber 40 petty officer second class
MG: 96R 174K (96R)
OR
MMA: 90R 130K (74-81-89R)

Together part
my suggestion: first player camp 4 and 7. second player camp 5 and 8. third player camp 6 and 9

camp 4 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)

camp 5 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)

camp 6 : 100 caltrop 50 deckscrubber 50 gunman
63R 1ES 206K (63R)
or
MMA: 1R (1R)
any: 150C (-)

For block, check spoiler

http://i.imgur.com/9FKcBGt.jpg
(http://i.imgur.com/9FKcBGt.jpg)
G1 and G2 normal general, G3 major

First destroy 4,5 and 6 camp then put G1 and G2 on positions

Block, send G1, G2 and G3 right after each other:
From G1 to camp 7: 200 caltrop
55ES
From G2 to camp 8: 200 caltrop
55ES

From G3 to camp 9 the red ship: 40 cannoneer 50 sabrerttler 2 crazy ship's cook 100 gunman
49R 1ES 100C 120XB (49R)

camp 7: 200 caltrop
45R 200K (45R)

camp 8: 200 caltrop
45R 200K (45R)

camp 9 the red ship: 40 cannoneer 50 sabrerttler 2 crazy ship's cook 100 gunman
MG: 49R 1ES 100C 120XB (49R)
OR
MMA: 45R 1ES 54C 120XB (33-40-45R)

Johnny68
29.03.14, 12:17
The Whirlwind major general

camp 2: 120 Thug 80 ranger
MG: 100R 1ES 119C 50K (100R)
...
camp 6: 80 Thug 100 guard dog 20 ranger
MG: 100R 1ES 169K (100R)
...


Blocking (Normal General):
camp 2: with 120C 53E
camp 6: with 55R 55E 70C

corona88
29.03.14, 12:29
Blocking (Normal General):
camp 2: with 120C 53E
camp 6: with 55R 55E 70C
That guide is without block.
The Whirlwind with block will be added in next few days, also is possible block watchtower and camp 8 and 9

First i must finish guide for Raiding the Raiders and Tomb Raiders

corona88
29.03.14, 17:07
Raiding the Raiders major general

loot
http://i.imgur.com/o7WGJow.png

http://i.imgur.com/8y2vij9.png
http://i.imgur.com/u1cG417.png
http://prntscr.com/356u74
http://prntscr.com/356tzi
http://prntscr.com/355wi8
http://prntscr.com/358d6r
http://prntscr.com/358dhc
http://prntscr.com/358dgj
per player
max losses: 477R
tested losses: 442R
units needed: 477R 104C 366ES 180K

MG is better than MMA on all camps

About first block: All 3 player must destroy harbor master in same time. http://prntscr.com/35aufk Follow instructions. P(layer)2 and P3 sendig block in same time. G1 and G2 after each other. P1 must wait until P2 (or P3) major leave garrison. Immediately after P2 major leave garrison send G1, after G1 leave garrison immediately send G2
If 1 of players don't want make block. No problem other 2 player can make block, but they first need wait until player destoy harbor master. Also if 2 player don't want make block, 1 player can do alone but again he must wait until other two player destroy own harbor master
If you want attack camp 3 send: 110R 160K (110R)

Second block is normal block, every player is for himself. Don't worry about anything in second block. watchtower will start destroying before you attack leader camp, but block is safe http://prntscr.com/3588wf (all in same time only for print, you don't need do same)

player 1

http://i.imgur.com/VUvLJ0n.jpg (http://i.imgur.com/VUvLJ0n.jpg)
general positions: http://prntscr.com/35ac08
G1 normal general, G2 major

From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)

From G2 to camp 2: 180 lance rider
90R 180k (87R)

Block, send G1 after Players 2 major leave garrison
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C

Block, send G2 after your normal G1 general leave garrison http://prntscr.com/35b04l
From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)

http://i.imgur.com/lmuFrok.jpg (http://i.imgur.com/lmuFrok.jpg)
general positions: http://prntscr.com/35aag9
G1 and G2 normal general, G3 major

Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES

From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES

From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)


player 2

http://i.imgur.com/8JIQmaY.jpg (http://i.imgur.com/8JIQmaY.jpg)
general positions: http://prntscr.com/35aibz
G1 normal general, G2 major

From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)

From G2 to camp 2: 180 lance rider
90R 180k (87R)

Block, send G1, and G2 right after each other: in same time as player 3
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C

From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)

http://i.imgur.com/Lc8xMiq.jpg (http://i.imgur.com/Lc8xMiq.jpg)
general positions: http://prntscr.com/35b54f
G1 and G2 normal general, G3 major

Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES

From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES

From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)


player 3

http://i.imgur.com/7ADNXG2.jpg (http://i.imgur.com/7ADNXG2.jpg)
general positions: http://prntscr.com/35amxe
G1 normal general, G2 major

From G2 to camp 1: 100 nomad 100 lance rider
90R 180K (89R)

From G2 to camp 2: 180 lance rider
90R 180k (87R)

Block, send G1, and G2 right after each other: in same time as player 2
From G1 to camp 3: 150 nomad 50 riding amazonian guard
46ES 104C

From G2 to camp 4 harbor master: 100 nomad 50 lance rider 48 riding amazonian guard 2 uproarious bull
132R 1ES 137K (132R)

http://i.imgur.com/37QV7Tx.png (http://i.imgur.com/37QV7Tx.png)
general positions: http://prntscr.com/35adk0
G1 and G2 normal general, G3 major


Block, send G1, G2 and G3 right after each other:
From G1 to camp 5 watchtower : 30 nomad 150 riding bowman
91ES

From G2 to camp 6: 50 nomad 150 riding amazonian guard
175ES

From G3 to camp 7 chieftain's tent: 49 nomad 100 cataphract 1 uproarious bull 50 composite bowman
169R 100ES 1K (169R)


click on raider's stash and finish adventure
http://i.imgur.com/vMu0IUK.png

corona88
30.03.14, 08:42
Tomb Raiders major general (+MMA)- without block

loot
http://i.imgur.com/QgKhQGF.png

slot 1: 200 titanim ore, 300 titanim ore, 1500 ewxotic wood, 1800 exotic wood, 1000 granite, 1200granite
slot 2: 800 marble, 800 hardwood planks
slot 3: 300 settler, 550 brew, 400 bread
slot 4, 5 and 6: 500 gold refill, 1000 iron refill, 3 cauldron, piero's bowl of pasta, improved drill plan, angel monument
http://i.imgur.com/UqDL60y.png
http://prntscr.com/35fscf
http://prntscr.com/35fsom
http://prntscr.com/35fxg7

max losses 636R 19B (547R 19B if you have MMA)
tested losses: 617R 14B
units needed: 636R 19B 1ES 164K 45C 200XB

http://i.imgur.com/ryjlA7K.jpg (http://i.imgur.com/ryjlA7K.jpg)

camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG: 105R 1ES 164K (105R)
MMA: 98R 122K (91R - 94R - 98R)

camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG: 117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

camp 3: 50 cultist 100 dark priest 50 dancing dervish
MG: 155R 115XB (155R)

camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
235R (235R)
25R 45C 200XB (25R)
or
200B (200B)
72R 198XB (72R)
or
MMA: 200R (200R)
vet or mg: 25R 200XB (20R - 23R -25R)
click on Ancient Tomb and finish adventure
http://i.imgur.com/0cfBhqi.png

corona88
30.03.14, 12:18
Tom Raiders major general (+MMA) - with block

loot
http://i.imgur.com/QgKhQGF.png

slot 1: 200 titanim ore, 300 titanim ore, 1500 ewxotic wood, 1800 exotic wood, 1000 granite, 1200granite
slot 2: 800 marble, 800 hardwood planks
slot 3: 300 settler, 550 brew, 400 bread
slot 4, 5 and 6: 500 gold refill, 1000 iron refill, 3 cauldron, piero's bowl of pasta, improved drill plan, angel monument

http://i.imgur.com/QNURKgr.png
http://prntscr.com/35fscf
http://prntscr.com/35fsom
http://prntscr.com/35fxg7
http://i.imgur.com/UqDL60y.png
http://prntscr.com/35hny2


per player
max losses: 484R 19B (386R 19B with MMA + MG)
testet losses: 461R 17B
units needed: 484R 19B 163ES 42C 164K 196XB


player 1

http://i.imgur.com/bUgeYNC.jpg (http://i.imgur.com/bUgeYNC.jpg)
general positions: http://prntscr.com/35fw8e
G1 normal general, G2 veteran, G3 major

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
105R 1ES 164K (105R)
MMA: 98R 122K (91R - 94R - 98R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
163ES 5C

From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
G2: 227R (227R)
G3: 36R 37C 196XB 1K (36R)
or
G2 MMA: 183R (183R)
G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)
player 2

http://i.imgur.com/LxQ1kjH.jpg (http://i.imgur.com/LxQ1kjH.jpg)
general positions: http://prntscr.com/35fwr5
G1 normal general, G2 veteran, G3 major

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
105R 1ES 164K (105R)
MMA: 98R 122K (91R - 94R - 98R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
163ES 5C

From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
G2: 227R (227R)
G3: 36R 37C 196XB 1K (36R)
or
G2 MMA: 183R (183R)
G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

player 3

http://i.imgur.com/Ae5t3MQ.jpg (http://i.imgur.com/Ae5t3MQ.jpg)
general positions: http://prntscr.com/35h4cw
G1 normal general, G2 veteran, G3 major

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
105R 1ES 164K (105R)
MMA: 98R 122K (91R - 94R - 98R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

Block, send G1
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
163ES 5C

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
G2: 227R (227R)
G3: 36R 37C 196XB 1K (36R)
or
G2 MMA: 183R (183R)
G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

player 4

http://i.imgur.com/2GdqfWA.png (http://i.imgur.com/2GdqfWA.png)
general positions: http://prntscr.com/35im9p
G1 normal general, G2 veteran, G3 major

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
105R 1ES 164K (105R)
MMA: 98R 122K (91R - 94R - 98R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

Block, send G1
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
163ES 5C

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark hihg priest
G2: 227R (227R)
G3: 36R 37C 196XB 1K (36R)
or
G2 MMA: 183R (183R)
G3: MG: 36R 37C 196XB 1K(27R- 32R- 36R)

click on Ancient Tomb and finish adventure
http://i.imgur.com/0cfBhqi.png

ROLANDHOLLANDER
30.03.14, 20:23
towers can be done with 270 cav with no losses

ROLANDHOLLANDER
30.03.14, 20:24
i mean the towers in whirlwind

corona88
30.03.14, 20:30
towers can be done with 270 cav with no losses

watchtower have bonus
http://i.imgur.com/7f0DI79.png

http://i.imgur.com/nNdI7SY.png
check this post http://forum.thesettlersonline.com/threads/26927-FastSim-V1.0.-New-simulator-for-settlers-online?p=254091&viewfull=1#post254091

http://i.imgur.com/dWPzIcn.png

ROLANDHOLLANDER
30.03.14, 20:32
sorry wrong info, it cant be done cause of bonus of the towers

corona88
02.04.14, 16:24
The Whirlwind major general - with block

loot
http://i.imgur.com/Mj81Wrz.png

slot 1:300 tit ore, 400 tit ore , 1000 granite, 1200granite, 1200 ewl, 1500 ewl
slot 2: 1000 marble 1000 hwp
slot 3: 500 sausages, 450 settlers, 800 brew, 800 bread
slot 4+5+6: 500 gold refill, 700 gold refill, mother tree ritual, chocolate rabbit, bone church, 200 bean

http://i.imgur.com/sw3dfy3.png
http://i.imgur.com/Usl8wxs.png

P1 and P3 inner fort is connected, also P2 and P4. Follow instructions if both players want make block. Always one player can destroy without block and second player with block or both without block

Calculations for blocks is made with http://i.imgur.com/mF2CXCf.png


P1 max losses: 569R 11M 105S (with MMA + MG: 523R 11M 53S)
units needed: 569R 11M 105S 227C 161ES 170K

P2 max losses: 204R 11M 105S (MMA + MG: 186R 11M 53S)
units needed: 204R 11M 105S 131C 161ES 170K

P3 max losses: 527R 11M 105S (MMA + MG: 491R 11M 53S)
units needed: 527R 11M 105S 282C 161ES 176K

P4 max losses: 204R 11M 105S (MMA + MG: 186R 11M 53S)
units needed: 204R 11M 105S 120C 161ES 170K

+ one (or two) of players must destroy last camp: 9M 123S 1ES 137K (9M 123S) or 1: 50C (50C) 2: 74M 1ES 65C 85XB 45K (74M) or if you have MMA 1.MMA 1R (1R) 2: (MG) 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

P1
http://i.imgur.com/LoMaF8L.jpg (http://i.imgur.com/LoMaF8L.jpg)
general positions: http://prntscr.com/36dnbg
G1 normal general, G2 major

From G2 to camp 1: 100 Scavenger 100 Ranger
MG: 42R 1ES 227C (42R)
MMA: 42R 1ES 177C (32R - 36R - 42R)

Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C

From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)

From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)

Block, send G1, and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
53ES 121C

From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

http://i.imgur.com/h23EJhy.jpg (http://i.imgur.com/h23EJhy.jpg)
G1 and G2 normal general, G3 major
After P2 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10

P3 inner fort must be detsroyed if you doing alone block
For double player block
Immediately after P3 send his block, you must send your generals. After P3 send his block, he need you write message now or sent or something similar.
P1 and P3 must communicate about this block. After P3 send you message, don't answer anything first send block. Then you can answer
Block:
send G1:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
Send G2 after G1 reach black circle (http://prntscr.com/36dphe)
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
send G3 after G2 reach black circle (http://prntscr.com/36dphe)
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

P2
http://i.imgur.com/cvZRwR3.jpg (http://i.imgur.com/cvZRwR3.jpg)
G1 normal general, G2 major
After P3 destroy first leader camp (3) wall will be removed and you will able put general on this positions

Block, send G1
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger p2-21
53ES 121C
send G2 after G1 reack black circle (http://prntscr.com/36digw)
From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

http://i.imgur.com/6yW7bUY.png (http://i.imgur.com/6yW7bUY.png)
general positions: http://prntscr.com/36gij1
G1 normal general, G2 major

Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C

From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/dOUde1m.jpg (http://i.imgur.com/dOUde1m.jpg)
general positions: http://prntscr.com/36doqh
G1 and G2 normal general, G3 major

After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

P4 inner fort must be detsroyed if you doing alone block
For double player block (you and P)
Immediately after P4 write you mesage, you must send your generals. After P4 G1 reach this point (http://prntscr.com/36mxdo), he need you write message now or sent or something similar.
P2 and P4 must communicate about this block. After P4 send you message, don't answer anything first send block. Then you can answer

Block send G3
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

send G1 and G2 after G3 leave garrison:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES

From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C


P3
http://i.imgur.com/qUWn1Zp.jpg (http://i.imgur.com/qUWn1Zp.jpg)
general positions: http://prntscr.com/36dowy
G1 and G2 normal general, G3 major

Block, send G1,G2 and G3 right after each other:
From G1 to camp 1: 100 Scavenger 100 Ranger
16ES 151C

From G2 to camp 2: 120 Thug 80 ranger
50ES 131C

From G3 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/XSR6hjT.jpg (http://i.imgur.com/XSR6hjT.jpg)
general positions: http://prntscr.com/36pyue
G1 normal general, G2 major

From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)

From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)

Block, send G1 and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
104ES

From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 113R 1ES 109C 47K (113R)

http://i.imgur.com/5KtFd9u.jpg (http://i.imgur.com/5KtFd9u.jpg)
general positions: http://prntscr.com/37i3rl
G1 and G2 normal general, G3 major

After P4 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10


P1 inner fort must be detsroyed if you doing alone block
For double player block
Immediately after you sent your block you must tell P1. Write short message now or sent or something similar.

Block, sent G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES

send G2, G3 after G1 reach black circle (http://prntscr.com/37i3n6)
From G1 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C

From G2 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

P4
http://i.imgur.com/F6G0J1O.jpg
G1 major
After P1 destroy first leader camp (3) wall will be removed and you will able put general on this positions

From G1 to camp 7 forward guard leader: 100 Thug 99 ranger 1 one-yed bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

From G1 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/cfMAtk9.jpg
general positions: http://prntscr.com/36egm1
G1 and G2 normal general, G3 major

After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

P2 inner fort must be detsroyed if you doing alone block
For double player block
After your G1 reach this point (http://prntscr.com/36mxdo) you must immediately write message now or sent or something similar to P2
P2 and P4 must communicate about this block.
Block, send G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
send G2 after G1 leave garrison
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C

Send G3 after G2 reach black circle (http://prntscr.com/36eijg)
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)

-----------------------------------------



http://i.imgur.com/FCg2jd7.jpg
G1 normal general, G3 major, G2 any general (only for 2 wave attack)

After P2 and P4 destroy his inner fort (10) wall will be removed and you will able to attack 11 and 12

Any player can destroy last leader camp. my suggestion P2 and P4
one player can lose C second can destroy camp, if two player share losses. first send G2, than other player can send G1 and G3.
example P2 send G2 with 50C, and P4 send G1 and G3

Block, send G1,(G2) and G3 right after each other:
From G1 to camp 11 watchtower: 200 stone thrower
103ES

From (G2)G3 to camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
G2: 50C (50C)
G3: 74M 1ES 65C 85XB 45K (74M)
or
MG: 9M 123S 1ES 137K (9M 123S)
or if you have MMA
G2: MMA 1R (1R)
G2: MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

corona88
10.04.14, 19:00
Black knights MMA general guide

Full BK guide 4 mma and major (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=284202&viewfull=1#post284202)
2nd fast bk guide for 2 mma and major, tested losses: 386R (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=267178&viewfull=1#post267178)

loot
http://i.imgur.com/5DURQcE.png

http://i.imgur.com/BfrTSAK.png

Here is possible skip 2 leader camps. less xp/star coins, but with lower losses. you will get 202 star coins (~20200 xp) if you skip OP1 and OP2)

max losses: 839R (570R if you skip OP1 and OP2 camp) (450R 10C if you skip 1st leader, OP1 and OP2 with 2 MMA)
tested losses: 762R (524R if you skip 1st leader, OP1 and OP2 camp) (407R 0C if you skip 1st leader, OP1 and OP2 with 2 MMA)
units needed: 839R 195C 147ES 137K 140XB

possible is skip first leader camp, less xp/star coins but you can save up to 107R (see spoiler)

http://i.imgur.com/LZ7Y9L0.jpg (http://i.imgur.com/LZ7Y9L0.jpg)
general position: http://prntscr.com/3a8mfd
G1, G2 and G3 normal general, G4 MMA

not important if someone in ls or not

Block, send G1 and G3 right after each other:
From G1 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G3 to camp 2: 100 militia deserters 100 cavalry deserters
99ES
send G2 and G4 when G1 start fighting
From G2 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G4 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)




http://i.imgur.com/fn5Rpv1.jpg (http://i.imgur.com/fn5Rpv1.jpg)
general position: http://prntscr.com/38ro9k
G1 and G2 normal general, G3 MMA

Block, send G1 and G2 right after each other:
From G1 to camp 1: 100 soldier deserters 100 bowman deserters
47ES 153C

From G2 to camp 3 will be intercepted by camp 2: 100 militia deserters 100 cavalry deserters
99ES

Send G3 after G2 reach black circle (http://prntscr.com/38roje) (not important if someone in ls http://i.imgur.com/Si2BiXt.png or not)
From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)

http://i.imgur.com/Wra5uj1.jpg (http://i.imgur.com/Wra5uj1.jpg)
general positions: http://prntscr.com/38rv85
G1 normal general, G2 MMA

Block, send G1 and G2 right after each other:
From G1 to camp 1: 100 militia deserters 100 cavalry deserters
99ES

From G2 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)

http://i.imgur.com/7lIt5R4.jpg (http://i.imgur.com/7lIt5R4.jpg)
general positions: http://prntscr.com/38rx16
G1 normal general, G2 MMA

Block, send G1 and G2 right after each other:
From G1 to camp 1: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
4ES 195C

From G2 to dark castle camp 2: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
114R 106K (78-99-114)

If you want you can skip this camp
From G2 to OP1 leader camp: 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)

http://i.imgur.com/LoqKyHi.jpg
G1 MMA

If you want you can skip this camp
From G1 to OP2 leader camp: 60 elite soldier deserters 60 crossbowman deserters 20 cannoneer deserters
51R 1ES 28C 140XB (38-46-51)


http://i.imgur.com/Mt70Kbp.jpg (http://i.imgur.com/Mt70Kbp.jpg)
general positions: http://prntscr.com/38s7ge
G1 normal general, G2 MMA (can use same position as for first dc, you don't need move mma)

From G2 to camp 1: 80 soldier deserters 80 crossbowman deserters
64R 1ES 115C 40K (44-55-64)

From G2 to camp 2: 100 cavalry deserters 100 crossbowman deserters
120R 100ES (117-118-120)

if you have 2 MMA or ls buyer have MMA

for camp 2
MMA: 1R (1R)
MMA: 100C (0C 80% chance or 10C 20% chance)

From G2 to camp 3: 100 soldier deserters 75 crossbowman deserters
80R 1ES 69C 70K (61-72-80R 1ES)

Block, send G1 and G2 right after each other:
From G1 to camp 4: 100 Elite Soldier deserters 50 Longbowman Deserters
68ES 102C

From G2 to dark castle camp 5: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
83R 137K (62R-73R-83R)

corona88
11.04.14, 01:35
Bandit nest MMA general guide

loot
http://i.imgur.com/9NoUHLx.png

http://i.imgur.com/VT3yAb7.png

Bandit nest guide for MMA general (for last attack you need MG or veteran or normal general)

For MMA + MG, if you don't have MG check alternative setup for last attack (if you have 2 MMA you can save 100R)
min losses: 419R
avg losses: 473R
max losses: 527R 2ES 5C
tested losses: 489R (391R with 2 MMA)
units needed: 532R 186ES 194C 74XB 136K (149K for 2 MMA)

http://i.imgur.com/KmEN2q2.jpg (http://i.imgur.com/KmEN2q2.jpg)
general position: http://prntscr.com/38vohw
G1 and G2 normal general, G3 MMA general

From G3 to camp 1: 100 scavenger 100 ranger
40R 1ES 179C (31R - 36R - 40R)

From G3 to camp 2: 100 scavenger 50 dogs 50 ranger
83R 1ES 136K (67R - 74R - 83R)
only if you have 3 MMA
MMA: 1R (1R)
MMA: 26R 1ES 193C (21-24-26R)

Block, send G1, G2 and G3 right after each other:
From G1 to camp 3: 100 thug 50 guard dog 50 ranger
41ES 154C

From G2 to camp 5 will be intercepted by camp 4: 200 thug
144ES

From G3 to camp 5 ledar: 100 thug 100 ranger 1 one-eyed bert
105R 1ES 40C 74XB (80R - 93R - 105R 1ES 4C)


http://i.imgur.com/cASJsXx.jpg (http://i.imgur.com/cASJsXx.jpg)
general position: http://prntscr.com/38vp3r
G1 and G2 normal general, G3 MMA general

For 2 MMA (open spoiler)

http://i.imgur.com/YLWDynK.jpg (http://i.imgur.com/YLWDynK.jpg)
general position: http://prntscr.com/3iv86e
G1 and G2 normal general, G3 and G4 MMA general

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 1: 80 thug 100 guard dog 20 ranger
104ES 3C

From G2 to camp 2: 150 thug 50 ranger
68ES 130C

From G3 and G4 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
G3: 1R (1R)
G4: 70R 1ES 149k (49R - 60R - 70R)

Block, send G1, G2 and G3 right after each other:
From G1 to camp 1: 80 thug 100 guard dog 20 ranger
104ES 3C

from G2 to camp 2: 150 thug 50 ranger
68ES 130C

From G3 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
170R 1ES 49K (133R - 151R - 170R)

http://i.imgur.com/UwUzxhj.jpg (http://i.imgur.com/UwUzxhj.jpg)
G1 normal general, G2 MMA general, G3 major (or G3 vet)

Block, send G1, G2 and G3 right after each other:
From G1 to camp 1: 100 guard dog 90 roughneck
108ES

From G2 and G3 to camp 2 leader: 1 chuck 50 guard dog 100 roughneck 50 ranger
G2: MMA: 1R
G3:MG: 129R 1ES 40C 74XB 26K(106R - 119R - 129R 1ES 1C)
or vet on G3: 100R 28M 40C 74XB 8K (100R 10M - 100R 19M - 100R 27M)

if you don't have vet or MG (check spoiler)
same pic
G1 normal general, G2 any general, G3 MMA
Block, send G1, G2 and G3 right after each other:
From G1 to camp 1: 100 guard dog 90 roughneck
108ES

From G2 and G3 to camp 2 leader: 1 chuck 50 guard dog 100 roughneck 50 ranger
G2 any general: 50C (50C)
G3 MMA: 142R 78XB (117R - 131R- 142R 11XB)

corona88
11.04.14, 22:48
Motherly Love MMA

loot
http://i.imgur.com/AqDL0lr.png

http://i.imgur.com/cvMIuAu.png

max losses: 684R
tested losses: 651R
units needed: 684R 140K

Now is possible to have 2 MMA per player, you can play alone

best for swap ml ls. you make kill with 177R with MMA general in his ML, he can make in your ML.
You can sell ls to someone who have MMA and want kill 177R (but than ls price must be reduced)
If you want do alone you need wait for recovering or use medipack

Added setup for only 1 wave with MMA

http://i.imgur.com/AzA2AWx.jpg (http://i.imgur.com/AzA2AWx.jpg)
G1 and G2 MMA, G3 veteran

From G1(or G2) to camp 1: 100 caltrop 100 petty officer 2nd class
160R 60K (160R)

From G3 to T3: 200 wolf, will be intercepted by T1 and T2 (don't retreat)
250R (54R) for all 3 traps

From G1, G2 and G3 to leader camp 2: 1 wild mary 1 crazy cook 50 gunman 50 petty officer 2nd class
G1: 177R (177R)
G2: 183R (183R)
G3: 110R 140K (110R)

for only 1 wave with MMA
From G1, G2 and G3 to leader camp 2: 1 wild mary 1 crazy cook 50 gunman 50 petty officer 2nd class
G1: any general 90C (90C)
G2: MMA 210R (210R)
G3 MG: 130M 140K (114M - 122M - 129M)
or
G1: any general 142C (142C)
G2 MMA: 220R (220R)
G3 vet: 115R 135K (99R - 108R - 115R)

Tatooine
12.04.14, 09:52
Looking good Corona. This last one will save lots of horses :-)

Jonnahen
14.04.14, 10:08
Great... Thnx for the coop adv. Great Work :D

P3ws
15.04.14, 20:30
Why not let the MMA gen attack the middle castle with just 1r. Then send the Major or a Vet to clean it up.
Saves approx 50R. Just need to take them castles in reverse order.

corona88
15.04.14, 20:56
Why not let the MMA gen attack the middle castle with just 1r. Then send the Major or a Vet to clean it up.
Saves approx 50R. Just need to take them castles in reverse order.
because i don't want kill MMA.
I can kill him on every camp and save some R (if you want i can add setups in guide)
you want wait 6 or 8 hours for recovering?
I don't want

for example first and second leader camp
From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
1. MMa 1R
2. MG: 55R 1ES 82C 132XB
you will save 54R x2 or x3
also you can kill MMA on
From G2 to camp 2: 100 cavalry deserters 100 crossbowman deserters
120R 100ES (117-118-120)
MMA 1R
vet 250C (you can lose some (up to 10) cav, but only if you are unlucky)

for last dc you need MMA.

If BB allow 2 or 3 MMA per player. then will be good kill MMA on some camps, but now that is not good idea (my opinion)

SmurfAsH
16.04.14, 01:10
If BB allow 2 or 3 MMA per player. then will be good kill MMA on some camps, but now that is not good idea (my opinion)
After this event, we will probably be able to buy another one for about 7K gems.

P3ws
16.04.14, 05:06
The idea of using 1r with MMA was to do it at the end of an adv. He will recover during transport home, won´t he?

corona88
16.04.14, 11:51
After this event, we will probably be able to buy another one for about 7K gems.

I think will be same as for rarity provision house. Player who bought with presents can't buy another for gems.


The idea of using 1r with MMA was to do it at the end of an adv. He will recover during transport home, won´t he?
then you can't destroy camp OP1 and OP2. will be only for short BK
your idea is very good, i will add in guide
thanks

edit: i check in simulator
MMA1 R
2. MG: 86R 2ES 182K (67R - 81R - 86R 2ES)
vet: 105R 145K (74R - 94R - 105R)

ivana1
16.04.14, 20:59
First Dark Leader with MMA:
42R 78S 100K

Second Dark leader :

1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K

I think much better :)

SmurfAsH
16.04.14, 21:33
The Whirlwind major general - with block

P1 and P3 inner fort is connected, also P2 and P4.
Actually, the 4th player will be playing P3 in your guide.


P3 max losses: 527R 11M 105S (MMA + MG: 491R 11M 53S)
units needed: 527R 11M 105S 282C 66ES 176K

Typos

corona88
16.04.14, 22:18
First Dark Leader with MMA:
42R 78S 100K

Second Dark leader :

1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K

I think much better :)

In which guide? :)


Actually, the 4th player will be playing P3 in your guide.


Typos

always was
http://prntscr.com/3anva0

last player who accept invite will be on P4

ivana1
17.04.14, 08:08
In which guide? :)



always was
http://prntscr.com/3anva0

last player who accept invite will be on P4


More Secluded Experiment:

First Dark Leader with MMA:
42R 78S 100K

Second Dark leader :

1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K

SmurfAsH
17.04.14, 11:02
always was
http://prntscr.com/3anva0

last player who accept invite will be on P4
ok. thanks..

What about P3 units needed?
Shouldn't it be like 527R 11M 105S 282C 161ES 176K?

..and
send G3 after G2 reach black circle
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 156K (11M 38S - 11M 44S - 11M 53S)
Should be MMA: 11M 53S 156K?

corona88
17.04.14, 12:34
More Secluded Experiment:

First Dark Leader with MMA:
42R 78S 100K

Second Dark leader :

1. wave with MMA - 170 R
2. wave with Major - 50 R 220 K
Thanks
I don't know when i will update MSE for MMA.



ok. thanks..

What about P3 units needed?
Shouldn't it be like 527R 11M 105S 282C 161ES 176K?

..and
Should be MMA: 11M 53S 156K?

corrected for P3, thanks

yes http://prntscr.com/3at4ty , but MMA also can be 113M 1ES 106K (not tested)

corona88
18.04.14, 00:18
Dark Priest MMA general gude (for lvl 41+)

loot
http://i.imgur.com/mpTgRxb.png

http://i.imgur.com/jp6xA8v.png

max losses: 278R 15B (248R 15B if you have cannons, 239R 15B for 2 wave on bone church)
tested losses: 252R 11B
units needed: 278R 18B 200C 176ES 129XB (160K)

http://i.imgur.com/T7wLLSd.jpg (http://i.imgur.com/T7wLLSd.jpg)
general positions : http://prntscr.com/3b05cj
G1 and G2 normal general, G3 MMA

block, send G2 and G3 right after each other:
From G2 to camp 1: 60 cultist 20 dark priest
4ES 107C

From G3 to camp 2 leader : 25 cultist 25 shadowsneaker 30 fanatic 10 firedancer
39R 50ES (31R - 35R - 39R)

From G3 to camp 3 dark castle: 40 cultist 40 shadowsneaker 40 dark priest 1 dark hihg priest
73R 18B 129XB (63R 7B - 68R 11B - 73R 15B)

From G2 to camp 5 leader : 30 shadowsneaker 50 fanatic 10 firedancer
G2: 32R (31R)
MMA: 110C (-) (move MMA to position where was camp 2, if you send for G3 MMA will be intercpet by camp 4 and you will lose cavarly)

block, send G1 and G3 right after each other:
From G1 to camp 6 : 20 thug 10 guard dog
16ES

From G3 to camp 7 leader: 20 thug 20 guard dog 20 ranger 1 skunk
20R 160ES (12R - 15R - 20R)

From G3 to camp 8: 30 cultist 40 dark priest
200C (-)

1 attack for camp 9 and 10
From G3 to camp 10 : 30 cultist 20 shadowsneaker 10 firedance (will be intercpetd by camp 9: 30 shadowsneaker 30 dark priest)
100R (27R - 30R - 35R) losses for both camp


LS buyer 1C on bone church (11)

From G3 to camp 11 bonechurch: 40 cultist 1 witch of the swamp 30 shadowsneaker 30 dark priest
80R 140ES (59R - 72R - 80R)
50R 160K (39R - 45R - 50R)
or 2 wave
MMA: 1R (1R)
vet: 39R 1ES 130C 80XB (28R - 36R - 39R)

SmurfAsH
18.04.14, 22:39
Black knights MMA general guide

units needed: 839R 195C 146ES 132K 140XB

..


From G2 to dark castle camp 5: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
83R 137K (62R-73R-83R)

corona88
18.04.14, 22:55
Thanks. I change setup for last attack, but i forgot change needed units

SmurfAsH
19.04.14, 07:51
Black knights MMA general guide

units needed: 839R 195C 146ES 137K 140XB
Should be 147ES..


From G1 to camp 1: 100 soldier deserters 100 bowman deserters
47ES 153C

From G2 to camp 3 will be intercepted by camp 2: 100 militia deserters 100 cavalry deserters
99ES

From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)

SmurfAsH
20.04.14, 19:27
Tom Raiders major general (+MMA) - with block
units needed: 484R 19B 163ES 42C 164K 196XB

..

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
117R 19B 134XB (116R 19B)
MMA: 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)

Why not MMA: 70R 19B 131XB?
>> 70R 19B 131A vs. 50KU 50SS 50FT 50TD (http://settlersonlinesimulator.com/dso_kampfsimulator/en/?gii=1&r=70&b=19&a=131&u_1928=50&u_1929=50&u_1933=50&u_1969=50&adventure_id=45) <<

mrnjau
28.04.14, 14:30
Corona,
Very nice job about Bandit nest, precise and clean.
Thx

SillYcoNe
07.05.14, 06:16
More Secluded Experiments fast major (+MMA) guide

From G10 and G11 to leader camp 13: 1 spawn of hell 30 shadowsneaker 60 firedancer
G10: 131C (131C)
G11: 113R 1ES 156K (113R)
or if you have MMA
G10 MMA: 72R (72R)
G11 MG: 110R 160K (104R - 108R - 110R)

I think 1st wave with MMA should be 72C, not 72R.

corona88
07.05.14, 13:09
I think 1st wave with MMA should be 72C, not 72R.
R not C
i will change to 73R, now i see it's posible have only 1 round with 72R in 5/2200 simulations

with 73R will be always 2 rounds

http://prntscr.com/3h0grq

SillYcoNe
07.05.14, 13:21
You're right, adding 1R is much more economic than switching to C :)
Sorry for the bother ...

corona88
07.05.14, 13:38
You're right, adding 1R is much more economic than switching to C :)
Sorry for the bother ...
thanks for reporting
it's hard to believe how 1R can change everything

corona88
07.05.14, 14:48
After this event, we will probably be able to buy another one for about 7K gems.

I think will be same as for rarity provision house. Player who bought with presents can't buy another for gems.

I was wrong
it's possible to have 2 MMA per player. Now i can work on other adventure guide for player with 2 MMA.
unfortunately i still don't have 2 mma. I will have for 6-7 days

Thejollyone
10.05.14, 12:55
Bandit Nest with 2 x MMA final camp, replace the MG set up and use 2nd MMA with:

67M 1E 90A 62K (max loss 65M)

This can probably be improved up tho

corona88
13.05.14, 16:24
Bandit Nest with 2 x MMA final camp, replace the MG set up and use 2nd MMA with:

67M 1E 90A 62K (max loss 65M)

This can probably be improved up tho
updated guide for bandit nest. For me is better use 2 mma on second leader.
can save up to 100R

Ozzymandeus
16.05.14, 12:10
From G3 and G4 to camp 3 leader: 1 metal tooth 50 guard dog 60 ranger 80 ranger
G3: 1R (1R)
G4: 70R 1ES 149k (49R - 60R - 70R)

As the first MMA kills the Dogs, you can use a few Cav to make sure all the Rangers die before they get to attack, saving a few extra recruits and requiring less cannons:

68R 1E 10C 141K

Kris3457
26.05.14, 21:38
ML is now better started on the left side, around 15R lower losses.
100 Gunmen, 100 Petty Officers
MMA 146R 54K (126R - 136R - 146R)
I haven't tested if all 3 traps have to be killed, when you start from the left side.
Edit: Tested now, and you still must kill all 3 traps, so not much gain, but no need to transfer.

SmurfAsH
31.05.14, 17:24
The Buccaneer Roundup major general
With block
For player who will make block
max losses: 239R
units needed: 239R 258C 1ES 206K 120XB

...

Block, send G1, G2 and G3 right after each other:
From G1 to camp 7: 200 caltrop
55ES
From G2 to camp 8: 200 caltrop
55ES

From G3 to camp 9 the red ship: 40 cannoneer 50 sabrerttler 2 crazy ship's cook 100 gunman
49R 1ES 100C 120XB (49R)[/spoiler]

You forgot to add 110 ES to units needed.

Battlegirl
24.06.14, 13:09
Tomb Raiders major general (+MMA)- without block




Hi Corona88, Am I missing something somewhere ? I have position 4 in tomb raiders but can't place camps where you have them for block option. Did they change spot options ? http://prntscr.com/3vzlq3

stefanceltare
24.06.14, 14:54
that's because you are trying to place a gen from star menu? i did that block a few times no problem there

SmurfAsH
24.06.14, 17:05
Hi Corona88, Am I missing something somewhere ? I have position 4 in tomb raiders but can't place camps where you have them for block option. Did they change spot options ? http://prntscr.com/3vzlq3
Actually, to avoid the interception risk it's better to place G2 and G3 that flag distance further out to the sea from the G1, so don't mind corona88's picture for P4.

Driller7
16.07.14, 15:07
Make this topic sticky please... It's one of the best collection of guides and has 83,000+ views... It should have been made sticky long time ago...

SmurfAsH
17.07.14, 15:00
Too bad corona88 ain't that keen on correcting guides as publishing them asap..

SmurfAsH
20.07.14, 14:48
The Whirlwind major general - with block
Check spoiler for LOOT TABLE..
loot
slot 1:300 tit ore, 400 tit ore , 1000 granite, 1200granite, 1200 ewl, 1500 ewl
slot 2: 1000 marble 1000 hwp
slot 3: 500 sausages, 450 settlers, 800 brew, 800 bread
slot 4+5: 500 gold refill, 700 gold refill, mother tree ritual, chocolate rabbit, 200 bean
slot 6: Nothing (http://forum.thesettlersonline.com/threads/27847-Change-Log-09-04-2014?p=254497&viewfull=1#post254497), Hospital Bone Church
slot 7: xp/star coins

http://static.cdn.ubi.com/0034/archive/Forum_int/Pictures/2014_04_03_example.png
Previous..
http://i.imgur.com/sw3dfy3.png
http://i.imgur.com/Usl8wxs.png

http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Loot spoiler top
QUICK LINKS: ... Player 1 ... Player 2 ... Player 3 ... Player 4 ... Final attack

P1 max losses: 569R 11M 105S (with MMA + MG: 523R 11M 54S)
units max needed: 569R 11M 105S 227C 161ES 170K
(units recommended with MMA + MG: 523R 11M 54S 197C 160ES 193K)

P2 max losses: 204R 11M 105S (with MMA: 186R 11M 54S)
units max needed: 204R 11M 105S 241C 161ES 170K
(units recommended with MMA: 186R 11M 54S 197C 160ES 156K)

P3 max losses: 527R 11M 105S (with MMA + MG: 491R 11M 54S)
units max needed: 527R 11M 105S 282C 161ES 176K
(units recommended with MMA + MG: 491R 11M 54S 282C 160ES 193K)

P4 max losses: 204R 11M 105S (with MMA: 186R 11M 54S)
units max needed: 204R 11M 105S 120C 161ES 170K
(units recommended with MMA: 186R 11M 54S 120C 160ES 156K)

+ one (or two) of players must destroy last camp: 9M 123S 1ES 137K (9M 123S)
or 1. 50C (50C), 2. 74M 1ES 65C 85XB 45K (74M)
or if you have MMA: 1.MMA 1R (1R), 2.MG 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

Check spoiler for an OVERVIEW MAP..
http://i59.tinypic.com/zj6jq0.jpg
P1 and P3 inner fort is connected, also P2 and P4. Follow instructions if both players want make block. Always one player can destroy without block and second player with block or both without block

Calculations for blocks is made with http://i.imgur.com/mF2CXCf.png

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 1
http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Quick Links
http://i.imgur.com/LoMaF8L.jpg (http://i.imgur.com/LoMaF8L.jpg)
general positions: http://prntscr.com/36dnbg
G1 Normal general, G2 Major (or MoMA)

From G2 to camp 1: 100 Scavenger 100 Ranger
MG: 42R 1ES 227C (42R)
MMA: 42R 1ES 177C (32R - 36R - 42R)

Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C

From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)
OR
192R 5S 1E 52K (169R - 187R - 192R 5S)

From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)

Block, send G1, and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
53ES 121C

From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

http://i.imgur.com/h23EJhy.jpg (http://i.imgur.com/h23EJhy.jpg)
G1 and G2 Normal general, G3 Major (or MoMA)
After P2 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10

P3 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)

camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA: 102R 1ES 117K (78R - 88R - 102R)

camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C); 2.MG: 105R 1ES 89C 75K (105R)
OR
1.MMA: 1R (1R); 2.MG: 91R 1ES 90C 88K (64R - 77R - 91R)

For double player block
Immediately after P3 send his block, you must send your generals. After P3 send his block, he need to write you message now or sent or something similar.
P1 and P3 must communicate about this block. After P3 send you message, don't answer anything first send block. Then you can answer
Block:
send G1:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
Send G2 after G1 reach black circle (http://prntscr.com/36dphe)
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
send G3 after G2 reach black circle (http://prntscr.com/36dphe)
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)


http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 2
http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Quick Links
http://i.imgur.com/cvZRwR3.jpg (http://i.imgur.com/cvZRwR3.jpg)
G1 Normal general, G2 Major (or MoMA)
After P3 destroy first leader camp (3) wall will be removed and you will able put general on this positions

Block, send G1
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger p2-21
53ES 121C
send G2 after G1 reack black circle (http://prntscr.com/36digw)
From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

http://i.imgur.com/6yW7bUY.png (http://i.imgur.com/6yW7bUY.png)
general positions: http://prntscr.com/36gij1
G1 Normal general, G2 Major (or MoMA)

Block, send G1, and G2 right after each other:
From G1 to camp 2: 120 Thug 80 ranger
50ES 131C

From G2 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/dOUde1m.jpg (http://i.imgur.com/dOUde1m.jpg)
general positions: http://prntscr.com/36doqh
G1 and G2 Normal general, G3 Major (or MoMA)

After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

P4 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)

camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA: 102R 1ES 117K (78R - 88R - 102R)

camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C); 2.MG: 105R 1ES 89C 75K (105R)
OR
1.MMA: 1R (1R); 2.MG: 91R 1ES 90C 88K (64R - 77R - 91R)

For double player block (you and P4)
Immediately after P4 write you mesage, you must send your generals. After P4 G1 reach this point (http://prntscr.com/36mxdo), he need to write you message now or sent or something similar.
P2 and P4 must communicate about this block. After P4 send you message, don't answer anything first send block. Then you can answer

Block send G3
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)

send G1 and G2 after G3 leave garrison:
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES

From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C


http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 3
http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Quick Links
http://i.imgur.com/qUWn1Zp.jpg (http://i.imgur.com/qUWn1Zp.jpg)
general positions: http://prntscr.com/36dowy
G1 and G2 Normal general, G3 Major (or MoMA)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 1: 100 Scavenger 100 Ranger
16ES 151C

From G2 to camp 2: 120 Thug 80 ranger
50ES 131C

From G3 to camp 3 leader: 100 Scavenger 50 guard dog 50 ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/XSR6hjT.jpg (http://i.imgur.com/XSR6hjT.jpg)
general positions: http://prntscr.com/36pyue
G1 Normal general, G2 Major (or MoMA)

From G2 to camp 4: 200 Thug
MG: 183R 1ES 86K (183R)
OR
192R 5S 1E 52K (169R - 187R - 192R 5S)

From G2 to camp 5: 50 Thug 50 guard dog 100 ranger
MG: 140R 1ES 129K (140R)
MMA: 112R 1ES 107K (87R - 99R - 112R)

Block, send G1 and G2 right after each other:
From G1 to camp 6: 80 Thug 100 guard dog 20 ranger
104ES

From G2 to camp 7 forward guard leader: 100 Thug 99 ranger 1 OneEyed Bert
MG: 113R 1ES 109C 47K (113R)
MMA: 111R 1S 1ES 59C 48K (111R)

http://i.imgur.com/5KtFd9u.jpg (http://i.imgur.com/5KtFd9u.jpg)
general positions: http://prntscr.com/37i3rl
G1 and G2 Normal general, G3 Major (or MoMA)

After P4 destroy first leader camp (3) wall will be removed and you will able to attack 8,9 and 10


P1 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)

camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA: 102R 1ES 117K (78R - 88R - 102R)

camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C); 2.MG: 105R 1ES 89C 75K (105R)
OR
1.MMA: 1R (1R); 2.MG: 91R 1ES 90C 88K (64R - 77R - 91R)

For double player block
Immediately after you sent your block you must tell P1. Write short message now or sent or something similar.

Block, sent G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
or
106E 4C

send G2, G3 after G1 reach black circle (http://prntscr.com/37i3n6)
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C
or
43E 137C
or
41S 156C

From G3 to camp 10 Inner fort: 1 metal tooth 50 Guard dog 60 Roughneck 80 Ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 4
http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Quick Links
http://i.imgur.com/F6G0J1O.jpg
G1 Major (or MoMA)
After P1 destroy first leader camp (3) wall will be removed and you will able put general on this positions

From G1 to camp 7 forward guard leader: 100 Thug 99 Ranger 1 OneEyed Bert
MG: 105R 1ES 120C 44K (105R)
MMA: 103R 1ES 76C 40K (75R - 90R -103R)

From G1 to camp 3 leader: 100 Scavenger 50 Guard dog 50 Ranger
MG: 99R 1ES 170K (99R)
MMA: 83R 1ES 100K (66R - 74R - 83R)

http://i.imgur.com/cfMAtk9.jpg
general positions: http://prntscr.com/36egm1
G1 and G2 Normal general, G3 Major (or MoMA)

After P1 and P3 destroy his inner fort (10) wall will be removed and you will able to attack 8,9 and 10

P2 inner fort must be destroyed if you doing alone block
Check spoiler if you don't want to co-op block..
camp 8: 100 guard dog 90 Roughneck
MG: 93R 1ES 176K (93R)
MMA: 91R 1ES 128K (75R - 83R - 91R)

camp 9: 70 guard dog 70 roughneck 50 ranger
MG: 110R 1ES 159K (110R)
MMA: 102R 1ES 117K (78R - 88R - 102R)

camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)
OR
1: 50C (50C); 2.MG: 105R 1ES 89C 75K (105R)
OR
1.MMA: 1R (1R); 2.MG: 91R 1ES 90C 88K (64R - 77R - 91R)

For double player block
After your G1 reach this point (http://prntscr.com/36mxdo) you must immediately write message now or sent or something similar to P2
P2 and P4 must communicate about this block.
Block, send G1
From G1 to camp 8: 100 guard dog 90 Roughneck
108ES
send G2 after G1 leave garrison
From G2 to camp 9: 70 guard dog 70 roughneck 50 ranger
52ES 120C

Send G3 after G2 reach black circle (http://prntscr.com/36eijg)
From G3 to camp 10 Inner fort: 1 metal tooth 50guard dog 60 roughneck 80 ranger
MG: 11M 105S 1ES 153K (11M 105S)
MMA: 11M 54S 155K (11M 38S - 11M 44S - 11M 53S)

-----------------------------------------


http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Final attack
http://static1.wikia.nocookie.net/thesettlersonline/images/f/f4/Baru.png Back to Quick Links
http://i.imgur.com/FCg2jd7.jpg
G1 Normal general, G3 Major, G2 any general (only for 2 wave attack)

After P2 and P4 destroy his inner fort (10) wall will be removed and you will able to attack 11 and 12

Any player can destroy last leader camp. my suggestion P2 and P4
one player can lose C second can destroy camp, if two player share losses. first send G2, than other player can send G1 and G3.
example P2 send G2 with 50C, and P4 send G1 and G3

Block, send G1,(G2) and G3 right after each other:
From G1 to camp 11 watchtower: 200 stone thrower
103ES

From (G2)G3 to camp 12 fortified warehouse: 1 chuck 50 guard dog 100 roughneck 50 ranger
G2: 50C (50C)
G3: 74M 1ES 65C 85XB 45K (74M)
or
MG: 9M 123S 1ES 137K (9M 123S)
or if you have MMA
G2: MMA 1R (1R)
G2: MG : 131R 1ES 35C 76XB 27K (105R - 118R - 131R)

-----------------------------------------
Some obvious changes plus errors corrected and a MoMA-attack option added (at C7 for P3)..
To corona88: Feel free to copy this. As I've got requests to also format the text, next version will not look like a guide of yours.. =D
To everyone else: Feel free to flame me if you find any errors or don't like it.. =P

ViliusV
21.07.14, 14:17
there is missing some information on CLT adv
total max loses: 2910R 1848B 215M 140LB 59S
tested loses: 2683R 1844B 197M 140LB 53S
units needed (except loses): ????????

SmurfAsH
25.07.14, 02:57
Tom Raiders major general (+MMA) - with block
Check spoiler for LOOT TABLE..
loot
slot 1: 200 titanim ore, 300 titanim ore, 1500 ewxotic wood, 1800 exotic wood, 1000 granite, 1200granite
slot 2: 800 marble, 800 hardwood planks
slot 3: 300 settler, 550 brew, 400 bread
slot 4, 5 and 6: 500 gold refill, 1000 iron refill, 3 cauldron, piero's bowl of pasta, improved drill plan, angel monument

http://i.imgur.com/QNURKgr.png
http://i.imgur.com/lyri5jU.png
http://i.imgur.com/wxvswpx.png
http://i.imgur.com/MjdKZba.png
http://i.imgur.com/UqDL60y.png
http://i.imgur.com/UeMUyPr.png

http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Loot spoiler top
QUICK LINKS: ... Player 1 ... Player 2 ... Player 3 ... Player 4 ... Final quest

per player

units needed:
192R 2M 1S 168ES 193B 191XB 122K (MoMA + MoMA)
387R 167ES 19B 196XB 122K 37C (MoMA + Major)
429R 2M 1S 168ES 19B 191XB 122K (Veteran + MoMA)
484R 167ES 19B 196XB 164K 37C (Veteran + Major)

max losses:
192R 1M 193B (MoMA + MoMA)
387R 19B (MoMA + MAJOR)
429R 19B (VETERAN + MoMA)
484R 19B (VETERAN + MAJOR)

Check spoiler for an OVERVIEW MAP..
http://i.imgur.com/ryjlA7K.jpg

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 1
http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Quick Links
http://i.imgur.com/bUgeYNC.jpg (http://i.imgur.com/bUgeYNC.jpg)
general positions: http://prntscr.com/35fw8e
G1 Normal general, G2 Veteran, G3 Major/MoMA

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)

-----------------------------------------

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 2
http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Quick Links
http://s14.directupload.net/images/141019/7e5fhdaf.jpg
general positions:
G1 Normal general, G2 Veteran, G3 Major/MoMA

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)

-----------------------------------------

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 3
http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Quick Links
http://i.imgur.com/Ae5t3MQ.jpg (http://i.imgur.com/Ae5t3MQ.jpg)
general positions: http://prntscr.com/35h4cw
G1 Normal general, G2 Veteran, G3 Major/MoMA

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)

-----------------------------------------

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Player 4
http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Quick Links
http://s1.directupload.net/images/140725/v2i8ylp5.jpg
general positions:
G1 Normal general, G2 Veteran, G3 Major/MoMA

From G3 to camp 1: 100 cultist 50 shadownsnekare 50 firedancer
MG : 105R 1ES 164K (105R)
MoMA : 98R 122K (91R - 94R - 98R)
or
w1 MoMA : 1R (1R)
w2 MoMA : 45R 1E 155C 19K (38R - 43R - 45R)

From G3 to camp 2: 50 cultist 50 shadownsnekare 50 firedancer 50 dancing dervish
MG : 117R 19B 134XB (116R 19B)
MoMA : 69R 20B 131XB (65R 10B - 66R 14B -69R 19B)
or
w1 MoMA : 1R (1R)
w2 MoMA : 35R 2M 1S 1E 76C 105XB (35R)

Block, send G1,G2 and G3 right after each other:
From G1 to camp 3: 50 cultist 100 dark priest 50 dancing dervish
167ES

send G2 and G3 after G1 leave garrison
From G2 and G3 to camp 4: 100 cultist 50 shadownsnekare 48 firedancer 2 dark high priest
G2 MoMA : 174B (174B)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 MoMA : 183R (183R)
G3 Major : 36R 37C 196XB 1K (27R - 32R - 36R)
or
G2 Veteran : 227R (227R)
G3 MoMA : 24R 2M 1S 1ES 191XB 1K (24R)
or
G2 Veteran : 227R (227R)
G3 Major : 36R 37C 196XB 1K (36R)

-----------------------------------------

http://static3.thesettlersonline.com/sites/default/themes/siedler/images/common/footer/ornament.png Final quest
http://i232.photobucket.com/albums/ee198/RippleJet/Baru.gif Back to Quick Links
Click on Ancient Tomb and finish adventure
http://i.imgur.com/0cfBhqi.png

-----------------------------------------
Some obvious changes.. Do I need to list them? =)
To corona88: Feel free to copy this. As I've got requests to also format the text, next version will not look like a guide of yours.. =D
To everyone else: Feel free to flame me if you find any errors or don't like it.. =P

topgearfan
18.08.14, 09:21
Return to the Bandit Nest fast major and MMA general guide



Block doesnt work! Major send point is WAY too early, like 3-6 flags!!!

Kodran
18.08.14, 13:27
Block doesnt work! Major send point is WAY too early, like 3-6 flags!!!

The block work just fine (I've done it a bunch of times). So you must be doing something wrong...

fishslice
18.08.14, 14:16
The block work just fine (I've done it a bunch of times). So you must be doing something wrong...


+1 I've never had this mess up and I have done dozens of them. In fact if you wait another 6 flags you really do run a risk that the blocks will be over before you finish and get to claim the adventure.

topgearfan
18.08.14, 16:05
well if i try a new guide i always triple check everything and everything was exactly as in the guide.

of course there is always the possibility of a bug..

corona88
19.08.14, 19:09
Send G4(Major) after G3 reach black circle (dot) Not G2

your mistake

topgearfan
20.08.14, 08:31
i have made exactly 3 block mistakes in the 2 years of playing and this wasnt one of them.

if everyone else is saying it works then it was a bug.

sorry for the drama

corona88
16.10.14, 18:37
Black knights fast version 2x MMA and major general guide

Full BK guide 4 mma and major (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=284202&viewfull=1#post284202)

possible play with only 1 mma and major, but ls buyer must have MMA (1r) and after kill will wait 15 min or 120R higher losses

loot
http://i.imgur.com/5DURQcE.png

http://i.imgur.com/BfrTSAK.png

max losses: 430R 10C 2ES
tested losses: 386R
units needed: 430R 261C 100ES 217K

http://i.imgur.com/LZ7Y9L0.jpg (http://i.imgur.com/LZ7Y9L0.jpg)
general position: http://prntscr.com/3a8mfd
G1, G2 and G3 normal general, G4 MMA

not important if someone in ls or not

Block, send G1 and G3 right after each other:
From G1 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G3 to camp 2: 100 militia deserters 100 cavalry deserters
99ES
send G2 and G4 when G1 start fighting
From G2 to camp 1 : 100 soldier deserters 100 bowman deserters
1R (1R)
From G4 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109)

http://i.imgur.com/8CxnePf.jpg
(http://i.imgur.com/8CxnePf.jpg)general positions: http://prntscr.com/4wrybv
G1 normal general, G2 and G3 MMA, G4 major

Tips:
If you don't care to much for losses, you want finish faster is posible, you can first send block on camp 6 and destroy dc (camp 7) with only mma 114R 106K
you use G1 and G3 positions
about 30R higher losses, but will save around 5 mins

From G4 to camp 1: 80 soldier deserters 80 crossbowman deserters
MG: 65R 1ES 161C 43K (47-55-65)

From G2 and G3 to camp 2: 100 cavalry deserters 100 crossbowman deserters
G2 MMA: 1R (1R)
G3 MMA: 100C (0C 80% chance or 10C 20% chance)
if you have only 1 MMA

G3: 121R 99ES (117-118-120)
From G4 to camp3 : 100 soldier deserters 75 crossbowman deserters
MG: 84R 1ES 105C 80K (64-73-84)

After MG destroy camp 3 send blok, not before
Block, send G1 and G3 right after each other:
From G1 to camp 4: 100 Elite Soldier deserters 50 Longbowman Deserters
68ES 102C

From G3 to dark castle camp 5: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
83R 137K (62R-73R-83R)

LS camp for lootspot buyer (only for buyer on right side) - 1R for kill

Block, send G1, G3 and G4 right after each other:
From G1 to camp 6: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
4ES 195C

From G3 and G4 to dark castle camp 7: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
G3 MMA: 1R (1R)
G4 MG: 86R 2ES 182K (67R - 81R - 86R 2ES)

Kris3457
18.10.14, 21:52
Just a small tip for the last attack - if looter used MMA, the block of 4ES 184C should have the needed duration

corona88
18.10.14, 22:30
Just a small tip for the last attack - if looter used MMA, the block of 4ES 184C should have the needed duration
I mark ls camp, because of that
is enough, block must be at least 130(140) seconds

Gracus
02.11.14, 14:49
Corona thankyou for this Guide. Ive never been a fan of Blocks until I tried this quick BK. Very easy to follow. Is it possible for you to make a Guide for RB with MMA and MG? I would love to try it out. Thankyou for all youre hard work in creating these guides, very much appreciated.

A converted Block fan:-)

corona88
24.11.14, 19:19
Outlaws

will be one change for faster playing

loot
http://i.imgur.com/glSPps4.png

can play with 1 mma 1 major and 3 normal general
recommended: 2MMA, 1 major, 4 normal general and 1 fast (grim, BHG, VET...) general

Added 1 more suicide attack for player with 3 MMA (or for player with 1(2) MMA who can wait for recovery), can save 75R

max losses: 538R 10C
tested losses: 482R
units needed: 538R 390C 220XB 185ES 100K
recommended units needed (for faster playing): 536R 462C 220XB 186ES 200K

http://i.imgur.com/Vpfj37a.jpg
general position: http://prntscr.com/59pfhk
G1, G2, G3 and G4 normal general, G5 and G6 MMA, G7 major

From G6 to camp 1: 100 thug 60 ranger
71R 1ES 118C 30K (53-61-71R)

From G7 to camp 2: 60 thug 100 ranger
37R 1ES 232C (26-31-37R)

From G5 to camp 3: 40 thug 40 roughneck 80 ranger
57R 1ES 112C 50K (43-50-57R)

From G6 camp 8: 50 scavenger 50 stone thrower
2R 1ES 217C (1-2-2R)

Block, send G1, G2, G3 and G7 right after each other:
From G1 to camp 4: 80 roughneck 100 ranger
39ES 125C

From G2 to camp 5: 80 guard dog 40 roughneck 60 ranger
13ES 166C

From G3 to camp 6: 150 roughneck
132ES

From G7 camp 7 leader: 1 metal tooth 2 skunk
1ES 220XB (-)

Block, send G4 and G5 right after each other:
From G4 to camp 9 : 60 scavenger 60 stone throwe
134C

From G5 to camp 10 leader : 50 scavenger 50 guard dog 50 stone thrower
58R 1ES 100K (46-51-58R)

http://i.imgur.com/cOEyBN8.jpg
(http://i.imgur.com/cOEyBN8.jpg)G1 MMA, G2 major

will be intercepted by camp 11, destroy both camp with 1 attack
From G2 to camp 12: 80 stone thrower
12R 1ES 257C (9-11-12R)

From G1 and G2 to camp 13 leader: 30 thug 80 guard dog 50 ranger
G1 MMA: 1R (1R)
G2 MG: 1ES 269C

http://i.imgur.com/m6CHYq6.png
general position: http://prntscr.com/59ph21
G1 and G2 normal general, G3 major, G4 MMA

From G4 to camp 14: 100 scavenger 30 guard dog 30 thone thrower
55R 1ES 100K (48-51-55R)

From G4 to camp 15: 30 scavenger 30 guard dog 100 stone thrower
76R 1ES 100K (59-67-76R)
or if you have 3MMA or can wait hours for recovery
G4: MMA: 1R (1R)
G3: 1ES 249C (-)

Block, send G1, G2 and G3 right after each other:
From G1 to camp 16: 60 thug 60 guard dog 60 ranger
20ES 151C

From G2 to camp 17: 60 thug 60 guard dog 60 ranger
20ES 151C

From G3 to camp 18 leader: 180 thug 1 one-eyed bert
169R 1ES 100K (137-153-169R)

http://i.imgur.com/PwvUoOk.jpg (http://i.imgur.com/PwvUoOk.jpg)
general position: http://prntscr.com/59pi8a
G1 and G2 normal general, G3 MMA, G4 any fast general

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 19: 100 scavenger 50 stone thrower
16ES 132C

From G2 to camp 20 : 50 scavenger 50 guard dog 50 stone thrower
6ES 138C

From G3 and G4 to camp 21 leader: 100 guard dog 80 stone thrower 1 skunk
G3: MMA: 1R (1R)
G4: 120C 80XB (0C or 10C)

corona88
25.11.14, 15:19
The Valiant little tailor

guide for major general.
first version, will be a lot changes including setups for MMA

loot
http://i.imgur.com/k9WOFKM.png
http://i.imgur.com/bUdS7Lj.png
http://prntscr.com/5a1xfy http://prntscr.com/5a1xze
http://prntscr.com/5a20c1 http://prntscr.com/5a20nx
http://prntscr.com/5a66vk

with 1 assasin and 1 small catapult you can save up to 850B (recommended to sell ls and 1st buyer make kill with assassin 2nd ls buyer with catapult)

max loses: 3502R 1932B 337M 16S 170LB 2K
tested losses:
units needed: 3502R 1932B 339M 124S 48ES 170LB 270C 197K 170XB

sector 1:
http://i.imgur.com/lquKWIB.jpg (http://i.imgur.com/lquKWIB.jpg)
general position: http://prntscr.com/59yuui

G1 major, G2,G3,G5 any general G4 veteran

From G1 to camp 1: 30 fox 100 boar
124R 1ES 145K (124R)

From G1 to camp 2. 120 wolf
86R 1ES 183C (86R)

From G2, G1 to camp 3: 30 wolf 130 boar
G2: 37B (37B)
G1: 147R 1ES 122K (147R)

From G3, G1 to camp 4: 90 wolf 90 fox
G3: 150R (150R)
G1: 155R 1ES 114K (155R)
Alternative
G3: 200B (200B)
G1: 98R 172ES (98R)
or
MMA: 1R (1R)
MG: 200R 70K (176-189-200R)

From G1 to camp 5 30 fox 120 boar
150R 5M 115K (150R 5M)

From G4, G5, G1 to camp 6 leader: 60 fox 80 boar 1 giant leader 1 giant leader
G4: 250R (250R)
G5: 180R (180R)
G1: 72R 1ES 197k (72R)
or
MMA: 1R (1R)
MMA: 220R (220R)
MG: 100R 170K (54-84-100R)
max losses in sector 1 : 1314R 37B 5M


sector 2
http://i.imgur.com/HL5mUa8.jpg (http://i.imgur.com/HL5mUa8.jpg)
general position: http://prntscr.com/59zn78
G1, G2 and G3 normal general, G4 veteran, G5 major, G6 any general

From G6, G5 to Camp 1: 170 boar
G6: 100R (100R)
G5: 140R 1ES 129K (140R)

From G5 to Camp 2: 60 wolf 90 boar
148R 1ES 121K (148R)

because of big lag i suggest you to destroy camp 3 (spoiler for more details)


Camp 3: 180 boar
G1: 110R (110R)
G5: 160R 1ES 109K (160R)

when you detstroy camp 3 you do block without G1 and G3
block, send all generals right after each other

From G2 to Camp 4: 60 fox 100 boar
124S 48ES 20C

From G4, G5 to Camp 5 leader: 80 wolf 60 fox 50 boar 1 unicorn
G4: 250B (250B)
G5: 149R 121K (149R)


block, send all generals right after each other
From G1 to Camp 3: 180 boar
1R (1R)

From G2 to Camp 4: 60 fox 100 boar
124S 48ES 20C

From G3 to Camp 3: 180 boar
180R (180R)

From G4, G5 to Camp 5 leader: 80 wolf 60 fox 50 boar 1 unicorn
G4: 250B (250B)
G5: 149R 121K (149R)

max losses in sector 2: 718R 250B

sector 3
http://i.imgur.com/h9Y20UO.jpg (http://i.imgur.com/h9Y20UO.jpg)
general position: http://prntscr.com/5a06z1
G1 major, G2 veteran, G3 any general

From G1 to camp 1 60 wolf 140 fox
136M 134K (136M)

From G1 to camp 2 60 fox 40 bear
150r 120k (150R)

From G3 and G1 to camp 3 80 wolf 50 bear
G3: 100B (100B)
G1: 140R 1ES 129K (140R)

From G1 to camp 4 160 fox
62R 48M 160K (62R 48M)

From G1 to camp 5 190 wolf
250B (190B)
or
230R 40K (230R)

From G2, G1 to camp 6 leader 69 wolf 80 fox 50 bear 1 furious boar
G2: 80B 170LB
G1: 140R 17S 113K (140R 16S)

total max losses in sector 3: 492R 370B 184M 170LB 16S


sector 4
http://i.imgur.com/O3EGbBa.jpg (http://i.imgur.com/O3EGbBa.jpg)
general position: http://prntscr.com/5a0vb9
G1 major, G2 and G4 veteran, G5, G6, G7, G8, G10 and G11 any general except MMA

From G1 to camp 1: 60 royal bowman 80 royal recruit
137R 133K (137R)

From G2 and G1 to camp 2: 60 royal longbowman 50 roayal militia
G2: 250B (250B)
G1: 139R 131C (139R)
or if you don't want kill vet
1: 200B (200B)
2: 270R (208-218-228R)

From G5 and G1 to camp 3: 60 royal militia 30 royal cannoneer
G5: 105R (105R)
G1: 100R 170XB (98R)

From G6 and G1 to camp 4 120 royal longbowman
G6: 175B (175B)
G1: 270C (-)

From G7, G1 to camp 5: 170 royal recruit
G7: 100R (100R)
G1: 150R 120K (150R)

From G1 to camp 6: 150 royal bowman 30 royal cavalry
213R 57K (213R 2K)

From G8, G10 and G1 to camp 7: 80 royal longbowman 40 royal cavarly 30 royal militia
G8: 200B (200B)
G10: 200B (200B)
G1: 100R (36R)
or use smal catapult on camp 7 (you also can sell ls for kill with catapult. you will save 400B and 36R)

LS camp for ls buyer, 1R for kill

From G11, G4 and G1 to camp 8 leader: 80 royal longbowman 40 royal cavarly 60 royal militia 1 evil king
G11: 200B (200B)
G4: 250B (250B)
G1: 150M 120K (148M)

with assasin on last leader

From G1 to camp 8 leader: 40 royal cavarly 60 royal militia 1 evil king (without RLB)
150M 120K (150M)

From G11, G4 and G1 to camp 8 leader: 80 royal longbowman 60 royal militia 1 evil king (Without RC)
G11: 200B (200B)
G4: 177B (177B)
G1: 150R 120K (84-114-150R)

From G11, and G1 to camp 8 leader: 80 royal longbowman 40 royal cavarly 1 evil king (without RM)
G11: 165B (165B)
G1: 130R 140K (97-110-130R)

From G11, G4 and G1 to camp 8 leader: 80 royal longbowman 40 royal cavarly 60 royal militia (without evil king)
G11: 200B (200B)
G4: 250B (250B)
G1: 180R 90K (121-151-180R)


max losses in sector 4: 148M 978R 1275B

Thejollyone
25.11.14, 16:22
top bloke :) is this with the new splash damage etc mate?

corona88
25.11.14, 16:33
top bloke :) is this with the new splash damage etc mate?

yes, but is still in progress
first 2 sector is same as before in every VLT guide

edit: first version - done

tonkatoy1984
26.11.14, 20:35
really top work corona88 - I sent troops and forgot the elite soldiers - missing from troops needed atm, will run your setups and report back

corona88
26.11.14, 20:51
really top work corona88 - I sent troops and forgot the elite soldiers - missing from troops needed atm, will run your setups and report back
ty for report, added ES
me and my friend test map, was without any trouble
but this days every block is little tricky. This is big problem for me now when i must make guide and try something new and if that fail/work, it's hard to be sure is fail/work only because new bugs/lag or (not) work

bakum4tsu
27.11.14, 08:47
Great job corona88!

hades8840
28.11.14, 10:30
what units have actually changed on the fairytales as some of these attacks look simalar to what they was b4..so is there a list of uneffected units? might help with some of the other guides if only certain camps now need readjusting

corona88
28.11.14, 12:30
what units have actually changed on the fairytales as some of these attacks look simalar to what they was b4..so is there a list of uneffected units? might help with some of the other guides if only certain camps now need readjusting

all royal units (last sector in vlt)
all camps with bear, giant and Wolf Packleader

camps without that units is same

more info (http://forum.tsotesting.com/threads/20738-Version-changes-30th-September)

hades8840
28.11.14, 13:48
brilliant ty for answering means can use any guides and adjust for those newly effected creatures
all royal units (last sector in vlt)
all camps with bear, giant and Wolf Packleader

camps without that units is same

more info (http://forum.tsotesting.com/threads/20738-Version-changes-30th-September)

corona88
28.11.14, 14:33
brilliant ty for answering means can use any guides and adjust for those newly effected creatures

yes, also assasin and iron fist gained First Strike

corona88
28.11.14, 19:24
The sons of the little tailor

loot
http://i.imgur.com/5QLfTyj.png
1: http://prntscr.com/5b49sr http://prntscr.com/5b49wy
2: http://prntscr.com/5b4ab8 http://prntscr.com/5b4axa
3: http://prntscr.com/5b4cc4 http://prntscr.com/5b4cmi (3200granite 1750 bean)
4: http://prntscr.com/5cw99w http://prntscr.com/5cwa04

max loses: 2579R 1740B 334M 3K
tested losses: 2358R 1740B 321M
units needed: 2579R 1740B 334M 150S 471C 161XB 262ES 185K


sector 1
http://i.imgur.com/Lbmd9ty.jpg (http://i.imgur.com/Lbmd9ty.jpg)
general position: http://prntscr.com/5b3qx8
G1, G2, G3 and G4 normal general, G5 major

Block send G1
From G1 to Camp 1 : 110 ranger 90 roughneck
34ES 166C

Block, send G2, G3 and G4 right after each other when G1 start fighting:
From G2 to Camp 2 (20 ranger 180 roughneck)
20S 120ES 60C

From G3 to Camp 3: (120 guard dog 80 roughneck)
75S 120C

From G4 to camp 4 : 70 ranger 130 roughneck
75ES 125C

send G5 after G4 reach black circle
From G5 to camp 5 leader: (80 guard dog 119 roughneck 1 one-eyed bert)
132R 1ES 137k (132R)

max loses in sector 1: 132R


sector 2
http://i.imgur.com/ayrVZkJ.jpg (http://i.imgur.com/ayrVZkJ.jpg)
general position: http://prntscr.com/5b3r5o
G1 normal general, G2 vet/major, G3 any general, G5 major (optional)

From G3 and G5(G2) to camp 1 : 50 wolf 80 bear
G3: 175B (175B)
G5: 140R 130K (127-132-139R)

From G5(G2) to camp 2: 70 wolf packleader 30 fox
240R 30K (227-235-240R)

block, send G1 and G2 generals right after each other:
From G1 to camp 4: will be intercepred by camp 3 (60 fox 40 boar 50 giant)
150ES 48C

From G2 to camp 4 leader: (100 guard dog 100 roughneck)
100R 1ES 139K (100R)

max loses in sector 2: 479R 175B

sector 3
http://i.imgur.com/Q6lyP8p.jpg (http://i.imgur.com/Q6lyP8p.jpg)
general position: http://prntscr.com/5b3rg5
G1 and G2 normal general, G3 MMA, G4 major

From G3 to camp 1: (50 ranger 150 roughneck)
155R 65K (121-138-155R)

From G4 to camp 2: (20 guard dog 180 roughneck)
180R 90K (180R 3K)

block, send all generals right after each other:
From G1 to camp 3: (70 guard dog 130 roughneck)
10S 110ES 50C

From G2 to camp 4: (80 guard dog 120 roughneck)
20S 100ES 40C

From G3 and G4 to camp 5 leader: (30 guard dog 40 ranger 180 roughneck)
G3: 100R (100R)
G4: 121R 1ES 12C 136K (98-109-121R)

max loses in sector 3: 556R 3K


sector 4
http://i.imgur.com/jjz2cvn.jpg (http://i.imgur.com/jjz2cvn.jpg)
general position: http://prntscr.com/5b3rvj
G1 and G2 normal general, G3 major

From G3 to camp 1: (120 guard dog 80 ranger)
250R (72-80-90R)
or
MMA 1R (1R)
Dracula 1R (1R)
any 120C (0-0-8C)


Block, Send all generals right after each other:
From G1 to camp 2: (80 ranger 120 roughneck)
60M 20S 20ES 100C

From G2 to camp 3: (200 roughneck)
130S 55ES 5C

From G3 to camp 4 leader: (80 guard dog 119 roughneck 1 thug leader)
139R 1ES 130K (139R)

sector 4 max loses 229R


sector 5

http://i.imgur.com/XLfFtsT.png (http://i.imgur.com/XLfFtsT.png)
general position: http://prntscr.com/5csng6
G1, G2 and G3 normal general, G4 major

http://i.imgur.com/Xy2JL78.jpg (http://i.imgur.com/Xy2JL78.jpg)
general position: http://prntscr.com/5b3s6r
G1, G2 and G3 normal general, G4 major

From G4 to camp 1: (40 wolf 110 boar)
150R 1ES 119K (150R)

block, send all generals right after each other:
From G1 to camp 2 (trap): (50 fox 90 bear 1 Lying goat)
1R 20M 80ES 97K

From G2 to camp 3: (40 fox 70 bear)
142ES 35C

From G3 to camp 5 general will be intercepted by camp 4: (140 boar)
110S 40ES 50C

From G4 to camp 5 leader: (50 fox 70 bear 20 giant 45)
210M 60K (210M)

max loses in sector 5: 150R 210M


sector 6
http://i.imgur.com/jRq2j1k.jpg (http://i.imgur.com/jRq2j1k.jpg)
general position: http://prntscr.com/5b3sif
G1 normal general, G2 fast general, G3 veteran, G4 major, G5, G6 and G7 any general

From G5 and G4 to camp 1: 70 wolf 120 boar
G5: 200R (200R)
G4: 128R 1ES 41C 100K (128R)
or
MMA: 220B (220B)
MG: 35R 1S 1ES 220C 13K (24R - 31R - 35R 1S)

From G6 and G4 to camp 2: 90 boar 40 bear
G6: 85B (85B)
G4: 150R 120K (134-142-150R)
or
G4: 100R 80M 90K (100R 62M-100R 70M-100R 80M)

From G7 and G4 to camp 3: 50 wolf 90 bear
G7: 200B (200B)
G4: 160R 110K (147-152-160R)

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 4: 190 boar
183ES 17K

From G2, G3 and G4 to camp 5 leader: 90 wolf packleader 70 bear 1 giant gogor
G2: 200B (200B)
G3: 230B (230B)
G4: 105R 165K (59-81-105R)

max looses in sector 6: 743R 715B


sector 7
http://i.imgur.com/KHgwi45.jpg (http://i.imgur.com/KHgwi45.jpg)
general position: http://prntscr.com/5b3swq
G1 normal general, G2 fast general (can be normal), G3 major, G4 any general

From G4 and G3 to camp 1: (40 wolf packleader 50 bear)
G4: 200B (200B)
G3: 30R 240C (11-18-29R)

Block, send all generals right after each other:
From G1 to camp 2: (110 bear)
191ES

From G2 and G3 to camp 3 leader: (40 fox 60 bear 30 giant)-
G2: 170B (170B)
G3: 68R 1ES 40B 161XB (56R 40B -61R 40B -68R 40B)

max losses in sector 7: 97R 410B

sector 8
http://i.imgur.com/S8L21Vj.jpg (http://i.imgur.com/S8L21Vj.jpg)
general position: http://prntscr.com/5b3t7s
G1 normal general, G2 fast general (can be normal), G3 major

Block, send G1,G2 and G3 right after each other:
From G1 to leader camp 2 will be intercpeted by camp 1: (20 boar 80 bear)
163ES

camp 2 leader (40 fox 70 bear 20 giant)
G2: 200B (200B)
G3: 78R 1ES 40B 151XB (63R 40B -68R 40B -78R 40B)
or
G2: 200B (200B)
G3: 160R 110K (141-150-159R)


max losses in sector 8: 78R 240B


sector 9
http://i.imgur.com/XjotluI.jpg (http://i.imgur.com/XjotluI.jpg)
general position: http://prntscr.com/5b3tmf
G1 normal general, G2 major, G3 any general

From G3 and G2 camp 1: (70 wolf packleader 40 bear)
G3: 200B (200B)
G2: 115R 155C (90-104-115R)
or
MMA: 220B (220B)
MG: 22R 248C (0-3-21R)
LS camp for lootspot buyer 1R for kill

Block, send G1 and G2 right after each other:
From G1 to camp 2: (90 wolf 60 wolf packleader)
154ES

From G2 to camp 3 leader: (90 fox 20 giant 1 giant bear)
125M 145K (95-112-124M)

if you use assassin on leader check spoiler

From G2 to camp 3 leader: 20 giant 1 giant bear (without fox)
G2: 55R 1ES 56XB 158K (30-45-55R)
From G2 to camp 3 leader: 90 fox 1 giant bear (without giant)
G2: 84M 1ES 185K (63-73-82M)
From G2 to camp 3 leader: 90 fox 20 giant (without giant bear)
G2: 90B 160XB (90B)

max loses in sector 9: 200B 115R 124M

hades8840
28.11.14, 20:07
it says dont use is it still a work in progress

corona88
28.11.14, 20:13
it says dont use is it still a work in progress
you can use on own risk, but i'm not sure did i make some typo and last block (in sector 9) not work (was my mistake i made typo and put wrong amount es in general)
also block in sec 5 can be better and probably on some camps is possible to lose less units

corona88
29.11.14, 23:09
The betrayed little tailor

Other BLT guide with mainly losses R (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=291787&viewfull=1#post291787)

loot
http://i.imgur.com/3im1gkM.png
http://prntscr.com/5c7qpz http://prntscr.com/5c7rlc
http://prntscr.com/5buhfp http://prntscr.com/5buhir
http://prntscr.com/5c7o0d http://prntscr.com/5c7o3w
http://prntscr.com/5c7pis http://prntscr.com/5c7qdg

if you use 1x assasin you can save up to 500B and 96R

max losses: 2467R 2023B 622M 74S 1ES
tested losses: 2368R 2023B 548M 68S
units needed: 2467R 2023B 622M 270C 270XB 197S 227ES 172K (255K for 2 MG)

sector 1
http://i.imgur.com/IA9TTP1.jpg (http://i.imgur.com/IA9TTP1.jpg)
general position: http://prntscr.com/5c4a7a
G1 and G2 normal general, G3 veteran, G4 major, G5 and G6 any general


From G4 to camp 1: (60 fox 80 boar)
135R 135K (115-126-135R)
or
anslem: 60R 90K (55-56-60R)

From G4 to camp 2: 60 wolf 90 boar
150R 120K (130-138-150R)

From G5 and G4 to to camp 3: 110 bear
G5: 138B (138B)
G4: 180R 90K (164-169-179R)

From G6 to camp 5: 180 boar
30B (30B)

block, send G1 and G2 generals right after each other:
G1 to camp 6 will be intrecpeted by camp 4: 80 wolf 110 boar
191R (191R)

G2 to camp 5: 169-171 boar
15S 185ES

send G3 and G4 after G1 reach black circle (dot) (http://prntscr.com/5c4j4p)
G3,G4 to camp 6 leader camp 70 fox 90 bear 1 furious boar
G3: 250B (250B)
G4: 8R 122M 140K (8R 109M-8R 117M -8R 122M)

max loses in sector 1: 665R 418B 122M

sector 2
http://i.imgur.com/CBhgh7L.jpg (http://i.imgur.com/CBhgh7L.jpg)
general position: http://prntscr.com/5c3fc2
G1 and G2 normal general, G3 MMA, G4 major, G5 any general

From G5 and G4 to camp 1 : 120 wolf packleader
G5: 173B (173B)
G4: 5R 265C (0-1-2R)

block, send all generals right after each other:
From G1 to camp 3: 70 ranger 130 roughneck
80ES 120C

From G2 to camp 2 : 80 roughneck 120 guard dogs
75S 125C

From G3 camp 4 leader camp : 79 ranger 120 roughneck 1 assassin
106M 114K (87-95-106M)
If you are willing to kill MMA

if you kill mma you will need wait for recovery, so if you want finish fast don't kill mma
you need to put another(G6) mma on this position http://i.imgur.com/Y8VC1VL.png
G3: MMA 1R (1R)
G6: MMA 122R 98K (103-112-122R)


max loses in sector 2: 173B 2R 106M


sector 3
http://i.imgur.com/NkRA5lP.jpg (http://i.imgur.com/NkRA5lP.jpg)
general position: http://prntscr.com/5c3fv5
G1 normal general, G2 veteran, G3 major, G4 and G5 any general

From G4 and G3 to camp 1 70 bear 30 giant
G4: 82B (82B)
G3: 117R 1ES 152XB (105-110-117R)

From G5 and G3 to camp 2 70 wolf packleader 30 bear
G5: 200B (200B)
G3: 2ES 268C (0-0-1ES)

From G3 to camp 3: 80 fox 30 bear
146R 1ES 123K (136-142-146R)
or
anslem: 76R 74K (72-73-76R)

block, send all generals right after each other:
From G1 to camp 4: 50 fox 80 bear
187ES

From G2 and G3 to camp 5 leader 60 bear 40 giant 1 giant bear
G2: 250B (250B)
G3: 60R 1ES 209XB (30-45-60R)


max loses in scetor 3 : 323R 532B 1ES


sector 4
http://i.imgur.com/eDAgZdM.jpg (http://http://i.imgur.com/eDAgZdM.jpg)
general position: http://prntscr.com/8nl7ki
G1, G2 and G3 normal general, G4 fast gen, G5 MMA, , G6 major, G7 any general, G8 MMA


From G8 to camp 1 : 90 gurad dogs 120 ranger
MMA 1R (1R)
any gen 200C (-)
or
250R (92-103-113R)
or
vargus 17R 1ES 162C (15-16-17R)

From G7 and G6 to camp 2 : 200 rougneck
G7: 130R (130R)
G6: 140R 130K (106-118-140R)

From G5 to camp 3: 200 guard dogs
220R (41R)
or
anslem: 150R (25R)

block, send all generals right after each other:
From G1 to camp 4: 70 guard dog 130 roughneck
119ES 50C

From G2 to camp 5 : 100 guard dog 120 roughneck
107ES 90C

From G3 to camp 6: 40 thug 180 roughneck
197S 3C

From G4, G5 and G6 to camp 7 leader camp : 120 ranger 139 roughneck 1 greedy inn-keeper
G4:200R (200R)
G5 MMA: 220R (220R)
G6 MG: 10R 110M 150K (10R 75M - 10R 95M - 10R 110M)

sector 4 max loses: 844R 110M


sector 5
http://i.imgur.com/8NqhJHh.jpg (http://i.imgur.com/8NqhJHh.jpg)
general position: http://prntscr.com/5c3gbb
G1 normal general, G2 MMA, G3 major, G4 any general

From G3 to camp 1: 100 wolf 50 giant
60R 40B 170XB (60R 40B)

From G3 to camp 2: 100 giant
270XB (-)

From G3 to camp 3: 90 wolf 110 fox
148M 122K (138-142-148M)
or
200R (200R)
anslem: 81R 69K (76-78-81R)
or
200R (200R)
vargus: 104R 76K (77-84-104R)

From G4 and G3 to camp 5 will be intercepted by camp 4: 60 fox 120 boar retreat after attack
G4: 160B (160B)
G3: 149R 6M 115K (132R-145R 1M- 149R 6M)

block, send all generals right after each other:
From G1 to camp 5: 140 guard dog 90 roughneck
90ES 98C

From G2 and G3 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
G2: 1R (1R)
G3 : 75S 80C 115K (62S - 67S - 74S)
or without mma
G3: 104S 71C 95K (88-95-104S)

sector 5 max loses : 210R 200B 74S 154M


sector 6
http://i.imgur.com/Wlcfl9J.jpg (http://i.imgur.com/Wlcfl9J.jpg)
general position: http://prntscr.com/5c3grx
G1 normal general, G2 MMA or fast, G3 and G4 veteran, G5 major, G6, G7 and G8 any general

From G6 and G5 to camp 1: 230 roughneck
G6: 200R (200R)
G5: 140R 130K (103-118-140R)

From G7 and G5 to camp 2: 120 ranger 160 roughneck
G7: 200B (200B)
G5: 120R 80C 70K (93-106-120R)
or
nusala: 1R (1R)
MG: 133R 1ES 30C 106K (116-127-133R)
if you have extra mma check spoiler

G7 MMA: 120B
G5: 116R 1ES 88C 65K (87-101-116R)
or
G7 MMA: 184R (184R)
G5: 82R 1ES 72C 115K (58-70-82R)
or
MMA: 1R (1R)
MMA: 50B (50B)
MG: 115R 30C 125K (87-99-114R)



From G8 and G5 to camp 3: 280 ranger
G8: 69R (69R) or dracula 58R (58R) or 1R(1R)anslem or 1R(1R)vargus
G5: 270C (-)

block, send all generals right after each other:
From G1 to camp 4: 90 ranger 190 roughneck
131ES 45C 24K

From G2, G3, G4 and G5 to camp 5: 80 guard dog 200 roughneck 1 greedy inn keeper
G2: MMA 1R (1R ) or fast gen: 96R (96R)
G3: 250B (250B)
G4: 250B (250B)
G5: 122M 148K (122M)

if you use assassin on leader check spoiler

From G3, G4 and G5 to camp 5: 200 roughneck 1 greedy inn keeper (without guard dog)
G3:250B
G4:250B
G5: 122M 148K (122M)

From G5 to camp 5: 80 guard dog 1 greedy inn keeper (without roughneck)
G5: 112M 158K (112M) (you can move major on G2 positions)

From G5 to camp 5: 80 guard dog 200 roughneck (without greedy inn keeper)
G5: 140M 130K (140M) (you can move major on G2 positions)


sector 6 max losses : 625R 700B 122M

Salem_Warrior_1
01.12.14, 07:59
good work

Dragon-Lord79
01.12.14, 16:47
whats wrong with the blt guide plz

corona88
01.12.14, 17:25
whats wrong with the blt guide plz

last checking, will be today

Narcil
02.12.14, 16:33
Tried SoLT, had problems with sector 6:

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 4: 190 boar
183ES 17K

From G2, G3 and G4 to camp 5 leader: 90 wolf packleader 70 bear 1 giant leader
G2: 200B (200B)
G3: 230B (200B)
G4: 105R 165K (59-81-105R)


G1 has 4.5% chance of losing attack before block is done, i think. it was close but he came out just before maj won. or its really really tight.

also i'm guessing G3: 230B (200B) should be G3: 230B (230B) and then add another 30B to sector loss total.

ty for the guides. great work. did allot of VLT's already ;)

corona88
02.12.14, 17:35
Tried SoLT, had problems with sector 6:

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 4: 190 boar
183ES 17K

From G2, G3 and G4 to camp 5 leader: 90 wolf packleader 70 bear 1 giant leader
G2: 200B (200B)
G3: 230B (200B)
G4: 105R 165K (59-81-105R)


G1 has 4.5% chance of losing attack before block is done, i think. it was close but he came out just before maj won. or its really really tight.

also i'm guessing G3: 230B (200B) should be G3: 230B (230B) and then add another 30B to sector loss total.

ty for the guides. great work. did allot of VLT's already ;)

http://prntscr.com/5chefw
1.70% cases is 100 second, usually is 120 second block time
for block we need 94 second.
in 1.70% cases can be very tight, because of lag or slow sending generals etc
tomorrow i'm will play again and will check again (maybe i write wrong total time for block)

G3 is 230B(230B) ty for report

EDIT: today block time was 1:38 (98 second) in 1.70% cases block is very tight.
for me block is safe

Salem_Warrior_1
03.12.14, 08:09
ok

corona88
03.12.14, 14:22
http://prntscr.com/5bgozj
have a look at this m8 works gr8
topoftheworld (IMO) guild made it

i don't care what other player do :)
i always made guide on my way.

i have my clever guide i will change my clever guide

that's the way I work

Doxaster
03.12.14, 19:25
You are great Corona, just one question, do you can to make guide on one pictures? This way is too easier to use for non profi players :)
Cheers

Zerubbabel
03.12.14, 21:14
general position: http://prntscr.com/5b3swq
G1 normal general, G2 fast general, G3 major, G4 any general

From G4 and G3 to camp 1: (40 wolf packleader 50 bear)
G4: 200B (200B)
G3: 30R 240C (11-18-29R)

Block, send all generals right after each other:
From G2 to camp 2: (110 bear)
191ES

From G2 and G3 to camp 3 leader: (40 fox 60 bear 30 giant)-
G2: 200B (200B)
G3: 160R 110K (142-150-158R)

max losses in sector 7: 187R 400B

The BOLD line should say G1.

Its from the slt guide.
But thank you for it. Its working great so far :)

corona88
03.12.14, 21:17
You are great Corona, just one question, do you can to make guide on one pictures? This way is too easier to use for non profi players :)
Cheers

problem is when i make on one picture i can't edit anymore, i can't add anything etc.
for me it's easier on this way. i can easy edit, i can change everything very simple.


The BOLD line should say G1.

Its from the slt guide.
But thank you for it. Its working great so far :)

corrected, ty

corona88
05.12.14, 14:26
The heroic little tailor


loot
http://i.imgur.com/b9BeWHF.png
http://prntscr.com/5dgqyx http://prntscr.com/5dgr15

BLT is much better and easier to play than HLT (loot is same)
worth to play only if you ready to use 2 small and 2 big catapults (of cousre better is use catapult in BLT)
4 cataplut can save you up to 287R 1545B

max loses: 2123R 3781B 522M 70LB 170C 36S (1836R 2236B 522M 70LB 170C 474M if you use 1 roa 2 small and 2 big cattapult)
tested losses:
units needed: 2123R 3781B 522M 70LB 368C 37S 250XB 200ES 185K

sector 1
http://i.imgur.com/zhRhHOH.jpg (http://i.imgur.com/zhRhHOH.jpg)
general position: http://prntscr.com/5dgjvx
G1 normal general, G2 vet, G3 major

From G3 to camp 1: 50 wolf 100 boar
148R 1ES 121K (126-137-148R)

From G3 to camp 2: 100 fox 40 boar
135R 4M 131K (121R-130R-135R 4M)

block, send all generals right after each other:
From G1 to camp 3: 50 wolf 50 fox 50 boar
126ES 48C

From G2, G3 to camp 4 leader: 50 fox 120 bear
G2: 250B (250B)
G3: 138M 132K (125-132-138M)

sector 1 losses : 283R 250B 142M


sector 2:
http://i.imgur.com/zch5caP.jpg (http://i.imgur.com/zch5caP.jpg)
general position: http://prntscr.com/5dgkdn
G1, G2 and G3 any general, G4 major

From G4 to camp 1: 100 boar 30 bear
100R 47M 123K (100R 30M-100R 38M-100R 47M)

From G1 and G4 to camp 2: 75 wolf 75 wolf packleader
G1: 180B (180B)
G4: 270C (-)

From G2, G3 and G4 to camp 3 leader camp: 100 wolf packleader 50 boar 1 black bull
G2: 200B
G3: 150B
G4: 25R 65C 180K (18-21-24R)
or
vet: 250B (250B)
MG: 132M 138K (114-122-132)

sector 2 max loses: 124R 530B 47M


sector 3
http://i.imgur.com/RRR7Q3O.png (http://i.imgur.com/RRR7Q3O.png)
general position: http://prntscr.com/5dgl37
G1 normal general, G2 vet, G3 major, G4 MMA, G5-G8 any general, G9 vet
best is use small catapult on camp 1 and 3 (camp will be completely destroyed)

From G4, G5 and G3 to camp 1 : 50 wolf 30 fox 100 bear
G4: MMA 220B (220B)
G5: any 125B (125B)
G3 MG: 160R 110K (143-150-160R)

Alternative for camp 1
or
G4 MMA 220B (220B)
G5 MMA 220B (220B)
G3: 20R 250C (20R)
or
MMA 220B (220B)
63R 107M 100K (63R 94M-63R 99M-63R 107M)


From G6, G3 to camp 2: 200 boar
G6: 150B (150B)
G3: 155R 115K (123-139-155R)
or
G6: 190R (190R)
G3: 150R 120K (117-133-149R)

From G7 G8 and G3 to camp 3: 80 wolf 100 bear
G7: 200B (200B)
G8: 200B (200B)
G3: 50R 220C (31-38-48R)
or
250B (250B)
195R 75K (172R-183R-195R 2K)

From G9 and G3 to camp 5: 80 bear 80 giant -
G9: 250B (250B)
G3: 36M 234XB (25-28-33M)

block, send all generals right after each other:
From G1 to leader camp 6 will be intercepted by camp 4: 80 wolf packleader 40 fox 70 bear-48 (49-59)
G1: 1R (1R)

From G2 and G3 to camp 6 leader 60 fox 40 boar 80 giant
G2: 220B (220B)
G3: 50B 220XB (21-29-42B)

sector 3 max loses: 364R 1407B 33M


sector 4
http://i.imgur.com/Llgcp0y.jpg (http://i.imgur.com/Llgcp0y.jpg)
general position: http://prntscr.com/5dgku2
G1 normal general, G2 vet, G3 fast gen, G4 major, G5 vet, G6, G7 and G8 any general

best is use big catapult on camp 4

From G5 and G4 to camp 1: 90 fox 100 bear
G5: 250B (250B)
G4: 165M 105K (147-156-164M)

From G4 to camp 2 : 70 wolf 50 boar
94R 1ES 120C 55k (80-88-94R)

From G6, G7 and G4 to camp 4: 140 wolf packleader 60 boar-
G6: 200B (200B)
G7: 200B (200B)
G4: 10R 260C (0-1-7R)

From G8 to camp 3: 100 fox 70 bear
131B (131B)

block, send all generals right after each other:
From G1 to camp 3: 100 fox 62-63 bear
200ES

From G2 G3, G4 to camp 5 leader: 50 fox 100 bear 50 giant
G2: 180B 70LB (180B 70LB)
G3: 200B (200B)
G4: 30R 50B 190XB (12R 50B - 20R 50B - 28R 50B)


sector 4 max loses: 129R 1161B 160M 70LB

sector 5
http://i.imgur.com/Fg3LUr6.jpg (http://i.imgur.com/Fg3LUr6.jpg)
general position: http://prntscr.com/5dglbj
G1 normal general, G2 MMA, G3 major, G4 and G5 any gen

best is use big catapult on camp 2

From G3 to camp 1: 50 shadowsneaker 80 fanatic 60 cultist
112R 138K (97-105-112R)

From G5, G4 and G3 to camp 2: 50wolf 120 bear
G4: 200B (200B)
G5: 200B (200B)
G3: 72R 178C 20K (56-62-72R)

From G3 to camp 3: 40 cultist 160 dancing dervish
20R 250XB (17-19-20R)

block, send all generals right after each other:
G1 to camp 4: 90 shadowsneaker 60 cultist 1 witch of te swamp
92ES

From G2 and G3 to camp 5 leader: 80 firedancer 1 spawn of hell 70 cultist
G2 MMA: 50R 170C (50R 170C)
G3 MG: 95M 1ES 174K (69-79-92M)
or
G2 vet: 20S 230C (20S 230C)
G3 MG: 110M 160K (110M 4K)

sector 5 max losses: 254R 400B 170C 92M


sector 6
http://i.imgur.com/tUTY8N3.jpg (http://i.imgur.com/tUTY8N3.jpg)
G1 major

From G1 to camp 1: 100 shadowsneaker 70 firedancer
80R 170ES (75-77-79R)

From G1 to camp 2: 100 cultisi 100 dancing dervish
50R 220XB (46-48-50R)

From G1 to camp 3: 40 shadowsneaker 80 fanatic 80 firedancer
162R 88ES (146-155-162R)

From G1 to camp 4 leader: 80 firedancer 80 cultist 1 dark high priest
170R 100XB (158-166-170R)

max loses sector 6: 461R


sector 7
http://i.imgur.com/G41I9bP.jpg (http://i.imgur.com/G41I9bP.jpg)
G1 major, G2 MMA

From G1 to camp 1: 100 firedancer 100 cultist
170R 100K (161-164-169R)

From G1 to camp 2: 40 shadowsneaker 80 cultist 80 dark priest
123R 1ES 146K (119-121-123R)

From G1 to camp 3: 150 dark priest
71R 1ES 198C (61-66-71R)

From G1 to camp 5 leader will be intercepted by camp 4: 90 shadowsneaker 80 dancing dervish- reterat after attack
35B 215XB (19-26-33B)

be careful, after 1st wave with mma 145 R roa will destroy DC
don't allow 1st ls buyer to use roa on dc if you already sent 1st wave with MMA 145R

From G2, G1 to camp 5 leader: 60 fanatic 60 cultist 1 witch of the swamp 1 dark magician
G2 MMA:145R (145R)
G1 MG: 48M 37S 185K (48M 17S-48M 29S-48M 36S) or roa
or without MMA
G2: 15R 85B (15R 85B)
G1: 113S 1ES 36C 120K (113S)

max loses in sec 7: 508R 33B 48M 36S

RedMedusa
05.12.14, 21:33
hi corona, thanks for the very good guides, one question in solt sector 5 there is a spoiler with gens setup wich one i have to use , the one under the spoiler or the one where there is a gen with gx next to it thanks for you answer in advance :D

corona88
05.12.14, 21:44
hi corona, thanks for the very good guides, one question in solt sector 5 there is a spoiler with gens setup wich one i have to use , the one under the spoiler or the one where there is a gen with gx next to it thanks for you answer in advance :D

under spoiler is block with new general positions. position is only tested with this lag and bugs. that is reason why i put spoiler.
position under spoiler is much better and safer for block, but i check that position only few times and under this lag/bugs

block works with both positions

corona88
06.12.14, 20:22
The clever little tailor


loot
http://i.imgur.com/MQnPyQo.png
http://prntscr.com/5elq1j http://prntscr.com/5elq5k
http://prntscr.com/5e60xn http://prntscr.com/5e60yx

check alternative setups before you start playing
1 big catapult can save you 400B and 132R,
if you kill MMA more times you can save up to 376R
also with assassin on last camp you can save additional 15M and 320R (if you have lucky and kill roughneck)


max losses: 2195R 3350B 533M 17S
tested losses: 2010R 3350B 498M 7S
units needed: 2195R 3350B 533M 327C 67S 180XB 255ES 176K (241K if you use assasin on last leader)


sector 1
http://i.imgur.com/C8M6Olf.jpg (http://i.imgur.com/C8M6Olf.jpg)
general position:http://prntscr.com/5dxowd
G1 normal general, G2 MMA (optional) G3 major

From G3 to Camp 1: 100 ranger 100 roughneck
90R 1ES 125C 54k (70-80-90R)

From G3 to Camp 2: 200Ranger
270C (-)

Block, send all generals right after each other:
From G1 to Camp 3: 90 ranger 110 Roughneck
60S 10ES 120C

From G2, G3 to camp 4: leader camp 110 ranger 1 chuck 89 Roughneck
G2: MMA 1R (1R)
G3: MG: 70M 1ES 79C 120XB (55-62-70M)
or
G2: MMA 1R (1R)
G3: MG: 40S 1ES 80C 149XB (31-35-40S)
or
G3: 60S 1ES 118C 91XB (46-52-60S)

total max losses in sector 1: 91R 70M



sector 2
http://i.imgur.com/Ztkc1nX.jpg (http://i.imgur.com/Ztkc1nX.jpg)
general position: http://prntscr.com/5dxpf0
G1 and G2 normal general, G3 major

From G3 to Camp 1: 70 ranger 130 roughneck
MG: 129R 1ES 82C 58K (103-117-129R)

From G3 to camp 2: 80 guard dog 120 ranger
250R (91-101-111R)
or
MMA 1R (1R)
any 200C (-)

From G3 to camp 3: 100 guard dog 100 roughneck
100R 150K (80-90-100R)

Block, send all generals right after each other
From G1 to camp 4: 50 ranger 150 roughneck
7S 101ES 82C

From G2 camp 5: 90 ranger 110 roughneck
60S 10ES 120C

From G3 to Camp 6 leader camp: 100ranger 99 roughneck 1 iron fist
MG: 75M 1ES 125C 69K (65-69-75M)

total max losses in sector 2: 340R 75M

sector 3
http://i.imgur.com/1VJWyD8.jpg (http://i.imgur.com/1VJWyD8.jpg)
general position: http://prntscr.com/5dxq61
G1 normal general, G2 vet, G3 major, G4 and G5 any gen

From G3 to camp 1: 60 wolf 80 boar
MG: 131R 1ES 29C 109K (115-123-131R)

From G3 to camp 2: 50 fox 90 boar
134R 1ES 135K (115-126-134R)

From G4 and G3 to camp 3: 40 wolf packleader 50 bear
G4: 200B (200B)
G3: 30R 240C (11-18-29R)

From G5 and G3 to camp 4: 30 wolf packleader 110 boar
G5: 200B (200B)
G3: 50R 1ES 204C 15K (32-41-50R)


Block, send all generals right after each other
From G1 to camp 5: 110 bear
190ES

From G2, G3 to camp 6: leader camp: 40 fox 80 bear 30 giant
G2: 250B (250B)
G3: 60R 8M 40B 162XB (57R 40B-60R 40B 2M-60R 40B 7M)

total max losses in sector 3: 404R 690B 7M

sector 4
http://i.imgur.com/yZxoBZl.png (http://i.imgur.com/yZxoBZl.png)
general position: http://prntscr.com/5dxqio
G1 normal general, G2 and G3 fast general, G4 major, G5 and G6 any general

From G4 to camp 1: 150 fox
94R 27M 149K (94R 19M - 94R 24M - 94R 27M)
or
185R 85K (148-170-185R)

From G5 and G4 to camp 2: 80 wolf packleader 60 fox
G5: 200B (200B)
G4: 110R 110K (77-86-102R)

if you want use 2x 1R block (will save 200B) on camp 4 check spoiler

This two block is a very tight, must be a very quickly
you must use setups with 2 wave on leader
general position: http://prntscr.com/5e5i97
G1 and G3 normal general, G2 vet, G4 major

you must choose 1 of this 2 setups, choose better for you
250B (250B)
70S 50B 150XB (56-62-69S)
or
50B 200LB (50B 200LB)
52M 1ES 50B 167XB (32-40-52M)

Note: This two block is a very tight, must be a very quickly
Block, send all generals right after each other:
G1 to camp 3: 50 boar 130 bear
G1: 1R (1R)

From G2 to camp 4 leader camp: 50 fox 90 bear 40 giant
G2: 50B 200LB (50B 200LB)
or
250B (250B)

Note: This two block is a very tight, must be a very quickly
Block, send all generals right after each other:
From G3 to camp 3: 50 boar 130 bear
1R (1R)

From G4 to camp 4 leader
G4: 52M 1ES 50B 167XB (32-40-52M) - if you use B+LB in 1 wave
or
70S 50B 150XB (56-62-69S) - if you use only B for 1st wave


From G6 to camp 3: 50 boar 130 bear
G6: 200B (200B)

Block, send all generals right after each other:
From G1, camp 3: 117-121 bear
190ES 10K

From G2, G3 and G4 camp 4 leader camp: 50 fox 90 bear 40 giant
G2: 200B (200B)
G3: 200B (200B)
G4: 30R 10M 50B 180XB (30R 50B - 30R 50B 4M - 30R 50B 9M)

or (you must put vet on G2)
G2: 250B (250B)
G4: 70S 50B 150XB (56-62-69S)
or (you must put vet on G2)
G2: 50B 200LB (50B 200LB)
G4: 52M 1ES 50B 167XB (32-40-52M)

total max losses in sector 4: 234R 850B 36M


sector 5
http://i.imgur.com/Bu5HE4S.jpg (http://i.imgur.com/Bu5HE4S.jpg)
general position: http://prntscr.com/5dxqtn
G1 normal general, G2 vet, G3 major, G4, G6 and G7 any general. G5 MMA

From G5, G4, G3 to camp 1: 60 wolf packleader 80 boar 40 bear
G5: MMA 220B (200B)
G4: 200B (200B)
G3: 80R 190C (47-64-78R)
or
200B (200B)
G4: 200B (200B)
G3: 140R 130C (116-127-137R)

From G6 and G3 to camp 2: 110 wolf 70 wolf packleader
G6: 200B (200B)
G3: 30R 240C (0-3-26R)

G7 to camp 3: 70 wolf 110 bear
G7: 140B (140B)

Block, send all generals right after each other:
From G1 to camp 3:
200ES

From G2,G3 Gcamp 4 leader: 110fox 70 bear 20 giant
G2: 250B (250B)
G3: 188M 82K (168-180-188M)
or
G2: 110B 140LB (110B 140LB)
G3: 140M 130K (117-128-140M)

total max losses in sector 5: 104R 1010B 188M



sector 6
http://i.imgur.com/pFobwU3.jpg (http://i.imgur.com/pFobwU3.jpg)
G1-G4 any gen, G5 major

best is use big catapult on camp 1 (camp will be completely destroyed)

From G1, G2, G5 to camp 1: 70 wolf packleader 90 bear
G1: 200B (200B)
G2: 200B (200B)
G5: 135R 135C (92-110-132R)

From G3, G4, G5 to camp 2 leader camp: 110 bear 69 giant 1 giant bear
G3: 200B (200B)
G4: 200B (200B)
G5: 77R 23M 170XB (64R - 77R 8M- 77R 22M)

with assasin on camp 2

From G5 to camp 2 leader camp: 69 giant 1 giant bear (without bear)
57R 213XB (30-45-56R)


total max loses in sector 6: 209R 22M 800B


sector 7
http://i.imgur.com/q9JTupe.jpg (http://i.imgur.com/q9JTupe.jpg)
general position: http://prntscr.com/5e5ruv
G1 normal gen, G2 MMA, G3 major

From G3 to camp 1: 100 guard dog 120 roughneck
MG: 115R 1ES 154K (93-104-115R)

block, send all generals right after each other:
From G1 to camp 2 220 roughneck
193ES

From G2 and G3 to camp 3 leader: 100 ranger 1 metal tooth 180 roughneck
G2 MMA 197R (197R)
G3 MG: 127M 18S 5C 120K (127M 3S - 127M 10S - 127M 17S)


or if you don't have MMA
general position: http://prntscr.com/5dxrhb
G1 normal general, G2 vet, G3 fast gen, G4 major
G2: 110B 140LB (110B 140LB)
G3: 200B (200B)
G4: 130R 1ES 91C 48K (93-111-130R)
or with 2 mma
G2: MMA 1R (1R)
G3: MMA 1R (1R)
G4: MG: 127M 18S 5C 120K (127M 3S - 127M 10S - 127M 17S)

total max loses in sector 7: 312R 127M 17S


sector 8
http://i.imgur.com/Ey7CtCZ.png (http://i.imgur.com/Ey7CtCZ.png)
general position: http://prntscr.com/5dxt79
G1 and G2 normal general, G3 vet, G4 major, G5 any

From G5 and G4 to camp 1: 60 guard dog 80 ranger 100 roughneck
G5: 72R (72R)
G4: 79R 1ES 115C 75K (60-69-79R)
or
MMA: 1R (1R)
MG: 79R 1ES 115C 75K (59-68-79R)

LS camp for ls buyer, 1C for kill

block, send all generals right after each other:
From G1 to camp 2: 190guard dog 70 roughneck
116ES

From G2 to camp 3: 80 ranger 200 roughneck
139ES 40C 21K

From G3, G4 to camp 4 leader: 80 guard dog 200 roughneck 1 rivaling tailor
G2: 250R (250R)
G3: 100R 15M 155K (97R-100R 6M -100R 15M)
or
G2: 200R (200R)
G3: 92M 178K (77-84-90M)

if you use assassin on leader check spoiler

From G3, G4 to camp 4 leader: 200 roughneck 1 rivaling tailor (without guard dog)
G3: 225R (225R)
G4: 110R 160K (84-97-110R)

From G4 to camp 4 leader: 80 guard dog 1 rivaling tailor (without roughneck)
G4: 30R 220K (21-26-30R)

From G3, G4 to camp 4 leader: 80 guard dog 200 roughneck (without rivaling tailor)
G3: 250R (250R)
G4: 105R 165K (81-92-105R)

total max losses in sector 8: 501R 15M

Salem_Warrior_1
07.12.14, 11:10
+1

CrazyBat
10.12.14, 19:53
Great CLT guide Corona. Thanks
Worked perfectly

Brayarg
12.12.14, 23:48
Congratulations Corona88 on the forum spotlight, With all your time and dedication given to the community those gems are well deserved.

LordBosse
13.12.14, 08:02
Great guides, and grats on the forum spotlight :)

asterisc
14.12.14, 21:06
corona, the last block in SoLT might still fail?

corona88
14.12.14, 21:47
corona, the last block in SoLT might still fail?
more safer than any 1R block

it's just tight. you have extra ~10 second not much, but for block you need only 2 generals (normal and major) and usually ls buyer use assassin on that ledar and then block is more safer.

Arrynka
15.12.14, 16:05
Ah geez... It wouldn't hurt to write somewhere else, then all the way in the first attack, that the edited version of Heroic Tailor is only for Major...

rathbone93
26.12.14, 17:10
thanks Corona for updating these guides; they're immensely helpful.

I just ran SOLT - had problems in section 8; gens were intercepted by the camp with 120 foxes.

Also, for players who (like me) don't have a major gen yet, just wanted to point out that attempting to squeeze another gen in the last attack in section 5 doesn't work - the blocks are too short (and a vet takes an extra round compared with the major). The only safe way I can figure out is to kill the camp (the hidden one) with the lying fox, or to use arrows+assassin on the section 5 leader.

Narcil
29.12.14, 21:13
thanks Corona for updating these guides; they're immensely helpful.

I just ran SOLT - had problems in section 8; gens were intercepted by the camp with 120 foxes.



you sure you send all attacks to leader? i just did it fine.

ddinc
08.01.15, 15:58
Hi corona88!

In VLT sector 3, camp 5 can be blocked with 100E+100C. It will hold 100-220s. Battle for camp 6 (leader) lasts 70s, with your setup for camp 6. You save 190B or 230R. I did it and it worked fine, but it can be tight if battle lasts 100s. I was using calculator bellow:

http://www.settlerscombatsimulator.com/en

Narcil
09.01.15, 17:30
My MMA attacks on VLT:

Sector 1:
From G4, G5, G1 to camp 6 leader 60 fox 80 boar 1 giant leader 1 giant leader
G4: MMA 220R (220R)
G5: ~150R (150R) (checking with sim to make sure only 2 bosses will be left)
G1: 72R 1ES 197k (72R)

Sector 3:
From G1 to camp 5 190 wolf
MMA 220B (180B)

From G2, G1 to camp 6 leader 69 wolf 80 fox 50 bear 1 furious boar
G2: MMA 220B (220B)
G1: 140M 17S 113K (140M 16S)

then usually suicide with 1r to start off the last castle if i aint using assassin.

any1 have other good setups?

gigagio88
09.01.15, 20:58
some good setup i founded here:
http://forum.thesettlersonline.it/threads/1896-Guide-Avventure-Horace?p=12119&viewfull=1#post12119

Narcil
10.01.15, 13:48
some good setup i founded here:
http://forum.thesettlersonline.it/threads/1896-Guide-Avventure-Horace?p=12119&viewfull=1#post12119

very nice ty

Orca45
24.01.15, 11:51
Hi coronna

Thanx for all good guides
Im playing VLT
Sector 2

I think you make a mistake
attack camp2

You say:
From G3 to Camp 2 60 wolf 90 boar
148R 1ES 121K (148R)

But is must be : From G5

Keep on the good work

Orca45
Also in mail sent

Salem_Warrior_1
09.02.15, 12:30
RE BK fast
nice work
the first two 1r blocks need to be withing the drumrolls....works gr8

corona88
12.02.15, 15:56
Hi coronna

Thanx for all good guides
Im playing VLT
Sector 2

I think you make a mistake
attack camp2

You say:
From G3 to Camp 2 60 wolf 90 boar
148R 1ES 121K (148R)

But is must be : From G5

Keep on the good work

Orca45
Also in mail sent

thanks
sorry for delay, but i don't have enough time for settlers. I don't have time for improvements and changes....

JJahorn
19.02.15, 07:14
Hi
Doing my first
SOLT adv and using the guide - I ran into a problem with
sec 3:
From G3 and G4 to camp 5 leader: (30 guard dog 40 ranger 180 roughneck)
G3: 100R (100R)
G4: 121R 1ES 12C 136K (98-109-121R)

The blocks worked great - the results of the attack however didn't
1st wave (100R) killed the 30 Guard Dogs and 18 Roughnecks
2nd wave (121R 1ES 12C 136K) - I lost 121R 1E 12C 33K
Round 1 killed 150 roughnecks and 9ranger (and I lost all my non-cannon troops + 9 cannons)
Round 2 killed the rest of the bandits and I lost 24K

Fexno
19.02.15, 07:51
Hi
Doing my first
SOLT adv and using the guide - I ran into a problem with
sec 3:
From G3 and G4 to camp 5 leader: (30 guard dog 40 ranger 180 roughneck)
G3: 100R (100R)
G4: 121R 1ES 12C 136K (98-109-121R)

The blocks worked great - the results of the attack however didn't
1st wave (100R) killed the 30 Guard Dogs and 18 Roughnecks
2nd wave (121R 1ES 12C 136K) - I lost 121R 1E 12C 33K
Round 1 killed 150 roughnecks and 9ranger (and I lost all my non-cannon troops + 9 cannons)
Round 2 killed the rest of the bandits and I lost 24K

From the image in corona88's SOLT guide it shows that you have to use your Master of Martial Arts for the first wave, defeating:

- Guard Dog: 30 - 30 (Ø 30.00000)
- Ranger: 30 - 35 (Ø 33.93636)
- Roughneck: 24 - 30 (Ø 26.61045)

From your losses I would say you used a normal general instead

Hydralistic
20.02.15, 20:14
The betrayed little tailor
Sector 4
block, send all generals right after each other:
From G1 to camp 4: 70 guard dog 130 roughneck
119ES 50C

From G2 to camp 5 : 100 guard dog 120 roughneck
107ES 90C

From G3 to camp 6: 40 thug 180 roughneck
197S 3C

From G4, G5 and G6 to camp 7 leader camp : 120 ranger 139 roughneck 1 greedy inn-keeper
G4 MMA: 220R (220R)
G5:175R (175R)
G6 MG: 10R 110M 150K (10R 75M - 10R 95M - 10R 110M)

sector 4 max loses: 819R 110M



Hello Corona.
First, Thank you for your great guides. really great work.

I have only one question. The block I quoted went wrong. For the second time now.
The blocks works great, only the Major attacks before my fast gen. So after the mma my Major finished the job immediately without the fast gen with 175R. When the mma is fighting, the second one joins the fight and after that major. Still it happens.
It costs me canons right now. Is there something I do or do more people has this problem?

Thanks in advance.
Hydra

CrazyBat
05.03.15, 06:13
SoLT, sector 3 without MMA

Camp1: 155R, 57C, 58K

Camp5 (leader): 1w:100R, 100B 2w:138R, 42C, 90K

CrazyBat
12.03.15, 17:51
Seems that something has been changed in BLT. 1st sector. Btw, done this adventure at least 10 times since the changes, using this guide and never had this problem.
So this must be new, be aware.

http://prntscr.com/6fwvx7
http://prntscr.com/6fwww6
http://prntscr.com/6fwxdb


****everything is fine, my fault*****

corona88
12.03.15, 17:55
Seems that something has been changed in BLT. 1st sector. Btw, done this adventure at least 10 times since the changes, using this guide and never had this problem.
So this must be new, be aware.

http://prntscr.com/6fwvx7
http://prntscr.com/6fwww6
http://prntscr.com/6fwxdb

From G6 to camp 5: 180 boar
30B (30B)

you must attack camp directly, not attack leader camp

CrazyBat
12.03.15, 18:01
Yes, my bad. just remembered now when I saw i killed on the 191R block camp....

corona88
18.03.15, 14:39
Garrun the trapper MMA guide without cannons

cannons are worthless in this adventure, no point to use him

main guide is for 2 mma, have options for players with 1 or 3 mma
max losses: 259R (For 3 MMA 202R, For 1 mma 312R)
tested losses: 231R
units needed: 259R (For 3 MMA 202R, For 1 mma 312R) 207C 266ES

for MMA guide without blocks chech spoiler

you have options for sacrifice mma for less losses

max losses: 547R
tested losses: 505R
units needed: 547R 207C 122ES

http://i.imgur.com/VgDLkYa.jpg (http://img.prntscr.com/img?url=http://i.imgur.com/VgDLkYa.jpg)

put mma on this position (http://prntscr.com/6iapjy) http://prntscr.com/6iapjy

From G1 to camp 2 will be intercepted by camp camp 1: 80 Lowly Poacher 40 Hound retreat after attack
MMA: 45R 120ES (37-41-45)

From G1 to camp 2: 50 Lowly Poacher 120 Rabbit Hunter
MMA: 12R 1ES 207C (8-11-12R)

From G1 to camp 3 leader : 60 Lowly Poacher 140 Hound
MMA: 57R 110ES (50-54-57R)

if you want you can move mma on this position (http://prntscr.com/6iarml) for less walking
From G1 to camp 4: 50 Hound 80 Rabbit Hunter
MMA: 58R 110ES (42-49-58R)
or
1.MMA (1R)
2.MMA 100C (-)

From G1 to camp 5: 50 Lowly Poacher 30 Hound 50 Rabbit Hunter
MMA: 48R 110ES (34-40-48R)

From G1 to camp 6: 80 Lowly Poacher 80 Hound
MMA: 55R 110ES (48-51-55R)

From G1 to camp 7 leader : 200 Hound
MMA: 41R 110ES (35-37-41R)

if you want you can move mma on this position (http://prntscr.com/6iatfw) for less walking

From G1 to camp 8: 50 Lowly Poacher 150 Hound
MMA: 54R 110ES (48-51-54R)

From G1 to camp 9: 100 Lowly Poacher 70 Hound 30 Rabbit Hunter
MMA: 79R 110ES (65-71-79R)

From G1 to camp 10 leader: 49 Lowly Poacher 100 Hound 50 Rabbit Hunter 1Garrun the Trapper
MMA: 98R 122ES (78-87-98R)
or
1. MMA 1R
2. MMA 45R 120ES (26-34-45)



http://i.imgur.com/2TGzDye.png
G1 MMA

From G1 to camp 2 will be intercepted by camp camp 1: 80 Lowly Poacher 40 Hound retreat after attack
MMA: 45R 120ES (37-41-45)

From G1 to camp 2: 50 Lowly Poacher 120 Rabbit Hunter
MMA: 12R 1ES 207C (8-11-12R)

From G1 to camp 3 leader : 60 Lowly Poacher 140 Hound
MMA: 57R 110ES (50-54-57R)

http://i.imgur.com/46wtrfP.jpg (i.imgur.com/46wtrfP.jpg)
G1 and G2 normal general, G3 MMA

From G3 to camp 4: 50 Hound 80 Rabbit Hunter
MMA: 58R 110ES (42-49-58R)
only if you have 3 mma or want wait 2 hours for recovery
1.MMA (1R)
2.MMA 100C (-)

block, send all generals right after each other:
From G3 to camp 7 leader : 200 Hound
MMA: 41R 110ES (35-37-41R)

From G1 to camp 5: 50 Lowly Poacher 30 Hound 50 Rabbit Hunter
57ES

From G2 to camp 6: 80 Lowly Poacher 80 Hound
58ES
tip: block will work if is G3 behind straight line (http://prntscr.com/6iagoa) when G2 leave garrison

http://i.imgur.com/07M7v6e.jpg (i.imgur.com/07M7v6e.jpg)
G1 and G2 normal general, G3 MMA and G4( if you have 2 MMA)

Block send G1
From G1 to camp 8: 50 Lowly Poacher 150 Hound
65ES

send G2, G3 and G4 right after each other when G1 leave garrison
From G2 to camp 9: 100 Lowly Poacher 70 Hound 30 Rabbit Hunter
81ES

From G3 (and G4) camp 10 leader: 49 Lowly Poacher 100 Hound 50 Rabbit Hunter 1Garrun the Trapper
G3: MMA 1R
G4: MMA 45R 120ES (26-34-45R)
or if you have only 1 MMA
MMA: 98R 122ES (78-87-98R)

corona88
19.03.15, 14:31
Traitors

loot
http://i.imgur.com/F2YSc5j.png

main guide is for 2 MMA + mg/vet, for other options check last attack

max losses: 184R
tested losses: 159R
units needed: 184R 408C 179ES 174K

http://i.imgur.com/RJqWfRe.jpg (http://i.imgur.com/RJqWfRe.jpg)
general positions: http://prntscr.com/6iorib
G1 and G2 normal general, G3 MMA

From G3 to camp 1 leader : 40 Soldier Deserter 60 Longbow Deserter
MMA: 20R 1ES 199C (12-16-20R)

From G3 to camp 2: 60 Soldier Deserter 60 Longbow Deserter
MMA: 41R 1ES 165C 13K (27-34-41R)

block, send all generals right after each other:
From G1 to camp 3: 40 Militia Deserter 60 Longbow Deserter 20 Soldier Deserter 40 Cavalry Deserter
21ES 130C

From G2 to camp 4: 60 Soldier Deserter 60 Militia Deserter 60 Cavalry Deserter
68ES 129C

From G3 to camp 5 leader: 60 Soldier Deserter 100 Longbow Deserter
MMA: 45R 1Es 149C 25K (31-38-45R)

http://i.imgur.com/xqyVZ6l.jpg (http://i.imgur.com/xqyVZ6l.jpg)
general positions: http://prntscr.com/6ioskw
G1 and G2 normal general, G3 and G4 MMA, G5 major or veteran

block, send all generals right after each other:
From G1 to camp 6: 100 Soldier Deserter 100 Longbow Deserter
46ES 154C

From G2 to camp 7: 150 Soldier Deserter 50 Cavalry Deserter
133ES 52C


From G3, G4 and G5 to camp 8 leader: 60 Soldier Deserter 1 Sir Robin 60 Longbow Deserter 1 Big Bertha 60 Cavalry Deserter
G3 MMA: 1R (1R)
G4 MMA: 1R (1R)
G5 vet/MG: 76R 174K (47-64-76R)
alternative

G3: MMA: 1R (1R)
G4: MMA: 95R 125K (58-85-95R)
or
G3 MMA: 1R (1R)
G4 MG: 127R 143K (84-112-127R)
or
G3 MMA: 112R 34M 74K (107R 0M - 111R 22M - 112R 34M 1K)
or
G3 MMA: 1R (1R)
G4 vet: 131R 119K (85-115-131R)

corona88
19.03.15, 16:45
Hello corona88, as always good map. Just a little notice, if you do map without blocks, it's possible to kill camp 6 and 7 in one attack, just send MMA with 110R and 110ES on attack to camp 7. That's all :)
p.s. is there a chance to update fairytale maps with more settings for 2 or even 3 MMA generals ? thx :)

I forgot about one attack for more camps :)

almost all FT guide is optimized for 2 MMA. In some FT guides you have options for kill MMA more times. for example in blt sector 4, first camp. In some guides you can use your third mma without waiting for recovery. you can use some optional 1r kill with mma.

I not was going to lower losses, i was going for better optimization with mma. without waiting for recovery

During event no chance for making optimizations for 3 mma, after event we will see. i hope i will update after event

stefanceltare
19.03.15, 22:40
Just a heads up!

http://imagizer.imageshack.us/a/img822/5646/qv8g.jpg

That placement in RTBN adventure is not possible anymore because you cannot place a gen at G3 for some weird reason. At least I could not build it there.

corona88
20.03.15, 22:05
Just a heads up!

That placement in RTBN adventure is not possible anymore because you cannot place a gen at G3 for some weird reason. At least I could not build it there.
thanks for report, guide is updated
new positions are added, also is added options for player with 3 mma

Kioco
13.04.15, 12:00
Section 7 on SoLT just wondering if anyone else ran into a weird bug
Block, send all generals right after each other:
From G1 to camp 2: (110 bear)
191ES

From G2 and G3 to camp 3 leader: (40 fox 60 bear 30 giant)-
G2: 170B (170B)
G3: 68R 1ES 40B 161XB (56R 40B -61R 40B -68R 40B)

The block works fine every time, but several times now I noticed I lost 40 cav instead of 40 bows, and thus then losing cannons,*I just figured I messed up the setup*, but last 2 times I checked twice to make sure I added 40 bows both times, the results were the same in the battle results it comes up with 40 cav and lose cannons both times.

Has anyone else had this?

aklbr
13.04.15, 15:38
replace the crossbows with cannons on a last strike monster and you will loose unwanted units;
everything is according to plan but the plan was wrong - you did mess up the setup

Strainezu
14.04.15, 14:11
In the setup it says nothing of using cav. I played 2 days ago using same setup, it worked as intended. Probably a mistake on your end.

corona88
14.04.15, 17:01
Section 7 on SoLT just wondering if anyone else ran into a weird bug
Block, send all generals right after each other:
From G1 to camp 2: (110 bear)
191ES

From G2 and G3 to camp 3 leader: (40 fox 60 bear 30 giant)-
G2: 170B (170B)
G3: 68R 1ES 40B 161XB (56R 40B -61R 40B -68R 40B)

The block works fine every time, but several times now I noticed I lost 40 cav instead of 40 bows, and thus then losing cannons,*I just figured I messed up the setup*, but last 2 times I checked twice to make sure I added 40 bows both times, the results were the same in the battle results it comes up with 40 cav and lose cannons both times.

Has anyone else had this?

If you sure you put B and XB not C and K, contact support, but don't tell them anything about block. just write what you put in general and what show in your combat report (if possible add some screenshots).

Kioco
15.04.15, 12:19
If you sure you put B and XB not C and K, contact support, but don't tell them anything about block. just write what you put in general and what show in your combat report (if possible add some screenshots).

Yep that makes sense, I guess the late nights after long work hours trying to play fairy tale advs is taking its toll on me, thanks :)

Great guides btw.

jason_shotter
26.04.15, 11:15
lost 2 elites and 268cavs several times on blt sec 3 camp 2 sent 200b then the 2eli 268cavs but just leaves empty camp and kills 2nd wave major

jason_shotter
26.04.15, 13:39
my bad on blt guide just found i sent xbows not the cavs sorry corona

topgearfan
27.04.15, 09:56
Outlaws MMA attack on camp 8:

From G6 camp 8: 50 scavenger 50 stone thrower
1ES 219C

2/2 times lost 1E 1C. Unlucky as there seems to be 27% chance of E dying but gonna use 1R 1E 218C in the future.

duroc
11.05.15, 16:00
Hi, I don't often post on the forums but just wanted to thank you for the SLT guide, I've used it around 20 times in the last month and it's never failed me yet! Thank you very much :)

Zeta123
13.05.15, 11:35
Awesome! Friend recommended these FT guides. Did CLT and every single block worked perfectly! Thanks for these guides :D

JJahorn
04.06.15, 21:04
I seem to be making a mistake - but don't understand what
VLT sec 4
From G2 and G1 to camp 2: 60 royal longbowman 50 roayal militia
G2: 250B (250B)
G1: 139R 131C (139R)

I did this - and I assume I've done it a lot, because I usually follow your guide...
I lost 18 cannons as well.
the sim also shows 21-23 cannons lost
http://www.settlerscombatsimulator.com/uk#/adventure=TheValiantLittleTailor/campe=tent_traitors_00/EpicRaidKingdomLongbowman=60/EpicRaidKingdomMilitia=50/0_EasterGeneral=1/0_Bowman=250/1_MajorGeneral=1/1_Cannoneer=131/1_Recruit=139

Maybe someone can explain what I'm going wrong?

SkinFlynt
05.06.15, 04:47
:)
I seem to be making a mistake - but don't understand what
VLT sec 4
From G2 and G1 to camp 2: 60 royal longbowman 50 roayal militia
G2: 250B (250B)
G1: 139R 131C (139R)

I did this - and I assume I've done it a lot, because I usually follow your guide...
I lost 18 cannons as well.
the sim also shows 21-23 cannons lost
http://www.settlerscombatsimulator.com/uk#/adventure=TheValiantLittleTailor/campe=tent_traitors_00/EpicRaidKingdomLongbowman=60/EpicRaidKingdomMilitia=50/0_EasterGeneral=1/0_Bowman=250/1_MajorGeneral=1/1_Cannoneer=131/1_Recruit=139

Maybe someone can explain what I'm going wrong?


Look more carefully.. the guide asks for Cavalry (C) and you are apparently sending Cannons (K).

Easy mistake - I've done it too!

corona88
23.07.15, 02:45
Roaring Bull MMA and major general guide (fast)

out of date BB change position on some camp and they remove this landing zone


loot
http://i.imgur.com/nARAfFq.png

2 normal general 1 Major and 4 MMA (possible play with only 1), also is possible to play without major, with MMA and veteran

max losses: 425R (602R without killing MMA)
tested losses: 401R
units needed: 425R (602R without killing MMA) 191C 212ES 139K 141XB (96XB if you don't have MG)


http://i.imgur.com/eksB35y.png (http://i.imgur.com/eksB35y.png)
G1 MMA, G2 major (or vet)

From G1 and G2 to camp 1 witch tower: 80 cultist 50 shadowsneaker 70 firedancer 1 darh high priest
G1 MMA: 1R (1R)
G2 MG: 127R 1E 1K 141XB (117-125-127R)
or if you don't have MG
G2 vet: 154R 95XB 1K (138-148-154R)
or if you don't want kill MMA
MG: 210R 60K (184-199-210R)

http://i.imgur.com/h6uAZrg.jpg (http://i.imgur.com/h6uAZrg.jpg)
general positions: http://prntscr.com/7vwafp
G1 and G2 normal general, G3, G4 and G5 MMA


From G5 and G3 to camp 2: 20 dark priest 80 shadowsneaker 100 cultist
G5 MMA 1R (1R)
G3 MMA: 28R 1ES 191C (24-26-28R)
or if you don't want kill MMA
MMA: 74R 146ES (66-70-74R)

in 0,7% cases block can fall (on camp 3) if you use 2 mma on wt
block, send all generals right after each other:
From G1 to camp 3: 70 cultist 50 shadowsneaker 80 firedancer
77ES 123C

From G2 to camp 4: 100 cultist 100 firedancer
134ES 59C

From G3 and G4 to camp 5 witch tower: 80 cultist 120 firedancer
G3 MMA: 1R(1R)
G4 MMA: 135R 1ES 1XB 83K (125-129-135R)
or if you don't want kill MMA
G3 MMA: 188R 1ES 1XB 30K (171-178-188R)


http://i.imgur.com/M5utSwR.jpg (http://i.imgur.com/M5utSwR.jpg)
G1 and G2 normal general, G3 major

If you don't like 1R block (or don't have major) check spoiler for alternative block

same picture
G1 and G2 normal general, G3 MMA

From G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
119ES 50C

From G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
89ES 89C

From G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
MMA: 148R 1ES 71K (127-138-148R)



block, send all generals right after each other(be quick):
From G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
1R (1R)

From G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
1R (1R)

From G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
MG: 130R 1ES 139K (102-116-130R)

The_Brick
23.07.15, 03:41
Corona, first thank you for your guides, they are great.
Second in your setup for block at WT#2 ^^ you have a chance of fail with normal general.
If you change G1 to MoD with 2B 156C 42E it is less likely to fail.
hope this helps

Wu-L
23.07.15, 08:33
will try this setup.
for WT 3: MMA 1r, Major 126R 5C 1E 1K 137XB - losses 119-126R

Wu-L
23.07.15, 10:09
Corona, first thank you for your guides, they are great.
Second in your setup for block at WT#2 ^^ you have a chance of fail with normal general.
If you change G1 to MoD with 2B 156C 42E it is less likely to fail.
hope this helps

tried it, but block failed :(

corona88
23.07.15, 11:37
Corona, first thank you for your guides, they are great.
Second in your setup for block at WT#2 ^^ you have a chance of fail with normal general.
If you change G1 to MoD with 2B 156C 42E it is less likely to fail.
hope this helps
over 20% chance for fail with your setup

0,7% is nothing, 7/1000 very rare and problem can have only player with 4 mma if you don't want take 0,7% risk use only 1 mma.

maybe i can improve setup. first i was made for 3mma and later i was added another mma and it' was late i don't change setup.


will try this setup.
for WT 3: MMA 1r, Major 126R 5C 1E 1K 137XB - losses 119-126R

don't try, not enought time block will fail, also is not possible send 2 general if you do 1R block. you can save 10R, not worth to risk because of 10R


tried it, but block failed :(
his setup has over 20% chance to fail
use my setup, if 7/1000 situations is to much for risk for you. use only 1 mma on second wt and avoid any risk.
block is safe if you use only 1 MMA

Wu-L
23.07.15, 13:22
sorry, WT3 is WT1 now :) so saves some R

corona88
23.07.15, 13:30
sorry, WT3 is WT1 now :) so saves some R
i always was killing that wt with vet. i totally forgot add setup for major i use major, but with 250 units ;)
thanks, i will add setup for major

EDIT: i was added your setup for wt1, but after few rb now i will change this 5C is annoying for me

Mesea
28.07.15, 10:53
Proposal for blocks for 3&4 on RB:
3) 60E 140C
4) 140E 60C
They both give solid 100 seconds with guaranteed win. Original ones can get down to 80 sec in some cases or in case of 4 get a lost fight.
(And the numbers look nicely :D)

Thanks for the guide :)

corona88
28.07.15, 12:26
Proposal for blocks for 3&4 on RB:
3) 60E 140C
4) 140E 60C
They both give solid 100 seconds with guaranteed win. Original ones can get down to 80 sec in some cases or in case of 4 get a lost fight.
(And the numbers look nicely :D)

Thanks for the guide :)

3) your setup have 18% chance for block fall (min 80 second) when you use 2 MMA on wt

4) i don't need 100% win if i have enough time even with lost fight. also in less cases my setup have 80 second

Mesea
28.07.15, 12:40
According to this:
sim link (http://www.settlerscombatsimulator.com/en#/adventure=RoaringBull/campe=tent_riders_02/RaidersCavalryCrossbow=50/RaidersCavalryLongbow=40/RaidersRecruit=110/0_General=1/0_EliteSoldier=60/0_Cavalry=140)
setup for 3 has 100% of 100 seconds. Is this sim broken in some way?

corona88
28.07.15, 12:44
According to this:
sim link (http://www.settlerscombatsimulator.com/en#/adventure=RoaringBull/campe=tent_riders_02/RaidersCavalryCrossbow=50/RaidersCavalryLongbow=40/RaidersRecruit=110/0_General=1/0_EliteSoldier=60/0_Cavalry=140)
setup for 3 has 100% of 100 seconds. Is this sim broken in some way?
from that simulator
http://prntscr.com/7xygoa

Ozzymandeus
28.07.15, 12:50
According to this:
sim link (http://www.settlerscombatsimulator.com/en#/adventure=RoaringBull/campe=tent_riders_02/RaidersCavalryCrossbow=50/RaidersCavalryLongbow=40/RaidersRecruit=110/0_General=1/0_EliteSoldier=60/0_Cavalry=140)
setup for 3 has 100% of 100 seconds. Is this sim broken in some way?

That link is for camp 7. (110N 40RA 50Cat)

Mesea
28.07.15, 12:54
Ohh right got the towers confused - reversed order now. Lesson learned - having cold and adv planning don't go well.

ATHTHEMANIAC
02.08.15, 00:15
these current sims just don't give enough info about fights...
there used to be one that showed a bar chart for every round with win/lose %'s in each round...but cant find it now :(

Salem_Warrior_1
02.08.15, 08:20
on SLT the trap attack/block the camp left of attack 3 intersects the attack costing me loads of high end troops

Budgy
02.08.15, 14:37
Outlaws, block to top left, guide says need 302C but this requires 390C

Gavona
03.08.15, 21:51
these current sims just don't give enough info about fights...
there used to be one that showed a bar chart for every round with win/lose %'s in each round...but cant find it now :(

Maybe this one?
http://www.settlerscombatsimulator.com/
http://i.imgur.com/oTRSdtT.png

mare72
05.08.15, 06:19
RB fast map http://prntscr.com/810hxg

http://prntscr.com/810hxg

corona88
06.08.15, 16:29
Outlaws, block to top left, guide says need 302C but this requires 390C

thanks, corrected now

Wu-L
12.08.15, 09:24
mare72, better use MMA 110R 50B 60K (losses 110R 40-50B) for WT2. there's a chance that block will fail with Major, because he fights longer than MMA. have checked that with sim

corona88
13.08.15, 14:28
mare72, better use MMA 110R 50B 60K (losses 110R 40-50B) for WT2. there's a chance that block will fail with Major, because he fights longer than MMA. have checked that with sim

Finally someone who knows :D

That is reason why i use MMA on 2nd wt not mayor (for only 1 wave).

corona88
14.08.15, 18:10
Black Knights full, 4 MMA and Major general guide

if you don't have 4 mma you can check my other BK guide
http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=255233&viewfull=1#post255233
http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=267178&viewfull=1#post267178

loot
http://i.imgur.com/5DURQcE.png

3 normal general, 4 mma and major

max losses: 608R 10C 1ES
tested losses: 554R
units needed: 608R 459C 215K 135XB 147ES


http://i.imgur.com/fn5Rpv1.jpg (http://i.imgur.com/fn5Rpv1.jpg)
general position: http://prntscr.com/84mkkb
G1 and G2 normal general, G3 MMA

Block, send G1 and G2 right after each other:
From G1 to camp 1: 100 soldier deserters 100 bowman deserters
47ES 153C

From G2 to camp 3 will be intercepted by camp 2: 100 militia deserters 100 cavalry deserters
99ES

Send G3 after G2 reach black circle (http://prntscr.com/38roje) (not important if someone in ls http://i.imgur.com/Si2BiXt.png or not)
From G3 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
109R 1ES 110K (86-96-109R)

http://i.imgur.com/y5raCcK.jpg (http://i.imgur.com/y5raCcK.jpg)
general position: http://prntscr.com/84mlg6
G4 normal general, G5 and G6 MMA

Block, send G4, G5 and G6 right after each other:
From G4 to camp 1: 100 militia deserters 100 cavalry deserters
99ES

From G5 and G6 to camp 3 leader : 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
G5: 1R (1R)
G6: 50R 1ES 99C 70K (37-44-50R)

http://i.imgur.com/8cskYAH.jpg (http://i.imgur.com/8cskYAH.jpg)
general position: http://prntscr.com/84mocg
G1 normal general, G3, G6 and G7 MMA, G8 MG

Block, send G1 and G6 right after each other:
From G1 to camp 6: 60 Elite Soldier Deserters, 60 Crossbowman Deserters
4ES 195C

From G6 to dark castle camp 7: 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
114R 106K (78-99-114R)

From G3 to camp 8: 80 soldier deserters 80 crossbowman deserters
64R 1ES 115C 40K (44-55-64)

From G7 and G8 to leader camp 9: 60 elite soldier deserters, 60 cavalry deserters 60 longbowman deserters 10 cannoneer Deserters
G7: 1R (1R)
G8: 51R 1ES 149C 69K (36-44-51R)

From G3 and G6 to camp 10: 100 cavalry deserters 100 crossbowman deserters
G3: 1R (1R)
G6: 100C (0C 80% chance or 10C 20% chance)

From G6(or G8) to camp 12: 100 soldier deserters 75 crossbowman deserters
G6: 80R 1ES 69C 70K (61-72-80R 1ES)
or
G8: 82R 1ES 117C 70K (65-72-82R)

To attack leader camp 11 you need to move your MG on this positions (http://prntscr.com/84mvp6)
http://i.imgur.com/ebvvWrc.jpg
From G8 to leader camp 11: 60 elite soldier deserters 60 crossbowman deserters 20 cannoneer deserters
54R 1ES 80C 135XB (37-46-54R)

LS camp for ls buyer 1C for kill
LSR camp for ls buyer 1R for kill, possible to attack only from right side

After MG destroy camp 12 send blok, not before. if you use MG if you use MMA not important
Block, send G1 and G6 right after each other:
From G1 to camp 13: 100 Elite Soldier deserters 50 Longbowman Deserters
68ES 102C

From G6 to dark castle camp 14: 50 elite soldier deserters 50 crossbowman deserters 25 cannoneer deserters 1 big bertha
83R 137K (62R-73R-83R)

haunted1
24.08.15, 19:14
dear corona88 congratulations for your guide
I found an improvement for the last attack, the last MMA can be used during the attack against the last witch tower in order to reduce the recruit losses.
MMA has to be placed next to Major as the following image shows.

http://prntscr.com/88ey2e


(1) First MMA attacks the witch tower with 1R
and then your block proposal has to follow

(2) Second, from G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
1R (1R)

(3) Third from G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
1R (1R)

(4) Fourth from G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
MG: 130R 1ES 139K (102-116-130R)

All four attacks have to send right after each other.

In my image MMA is just in front of the Major. Both can utilize the window offered from the two normal generals 1R attacks

corona88
30.08.15, 17:06
guide
reserved

test phase

Sinbad and the sea snake

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name



can play with: 2MG, 2 MMA, 1 veteran, 2 normal general
recommended for faster playing and lower losses: 2MG, 3 MMA, 3 Veteran, 6 any, 3 normal general

You need 1x assasin


max losses: 210S 2104MS 604K 56M 60AM 138MM 3B 667Recruit 250Bowman 120Cavalry 1x Assasin
tested losses: 210S 1924MS 564K 48M 60AM 138MM 667Recruit 250Bowman 120Cavalry 1x Assasin
units needed: 210S 2505MS 702K 56M 330AM 408MM 280B 667Recruit 250Bowman 120Cavalry 1x Assasin
recommended units needed (for faster playing): 210S 2505MS 702K 56M 453AM 585MM 280B 667Recruit 250Bowman 120Cavalry

https://image.prntscr.com/image/y70SafYxQZGXegql1qNtkg.png (https://image.prntscr.com/image/y70SafYxQZGXegql1qNtkg.png)
general position:http://prnt.sc/e7js56
G1 normal gen, G2 and G3 MMA, G4 and G5 major, G6 any, G7 and G8 veteran

From G5 to camp 1: 100 Desert Marksman 50 Horseman 120 Sword Clasher
20MS 250MM (15-17-19MS)

From G4 to camp 2: 250 Battle Hardened Sailor
30MS 240MM (24-26-29MS)

From G5 to camp 3: 100 Boatswain 150 Mounted Sailor
270MS (61-65-69MS)
or
vargus: 56MS 124B (50-52-55MS)
or
anslem: 150MS (42-43-46MS)

From G4 to camp 4 leader: 100 Boatswain 100 Mounted Sailor 70 Petty Officer 2nd Class 1 Steersman
53MS 118K 99B (42MS 103K - 48MS 111K - 53MS 118K)
or
vargus: 87MS 93B (76-81-86MS)
or
anslem: 150MS (104-111-120MS) 55-64 rounds

From G5 to camp 5: 250 Mounted Sailor
70MS 100B (59-62-66MS)
or
anslem: 36MS 114B (35MS)

From G6 and G4 to camp 6: 270 Sailor
G6: 100Recruit (100Recruit)
G4: 270MM (-)

From G7, G8 and G5 to camp 7 leader: 150 Battle Hardened Sailor 100 Petty Officer 2nd Class 1 Mutineer
G7: 250recruit (250Recruit)
G8: 250Recruit (250Recruit)
G5: 57MS 83K 130B (23MS 71K - 51MS 78K - 57MS 83K 1B)

block, send all generals right after each other:
From G1 to camp 8: 200 Sailor 40 Petty Officer 2nd Class 30 Boatswain
79MS 121MM

From G2, G3 and G4 to camp 9 leader: 100 Boatswain 150 Battle Hardened Sailor 1 Captain
G2 MMA: 1Recruit(1Recruit)
G3 MMA: 120Cavalry(120Cavalry)
G4 MG: 90MS 30K 150B (56MS 24K - 82MS 28K - 90MS 30K 2B)


http://image.prntscr.com/image/c315cf3d13fd48298f85aeef57f21804.png (http://image.prntscr.com/image/c315cf3d13fd48298f85aeef57f21804.png)
general position:http://prnt.sc/e7kccw
G1 normal gen, G2 and G3 major, G4 any

From G3 to camp 10: 100 sailor 70 Petty Officer 2nd Class 90 Mounted Sailor
25MS 245MM (20-22-24MS)

From G2 to camp 11: 200 Battle Hardened Sailor 250 Boatswain
Assasin
for 200 Battle Hardened Sailor
16MS 254MM (13-13-15MS)
for 250 Boatswain
270MS (49-52-56MS)

From G3 to camp 12: 90 Boatswain 90 Mounted Sailor 90 Cannon Master
270MS (83-91-100MS)
or
vargus:76MS 104MM (60-66-75MS)
or
anslem: 150MS (76-85-98MS)

From G2 to camp 13 leader: 150 Mounted Sailor 100 Battle Hardened Sailor 1 Captain
102MS 150AM 18MM (79-95-101MS)

From G3 to camp 14: 150 Battle Hardened Sailor 100 Boatswain
25MS 60K 185B (22MS 50K - 23MS 55K - 25MS 60K)
or
vargus: 66MS 50AM 64MM (57-61-66MS)

From G2 to camp 15 leader: 70 Sailor 200 Mounted Sailor 1 Mutineer
75MS 130MM 65B (57-68-73MS)

From G4 and G3to camp 16: 150 Sailor 120 Cannon Master
G4: 65Recruit(65Recruit)
G3: 120AM 150MM (-)

block, send all generals right after each other:
From G1 to camp 17: 120 Mounted Sailor 150 Battle Hardened Sailor
164MS 36AM

From G2 to camp 18 leader: 250 Cannon Master 1 Mutineer
56MS 214AM (28-48-56MS)


http://image.prntscr.com/image/bbcb84dc39fb42608ffd6a892d90c027.png (http://image.prntscr.com/image/bbcb84dc39fb42608ffd6a892d90c027.png)
general position: http://prnt.sc/e7kybq
G1 normal gen, G2 fast gen, G3 and G4 major

From G3 to camp 19: 270 Boatswain
270MS (57-60-64MS)
or
vargus: 49MS 131B (44-46-48MS)
or
anslem: 150MS (38-39-43MS)

From G4 to camp 20: 200 Battle Hardened Sailor 50 Petty Officer 2nd Class 20 Mounted Sailor
50MS 85K 135B (42MS 72K - 44MS 78K - 48MS 85K)

From G3 to camp 21 leader: 100 Cannon Master 150 Sailor 1 Steersman
25MS 80AM 165MM (11-16-24MS)

From G4 to camp 22 leader: 150 Cannon Master 100 Battle Hardened Sailor 1 Captain
50MS 150AM 70MM (30-44-49MS)

From G3 to camp 23: 90 Sailor 150 Mounted Sailor 30 Petty Officer 2nd Class
40MS 230MM (35-37-40MS)

From G4 to camp 24: 90 Mounted Sailor 190 Battle Hardened Sailor
63MS 90AM 117MM (56-58-63MS)

note: this block it's little tight
for killing camp 25

27MS 243MM (16-20-27MS)

block, send all generals right after each other:
From G1 to camp 25: 270 Sword Clasher
1Recruit (1Recruit)

From G2 and G3 to camp 26 leader: 150 Battle Hardened Sailor 1 Mutineer 1 Captain 1 Giant Sea Snake
G2: 20MS 60AM (20MS 60AM)
G3: 87MS 183AM (60-77-86MS)


https://image.prntscr.com/image/EVRQMV_bQtm0xtLpsP0YCg.png (https://image.prntscr.com/image/EVRQMV_bQtm0xtLpsP0YCg.png)
G1 and G2 major, G3, G4 and G5 any gen

From G1 to camp 27: 200 Battle Hardened Sailor 20 Petty Officer 2nd Class 50 Cannon Master
35MS 28M 70AM 137MM (30MS 18M - 32MS 24M - 35MS 28M)

From G3 and G2 to camp 28 leader: 200 Mounted Sailor 1 Mutineer 1 Captain
G3: 50K (50K)
G2: 63MS 50AM 157MM (46-56-62MS)

From G1 to camp 29: 200 Battle Hardened Sailor 70 Mounted Sailor
54MS 50AM 166MM (47-50-53MS)

From G2 to camp 30: 100 Battle Hardened Sailor 100 Boatswain 70 Sailor
27MS 106K 137B (22MS 50K - 23MS 55K - 26MS 60K)

From G4 and G1 to camp 31: 100 Boatswain 170 Cannon Master
G4: 47MM (47MM)
G1: 50AM 200MM(-)

From G5 and G2 to camp 32 leader: 200 Boatswain 1 Mutineer 1 Steersman
G5: 91MM (91MM)
G2: 32MS 238AM (17-28-32MS)


http://image.prntscr.com/image/787ee9ae4c6d4c249aefa3191bdb19f4.png (http://image.prntscr.com/image/787ee9ae4c6d4c249aefa3191bdb19f4.png)
G1 and G2 major, G3 veteran

From G1 to camp 33: 200 Cannon Master 70 Mounted Sailor
20MS 200AM 50MM (15-17-19MS)

From G2 to camp 34: 250 Boatswain 20 Petty Officer 2nd Class
270MS (59-62-67MS)
or
vargus: 46MS 134MM (41-42-45MS)
or
anslem: 150MS (39-41-45MS)

From G1 to camp 35 leader: 250 Boatswain 1 Captain
270MS (81-110-121MS)
or
anlem: 150MS (82-88-102MS)
or
vargus: 76MS 104MM (56-70-75MS)

From G2 to camp 36: 90 Battle Hardened Sailor 90 Cannon Master 90 Mounted Sailor
45MS 180AM 45MM (40-42-45MS)

From G1 to camp 37: 250 Sailor
2MS 268MM (0-0-2MS)

From G2 to camp 38: 250 Battle Hardened Sailor 20 Petty Officer 2nd Class
43MS 28M 20AM 179MM (37MS 20M - 39MS 24M - 42MS 28M)

From G3 and G1 to camp 39: 200 Cannon Master 240 Battle Hardened Sailor
G3: 250Bowman (250Bowman)
G1: 100MS 170AM (88-94-99MS)
or
assasin
for 200 Cannon Master
200AM (-)
for 240 Battle Hardened Sailor
26MS 244MM (20-22-25MS)

From G2 to camp 40: 90 Battle Hardened Sailor 90 Petty Officer 2nd Class 90 Mounted Sailor
38MS 77K 155B (32MS 64K - 34MS 70K - 37MS 76K)

From G1 to camp 41: 200 Sailor 70 Boatswain
51MS 140K 79B (43MS 35K - 46MS 38K - 50MS 42K)
or
vargus: 52MS 128MM (43-46-51MS)

From G2 to camp 42: 100 Mounted Sailor 150 Cannon Master 20 Petty Officer 2nd Class
28MS 150AM 92MM (23-24-27MS)

From G1 to camp 43: 270 Cannon Master 1 Steersman
27MS 243AM (17-22-26MS)


https://image.prntscr.com/image/KHf0vi8iR0mQABoo6gejHQ.png (https://image.prntscr.com/image/KHf0vi8iR0mQABoo6gejHQ.png)
general position: http://prnt.sc/e7q2hc
G1 and G4 normal gen, G2 MMA, G3 and G5 major

LS camp for ls buyer 7R for kill

From G3 to camp 44: 200 Cannon master 70 Battle Hardened Sailor
11MS 200AM 59MM (8-9-11MS)

From G5 to camp 45: 70 Mounted Sailor 200 Battle Hardened Sailor
54MS 70AM 146MM (47-50-53MS)

From G3 to camp 46: 270 Cannon Master
270AM (-)

block, send all generals right after each other:
From G1 to camp 47: 150 Battle Hardened Sailor 20 Mounted Sailor 100 Boatswain
200MS

From G2 and G3 to camp 48 leader: 100 Battle Hardened Sailor 70 Petty Officer 2nd Class 100 Mounted Sailor 1 Captain
G2 MMA: 210S (210S)
G3 MG: 22MS 50AM 198MM (18-19-21MS)

From G4 to camp 49: 30 Cannon Master 40 Sailor 100 Mounted Sailor 100 Boatswain
200MS

From G5 to camp 50 leader: camp 10 leader: 70 Battle Hardened Sailor 200 Mounted Sailor 1 Captain
87MS 123MM 60B (66-80-87MS)

corona88
30.08.15, 17:09
dear corona88 congratulations for your guide
I found an improvement for the last attack, the last MMA can be used during the attack against the last witch tower in order to reduce the recruit losses.
MMA has to be placed next to Major as the following image shows.

http://prntscr.com/88ey2e


(1) First MMA attacks the witch tower with 1R
and then your block proposal has to follow

(2) Second, from G1 to camp 6: 90 nomad 60 lance rider 50 cataphract
1R (1R)

(3) Third from G2 to camp 7: 110 nomad 40 riding amazonian guard 50 cataphrast
1R (1R)

(4) Fourth from G3 to camp 8 witch tower: 70 nomad 100 lance rider 30 cataphract 1 uproarius bull
MG: 130R 1ES 139K (102-116-130R)

All four attacks have to send right after each other.

In my image MMA is just in front of the Major. Both can utilize the window offered from the two normal generals 1R attacks

too risky, especially for adventure which players play multiple times per day

haunted1
02.09.15, 18:45
too risky, especially for adventure which players play multiple times per day

why risky? I played roaring bull more than 70 times (7-8 daily average) and I have 100% success
But even if it fails (I dont think so - theoretically speaking) the only loss is 1R and the block automatically SWITCHES TO YOUR GUIDE, SWITCHES TO THE ATTACK YOU PROPOSE

Is your guide risky?

PS I suggested my attack proposal to many other players (we are all 50 lvl-quite experienced allow me to say) the feedback is that they have 100% success

Gavona
10.09.15, 11:50
BK guide would be a bit faster by attacking S2 from landing zone as well.
I use these positions but I think it could be adapted to include your s2 attack rather than my
Maj E→4: 120R 2S 2E 137K
http://i.imgur.com/pYyGD1e.jpg
Send the Major/MMAs when Tavern Gen get to red square

A, B & C all sent to s1 leader camp
Then D and E to S2 (no need to wait)

corona88
10.09.15, 12:47
guide
reserved

test phase - don't use


One step ahead

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

can play with: 1 major, 1 vet, 1any, 1MMA, 2 normal gen

recommended for faster playing and lower losses: 1 major, 1 veteran, 7 any, 4 normal gen, 3 MMA and 3 champions

without champion
max losses: 952Recruit 125Bowman 425MS 231K
tested losses: 952Recruit 125Bowman 397MS 225K
units needed: 952Recrut 125Bwoman 450MS 235K 235AM 270MM 230B
resources needed: 1000 coins, 300 advanced paper

with champions
max losses: 954Recruit 125Bwoman 442MS
tested losses: 954Recruit 125Bowman 391MS
units needed: 954Recruit 125Bwoman 450MS 235AM 270MM 230B
resources needed: 1000 coins, 300 advanced paper

https://image.prntscr.com/image/MGnKmxalQTCvHNQngRQQhw.png (https://image.prntscr.com/image/MGnKmxalQTCvHNQngRQQhw.png)
general position: https://prnt.sc/fuviwp
G1 normal gen, G2 vet G3 major, G4 and G5 any, G6, G7 and G8 MMA

From G3 to camp 1: 300 sailor
30MS 240MM (21-25-29MS)

From G3 to camp 2: 200 boatswain
270MS (33-35-37MS)
or
anslem: 150MS (23-24-26MS)

From G3 to camp 3: 150 sailor 150 boatsswain
22MS 186K 62B (18MS 79K - 20MS 84K - 22MS 89K)
or
vargus 67MS 113MM (58-62-66MS)

From G4 and G3 to camp 4: 150 petty officer second class 200 cannon master
G4: 200recruit (200R)
G3: 200AM 70MM(-)

From G5 and G3 to camp 5: 400 petty officer second class
G5: 145Recruit (145R)
G3: 270MM (-)

From G6, G7, G8 and G3 to camp 6 leader: 100 boatwsain 1 steersman 1 mutineer
G6 MMA: 1Recruit (1R)
G7 MMA: 1Recruit (1R)
G8 MMA: 82K (82K)
G3 MG: 35MS 235AM (17-28-32MS)
or
vargus: 58MS 122AM (40-52-58MS)

From G3 to camp 7: 100 sailor 100 mounted sailor
30MS 135MM 35B (23-24-27MS)
or
anslem: 14MS 114MM 22B (14MS)

From G3 to camp 8: 250 battle hardened sailor
31MS 239MM (25-27-30MS)

block, send all generals right after each other:
From G1 to camp 9: 150 battle hardened sailor 100 boatswain
200MS

From G2 and G3 to camp 10 leader: 350 petty officer second class 1 mutineer
G2: 125Recruit 125Bowman (125R 125B)
G3: 40MS 229MM 1B(20-36-40MS)


https://image.prntscr.com/image/uISzSni7THmanDzJG67JUw.png (https://image.prntscr.com/image/uISzSni7THmanDzJG67JUw.png)
general position: https://prnt.sc/fuvl8w
G1 and G2 normal gen, G3 any gen, G4 major, G5 and G6 any gen

From G5 and G4 to camp 11 sailor 175 petty officer second class
G5: 114Recruit (114R)
G4: 270MM (-)

From G6 and G4 to camp 12: 200 sailor 100 cannon master
G6: 200Recruit (200R)
G4: 100AM 170MM (-)

From G4 to camp 13: 200 sailor 200 battle hardened sailor
54MS 216MM (47-49-53MS)

block, send all generals right after each other:
From G1, G2 and G3 to camp 14: 150 boatwsain 150 cannon master
G1: 1Recruit (1R)
G2: 1Recruit (1R)
G3: 1Recruit (1R)

From G4 to camp 15 leader: 100 mounted sailor 1 steersman
40MS 230B (30-35-39MS)
or
anslem: 25MS 125B (24-24-25MS)

https://image.prntscr.com/image/N_lB1OKxTICzdcygKtSk8w.png (https://image.prntscr.com/image/N_lB1OKxTICzdcygKtSk8w.png)
general position: https://prnt.sc/fuvnty
G1 and G2 normal gen, G3 any, G4 major G5 any gen (G6-G9 only if you play with champions)


From G5 and G4 to camp 16: 100 sailor 200 cannon master
G5: 160Recruit (160R)
G4: 200AM 70MM (-)

From G4 to camp 17: 100 sailor 100 battle hardened sailor 100 boatswain
44MS 70K 156B (38MS 51K - 41K 55MS - 44MS 60K)
or
G6 nusala: 1Recruit (1R)
G7: 1Recruit (1R)
G8: 1Recruit (1R)
G9: 1Recruit (1R)
vargus: 30MS 21AM 129MM (24-26-29MS)

block, send all generals right after each other:
From G1, g2 and G3 to camp 18: 50 sailor 100 mounted sailor 100 petty officer second class 100 cannon master
G1: 1Recruit (1R)
G2: 1Recruit (1R)
G3: 1Recruit (1R)

From G4 to camp 19 leader: 150 battle hardened sailor 50 mounted sailor 1 captain
60MS 52AM 158MM (40-54-59MS)

From G4 to camp 20 treasure frigate: 150 battle hardened sailor 50 cannon master 30 treasure
14MS 80AM 176MM (10-11-13MS)

corona88
10.09.15, 12:51
BK guide would be a bit faster by attacking S2 from landing zone as well.

you sure is faster? is long way to back major in garsion after he destroy leader 2. also long way to put him on position for next group of attack.

EDIT: for full Bk guide with 4 mma this can work, if i use mma for both leaders. will need to make some changes, because need slow general for first dc. also second major will save some time

good idea

corona88
29.09.15, 12:09
arhipelago

I will clean only first two sector with exist units for sector 3, 4, 5 and 6 i will use elite units
Cleaning sector on home island is not adventures, you don't need to clean faster is possible, because you don't get anything if you are fast. for new buildings you need to play a lot, so is not problem if we need few days per sector

possible loot (it's only 1 slot for loot, except from boss camps is licenses and star coins)
200 or 500 granite
50 or 75 or 100 or 150 or 200 mahagony wood
100 or 150 mahagony planks
10 or 25 or 50 grout
100 or 150 or 500 platinum ore
400 exotic planks
150 or 200 or 250 star coins (only from boss camps)
3 licences (only from boss camps)

quick link sector 1 sector 2 sector 3 sector 4 sector 5 sector 6



sector 1
http://i.imgur.com/bJdVTvX.jpg (http://i.imgur.com/bJdVTvX.jpg)
X1, X2 and X3 is position for general is not important on which put which general

Normal units

From X1 (X2 and X3) camp 1: 150 horseman
9x MMA 1R (mean send nine times mma with 1R)
when left 70 or less horseman send
MG: 170R 100K (130-156-170R)

From X1 (X2 and X3) camp 2: 190 sword clasher
250B (250B)
250B (250B)
50R 220C (9-28-47R)


From X1 (X2 and X3) camp 3: 90 dune marksman, 90 horseman
8x MMA 1R (send mma with 1R until you kill all dune marksman and have less than 70 horseman in camp
after you have less that 70 horseman in camp)
MG: 170R 100K (max 170R)

if you want destroy camp for skip

From X1 (X2 and X3) to camp for skip: 100 sword clasher 100 horseman
MMA 1R 11x
200B (200B)
135B (135B)
any gen 1R to destroy empty camp


Boss camp is possible to attack only from X1 positions
From X1 to camp 4 leader: 120 horseman 1 shrewd thief
6x mma with 1R
170R 100K (140-150-170R)

sector 2
http://i.imgur.com/J29m76r.jpg
(http://i.imgur.com/J29m76r.jpg)
normal units

camp 5: 100 sword master 100 horseman
11x MMA 1R (to kill all horseman)
205R 65B (205R 65B)
60R 50M 160K (60R 31M-60R 38M-60R 50M)

camp 6: 200 sword wielder
270B (270B)
270B (270B)
160R 110B (160R 110B)
105M 1ES 164K (91-99-105M)

camp 7: 40 sword clasher 80 dune marksman 80 horseman
14X mma 1R (until you kill all dune marksamn and horseman)
100R 170C (71-85-97R)


camp skip 1: 110 horseman 80 sword wielder
12x MMA 1R
120R 150K (max 120R)

camp skip 2: 100 dune marksman 100 sword wielder
7x mma with 1R to kill all dune marksman
105M 1ES 164K (91-99-105M)


camp 8 leader: 100 sword clasher 100 dune marksman 1 smart thief
7x MMA 1R (to kill all dune marksman)
270B (270B)
100R 100K (42-63-81R)

camp 9: 200 sword wielder
270B (270B)
270B (270B)
160R 110B (160R 110B)
105M 1ES 164K (91-99-105M)

camp 10 leader: 100 sword clasher 100 horseman 1 mysterious thief
11x 1R MMA
270B (270B)
50B (50B)
50R 200K (25-50R)


sector 3
http://i.imgur.com/I3bixrI.jpg (http://i.imgur.com/I3bixrI.jpg)
elite units

camp 1: 80 horseman 80 desert marksman 50 sword clasher
3x MMA 1R
25MS 230MM (15-17-20MS)
or
9x MMA 1R (to kill all horseman)
200 MM (-)
or
35MS 200MM (28-28-31MS)

camp 2: 200 stone cannom
200AM (-)

camp 3: 50 horseman 100 sword master 70 dune marksman
5X MMA 1R (to kill all dune marksman)
45MS 50AM 175B (39-41-43MS)

camp 4: 100 sword wielder 110 horseman
7x MMA 1R
27MS 50AM 193MM (25MS)
or
63MS 110AM 97MM (55-58-61MS)

camp 5: 100 sword clasher 100 desert marksman
250MM (-)

camp 6: 100 sword master 100 mounted bowman
10x MMA 1R
25MS 60K 185B (18MS 41K - 19MS 50K - 21MS 59K)

camp 7: 100 sword clasher 120 stone cannon
120AM 150MM (-)

camp 8: 60 sword clasher 60 desert marksmen 60 mounted bowman
9x MMA 1R
200MM (-)

camp 9: 80 sword master 80 desert marksmen 80 mounted bowman
28x MMA 1R (to kill all dester marksmen and mounted bowman)
11S 259MM (8-9-10S)

camp 10 leader : 200 horseman 1 snooty thief
5x MMA 1R
80MS 190B (65-72-77MS)
or
10X MMA 1R
60MS 210B (44-52-56MS)
or
100MS 170B (81-89-95MS)

camp 11 leader: 100 sword clasher 1 grayed thief 100 stone cannon
250MM (-)


sector 4
http://i.imgur.com/c3FAFk3.jpg (http://i.imgur.com/c3FAFk3.jpg)
elite units

camp 1: 120 sword wielder 120 desert marksmen
1. 250 bowman (250B)
2. 250 bowman (250B)
3. 160 bowman (160B)
4. 270MM (-)

camp 2: 70 sword clasher 70 mounted bowman 70 horseman
8x MMA 1R (to kill all horseman)
150K 120B (51-54-59K)
or
50MS 60K 140B (42MS 48K - 46MS 54K - 50MS 59K)
or
85S 60K 125B (70S 49K - 78S 55K - 84S 59K)

camp 3: 190 sword clasher
270MM (-)

camp 4: 70 horseman 70 desert marksmen 80 sword wielder
20X MMA 1R (to kill all horseman and desert marksmen)
270MM (-)
or
8x MMA 1R
14MS 86K 150B (10MS 70K - 11MS 78K - 12MS 85K)


camp 5: 220 horseman
12x MMA 1R 4x dracula 1R (send dracula/mma and until is 100 or less horseman in camp)
200MS (32-35-38MS)

camp 7: 110 sword master 110 mounted bowman
8x MMA 1R (only send to kill 48-56 mounted bowman)

For block positions
http://i.imgur.com/OdBAIc3.jpg
general positions: http://prntscr.com/99w4s3

block, send all generals right after each other:
From G1 to camp 6: 200 sword master
153MS 47B

From G2 camp 7: 100 swordmaster 54-62 mounted bowman
200MS

From G3-G7 to camp 8 leader: 110 sword wielder 100 dune marksman 1 sneaking thief
G3 MMA: 1R
G4 MMA: 1R
G5 MMA: 1R
G6 MMA: 1R
G7: 45MS 225MM (32-37-42MS)
or
3x MMA 1R
55MS 215MM (44-48-53MS)
or
2X MMA 1R
70MS 200MM (56-61-66MS)

sector 5
http://i.imgur.com/5MiBXJn.png (http://i.imgur.com/5MiBXJn.png)
elite units

camp 1: 30 desert marksman 100 horseman 100 sword wielder
18x MMA 1R (to kill all desert marksman and horseman )
5MS 265MM (2-2-3MS)

camp 2: 120 mounted bowman 120 sword clasher
20x MMA 1R (to kill all mounted bowman)
200MM (-)

camp 3: 230 sword master
90MS 180B (81-85-89MS)
or
250Bowman (250B)
250Bowman (250B)
65MS 205B (57-60-64MS)

camp 4: 80 mounted bowman 80 desert marksman 70 sword clasher
13x MMA 1R (to kill all mounted bowman)
270MM (-)

camp 5: 80 mounted bowman 80 horseman 80 sword clasher
22xMMA 1R (to kill all mounted bowman and horseman)
200MM (-)
or
9x MMA (to kill all horseman)
270K (56-62-68K)

camp 6: 120 horseman 50 sword wielder 50 desert marksman
13x MMA 1R (to kill all horseman)
270MM(-)

camp 7: 230 sword clasher
270MM (-)

camp 8 leader: 140 stone cannon 100 sword wielder 1 Treacherous Thief
32MS 140AM 98B (25-29-31MS)

camp 9: 120 sword master 120 horseman
13x MMA (to kill all horseman)
20MS 220MM 30B (16-18-19MS)

camp 10: 150 sword clasher 80 stone cannon
80AM 190MM (-)

camp 11: 130 mounted bowman 120 sword clasher
21xMMA (to kill all mounted bowman)
200MM (-)

if you want block camp 13 and 14 check spoiler



http://i.imgur.com/OFhdIEw.jpg (http://i.imgur.com/OFhdIEw.jpg)

camp 12: 50 mounted bowman 100 sword wielder 100 desert marksman
8xMMA 1R (to kill all mounted bowman)


block, send all generals right after each other:
From G1 to camp 12: 100 sword wielder 95-100 desert marksman
100AM 100MS

From G2 to camp 13: 110 word master 130 desert marksman
200MS

From G3 to camp 14 leader: 230 dune marksman 1 Scarred Thief
7M 243MM (3-5-6M)


camp 12: 50 mounted bowman 100 sword wielder 100 desert marksman
8xMMA 1R (to kill all mounted bowman)
250B (250B)
170B (170B)
270MM (-)

camp 13: 110 word master 130 desert marksman
26xMMA 1R (to kill all desert marksman)
15MS 255MM (11-12-14MS)


camp 14 leader: 230 dune marksman 1 Scarred Thief
7M 243MM (3-5-6M)

sector 6
http://i.imgur.com/cO8VWiB.jpg (http://i.imgur.com/cO8VWiB.jpg)
elite units

camp 1: 150 horseman 100 sword master
16x MMA 1R (to kill all horseman)
15MS 255MM (8-9-11MS)

camp 2: 100 stone cannon 100 sword clasher 50 mounted bowman
8x MMA 1R (to kill all mounted bowman)
100AM 150MM (-)

camp 3: 130 desert marskamn 120 sword wielder
MMA 220Bowman (220B)
MMA 220Bowman (220B)
MMA 180Bowman (180B)
270MM (-)
or
24x MMA 1R (to kill all desert marskamn)
10MS 260MM (5-6-7MS)

camp 4: 250 horseman
20x MMA 1R
100MS 150MM (19-21-23MS)
or
12x MMA 1R
100MS 150MM (45-48-51MS)
or
100MS 150MM (85-89-84MS)

camp 5: 150 horseman 120 dune marksman
100MS 150MM (49-53-57MS)

camp 6: 120 sword master 120 stone cannon
40MS 120AM 110MM (31-33-35MS)

camp 7: 60 sword master 60 stone cannon 60 hosreman 60 mounted bowman
16x MMA 1R (to kill all hosreman and mounted bowman)
5MS 60AM 205MM (3-3-4MS)

camp 8: 120 stone cannon 150 sword wielder
40MS 120AM 110MM (31-33-36MS)

camp 9: 80 horseman 80 sword clasher 80 mounted bowman
22x MMA 1R (to kill all hosreman and mounted bowman)
150MM (-)

camp 10: 80 hosreman 80 sword wileder 80 sword clasher
9x MMA (to kill all hosreman)
10MS 260MM (3-4-5MS)

camp 11: 120 hosreman 70 dune marksman 80 stone cannon
50MS 80AM 140MM (39-42-46MS)
or
17x MMA 1R (to kill all horseman and dune marskamn)
100AM (-)

camp 12: 90 hosrman 90 desert marksman 90 sword wileder
10x MMA 1R (to kill all hosreman)
200Bowman (200B)
100Bowman (100B)
270MM (-)

camp 13 leader: 90 mounted bowman 90 stone cannon 90 sword master 1 greedy thief
14x MMA 1R (to kill all mounted bowman)
200Bowman (200B)
200Bowman (200B)
200Bowman (200B)
200Bowman (200B)
8MS 262AM (5-6-7MS)
or
14x MMA 1R (to kill all mounted bowman)
250Swordsman (250S)
250Bowman (250B)
8MS 262AM (4-6-7MS)

Driller7
29.09.15, 12:33
Smart use of MMA! IMO this is the best guide if you do not want to loose too many troops. Also you could catapult your way through many of those if you prepared in advance and want the new islands asap.

Killste
29.09.15, 16:02
reading your guide, I regret leaving game when mmas were able. Only have 2 at the moment...

ROLANDHOLLANDER
29.09.15, 18:25
welcome back killste!

TMats
30.09.15, 05:50
Its seems that bandit camp placing is changed, at least in sector 2. I have different placing.

corona88
30.09.15, 11:45
Smart use of MMA! IMO this is the best guide if you do not want to loose too many troops. Also you could catapult your way through many of those if you prepared in advance and want the new islands asap.

i avoid to use catapult, assassin and roa, because is no point to clean fast. we need that space for new buildings, for populations for new units and maybe for brew and coal productions. no rush till we unlock all that.


Its seems that bandit camp placing is changed, at least in sector 2. I have different placing.
thanks
Then i got wrong info. today i will unlock sector two and will check and update

Durin_d
30.09.15, 16:24
Archipelago sector 1



From X1 (X2 and X3) camp 2: 190 sword clasher
250B (250B)
250B (250B)
100B (100B)
all sword clasher are dead now and you must send attack on empty camp to destroy camp 1r is enough
any gen 1R (first you must destroy camp 3)


If you use MoD as the last gen with 100B it'll destroy the camp too

corona88
30.09.15, 16:41
Archipelago sector 1



If you use MoD as the last gen with 100B it'll destroy the camp too

i use for last attack 20R and 250C after 2 wave with 250B
was 26 sword clasher left

it's too many combinations after 2 wave with 250B

ROLANDHOLLANDER
30.09.15, 18:52
i did send 2 waves of mma of 220 rec and the last wave of 170r and 100k. cost few recs more, but faster to acomplis

corona88
07.10.15, 21:45
Guide for buff quest

Choose quest
An Invitation to a Royal Wedding
A Little Panda
An Intriguing Coin

Guide for Tikki island

Few informations about buff quest
If you want active one of quest you must use your quest from star menu and add to major house
We can have active all 3 quest in same time, but is possible to have only 1 quest of each type. http://prntscr.com/8ov710
No expire time for quest
For quest An Invitation to a Royal Wedding and A Little Panda we need (rarity) provison house
we can find buff quest in star menu under buff category. after premium before stop buff we can find all 3 type of quest
Tropical Cage and Wedding Cake we can find in stare menu under buff category, after solar flare before premium.
Adveture Tikki island we can find in star menu under misc category, after the sleeping volcano and before tropical sun adventure

FAQ
Can i make more than one tropical cage and wedding cake?
yes you can. They will stay in your star menu

What will happen if i still have in provision house production for tropical cage or wedding cake and quest is completed?
your productions will continue. From provison house will be removed tab quest items.

What will happen if i add tropical cage or wedding cake to major house when i don't have active quest?
Nothing, only you will lose your tropical cage or wedding cake

Where i can get buff quest?
you have chance to get them in fairy tale adventures and storm scenario


An Invitation to a Royal Wedding
resources needed 3000 flour and 250 gold ore
Total Reward 41 500XP and 50 settlers

After you add quest to yout major house you will get new quest
http://i.imgur.com/e69w6TD.png
With one sub quest
http://i.imgur.com/4kM793T.png
In (rarity)provison house you will get new tab quest items
http://i.imgur.com/B7FbXDC.png
resources needed to made wedding cake is 3000 flour and 250 gold ore. After you make wedding cake you need add wedding cake from star menu to major house and quest will be completed
quest completed

A Little Panda
resources needed 500 bread 1000 water 50 coins, 500 exotic wood planks, 200 titanium bars, 50 mahogany planks
Total Reward 90 500XP, 75 star coins, 500 tools, 100 titanium ore, one cheese sandwich

After you add quest to yout major house you will get new quest with 2 sub-quest
http://i.imgur.com/MUe6421.png
In fisrt sub-quest you need to pay 500 bread and 1000 water (click on green tick to pay)
http://i.imgur.com/PPbKUz2.png
second sub-quest
http://i.imgur.com/ShO5tQN.png
you need to make tropical cage
http://i.imgur.com/eab25nz.png
after you make tropica cage add him to your major house and clik on green tick to pay 50 coin
quest completed

An Intriguing Coin
resources needed: 200 coins 1500 tools, 250 exotic wood planks, 1000 hardwood planks, 500 titanium bar, also you need to own 10 000 bread, 3000 sausgaes and 30 000 fish
Total Reward: 113 250 XP, 150 star coins, 100 bread, 50 sausages, weapon boost buff + reward from mini adveture tikki island

After you add quest to yout major house you will get new quest with 3 sub-quest
http://i.imgur.com/KOhz4M1.png
In fisrt sub-quest you need to pay 200 coins 1500 tools
http://i.imgur.com/VxOl52E.png
In second sub-quest you need to pay 250 exotic wood planks, 1000 hardwood planks, 500 titanium bar, also you need to own 10 000 bread, 3000 sausgaes and 30 000 fish
http://i.imgur.com/hpgpoIi.pnghttp://prntscr.com/8ovykc
In third sub-quest you need to complete adventure tikki island
http://i.imgur.com/H7gRxkW.png
If you are cancel adventure or if adventure expire. your quest will be automatically cancelled and main will be lost.

Guide for Tikki island
max losses: 262R
tested losses: 243R
units needed: 262R 240C 46ES(78ES for MOD) 290K

http://i.imgur.com/Nch1tVm.jpg (http://i.imgur.com/Nch1tVm.jpg)
general position: http://prntscr.com/8ow9iq
G1 and G7 normal general, G2, G3, G4 and G5 MMA, G6 and G8 any fast general (except mod)

From G6 to camp 1: 50 lace rider 20 nomad 50 Riding Amazonian guard
81R 1ES 118K (75-79-81R)

From G2, G3 and G8 to camp 2: 50 nomad 50 Riding Amazonian guard 50 Riding Bowman
G2: MMA: 1R (1R)
G3: MMA: 1R (1R)
G8: 74R 1ES 120K (66-69-74R)
OR if you don't have 4 MMA
G2: MMA 1R (1R)
G4: MMA: 96R 1Es 110K (85-91-96R)

read numbers correctly and which general go on which camp

block, send all generals right after each other:
From G1 to camp 5: 70 Composite Bow 60 Cataphract
21ES 121C
or
MOD:75ES 9C
From G4, G5 and G6 to camp 6 leader: 60 nomad 1 Uproarious Bull 70 Riding Amazonian guard
G4: MMA: 1R (1R)
G5: MMA: 1R (1R)
G6: 50R 1ES 145K (40-44-50R)
or if you don't have mma's
G6: 97R 1ES 120K (91-94-97R)
or if you have only 200 general
G6: 109R 1ES 90K (93-100-109R)

block, send all generals right after each other:
From G7 to camp 3: 70 nomad 70 Cataphract
23ES 119C
or
MOD:1ES 194C
From G8 to camp 4 leader: 60 lance rider 60 nomad 1 Uproarious Bull
53R 1ES 145K (44-49-53R)

topgearfan
08.10.15, 10:37
very nice thorough guides! thank you.

topgearfan
10.10.15, 10:31
The Valiant little tailor

guide for major general.
first version, will be a lot changes including setups for MMA

is there an updated version somewhere?

corona88
10.10.15, 21:40
is there an updated version somewhere?

no. on any camp MMA can't save a lot units. 20-30R/B is nothing.

For 4 mma i have only BLT
VLT is without mma.
HLT/CLT/SLT is for 2 MMA

corona88
10.10.15, 21:40
guide
reserved

test phase, don't use

The lost city

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

can play with : 1 major, 1 any, 1 MMA, 4 normal gen

recommended for faster playing and lower losses: 1MG, 3any, 3MMA, 6 normal gen (and 3 champions)

without champions
max losses: 450Recruit 93S 139MS 137K 55M
tested losses: 450Recruit 83S 134MS 128K 54M
units needed: 450Recruit 270S 498MS 138K 55M 270AM 319MM 198B
resources needed: 1800 titanium bar, 1800 exotic wood, 50 000 water, 5000 fish, 25 000 hardwood logs, 100 platinum bar, 650 granite


with champions
max losses: 335Recruit 116Bowman 230MS
tested losses: 335Recruit 116Bowman 212MS
units needed: 335Recruit 116Bowman 576MS 150AM 319MM 100B
resources needed: 1800 titanium bar, 1800 exotic wood, 50 000 water, 5000 fish, 25 000 hardwood logs, 100 platinum bar, 650 granite

Don't start venture until your (R)PH is empty. After you send units visit venture and collect two magic stone
(https://prnt.sc/fuvbl1) after that back to your home island and put next item in your (R)PH in next order: 2x powerfull offerings 1x nature 1x stone 1x water 1x matel and 6x shovel


https://image.prntscr.com/image/8kxs0J07SUya6YYnlK-ukQ.png (https://image.prntscr.com/image/8kxs0J07SUya6YYnlK-ukQ.png)
general positions: https://prnt.sc/fuv1eu
G1 and G2 normal gen, G3 MMA, G4 major

block, send all generals right after each other:
From G1 to camp 1: 50 sword master 50 horseman 50 desert marksman
76MS 99AM

From G2 to camp 2: 100 sword master 100 horseman
165MS 35AM

From G3 and G4 to camp 3 leader: 150 dune masrksman 300 desert marskamn 1 mysterious thief
G3 MMA: 180Recruit (180R)
G4 MG: 8MS 262MM (4-6-8MS)

Active altar after you defeat leader


https://image.prntscr.com/image/IO8aROl-SAuKs5KGojJyNw.png (https://image.prntscr.com/image/IO8aROl-SAuKs5KGojJyNw.png)
general positions: https://prnt.sc/fuv2bk
G1 normal gen, G2 major, G3 any

From G3 and G2 to camp 4: 140 sword clasher 150 cannon master
G3: 88Recruit (88R)
G2: 150AM 120MM (-)

block, send all generals right after each other:
From G1 to camp 5: 200 dune marksman 200 mounted bowman
118MS 82MM

From G2 to camp 6 leader: 200 sword clasher 100 dune marksman 1 silly thief
32MS 237MM 1B (16-28-32MS)

Active altar after you defeat leader


https://image.prntscr.com/image/QZ-VF51HR6K4M0zEqwL4_w.png (https://image.prntscr.com/image/QZ-VF51HR6K4M0zEqwL4_w.png)
general positions: https://prnt.sc/fuv353
G1 and G2 normal gen, G3 MMA, G4 major, G5 any

From G5 and G4 to camp 7: 350 desert marksman
G5: 50Recruit(50R)
G4: 270MM (-)

block, send all generals right after each other:
From G1 and G2 to camp 8: 250 desert marsksman 80 stone cannon -27
G1: 1Recruit(1R)
G2: 1Recruit(1R)

From G3 and G4 to camp 9 leader: 300 mounted bowman 1 greedy thief
G3 MMA: 90K (90K)
G4 MG: 270S (70-85-93S)
or
G3 vargus: 80MS 100B (58-73-79MS)

Active altar after you defeat leader


https://image.prntscr.com/image/XQZ6BnKhQj_Cz4Qgg8Z8fw.png (https://image.prntscr.com/image/XQZ6BnKhQj_Cz4Qgg8Z8fw.png)
general positions: https://prnt.sc/fuv4un
G1 - G4 normal gen, G5 major

block, send all generals right after each other:
From G1, G2 and G3 to camp 10: 100 sword master 70 mounted bowman 70 stone cannon
G1: 1Recruit (1R)
G2: 1Recruit (1R)
G3: 200MS

From G4 to camp 11: 100 sword clasher 100 sword master 100 horseman
200MS

From G5 to camp 12 leader: 100 sword wileder 80 horseman 30 dune marksman 1 smart thief
57MS 110AM 103MM (48-53-57MS)

Active altar after you defeat leader

https://image.prntscr.com/image/MA3LL18vToeCSKXeul-Pqg.png (https://image.prntscr.com/image/MA3LL18vToeCSKXeul-Pqg.png)
general positions: https://prnt.sc/fuv64r
G1 normal gen, G2 major, G3 any

From G3 and G2 to camp 13: 300 stone cannon
G3: 127Recruit (127R)
G2: 270AM (-)
or
nusala: 150AM (-)

block, send all generals right after each other:
From G1 to camp 14: 100 sword master 70 desert marksman
105MS 70AM

From G2 to camp 15 leader: 75 sword master 75 mounted bowman 1 mysterious thief
24MS 48K 198B (14MS 32K - 21MS 38K - 23MS 47K) 2 runde 30 sec
or
vargus: 45MS 75AM 60B (32-41-44MS)

Active altar after you defeat leader

https://image.prntscr.com/image/TxD4GsNCRWWi8m6Y2LO6yw.png (https://image.prntscr.com/image/TxD4GsNCRWWi8m6Y2LO6yw.png)
general positions: https://prnt.sc/fuv76k
G1 normal gen, G2 MMA, G3 major

block, send all generals right after each other:
From G1 to camp 16: 140 sword clasher 140 horseman
196MS

From G2 and G3 to camp 17 leader: 150 sword wielder 60 desert marksman 1 sneaking thief
G2 MMA: 1Recruit (1R)
G3 MG: 20MS 55M 55AM 140MM (16MS 55M - 18MS 55M - 19MS 55M)
or
G2 nusala: 13Recruit 116Bowman (13R 116B)
G3 MG: 11MS 259MM (8-9-10MS)

Zedd76
11.10.15, 13:33
my mistake

Nastynono
12.10.15, 06:08
Links to sectors 3,4,5 and 6 in the Archipelago seems to be "dead"?

corona88
12.10.15, 11:47
Links to sectors 3,4,5 and 6 in the Archipelago seems to be "dead"?



arhipelago

I will clean only first two sector with exist units for sector 3, 4, 5 and 6 i will use elite units


I still don't have all elite units. i don't want to post anything before i test on live server or before one of my friends check everything.
not sure when will be because of event. event will slow my progress. Also not sure did i will wait besieger.
lvl 56 i will be in first week on event

jpo86
16.10.15, 02:42
Thanks for guide, if you would like do 1r blocks but dont have major or cannons you can replace major with mma with 60R 75 M 85 E
( RB last tower)

Jazzguy
16.10.15, 16:34
Big thanks to Corona88, fine work :)

SwampHen
19.10.15, 02:06
Thanks corona :) Loving your SLT and BLT guides.

corona88
19.10.15, 13:04
Thanks for guide, if you would like do 1r blocks but dont have major or cannons you can replace major with mma with 60R 75 M 85 E
( RB last tower)

i'm still doing only guides with cannons, major, mma.....
have only two guide where you don't need cannons, but in one is because of guild quest and in second cannons are not important.


thanks everyone for support :)

corona88
19.10.15, 13:05
guide
reserved


Sinbad and the besieged city


Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B
for normal units i use full name

recommended for faster playing: 2 MG 2 vet, 3 MMA, 3 champion, 1 fast gen and 5 normal gen

max losses:
tested losses:
units needed: MS K 250AM 530MM 262B 445Recruit 10Bowman 50cavalry


with champions
max losses: 1579MS 151K 2B 445Recruit 10Bowman
tested losses: 1475MS 142K 445Recruit 10Bowman
units needed: 1900MS 250K 250AM 530MM 262B 445Recruit 10Bowman

http://image.prntscr.com/image/ea658dc86bfe4fd5beefdb7f5764745c.png (http://image.prntscr.com/image/ea658dc86bfe4fd5beefdb7f5764745c.png)

general position: http://prnt.sc/edlf90
G1 and G3 normal gen, G2 major (anslem or vargus) G4 major, G5 MMA


From G2 to camp 1: 80 Sailor 80 Mounted Sailor 80 Boatswain
22MS 218K 30B (18MS 40K - 19MS 44K - 21MS 48K)
or
vargus: 35MS 110MM 35B (30-32-35MS)

From G4 to camp 2 leader: 200 Battle Hardened Sailor 1 Steersman
43MS 200MM 27B (32-38-42MS)

From G5 to camp 3: 120 Sailor 120 Petty Officer 2nd Class
MMA: 220MM (-)

Block, send G1 and G2 right after each other:
From G1 to camp 4: 120 Mounted Sailor 120 Cannon Master
195MS 5AM

From G2 to camp 5 leader: 250 Boatswain 1 Captain
270MS (82-110-120MS)
or
anslem: 150MS (82-88-102MS)
or
vargus: 76MS 104B (56-70-75MS)

Send G3 and G4 after G1 reach black circle dot (http://prnt.sc/edlf2j)
From G3 to camp 6: 100 Mounted Sailor 120 Boatswain
131MS

From G4 to camp 7 leader: 100 Sailor 120 Petty Officer 2nd Class 1 Mutineer
20MS 230MM 20B (10-17-20MS)


http://image.prntscr.com/image/aa8af5f70cac4820b29019a4259de148.png (http://image.prntscr.com/image/aa8af5f70cac4820b29019a4259de148.png)
G1 and G2 major, G3 anslem (optional) and G4 vargus (optional)

From G1 to camp 8: 250 Cannon Master
250AM (-)

From G2 to camp 9: 120 Mounted Sailor 120 Battle Hardened Sailor
45MS 115MM 110B (39-41-44MS)

From G1/G4 to camp 10: 80 Sailor 90 Mounted Sailor 80 Boatswain
25MS 213K 32B (20MS 40K - 22MS 44K - 24MS -48K)
or
vargus: 38MS 110MM 32B (33-35-37MS)

From G2 to camp 11 leader: 100 Battle Hardened Sailor 120 Mounted Sailor 1 Mutineer
65MS 70MM 135B (50-59-64MS)

From G1 to camp 12: 80 Battle Hardened Sailor 90 Mounted Sailor 80 Cannon Master
37MS 170AM 63MM (32-34-36MS)

From G2/G3 to camp 13: 120 Mounted Sailor 120 Boatswain
270MS (55-58-63MS)
or
vargus: 52MS 70B (46-49-51MS)
or
anslem: 17MS 38K 95B (16MS 37K)

From G1 to camp 14: 60 Battle Hardened Sailor 60 Cannon Master 60 Petty Officer 2nd Class 60 Mounted Sailor
36MS 22AM 212MM (22-27-35MS)

From G2 to camp 15 leader: 120 Battle Hardened Sailor 120 Mounted Sailor 1 Captain
92MS 125AM 53MM (69-85-91MS)

From G1 to camp 16: 200 Battle Hardened Sailor 60 Mounted Sailor
47MS 60AM 163MM (41-43-46MS)

From G2/G3 to camp 17 leader: 250 Mounted Sailor 1 Steersman
82MS 188B (71-77-81MS)
or
anslem: 49MS 101B (48MS)

http://image.prntscr.com/image/2uyc2UGeT-G9glylzJypKA.png (https://image.prntscr.com/image/2uyc2UGeT-G9glylzJypKA.png)
general position: https://prnt.sc/gzz0yn
G1, G2, G5 and G6 normal gen, G3 veteran, G4 and G8 major, G7 fast gen, G9 MMA, G10 Nusala

From G8 to camp 18: 270 Petty Officer 2nd Class
270MM (-)

From G4 to camp 19 leader: 200 Battle Hardened Sailor 50 Mounted Sailor 1 Captain
122MS 50AM 98MM (884-112-121MS)

From G4 to camp 20 leader: 150 Mounted Sailor 90 Cannon Master 1 Captain
40MS 150AM 80MM (35-37-39MS)

From G8 and G9 to camp 23: 200 Battle Hardened Sailor 60 Boatswain
MMA: 1Recruit (1Recruit)
MMA: 50Cavalry (50cavalry)
or
MMA: 1Recruit (1Recruit)
nusala: 1Recruit (1Recruit)


block, send all generals right after each other:
From G1 to camp 21: 200 Battle Hardened Sailor 11-24 Boatswain
200MS

From G2 to camp 22: 80 Battle Hardened Sailor 90 Mounted Sailor 80 Petty Officer 2nd Class
200MS

From G3 and G4 to camp 23 leader: 260 Cannon Master 1 Mutineer
G3: 250Recruit (250Recruit)
G4: 40MS 230AM (20-35-40MS)

From G5 and G6 to camp 25 will be intercepted by camp 24: 50 Sailor 70 Battle Hardened Sailor 70 Mounted Sailor 70 Boatswain
G5: 1recruit (1Recruit)
G6: 200MS

From G7 to camp 25: leader: 260 Battle Hardened Sailor 1 Mutineer
100MS 54MM 116B (74-92-100MS)

block, send G5, G6, G7 and G8 generals right after each other:
From G5 and G6 to camp 22 will be intercepted by camp 21: 50 Sailor 70 Battle Hardened Sailor 70 Mounted Sailor 70 Boatswain
G5: 1recruit (1Recruit)
G6: 1recruit (1Recruit)
G7: 1recruit (1Recruit)

From G8 to camp 22: leader: 260 Battle Hardened Sailor 1 Mutineer
100MS 54MM 116B (74-92-100MS)

block, send all generals right after each other:
From G1 to camp 23: 200 Battle Hardened Sailor 11-24 Boatswain
200MS

From G2 to camp 24: 80 Battle Hardened Sailor 90 Mounted Sailor 80 Petty Officer 2nd Class
200MS

From G3 and G4 to camp 25 leader: 260 Cannon Master 1 Mutineer
G3: 250Recruit (250Recruit)
G4: 40MS 230AM (20-35-40MS)


https://image.prntscr.com/image/0f08aa36d1cd4eb086bfe14ebf92738c.png (https://image.prntscr.com/image/0f08aa36d1cd4eb086bfe14ebf92738c.png)

general position: http://prnt.sc/edn03w
G1, G3 and G4 normal gen, G2 and G5 major

From G2 to camp 26 leader: 150 Sailor 100 Battle Hardened Sailor 1 Mutineer
55MS 215MM (32-48-54MS)

block, send all generals right after each other:
From G1 to camp 27: 70 Battle Hardened Sailor 90 Mounted Sailor 70 Boatswain
198MS

From G2 to camp 28 leader: 270 Petty Officer 2nd Class 1 captain
60AM 210MM (-)

From G3 to camp 29: 150 Battle Hardened Sailor 100 Petty Officer 2nd Class
200MS

From G4 to camp 30: 70 Battle Hardened Sailor 60 Petty Officer 2nd Class 70 Boatswain 70 Cannon Master
200MS

From G5 to camp 31 leader: 200 Mounted Sailor 50 Cannon Master 1 captain
53MS 100AM 117MM (47-49-52MS)


https://image.prntscr.com/image/5fd4e0035e264922a039bf20d8e0a927.png (https://image.prntscr.com/image/5fd4e0035e264922a039bf20d8e0a927.png)
general position: http://prnt.sc/ednagr
G1, G3 and G4 normal gen, G2 veteran, G5 fast gen, G6 and G7 major

From G7 to camp 32: 120 Battle Hardened Sailor 150 Mounted Sailor
55MS 95MM 120B (48-50-54MS)

From G6 to camp 33 leader: 50 Battle Hardened Sailor 50 Mounted Sailor 100 Petty Officer 2nd Class 1 Steersman
36MS 234MM (27-31-35MS)

From G7 to camp 34: 70 Stick-wielding Ape 50 Alpha Ape
1MS 140AM 129MM (-)

From G6 to camp 35: 100 Battle Hardened Sailor 70 Mounted Sailor 100 Boatswain
30MS 136K 104B (25MS 51K - 27MS 55K - 30MS 60K)

block, send all generals right after each other:
From G1 to camp 36: 60 Stone-throwing Ape 60 Alpha Ape
174MS

From G2 to camp 37: 130 Sailor 130 Mounted Sailor
35MS 165MM 50B (30-32-35MS)

From G3 to camp 41 will be intercepted by 38: 80 Alpha Ape 60 Nervous Ape
175MS 18AM

From G4 to camp 39: 200 Battle Hardened Sailor 60 Petty Officer 2nd Class
200MS

From G5 and G6 to camp 40 leader: 200 Sailor 60 Petty Officer 2nd Class 1 Captain
G5: 190Recruit 10Bowman (190Recruit 10Bowman)
G6: 57AM 213MM (-)

From G7 to camp 41 leader: 80 Stick-wielding Ape 100 Nervous Ape
65MS 145MM 60B (60-62-64MS)


http://image.prntscr.com/image/5f99aba0167748bab6ac152e88e87b47.png (http://image.prntscr.com/image/5f99aba0167748bab6ac152e88e87b47.png)
general position: http://prnt.sc/edntar
G1 normal gen, G2 major, G3 anslem (optional)

From G2/G3 to camp 42: 200 Battle Hardened Sailor 70 Mounted Sailor
53MS 70AM 147MM (47-50-53MS)
or
anslem:50MS 10AM 90B (45-46-49MS)

block, send all generals right after each other:
From G1 to camp 43: 100 Mounted Sailor 70 Boatswain 70 Cannon Master
1Recruit (1Recruit)

From G2 to camp 44 leader: 200 Battle Hardened Sailor 70 Mounted Sailor 1 Steersman
85MS 70AM 75MM 40B (74-80-84MS)

http://image.prntscr.com/image/ab8cb2bdb3aa420e9794bd23f565ae15.png (http://image.prntscr.com/image/ab8cb2bdb3aa420e9794bd23f565ae15.png)
general position: http://prnt.sc/edns2u
G1 normal gen, G2 major, G3 MMA

From G2 to camp 45: 70 Battle Hardened Sailor 70 Mounted Sailor 70 Petty Officer 2nd Class
20MS 250MM (16-17-20MS)

From G2 to camp 46: 200 Battle Hardened Sailor 40 Mounted Sailor
34MS 30AM 206MM (28-30-33MS)

From G3 to camp 47: 80 Sailor 70 Petty Officer 2nd Class 70 Cannon Master
70AM 150MM (-)

From G2 to camp 48: 70 Battle Hardened Sailor 70 Mounted Sailor 70 Boatswain 40 Cannon Master
56MS 129K 85B (47MS 35K - 51MS 38K - 55MS 42K)

From G2 to camp 49: 40 Sailor 200 Petty Officer 2nd Class
250MM (-)

From G3 and G2 to camp 50 leader: 200 Battle Hardened Sailor 20 Petty Officer 2nd Class 1 Steersman
G3 MMA: 1Recruit (1Recruit)
G2 52MS 12K 206B (44MS 8K - 49MS 10K -52MS 12K 2B)

LS camp for ls buyer 7R for kill

block, send all generals right after each other:
From G1 to camp 51: 110 Battle Hardened Sailor 110 Mounted Sailor
180MS 15AM

From G2 to camp 52 leader: 200 Mounted Sailor 50 Petty Officer 2nd Class 1 Mutineer
73MS 160MM 37B (58-67-73MS)

corona88
27.10.15, 13:43
Storm recovery scenario


loot:
http://i.imgur.com/sxj6PLD.png
1 slot: 1x elixir
2 slot: 1x machine oil
3 slot: 1x barazek
4 slot: 400 granite deposit refill
5 slot: nothing or An Invitation to a Royal Wedding or A Little Panda or An Intriguing Coin
6 slot: 500 star coins or 1000 platinuim ore or 1000 mahogany wood
7 slot: 17 300 XP

http://i.imgur.com/UsjbQ7b.png

Total resources needed: 450 beans, 300 granite, 1000 grout, 300 saltpetre, 185 gunpowder, 320 iron bar, 1350 wheat, 6000 water, 2600 pinewood log, 600 hardwood log, 250 exotic wood log, 200 pinewood planks, 400 hardwood planks, 200 exotic wood planks, 600 marble, 150 stone,
total items needed: 9 seed, 9 fertilizer, 10 small, 6 medium and 5 big dynamite, 11 stinky potion., 11 decomposer, 16 shovel, 20 poison, 2 noble kit, 2 tavern kit, 4 residence kit, 1 school kit, 1 sticky fluid
level requirement: 42

fail condition mean if that condition met. scenario will be canceled and you will lose your resources and you will not receive any loot except XP

This is way how i playing scenario. of course you can play on any way, but remember there are some fail conditions. you don't need to follow my tips.

quest 1
http://i.imgur.com/6aqmrlZ.png
picture of dead crops
http://i.imgur.com/fVbvw46.png
you need to collcet 9 dead crops and make 9 deeds and 9 fertilizer. deeds you must make in normal PH. after you make them you need to use in scenario. you have 9 sport to buff with both buff. not posible to make mistake and easy is to spot place.

TIP: ai visit scenario and in 30-60 seconds collect only visible dead crops. then back to home island and put in PH seeds for amount crops which i collected. then i back to scenario and try to find all dead crops

quest 2
http://i.imgur.com/CNNwTCZ.png
For this quest we need 10 small, 6 medium and 5 big dynamite.
rock position
http://i.imgur.com/WXuVa5R.jpg
how to use dynamite
http://i.imgur.com/NgT0mEl.png
Just destroy all rocks

quest 3
http://i.imgur.com/KUf8QaL.png
quest 3 fail condition
http://i.imgur.com/qBu6Z38.png
picture of glowing herbs and stinky mushroom
http://i.imgur.com/S1d3JDN.png http://i.imgur.com/UHQzBfZ.png
you need to collect 11 glowing herbs and 11 stinky mushroom. then in PH you need to make 11 decomposer and 11 stinky potion. don't use any of them

TIP: in 30-60 second collect only visible glowing herbs and stinky mushroom. then back home and put in PH decomposer and stinky potion. then back to scenario to find rest

quest 4
http://i.imgur.com/M1JcGFy.png
quest 4 fail condition
http://i.imgur.com/iheZiJy.png
For this quest you need 11 decomposer, 11 stinky potion, 20 poison and 16 shovel. poison make in normal PH. this quest it's little tricky, you must carefully use your buffs.
we have four different buffs and four different enemies for every enemies one of buff type
for rats - poison http://prntscr.com/91n0q4
for debris - shovel http://prntscr.com/91n0yj
for brittle wood - decomposer http://prntscr.com/91n1oi
for worms - stinky potion http://prntscr.com/91n1c8

you must you exactly in that way, if you use on different way quest will fail and scenario will be canceled and you will lose your resources and you will not receive any loot.

TIP: after you make all buff for this quest put in rarity PH 2 noble kit, 2 tavern kit and 1 school kit. put in normal PH 4 residence kit.

quest 5
http://i.imgur.com/1h643qF.png
quest 5 fail condition
http://i.imgur.com/3UtwEvu.png
For this quest we need 2 noble kit, 2 tavern kit , 4 residence kit and 1 school kit
Here you must be very careful on which space you put which buildings. This is some kind of puzzles

my solutions: (it's possible few different ways, but you must be careful about fail condition)
http://i.imgur.com/jGZII3I.jpg

quest 6
http://i.imgur.com/kcXAZWF.png
picture of flower
http://i.imgur.com/fD6ezkO.png
We need to collect 2 flowers and make sticky fluid in PH. then use sticky fluid in scenario

Grimboldi
11.11.15, 19:00
The Valiant little tailor

Sector 4

From G8, G10 and G1 to camp 7: 80 royal longbowman 40 royal cavarly 30 royal militia
G8: 200B (200B)
G10: 200B (200B)
G1: 100R (36R)
or use smal catapult on camp 7 (you also can sell ls for kill with catapult. you will save 400B and 36R)



max losses in sector 4: 148M 978R 1275B

If you use 2 mma with 200 bows each, then both mma will be killed, but no troops left in camp, so 1r and any gen will finish it off.
Have done it a few times now with same result.

Sorry if already mentioned before

stojanche
16.11.15, 08:44
Just to notice, Master of Defense General doesnt work for that ls with 1r :)

Gugee
19.11.15, 10:45
Hello =)

any chance to refresh guides ? I can see RB is out of date =)

Regards

corona88
27.11.15, 15:27
Ali Baba the young wood cutter

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

loot
http://i.imgur.com/eAa90QS.png
http://prntscr.com/97kq41

can play with 1 Major, 1 Veteran and 2 slow genaral
recommended for faster playing: 2 major, 1 veteran, 4 MMA and 3 slow general


with 4MMA
max losses: 196MS 333K 203Recruit
tested losses: 179MS 315K 203Recruit
units needed: 550MS 358K 111AM 312MM 170B 203Recruit

with 4MMA and champions
max losses: 310MS 223Recruit
tested losses: 285MS 223Recruit
units needed: 690MS 124AM 312MM 153B 223Recruit

with 3 MMA
max losses: 196MS 352K 165Recruit
tested losses: 179MS 335K 165Recruit
units needed: 550MS 388K 111AM 312MM 170B 165Recruit

with only elite units
max losses: 196MS 457K
tested losses: 177MS 440K
units needed: 550MS 460K 111AM 312MM 170B

losses can be different depends what you prefer on last attack, check last attack first


http://i.imgur.com/9jntEpC.jpg (http://i.imgur.com/9jntEpC.jpg)
general position: http://prntscr.com/979sjz
G1 normal gen (or fast gen/vet/MG), G2 major

Note: Major will be intercepted by camp 2 and will destroy camp 2 and 3 in 1 attack
Note2: You can use fast general for block, but don't use MMA

block, send all generals right after each other:
From G1 to camp 1: 180 Swordwielder
195MS

From G2 to camp 3 leader: 80 Desert Marksmen 1 Shrewd Thief (80)120 Horseman
50MS 220MM (39-42-46MS)
or
boris: 23MS 157MM (20-21-23MS)
http://i.imgur.com/mzSyvak.jpg (http://i.imgur.com/mzSyvak.jpg)
general position: http://prntscr.com/97abym
G1 and G2 normal gen, G3 and G4 major (G4 is optional)

From G4(G3) to camp 4: 80 swordwielder 80 Mouted bowman
10MS 135K 125B (8MS 56K-9MS 62K-10MS 68K)
or
vargus: 37MS 80AM 63MM (31-33-36MS)
or
anslem: 8MS 64K 78B (7MS 60K - 7MS 61K - 8MS 64K)
or
nusala: 1Recruit (1Recruit)
vargus: 31MS 149B (27-28-30MS)

block, send all generals right after each other:
From G1 to camp 5: 150 sword master
194MS 4B

From G2 to camp 6: 70 Swordwielder 50 Dune Marksmen 70 Horseman
167MS 33AM

From G3 to camp 7 leader: 90 Dune Marksmen 1 Greedy Thief 80 Horseman
32MS 238MM (26-28-31MS)
or
boris: 16MS 164MM (13-14-15MS)

http://i.imgur.com/hIa7toF.png (http://i.imgur.com/hIa7toF.png)
general position: http://prntscr.com/97an5a
G1 normal gen, G2 major

From G2 to camp 8: 90 Swordclasher 80 Mouted Bowman
240K 30B (57-62-67K)
or
vargus: 21MS 159MM (17-18-20MS)

note: Major will be intercepted by camp 10 and will destroy camp 10 and 11 in one attack
block, send all generals right after each other:
From G1 to camp 9: 70 Swordwielder 70 Horseman
144MS 11AM

From G2 to camp 11 leader: 80 Horseman 80 Dune Marksman 1 mytesrious thief
40MS 100AM 130MM (30-35-39MS)
or
boris: 24MS 156MM (17-21-23MS)

http://i.imgur.com/2FoBPBJ.jpg (http://i.imgur.com/2FoBPBJ.jpg)
general position: http://prntscr.com/97bfxw
G1 and G2 normal general, G3 major, G4 major or veteran

block, send all generals right after each other:
From G1 to camp 12: 70 Swordmaster 50 Horseman 60 DuneMarksman
162MS 37AM

From G2 to camp 13: 70 Desert Marksmen 70 Mouted Bowman
123MS

From G3 to camp 14 leader: 90 Swordclasher 80 Horseman 1 Treacherous Thief
36MS 102MM 132B (28-32-35MS)
or
boris: 20MS 160MM (15-17-19MS)

From G4 to camp 15 leader: 90 Desert Marksmen 1 smart thief 90 Horseman
40MS 210MM (29-32-35MS)
or
anslem: 20MS 130MM (20MS)

http://i.imgur.com/NXP0jtR.jpg (http://i.imgur.com/NXP0jtR.jpg)
general position: http://prntscr.com/97kifd
G1 and G2 normal gen, G3-G6 MMA, G7 any gen, G8 and G9 major (G9 optional)

From G9(G8) to camp 16: 90 Mouted Bowman 90 Desert Marksmen
200K 50B (65-70-75K)
or
vargus: 23MS 157MM (19-21-23MS)

From G9(G8) to camp 17: 100 desert Marksman 100 Stonecannon
250MM (-)
or
boris: 150MM (-)

Note: block is extra safe, so is not problem to send all general. you have over 2 min to send all generals
block, send all generals right after each other:
From G1 to camp 18: 50 Sword wielder 70 Swordmaster 40 Desert Marksmen
150MS 40AM

From G2 to camp 19: 180 Swordwielder
195MS

From G3-G8 to camp 20 leader: 80 Horseman 80 Stonecannon 1 lord
G3: MMA 35K (35K)
G4: MMA 1Recruit (1Recruit)
G5: MMA 1Recruit (1Recruit)
G6: MMA 1Recruit (1Recruit)
G7: any 200R (200R)
G8 MG: 100K 170B (43-83-87K)
or
G3 MMA: 1Recruit (1Recruit)
G4 MMA: 1Recruit (1Recruit)
G5 MMA: 1Recruit (1Recruit)
G6 MMA: 220Recruit (220Recruit)
G7 vargus 56MS 124MM (28-52-55MS)
for other options check spoiler
without MMA
100K (100K)
90Bowman or 120Recruit
100K 170B (43-83-87K)
or with 3MMA
MMA 20K (20K)
MMA 20K (20K)
MMA 15K (15K)
any 165R (165R)
MG: 100K 170B (43-83-87K)
or without old units
any: 160K (160K)
MG: 100K 170B (43-83-87K)
or
MMA 152K (152K)
MG: 100K 170B (43-83-87K)

corona88
29.11.15, 21:43
The betrayed little tailor mainly losses R

loot
http://i.imgur.com/3im1gkM.png
http://prntscr.com/5c7qpz http://prntscr.com/5c7rlc
http://prntscr.com/5buhfp http://prntscr.com/5buhir
http://prntscr.com/5c7o0d http://prntscr.com/5c7o3w
http://prntscr.com/5c7pis http://prntscr.com/5c7qdg

you can combinate this guide with my other blt guide http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=269880&viewfull=1#post269880

becouse i use more R setups not B, block in sector 3, 4 and 6 now can be tight


with block in sector 5 on camp 4
max losses: 4625R 290B 233M 74S
tested losses: 4473R 290B 218M 66S
units needed: 4625R 290B 233M 270C 270XB 197S 290ES 255K (Bring 109R less, 70M more if you don't use first setup on tavern)

if you use alternative M/S setups and block in sector 5 on camp 4
max losses: 3343R 290B 473M 297S 2K
tested losses: 3212R 290B 448M 265S
units needed: 3343R 290B 473M 270C 270XB 297S 290ES 255K

without block in sector 5 on camp 4
max losses: 4983R 290B 231M 74S 2K
tested losses: 4768R 290B 221M 69S
units needed: 4983R 290B 231M 270C 270XB 197S 227ES 255K


quick link sector 1 sector 2 sector 3 sector 4 sector 5 sector 6

sector 1
http://i.imgur.com/nRHlpNQ.png (http://i.imgur.com/nRHlpNQ.png)
general position: http://prntscr.com/95ymg7
G1 and G2 normal general, G3 veteran, G4 and G7 major, G5 and G6 any general


From G7 to camp 1: (60 fox 80 boar)
135R 135K (115-126-135R)
or
anslem: 60R 90K (55-56-60R)

From G4 to camp 2: 60 wolf 90 boar
150R 120K (130-138-150R)

From G5 and G7 to to camp 3: 110 bear
G5: 185R (185R)
G7: 185R 85K (166-179-185R)

From G6 to camp 5: 180 boar
40R (40R)

block, send G1 and G2 generals right after each other:
From G2 to camp 6 will be intrecpeted by camp 4: 80 wolf 110 boar
191R (191R)

From G1 to camp 5: 169-171 boar
15S 185ES

send G3 and G4 after G2 reach black circle (dot) (http://prntscr.com/5c4j4p)
From G3 and G4 to camp 6 leader: 70 fox 90 bear 1 furious boar
G3: 250B (250B)
G4: 8R 122M 140K (8R 109M-8R 117M -8R 122M)

max loses in sector 1: 894R 122M 250B

sector 2
http://i.imgur.com/U8UJWYW.png (http://i.imgur.com/U8UJWYW.png)
general position: http://prntscr.com/95yt3u
G1 and G2 normal general, G3 and G4 MMA, G6 major, G5 any general

From G5 and G6 to camp 1 : 120 wolf packleader
G5: 200R (200R)
G6: 18R 252C (0-5-18R)

block, send all generals right after each other:
From G1 to camp 2: 70 ranger 130 roughneck
80ES 120C

From G2 to camp 3 : 80 roughneck 120 guard dogs
75S 125C

From G3 and G4 to camp 4 leader camp : 79 ranger 120 roughneck 1 assassin
G3: MMA 1R (1R)
G4: MMA 122R 98K (103-112-122R)

max loses in sector 2: 341R


sector 3
http://i.imgur.com/NCa5yIu.jpg (http://i.imgur.com/NCa5yIu.jpg)
general position: http://prntscr.com/95yy4k
G1 normal general, G2 veteran, G3 and G4 major, G5 any general, G6 veteran

From G5 and G4 to camp 1 70 bear 30 giant
G5: 110R (110R)
G4: 116R 1ES 153XB (107-112-116R)

From G6 and G3 to camp 2 70 wolf packleader 30 bear
G6: 250R (250R)
G3: 30R 240C (0-8-30R)

From G4 to camp 3: 80 fox 30 bear
G4: 146R 1ES 123K (136-142-146R)
or
anslem: 76R 74K (72-73-76R)

block, send all generals right after each other:
From G1 to camp 4: 50 fox 80 bear
187ES

From G2 and G3 to camp 5 leader 60 bear 40 giant 1 giant bear
G2: 250R (250R)
G3: 110R 1ES 158XB 1K (63-90-110R)
or
G2: 250R (250R)
G3: 63R 13S 1ES 192XB 1K (43R - 63R 5S -63R 13S)


max loses in scetor 3 : 1012R


sector 4
http://i.imgur.com/ZITXxUq.jpg (http://i.imgur.com/ZITXxUq.jpg)
general position: http://prntscr.com/95zaag
G1, G2 and G3 normal general, G4 veteran, G5 and G8 MMA, G6 and G9 major, G7 any general, G10 MMA (if you have)


From G8 and G1 to camp 1 : 90 gurad dogs 120 ranger
G8 MMA: 1R (1R)
G1: 200C (-)
or
G4: 250R (92-103-113R)
or
vargus 17R 1ES 162C (15-16-17R)

From G7 and G9 to camp 2 : 200 rougneck
G7: 45R (45R)
G9: 199R 1ES 70K (163R-180-199R)
or
G9: 40R 51S 1ES 178K (40R 39S - 40R 45S - 40R 51S)

From G9(or G10) to camp 3: 200 guard dogs
G9: 270R (41R)
or
G10: 220R (41R)
or
anslem: 150R (25R)

Note: first setup for leader can be very tight. other two setups are safer

block, send all generals right after each other:
From G1 to camp 4: 70 guard dog 130 roughneck
119ES 50C

From G2 to camp 5 : 100 guard dog 120 roughneck
107ES 90C

From G3 to camp 6: 40 thug 180 roughneck
197S 3C

From G4, G5 and G6 to camp 7 leader camp : 120 ranger 139 roughneck 1 greedy inn-keeper
vet: 250R (250R)
MMA 212R (212R)
MG: 122R 18M 130K (112R - 122R 13M - 122R 18M)
or
vet: 250R (250R)
MMA: 178R (178R)
MG: 47R 88M 135K (47R 43M-47R 72M - 47R 88M)
or
G4:200R (200R)
G5 MMA: 220R (220R)
G6 MG: 10R 110M 150K (10R 75M - 10R 95M - 10R 110M)

sector 4 max loses: 870R 18M


sector 5
without block on camp 4
http://i.imgur.com/qrnA8Cr.png (http://i.imgur.com/qrnA8Cr.png)
general position: http://prntscr.com/95zhp8
G1 normal general, G2 MMA, G3 and G4 major, G5 and G6 any general

From G4 to camp 1: 100 wolf 50 giant
60R 40B 170XB (60R 40B)

From G4 to camp 2: 100 giant
270XB (-)

From G3 to camp 3: 90 wolf 110 fox
G5: 200R (200R)
G3: 190R 80K (154-175-190R
or
G3: 148M 122K (138-142-148M)
or
200R (200R)
anslem: 81R 69K (76-78-81R)
or
200R (200R)
vargus: 104R 76K (77-84-104R)

From G6 and G4 to camp 5 will be intercepted by camp 4: 60 fox 120 boar retreat after attack
G6: 200R (200R)
G4: 156R 114K (127-143-156R)

block, send all generals right after each other:
From G1 to camp 5: 140 guard dog 90 roughneck
90ES 98C

From G2 and G3 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
G2: 1R (1R)
G3 : 75S 80C 115K (62S - 67S - 74S)
or without mma
G3: 104S 71C 95K (88-95-104S)

sector 5 max loses : 807R 40B 74S

http://i.imgur.com/MKXvZlr.png (http://i.imgur.com/MKXvZlr.png)
general position: http://prntscr.com/97m9jm
G1, G2 and G3 normal general, G4 MMA, G5 and G6 major, G7 any

From G6 to camp 1: 100 wolf 50 giant
60R 40B 170XB (60R 40B)

From G6 to camp 2: 100 giant
270XB (-)

From G7 and G6 to camp 3: 90 wolf 110 fox
G7: 200R (200R)
G6: 190R 80K (154-175-190R
or
G6: 148M 122K (138-142-148M)
or
200R (200R)
anslem: 81R 69K (76-78-81R)
or
200R (200R)
vargus: 104R 76K (77-84-104R)

Some players can have problem with 1R block, but you can't lose any valuable units. you have enough time to retreat all generals, if 1 R block don't work for you just destroy camp 4

block, send all generals right after each other:
From G1 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
G1: 1R (1R)

From G2 to camp 5: 140 guard dog 90 roughneck
90ES 98C

From G3 to camp 5 will be intercepted by camp 4: 60 fox 120 boar
G3: 200ES

From G4 and G5 to camp 6 leader 110 ranger 1 metal toth 130 roughneck
G4: 1R (1R)
G5 : 75S 80C 115K (62S - 67S - 74S)
or without mma
G5: 104S 71C 95K (88-95-104S)

sector 5 max loses : 452R 40B 74S


sector 6
http://i.imgur.com/yLR4rLH.jpg (http://i.imgur.com/yLR4rLH.jpg)
general position: http://prntscr.com/960yb9
G1 normal general, G2, G6 and G7 MMA, G3 veteran, G4 major, G5 any general, G8 dracula, G9 major

From G5 and G4 to camp 1: 230 roughneck
G5: 200R (200R)
G4: 131R 1ES 138K (101R 115R 131R)
or
G4: 83S 1ES 186K (71-77-83S)

From G6, G7 and G4 to camp 2: 120 ranger 160 roughneck
G6: MMA 1R (1R)
G7: MMA 1R (1R)
G4 MG: 156R 1ES 30C 83K (126-140-156R)
or
nusala: 1R (1R)
MG: 133R 1ES 30C 106K (116-127-133R)
G6 MMA: 100R (100R)
G4: 150R 1ES 75C 44K (114-130-150R)
or without MMA
any gen: 200B (200B)
G4: 120R 80C 70K (93-106-120R)
or
G2 MMA: 76S 1ES 83C 60K (62-68-76S)



From G8 and G4(G9) to camp 3: 280 ranger
G8: dracula 58R (58R) or any 69R (69R) or 1R(1R)anslem or 1R(1R)vargus
G4/G9: 270C (-)

block, send all generals right after each other:
From G1 to camp 4: 90 ranger 190 roughneck
131ES 45C 24K

From G2, G3, G4 and G5 to camp 5: 80 guard dog 200 roughneck 1 greedy inn keeper
G2 MMA: 220R (220R)
G3: 250R (250R)
G4: 40R 93M 137K (40R 52M - 40R 78M - 40R 93M)


sector 6 max losses : 1057R 93M

Rebloom
01.12.15, 15:28
On the blt map with the mostly r the g1 and g2 camps are in wrong order. I should have remembered b4 it all went wrong.. But be carefulk if using this guide. Refer to the normal blt guide for best positions

corona88
01.12.15, 16:06
On the blt map with the mostly r the g1 and g2 camps are in wrong order. I should have remembered b4 it all went wrong.. But be carefulk if using this guide. Refer to the normal blt guide for best positions

where is wrong order?
i use same positions for all blocks (except sector 5)

EDIT: corrected

corona88
06.12.15, 15:55
Ali Baba and the first thief

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/99yfej

can play with 2x MG, 1x fast gen, 1x any gen and 2x slow general

recommended for faster playing and lower losses: 2x major, 1x fast gen, 4x MMA and 3x slow general

With 4 MMA and 2MG
max losses: 181MS 11M 55K 109Bowman
tested losses: 179MS 49K 9M 109bowman
units needed: 482MS 230K 12M 193AM 315MM 200B 109Bowman

if you don't have 4x MMA check camp 6 and leader camp 11 for other option and choose what is best for you


http://i.imgur.com/yIqKB1s.jpg (http://i.imgur.com/yIqKB1s.jpg)
general position: http://prntscr.com/99gbkn
G1 and G2 normal general, G3 major

block, send G1
From G1 to camp1: 80 Sword wielder 30 Horseman 50 Desert Marksmen
99MS 80AM

Send G2 after G1 reach black circle
From G2 to camp 2: 80 Sword clasher 40 Mounted Bowman 40 Stone cannon
192MS

Send G3 after G2 reach red circle
From G3 to camp 3 leader: 100 Horseman 100 Dune Marksman 1 Scarred Thief
40MS 230K (33MS 1K - 35MS 2K - 38MS 3K)
or
vargus:38MS 142MM (31-34-37MS)
or
boris:20MS 6M 154MM (16MS 3M - 17MS 5M - 19MS 6M)

http://i.imgur.com/E1BMe1e.jpg (http://i.imgur.com/E1BMe1e.jpg)
general position: http://prntscr.com/99ggm9
G1 normal general, G2 major


block, send all generals right after each other:
From G1 to camp 4: 60 Sword clasher 60 Dune Marksman 60 Mounted Bowman
150MS 25K

From G2 to camp 5 leader: 120 Swordclasher 120 Desert Marksmen 1 Smart Thief
5MS 240MM 25B (2-3-4MS)
or
boris:4MS 154MM 22B (2-3-4MS)

http://i.imgur.com/WzwMPc8.jpg (http://i.imgur.com/WzwMPc8.jpg)
general position: http://prntscr.com/99gkq6
G1 normal general, G2 major, G3 and G4 MMA

From G3 and G4 to camp 6: 40 Sword master 50 Dune Marksman 70 Mounted Bowman
MMA 1Bowman (1B)
MMA 1Bowman (1B)
or
MMA 50 cavalry (50C)
or
any gen 108 Cavalry (108C)

block, send all generals right after each other:
From G1 to camp 6: 40 Sword master 18-23 Dune Marksman 70 Mounted Bowman
192MS

From G2 to camp 7 leader: 70 Horseman 70 Desert Marksmen 1 Snooty Thief
50MS 105MM 115B (35-42-47MS)
or
boris:42MS 70MM 68B (24-34-41MS)

http://i.imgur.com/NdBKh4S.jpg (http://i.imgur.com/NdBKh4S.jpg)
general position: http://prntscr.com/9azvir
G1 and G4 normal general, G2 fast general, G3 and G7 Major, G5 and G6 MMA

Note: Camp 9 will be destroyed

block, send all generals right after each other:
From G1 to camp 8: 40 Sword master 50 Mounted Bowman 70 Sword clasher
163MS 30K

From G2 and G3 to camp 9: 40 Sword master 80 Dune Marksman 60 Stonecannon - camp will be destroyed
G2: 105Bowman (105B)
G3: 60AM 210MM (-)or boris: 180MM (-)

From G4 to camp 10: 100 Sword clasher 70 Horseman 30 Desert Marksmen
200MS

From G5, G6 and G7 to camp 11 leader: 30 Sword wielder 20 Mounted Bowman 1 Silly Thief
G5 MMA: 1Bowman (1B)
G6 MMA 1Bowman (1B)
G7 MG: 20MS 12M 133AM 105MM (8MS 7M - 14MS 9M - 16MS 11M)
or for other options
G6: MMA 1B (1B)
G7: 20MS 20M 125AM 105MM (8MS 13M - 14MS 17M - 16MS 19M)
or
G7: 20MS 28M 122AM 100MM (8MS 19M - 14MS 24M - 16MS 28M)
or
G7: 40MS 20K 210B (20MS 12k - 32MS 15K - 37MS 17K)


http://i.imgur.com/EmA91PJ.jpg (http://i.imgur.com/EmA91PJ.jpg)
general position: http://prntscr.com/99h2cr
G1 and G2 normal general, G3 and G4 major

From G4 to camp 12: 60 Sword wielder 50 Horseman 50 Mounted Bowman
30MS 155K 85B (21MS 35K- 23MS 38K- 25MS 43K)
or
boris:17MS 70K 93B (14MS 17K - 15MS 19K - 17MS 21K)

From G4 to camp 13: 100 Sword clasher 100 Stone cannon
50AM 220MM (-)
or
boris:160MM (-)

Note: this block not 100% safe, 1,68% (1/59 cases) chance for block fail on camp 14. better is block, because losses is high on camp. even if you are extremely unlucky block fail 1 in 20 cases you will have profit. if you don't block 20x looses only on that camp will be 600MS and 1220K. if block work 19 time and 1 time fail losses will be 99MS 101AM. so 600MS and 1220K vs 99MS 101AM


Send block after you destroy camp 13

if you want destroy camp 14

From G4 to camp 14: 70 Sword wielder 60 Horseman 50 Desert Marksmen
35MS 125K 110B (27MS 49K - 29MS 55K - 61K 32MS)

block, send all generals right after each other:
From G2 to camp 15: 80 Sword clasher 60 Horseman 60 Desert Marksmen
170MS 26AM

From G3 to camp 16 leader: 100 Sword wielder 100 Horseman 1 Grayed Thief
60MS 10K 200B (50MS 4K - 53MS 8K - 56MS 9K)


block, send all generals right after each other:
From G1 to camp 14: 70 Sword wielder 60 Horseman 50 Desert Marksmen
99MS 101AM

From G2 to camp 15: 80 Sword clasher 60 Horseman 60 Desert Marksmen
170MS 26AM

From G3 to camp 16 leader: 100 Sword wielder 100 Horseman 1 Grayed Thief
60MS 10K 200B (50MS 4K - 53MS 8K - 56MS 9K)

srbobelix
11.12.15, 21:13
hi corona.. great job u done.. i had a problem in clt guide.. 2 times i lost 100 es from g1 in last block.. it seems that's something wrong with last block or is just coincidence.. thx

corona88
14.12.15, 14:53
hi corona.. great job u done.. i had a problem in clt guide.. 2 times i lost 100 es from g1 in last block.. it seems that's something wrong with last block or is just coincidence.. thx

did you have problem with lag? in some cases you have only 6 extra seconds. that can be problem

srbobelix
15.12.15, 17:56
no lag.. but can be that case with 6 extra sec.. just bad luck 2 times.. thx

corona88
17.12.15, 18:30
Save the christmas feast

loot
http://prntscr.com/9fd56i

vet/MG guide and 1-4 MMA

MG/vet with 4 MMA
max losses: 44R (49R for vet)
tested losses: 38R
units needed: 44R (49R for vet) 269C 25ES 228XB

MG/vet with 1-3 MMA
max losses: 76-99R
tested losses: 92R
units needed: 99R 247C 25ES 201K


http://i.imgur.com/ZdhuUgP.png (http://i.imgur.com/ZdhuUgP.png)
G1 MG/vet

From G1 to camp 1 leader: 40 thug 40 stone thrower
MG: 10R 1ES 259C (4-7-10R)
or
vet: 12R 1Es 237C (8-10-12R)

http://i.imgur.com/KrmqoLp.jpg (http://i.imgur.com/jNsoo3o.jpg)
general position: http://prntscr.com/9fczai
G1 normal gen or mod, G2 vet or MG

block, send all generals right after each other:
From G1 to camp 2: 40 cultist 40 shadowsneaker
normal: 24ES
MOD: 18ES 2C

From G2 to camp 3 leader: 50 stone thrower 60 scavenger
MG: 9R 1ES 260C (5-7-9R)
or
vet: 12R 1Es 237C (8-10-12R)

http://i.imgur.com/JatuOKB.jpg (http://i.imgur.com/JatuOKB.jpg)
G1 MG/vet, G2-G5 MMA


From G5 and G1 to camp 4: 40 cavalry deserter 20 thug 20 ranger
G5 MMA: 1R (1R)
G1: 150C (-)

From G1 to camp 5: 20 cultist 20 nomad 20 scavenger
MG: 1ES 269C (-)
or
VET: 2R 1ES 247C (0-1-2R)

From G1-G4 to camp 6 leader: 60 lance rider 60 nomad 1 croaker
G2 MMA 1R (1R)
G3 MMA 1R (1R)
G4 MMA 1R (1R)
G1: 21R 1ES 228XB (15-18-21R)
for less MMA check spoiler
or 2 MMA
G2 MMA: 1R (1R)
G3 MMA: 1R (1R)
G1 MG/vet: 49R 201K (35-42-49R)
or 1 MMA
G2 MMA 1R (1R)
G1 MG/vet: 61R 189K (45-52-61R)
or without MMA
G1 MG/vet: 77R 173K (56-63-72R)

corona88
17.12.15, 22:52
The Stolen Sleigh

loot
http://prntscr.com/9fgxy8
http://prntscr.com/9fgy07

With 4 MMA and MG
max losses: 188R 6C
tested losses: 174R
units needed: 188R 440C 177XB 95ES 170K

with only 1 MMA and MG
max losses: 293R
tested losses: 281R
units needed: 293R 440C 177XB 95ES 170K

http://i.imgur.com/VDuEIrq.jpg (http://i.imgur.com/VDuEIrq.jpg)
general position: http://prntscr.com/9fgo72
G1 and G2 MMA, G3 and G4 normal gen, G5 MG

From G1 and G2 to camp 1: 120 caltrop 25 petty officer second class
G1: MMA 1R (1R)
G2: 200C (0-1-6C)
or
G1: 65R 150K (44-53-65R)

From G2 to camp 2 leader: 30 gunman 30 petty officer second class 1 crazy ship's cook
MMA: 20R 1ES 199C (15-19-20R)

From G5 to camp 3: 80 gunman 120 sabrerattler
28R 1Es 241C (22-25-28R)

block, send G3 and G4 generals right after each other:
From G3 to camp 4: 40 elite soldier deserter 40 crossbowman deserter
4ES 190C

From G4 to camp 5: 70 militia deserter 50 cavalry deserter
7ES 181C

send G5 after G4 reach black circle (http://prntscr.com/9fgph1)
From G5 to camp 6 leader: 40 roughneck 40 ranger 1 metal tooth
33R 1ES 58C 177XB 1K (22-28-33R)

http://i.imgur.com/9XIH7rv.jpg (http://i.imgur.com/9XIH7rv.jpg)
general position: http://prntscr.com/9fgtj0
G1 normal, G2 MG, G3 MMA

From G3 to camp 7: 40 ranger 30 guard dog
G3: MMA 1R (1R)
50C (-)
or
MMA: 50R (7-9-15R)
or
any 40R 80K (27-34-40R)

block, send all generals right after each other:
From G1 to camp 8: 90 cultis 30 dancing dervish
94ES

From G2 to camp 9 leader: 1 witch of the swamp 50 cultis 35 dark priest
51R 1ES 113C 105K (40-48-51R)

http://i.imgur.com/bpWv6Eq.png (http://i.imgur.com/bpWv6Eq.png)
general position: http://prntscr.com/9fguze
G1 and G2 normal gen, G3 and G4 MMA


block, send all generals right after each other:
From G1 to camp 10: 40 crosbowman deserter 70 soldier deserter
4ES 192C

From G2 to camp 11: 40 firedancer 80 cultist
193C

From G3 and G4 to camp 12: leader 30 crosbowman deserter 80 cavalry deserter 40 elite soldier deserter 1 croaker
G3 MMA: 1R (1R)
G4 MMA: 53R 167K (35-44-53R)
or
G3 MMA: 1R (1R)
G4 MG: 80R 170K (57-66-79R)
or
MG: 116R 154K (81-90-116R)

corona88
20.12.15, 23:43
Ali Baba and the third thief

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9evzqq
159 091 XP

can play with 1 MG, 1 Vet, 2 normal gen (will be very slow you will need to wait multiple time for recovery)

recommended for faster playing and lower losses: 2 MG, 2 vet, 2 any gen, 2 normal gen and all yours MMA's

You can kill MMA "anywhere". i give you a plenty setups for killing MMA. choice is yours where you want kill. best is killing MMA 14-24 camps

without killing MMA (you need send Recruit for MMA)
max losses: 667Recruit 75S 309MS 455K 94M
tested losses: 667Recruit 41S 287MS 418K 87M
units needed: 667Recruit 300S 630MS 550K 94M 260AM 430MM 305B

with champions
max losses: 236Recruit 419MS 23K 16M
tested losses: 236Recruit 357MS 23K 16M
units needed: 236Recruit 726MS 55K 16M 332AM 451MM 240B

With less general

http://i.imgur.com/Xfs6sw7.png (http://i.imgur.com/Xfs6sw7.png)
general position: http://prntscr.com/9engww
G1 normal, G2 and G3 major

From G2 to camp 1: 60 sword clasher 70 mounted bowman
270K (49-54-59K)
or
MMA 1Recruit (1R)
270K (44-49-54K)

From G3 to camp 2: 70 sword clasher 70 horseman
30MS 200MM (22-24-27MS)
or
MMA 1Recruit (1R)
25MS 200MM (19-21-23MS)

From G2 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
25MS 60AM 100MM (19-21-23MS)

From G3 to camp 4 leader: 120 horseman 1 scarred thief
270MS (40-44-47MS)

block, send all generals right after each other:
From G1 to camp 5: 90 horseman 80 mounted bowman
135MS

From G2 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
10MS 200AM 40MM (4-7-8MS)

http://i.imgur.com/BmMPkWi.jpg (http://i.imgur.com/BmMPkWi.jpg)
general position: http://prntscr.com/9enh5j
G1 normal, G2 and G3 major, G4 and G6 any, G5 vet

From G4 and G3 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
G4: 35Recruit (35R)
G3: 60AM 210MM (-)

From G3 to camp 8: 80 mounted bowman 80 stone cannon
270S (32-42-55S)
or
250Recruit (250R)
270S (13-16-19S)

From G3 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
90S 180K (41K - 47K 1S - 51K 6S)
or
270K (41-47-60K)

From G5, G6 and G2 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
G5: 250Recruit (250R)
G6: 132Recruit (132R)
G2: 200AM (-)

From G3 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
30MS 170MM (22-24-27MS)

block, send all generals right after each other:
From G1 to camp 12: 70 sword master 60 desert marksman
107MS 60AM

From G2 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
54M 216MM (30-48-54M)



I start play adventure when all generals arrive

http://i.imgur.com/sMY4KIY.png (http://i.imgur.com/sMY4KIY.png)
general position: http://prntscr.com/adimi5
G1 and G2 major, G3 any gen, G4 normal gen, G5 vet

Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
http://prntscr.com/adjw4b
G2 to camp 2 send when G1 start fight
G3 to camp 3 send when G2 reach red circle
G1 to camp 3 send when G3 reach red circle
Block send when G1 (which going on camp 4) reach black circle


From G1 to camp 1: 60 sword clasher 70 mounted bowman
270K (49-54-59K)
or
MMA 1Recruit (1R)
270K (44-49-54K)
or
vargus: 20MS 160MM (15-16-18MS)
or
anslem: 128K 22B (30K)

From G2 to camp 2: 70 sword clasher 70 horseman
30MS 200MM (22-24-27MS)
or
MMA 1Recruit (1R)
25MS 200MM (19-21-23MS)
or
anslem: 15MS 105MM 30B (14MS)
or
boris: 14MS 166MM (11-12-13MS)

From G3 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
25MS 60AM 100MM (19-21-23MS)
or
anslem: 12MS 60AM 78MM (12MS)
or
boris: 12MS 168MM (9-10-11MS)

From G1 to camp 4 leader: 120 horseman 1 scarred thief
270MS (40-44-47MS)
or
anslem: 150MS (24-24-25MS)
or
boris: 24MS 6M 150MM (19MS 3M - 21MS 5M - 23MS 6M)

block, send all generals right after each other:
From G4 to camp 5: 90 horseman 80 mounted bowman
135MS

From G5 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
10MS 200AM 40MM (4-7-8MS)
or
boris: 8MS 172MM (4-7-8MS)

http://i.imgur.com/CG7pJYy.jpg (http://i.imgur.com/CG7pJYy.jpg)
general position: http://prntscr.com/adinai
G1, G4, G5 and G6 any, G3 vet, G2 and G8 MG, G7 normal gen

Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
first 3 camps is best attack with same MG
when you send G2 MG on camp 9, you immediately can send G3, G4 and G5 to camp 10 and send G6 to camp 11
block can send after G6 passed position of G2 camp

From G1 and G2 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
G1: 35Recruit (35R)
G2: 60AM 210MM (-) or boris: 180MM (-)

From G2 to camp 8: 80 mounted bowman 80 stone cannon
270S (32-42-55S)
or
250Recruit (250R)
270S (13-16-19S)
or
vargus: 21MS 80AM 79MM (17-18-20MS)

From G2 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
90S 180K (41K - 47K 1S - 51K 6S)
or
270K (41-47-60K)
or
vargus: 15MS 50AM 115MM (10-11-13MS)

From G3, G4 and G5 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
G3: 250Recruit (250R)
G4: 132Recruit (132R)
G5: 200AM (-)
or
vargus: 40MS 140AM (24-33-37MS)
or
200Recruit (200R)
vargus: 11MS 120AM 49MM (9-10-11MS)

From G6 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
30MS 170MM (22-24-27MS)
or
boris: 14MS 166MM (11-12-13MS)

block, send all generals right after each other:
From G7 to camp 12: 70 sword master 60 desert marksman
107MS 60AM

From G8 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
54M 216MM (30-48-54M)
or
vargus: 34MS 116MM 30B (27-30-34MS)

http://i.imgur.com/rhbELR1.jpg (http://i.imgur.com/rhbELR1.jpg)
general position: http://prntscr.com/9enhaj
G1 normal, G2 and G3 major

Note: best is kill camp 17 and 18 in one attack, send 40M 230MM on camp 18 and camp 17 and 18 will be destroyed

From G3 to camp 14: 90 fox 90 wolf
270K (38-42-45K)
or
MMA 1Recruit (1R)
270K (31-35-37K)
or
vargus: 13MS 167MM (11-11-12MS)
or
anslem: 140K 10B (11K)

From G3 to camp 15: 80 bear 120 wolf packleader
220MM (-)
or
boris: 180MM (-)

From G2 to camp 16: 100 bear 90 giant
100AM 170MM (-)

From G3 to camp 17: 80 bear 80 fox 80 wolf packleader
40M 230MM (38-39-40M)
or
MMA 1Recruit (1R)
40M 230MM (31-31-32M)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
40M 230MM (23-24-25M)
or
nusala: 1Recruit (1R)
vargus: 11MS 169MM (5-6-11MS)
or
boris: 26M 154MM (23-25-26M)

From G3 to camp 18: 80 boar 90 wolf packleader
200MM (-)
or
boris: 180MM (-)

block, send all generals right after each other:
From G1 to camp 19: 100 fox 100 giant
146MS

From G2 to camp 20 leader: 80 fox 100 boar 1 giant bear
11MS 192K 67B (5MS 33K - 7MS 37K - 10MS 40K)
or
vargus: 20MS 120MM 40B (14-17-20MS)
or
anslem: 7MS 16M 112MM 15B (6MS 16M)

http://i.imgur.com/STVqkq7.jpg (http://i.imgur.com/STVqkq7.jpg)
general position: http://prntscr.com/9enhgg
G1 normal, G2 and G3 major, G4 any

From G2 to camp 21: 90 fox 90 bear
245K 25B (37-42-45K)
or
MMA 1Recruit (1R)
255K 15B (31-35-37K)
or
vargus: 20MS 160MM (11-11-12MS)
or
boris: 155K 25B (33-35-39K)

From G4 to camp 22: 90 giant 90 wolf
200MM (-)
or
boris: 180MM (-)

From G3 to camp 23: 60 wolf 60 fox 60 giant
170S 100K (24-28-30K)
or
MMA 1Recruit (1R)
170S 100K (17-20-22K)
or
vargus: 10MS 170MM (7-7-8MS)
or
anslem: 15MS 135K (10MS 7K - 10MS 7K - 12MS 7K)
or
boris: 12MS 168K (9MS 12K - 10MS 13K - 12MS 15K)

From G4 to camp 24: 80 boar 80 wolf packleader
200MM (-)
or
boris: 180MM (-)

block, send all generals right after each other:
From G1 to camp 25: 80 fox 100 bear
127MS 30K

From G2 to camp 26 leader: 100 fox 100 boar 1 giant bat
31MS 79K 160B (24MS 43K - 28MS 47K - 50K 30MS)
or
anslem: 25MS 15K 110B (22MS 12K - 23MS 12K - 24MS 12K)

From G3 to camp 27 leader: 80 fox 80 wolf pack leader 1 furious boar
5MS 100K 145B (1MS 33K - 2MS 37K - 2MS 40K)
or
vargus: 15MS 80MM 85B (11-12-14MS)

http://i.imgur.com/A9fpCnq.jpg (http://i.imgur.com/A9fpCnq.jpg)
general position: http://prntscr.com/9enhmg
G1 and G2 normal, G3 and G4 major, G5 vet


From G4 to camp 28: 10 dune marksman 80 stone cannon 90 horseman
40MS 80AM 150MM (29-32-34MS)
or
anslem: 20MS 70AM 60MM (18MS)
or
boris: 18MS 162MM (14-15-17MS)

From G3 to camp 29: 70 sword clasher 70 horseman 70 desert marksman
30MS 220MM (22-24-27MS)
or
boris: 14MS 166MM (11-12-13MS)

From G5 and G4 to camp 30: 40 sword wileder 40 stone cannon 50 mounted bowman
G5: 250Recruit (250R)
G4: 120S 150K (35K - 39K - 43K 2S)
or
vargus: 16MS 90AM 74MM (12-13-15MS)

From G3 to camp 31: 80 sword wileder 80 horseman
40MS 160MM 70B (31-33-36MS)
or
anslem: 28MS 52AM 70MM (24-25-27MS)
or
boris: 28MS 25AM 127MM (22-24-27MS)

From G3 to camp 32 leader: 90 dune marskamn 90 stone cannon 1 snooty thief
20MS 210AM 40MM (8-14-16MS)
or
boris: 25MS 130AM 25MM (14-21-24MS)

From G4 to camp 33: 70 mounted bowman 50 dune marksman 70 stone cannon
220S 50K (49K - 2S 50K - 12S 50K)
or
MMA 1Recruit (1R)
235S 35K (7S 35K -10S 35K -15S 35K)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
250S 20K (15S 20K - 18S 20K - 21S 20K)
or
vargus: 20MS 70AM 90MM (15-16-18MS)

block, send all generals right after each other:
From G1 to camp 34: 60 mounted bowman 50 horseman 50 sword wileder
177MS 19K

From G2 to camp 35: 60 sword clasher 60 desert marksman 60 hosreman
130MS 60AM

From G3 to camp 36 leader: 40 sword master 1 silly thief 1 shrewd thief
25MS 145AM 100MM (12-19-22MS)

pauantbro
29.12.15, 20:29
Hi,
Have not read replies to TR, but have been intercepted twice in position 4, will try one more time with G2 and G3
moved back 1/2 a position.....i'll let u know if i do end up playing that position again :-))

corona88
29.12.15, 22:38
Hi,
Have not read replies to TR, but have been intercepted twice in position 4, will try one more time with G2 and G3
moved back 1/2 a position.....i'll let u know if i do end up playing that position again :-))

hi,
i can't remember, how that block exactly work. did you wait for drum or not?

you should send G2 and G3 after G1 leave garrison. not after each other

corona88
31.12.15, 18:11
Ali Baba and the second thief

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9geqmr Without killing XP and 17 camp
http://prntscr.com/9gjtfm with killing ony XP camp
http://prntscr.com/9kpd9m full xp (with destroying both camp 17 and XP)

recommended for faster playing and lower losses: 2 MG, 1 vet (2 vet if you want detsroy camp 17), 2 MMA, 6 normal gen

Guide is possible to play on few different way, choose what is best for you

if you want ~39K XP send addinital 75MS
ROA can save you 82MS, but if you use ROA you will need 100 extra Recruit
Also camp 17 you don't need to destroy is optional. destroy only if you want ~ 12K xp more and no rush with claim reward

for first possibility
max losses: 33S 174MS (226MS camp 17) 337K 255recruit
tested losses: 29S 147MS 323K 255Recruit
units needed: 270S 421MS (473MS camp 17) 440K 190AM 288MM 215B (300B if you killing camp 17) 255Recruit

for second possibility
max losses: 33S 174MS (226MS camp 17) 337K 255recruit 250 bowman
tested losses: 32S 146MS 326K 255Recruit 250 bowman
units needed: 270S 421MS (473MS camp 17) 440K 211AM 288MM 215B (300B if you killing camp 17) 255Recruit 250 Bowman


http://i.imgur.com/uwvUmzF.png (http://i.imgur.com/uwvUmzF.png)
general position: http://prntscr.com/9geyrq
G1 normal gen. G2 Major

block, send all generals right after each other:
From G1 to camp 1: 80 sword clasher 70 horseman 70 dune marksman
1Recruit (1R)

From G2 to camp 2 leader: 100 mounted bowman 100 desert marksman 1 Grumpy Parrot
190K 80B (128-182-190K 1B)
or
vargus 75MS 80MM 25B (54-69-74MS)

first possibility
http://i.imgur.com/fOpXhGJ.jpg (http://i.imgur.com/fOpXhGJ.jpg)
general position: http://prntscr.com/9n9gbv
G1, G2, G3, G5 and G7 normal gen, G4 and G6 major, G8 vet, Gx any gen (you must put general on that position)

second possibility (under spoiler)

http://i.imgur.com/EdIbD1u.jpg (http://i.imgur.com/EdIbD1u.jpg)
general position: http://prntscr.com/9koq0c
G1, G2 and G4 normal gen, G3 major, G5 vet, Gx any gen (you must put general on that position)

block, send G4 and G5 generals right after each other:
From G4 to camp:3 80 sword wielder 80 horseman 80 desert marksman
1Recruit (1R)

From G5 to camp 4 leader : 1 Treacherous Thief 1 Shrewd Thief
10MS 50MM 190B (1-3-4MS)

From G5 and G3 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
G5: 250Bowman (250B)
G3: 70AM 200MM (-)

From G3 to camp 6 leader : 90 sword clasher 1 Sneaking Thief 90 mounted bowman
5MS 240K 25B (1MS 64K - 1MS 70K - 2MS 75K)

block, send all generals right after each other:
From G1 to camp 7: 70 horseman 90 mounted bowman 70 sword clasher
173MS 27MM

From G2 to camp 9 leader will be intercpeted by camp 8: 100 sword wielder 120 horseman
135MS 51AM

From G3 to camp 9 leader: 90 hosreman 1 Grayed Thief 1 Mysterious Thief 1 scarred thief
45MS 15K 140B (34MS 6K - 39MS 11K - 43MS 13K)



block, send G7 and G8 generals right after each other:
From G7 camp:3 80 sword wielder 80 horseman 80 desert marksman
1Recruit (1R)

From G8 camp 4 leader : 1 Treacherous Thief 1 Shrewd Thief
10MS 50MM 190B (1-3-4MS)
or
boris: 5MS 175MM (1-2-4MS)

after you destroy camp 4, you can send next block

Note: Not important to send all general very fast. more is important to send each general on right camp.

Send G1, G2, G3 and G4 right after each other:
From G1 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
1Recruit (1R)

From G2 to camp 6: 70 horseman 90 mounted bowman 70 sword clasher
173MS 27MM

From G3 to camp 8 leader will be intercpeted by camp 7: 100 sword wielder 120 horseman
135MS 51AM

From G4 to camp 8 leader: 90 hosreman 1 Grayed Thief 1 Mysterious Thief 1 scarred thief
45MS 15K 140B (34MS 6K - 39MS 11K - 43MS 13K)
or
anslem: 26MS 13K 111B (22MS 13K - 25MS 13K - 26MS 13K)
or
boris: 26MS 13K 141B (18MS 6K - 23MS 11K - 25MS 13K)

send G5 and G6 send after G4 reack black circle (http://prntscr.com/9gf2o4)
From G5 to camp 5: 70 stone cannon 70 desert marksmen 70 sword wielder
61MS 139AM

From G6 to camp 9 leader : 90 sword clasher 1 Sneaking Thief 90 mounted bowman
5MS 240K 25B (1MS 64K - 1MS 70K - 2MS 75K)
or
vargus: 25MS 135MM 20B (20-22-25MS)

http://i.imgur.com/L0WUzKw.jpg (http://i.imgur.com/L0WUzKw.jpg)
general position: http://prntscr.com/9gjvac
G2 and G4 major, G1 vet, G3 normal

From G4 to camp 10: 220 sword clasher
270MM (-)
or
boris: 180MM (-)

From G1 and G2 to camp 11 ancient ruin: 80 mounted bowman 80 Dune Marksman 1 Greedy Thief
G1: 250Recruit (250R)
G2: 270S (25-29-33S)
or
vargus: 21MS 109MM 50AM (17-18-20MS)

send block after you destroy camp 11 ancient ruin

block, send all generals right after each other:
From G3 to camp 12: 100 horseman 100 stone cannon 30 desert marksman
112MS 20AM 68MM

From G4 to camp 13: leader: 150 stone cannon 1 Grayed Thief
219MM 1B(-)
or
boris: 180MM (-)

If you want additional ~39K XP check spoiler

http://i.imgur.com/uFXBI1n.png
for killing this camp you will get ~39K XP

From G2/G4 to camp XP leader: 100 horseman 90 sword wielder 1 snooty thief
75MS 195B (62-70-75MS)


http://i.imgur.com/HPsuEeM.jpg (http://i.imgur.com/HPsuEeM.jpg)
general position: http://prntscr.com/9gf7ir
G1 normal gen, G2 and G3 major, G4 vet (optional) G5 and G6 MMA

From G5 and G6 to camp 14: 100 sword master 100 dune marksman
MMA 1 Recruit (1R)
MMA 1 recruit (1R)

note: you don't need destroy camp 17, camp 17 is only if you want more XP.
If you don't want to destroy camp 17, you must go to claim reward immediately after you destroy camp 16, because leader is not destroyed and block general still will be fighting. http://prntscr.com/9geigy For claim reward you have around 50-55 second after you kill camp 16

ROA note: you can save 82MS if you use roa on camp 16, but first you need to send 100Recruit. After 100R finish you can use roa and whole camp will be destroyed

block, send all generals right after each other:
From G1 to camp 14: 100 sword master 68-70 dune marksman
159MS 35AM

From G2 to camp 15: 80 horseman 80 sword wielder 70 mounted bowman
45MS 60K 165B (38MS 49K - 40MS 54K - 43MS 59K)

From G3 to camp 16 leader oasis: 80 dune marksman 1 Greedy Thief 1 Sneaking Thief 1 Oasis Guardian
82MS 138AM 50MM (41-77-82MS)
or
G3: 100Recruit (100R)
ROA

From G4 to camp 17 leader: 100 horseman 80 sword wielder 1 Sneaking Thief
vet: 52MS 63MM 135B (44-48-51MS)
or
anslem: 36MS 82AM 32B (35MS)
or
boris: 36MS 70AM 74MM (29-32-36MS)

corona88
01.01.16, 21:52
Ali Baba and the treasure of wisdom- ROA version

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9l0b33
http://prntscr.com/9l0cod
http://prnt.sc/asy8xs

can play with: 2 MG, 1 MMA, 3 slow gen
recommended for faster playing and lower losses: 2 MG, 2 vet, 1 any gen, 4 normal gen and 4(5) MMA


You need 2x ROA

if you MMA recovered you can save 35MS on last camp

With 4x MMA, each MMA save around 15MS
max losses: 598MS 445K 157M 58Recruit
tested losses: 566MS 411K 146M 58recruit
units needed: 723MS 550K 158M 320AM 353MM 190B 65recruit


With 3x MMA and champions, each MMA save around 15MS
max losses: 757MS 6M 59Recruit
tested losses: 686MS 6M 59Recruit
units needed: 757MS 6M 320AM 353MM 190B 65recruit

Tip: If you want you can immediately use ROA on camp 15 and 16 and move 1 MG, 1 normal gen and 1 any gen on that positions.
1-14 camp can be done with 1MG and 1 vet, and after you destroy camp 14 no waiting for long general transfer. general will be ready for attacking, also when you move general on position for camps 17+, you can attack camp 17, 18 and 20. camp 19 can't be attacked, first you destroy camp 13 and 14


http://i.imgur.com/EntcQVB.jpg (http://i.imgur.com/EntcQVB.jpg)
general position: http://prntscr.com/9ko1kb
G1 and G3 normal gen, G2 major, G4 (vet) major

From G4 to camp 1: 100 dune marksman 100 sword clasher
200MM (-)
or
boris: 100MM(-)

From G2 to camp 2 leader: 100 sword master 100 dune marksman 1 snooty thief
MMA 1Recruit (1R)
MMA 1Recruit (1R)
MMA 1Recruit (1R)
97MS 55AM 118B (79-89-96MS)
or
156MS 100AM 14B (133-146-155MS)
or
MMA 1Recruit (1R)
136MS 85AM 49B (112-122-134MS)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
110MS 70AM 90B (91-102-110MS)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
MMA 1Recruit (1R)
MMA 1Recruit (1R)
80MS 40AM 150B (63-71-79MS)


From G2 to camp 3: 100 sword clasher 100 mounted bowman
230K 40B (71-78-84K)
or
vargus: 26MS 125MM 29B (21-23-25MS)

From G4 to camp 4: 80 sword clasher 80 horseman 50 dune marksman
32MS 218MM (26-28-31MS)
or
boris: 16MS 164MM (12-14-15MS)

Can use small catapult to destroy EC camp

From G2 to EC: 60 sword wielder 60 mounted bowman 60 stone cannon
14MS 82M 120AM 54MM (10MS 67M - 11MS 75M - 13MS 82M)
or
80MS 100K 90B (65MS 41K - 71MS 46K - 78MS 51K)
or
vargus: 31MS 120AM 29MM (26-27-30MS)

block, send G1 and G2
From G1 to camp 5: 120 horseman 100 dune marskamn
197MS

From G2 to camp 6 leader: 200 stone cannon 1 silly thief
17MS 253AM (8-14-16MS)

block, send G3 and G4 after G1 reach black circle (http://prntscr.com/9ko50h)
From G3 to camp 7: 70 hosreman 70 sword clasher 70 mounted bowman
194MS

From G4 to camp 8 leader: 80 hosreman 80 stone cannon 1 smart thief
35MS 215MM (26-28-31MS)
or
boris: 16MS 164MM (12-14-15MS)


old
http://i.imgur.com/L8gFT2m.jpg (http://i.imgur.com/L8gFT2m.jpg)
general position: http://prntscr.com/9ko1xw
G1 normal gen, G2 (vet) and G3 MG, G4 MMA

From G2 to camp 9: 80 sword clasher 80 horseman 80 dune marksman
32MS 210MM (26-28-31MS)

Note: you can send G3 (27MS 100AM 143MM) to camp 11 and destroy camp 10 and 11 in one attack

From G3 to camp 10: 100 stone cannon 110 sword master
27MS 100AM 143MM (22-24-26MS)

From G3 to camp 11 leader: 90 stone cannon 90 dune marksman 1 grayed thief
140MM (-)

Note: If you want you can use assassin on camp 12, if you use assassin than you don't need to send attack (chech spoiler)

From G4 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
MMA 36MS 66AM (36MS 66AM)
or
any 36MS 75AM (36MS 75AM)
or
MMA 220Cavalry (220C)
MMA 107Cavalry (107C)
or
any 250Cavalry (250C)
any 190Cavalry (190C)


block, send all generals right after each other:
From G1 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
95MS 105AM
If you use assassin check spoiler

Block
From G1 to camp 12: 80 sword wileder 90 hosreman - without desert marskman
178MS 14AM

Block
From G1 to camp 12: 80 sword wileder 90 desert marksman - without hosreman
99MS 90AM

attack
From G1 to camp 12: 90 hosreman 90 desert marskman - without sword wielder (destroy camp if you kill sword wielder with assassin)
40MS 160MM (29-32-34MS)


From G2 to camp 13 leader: 100 stone cannon 100 hosreman 1 scarred thief
40MS 6M 100AM 104MM (33MS 3M - 35MS 5M - 38MS 6M)

From G3 to camp 14 leader: 110 sword calsher 110 mountad bowman 1 sneaking thief
4MS 224K 42B (1MS 78K - 3MS 86K - 4MS 93K)


http://image.prntscr.com/image/bfa05bf85cec4b22994f133163395d98.png (http://image.prntscr.com/image/bfa05bf85cec4b22994f133163395d98.png)
general position: http://prnt.sc/ds9i5k
G1, G2 and G3 normal gen, G4 MG and G5 MG(veteran)

From G5 to camp 9: 80 sword clasher 80 horseman 80 dune marksman
32MS 210MM (26-28-31MS)
or
boris: 16MS 164MM (13-14-15MS)

Note: you can send G4 (27MS 100AM 143MM) to camp 11 and destroy camp 10 and 11 in one attack

From G4 to camp 10: 100 stone cannon 110 sword master
27MS 100AM 143MM (22-24-26MS)

From G4 to camp 11 leader: 90 stone cannon 90 dune marksman 1 grayed thief
140MM (-)


block, send all generals right after each other:
From G1, G2 and G3 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
G1:1Recruit (1R)
G2:1Recruit (1R)
G3:1Recruit (1R)

From G4 to camp 13 leader: 110 sword calsher 110 mountad bowman 1 sneaking thief
4MS 224K 42B (1MS 78K - 3MS 86K - 4MS 93K)
or
vargus: 40MS 105MM 35B (27-31-40MS)

From G5 to camp 14 leader: 100 stone cannon 100 hosreman 1 scarred thief
40MS 6M 100AM 104MM (33MS 3M - 35MS 5M - 38MS 6M)
or
boris: 20MS 6M 154MM (16MS 3M - 17MS 5M - 19MS 6M)

http://i.imgur.com/V2rgqq9.jpg (http://i.imgur.com/V2rgqq9.jpg)
camp 15 western defence system: 2 smart thief 1 mossy stone statue
ROA

camp 16 eastern defence system: 1 large stone statue 2 mysterious thief
ROA

http://i.imgur.com/bcDS3oQ.png (http://i.imgur.com/bcDS3oQ.png)
G1 and G2 MG, G3 any gen

From G1 to camp 17: 100 horseman 50 mounted bowman 100 desert marksman
39MS 70M 145MM 16B (32MS 56M - 35MS 62M - 38MS 69M)
or
vargus: 70MS 110MM (60-63-69MS)

From G2 and G3 to camp 18 tomb: 200 stone cannon 1 silly thief 1 greedy thief
G3: 52Recruit (52R)
G2: 16MS 254AM (8-16MS)

From G1 to camp 19 leader: 1 sneaking thief 230 dune marskman
5MS 150MM (1-2-2MS)
or
boris: 5MS 150MM (1-2-2MS)

From G2 to camp 20 leader: 1 treacherous thief 100 mounted bowman 120 horseman
55MS 85K 130B (44MS 72K - 48MS 78K - 52MS 84K)
or
vargus: 74MS 106B (66-69-73MS)
or
boris: 29MS 41K 110B (24MS 38K - 26MS 38K - 28MS 41K)

http://i.imgur.com/IDuKbNI.jpg (http://i.imgur.com/IDuKbNI.jpg)
general position: http://prntscr.com/9ko2x6
G1 and G3 MG, G2 normal gen

From G1 to camp 21: 250 stone cannon
250AM (-)
or
boris: 180MM (-)

From G1 to camp 22 leader: 1 sneaking thief 90 desert marksman 90 mounted bowman
5MS 205K 60B (1MS 64K - 2MS 70K - 2MS 76K)
or
vargus: 26MS 154MM (20-22-25MS)

block, send all generals right after each other:
From G2 to camp 23: 150 sword clasher 100 sword wielder
166MS 31MM

From G3 to camp 24 leader: 60 hosreman 60 desert marksman 60 dune marksman 1 mysterious thief
32MS 238MM (23-28-31MS)
or
boris: 20MS 160MM (13-17-19MS)

http://i.imgur.com/CWOtTqi.jpg (http://i.imgur.com/CWOtTqi.jpg)
G1 and G2 MG, G3-G5 MMA (optional only if you have)

From G1 to camp 25: 120 dune marskman 130 mountad bowman
120K 80B (94-102-108K)
or
vargus: 34MS 146MM (28-30-33MS)
or
anslem: 120K 30B (66-70-76K)

From G2 to camp 26 leader: 120 hosreman 100 stone cannon 1 snooty thief
66MS 204AM (53-60-65MS)
or
boris: 55MS 125MM (40-50-55MS)

From G1 to camp 27 leader: 80 sword wileder 80 hosreman 80 dune marksman 1 sneaking thief
G1: 107MS 60MM 103B (94-100-106MS)
or
G3 MMA 1Recruit (1R)
G4 MMA 1Recruit (1R)
G5 MMA 1Recruit (1R)
G1: 70MS 90MM 110B (60-64-69MS)
or
nusala: 1Recruit (1R)
MG: 80MS 80MM 110B (70-74-79MS)

Kioco
04.01.16, 02:58
Ali Guides working a treat thank you Corona, with Wisdom adv to make it faster playing, you could send 1 Major 1 Fast gen and a Slow gen to the location where the Arrows are used and clear the 2nd half of the adv while clearing the first half at the same time, it will take a few extra troops to be doable, but the adv works perfectly otherwise, keep up the great work!

corona88
04.01.16, 18:41
Ali Guides working a treat thank you Corona, with Wisdom adv to make it faster playing, you could send 1 Major 1 Fast gen and a Slow gen to the location where the Arrows are used and clear the 2nd half of the adv while clearing the first half at the same time, it will take a few extra troops to be doable, but the adv works perfectly otherwise, keep up the great work!

i totally forgot on that. Both block can be done with MG and vet. even if you only transfer general, will be faster. but you can't attack camp 19, first you need destroy camp 13 and 14.

will write note, thanks

Rebloom
07.01.16, 00:08
Any guide to treasure of knowledge without using roa

corona88
07.01.16, 16:21
Any guide to treasure of knowledge without using roa

I still don't have guide for treasure of knowledge

corona88
07.01.16, 18:11
Aladdin and the oil lamp

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9kyyx7
http://prntscr.com/9ldo7d
http://prntscr.com/9ldoiw
http://prntscr.com/9lpiof

recommended for faster playing and lower losses: 2MG, 4 any general, 4MMA, 3 normal gen (1 vet if you play full)


If you have less than 4 mma you will lose more MM. with 4 MMA losses are 87MM without any MMA is 113MM. not big difference

After you destroy camp 25 adventure is finished and you can claim reward and get loot, rest is only if you want more XP

you can send extra 255AM (total 512AM) to attack camp 21 and 22 faster and you will save ~10 min

short 189K XP (1-25 camps)
max losses: 642MS 188K 10M 87MM 270Bowman 804Recruit
tested losses: 597MS 171K 2M 87MM 270Bowman 804Recruit
units needed: 999MS 255K 15M 257AM 440MM 225B 270Bowman 804Recruit

short 274K XP (1-30 camps)
max losses: 1038MS 188K 10M 87MM 270Bowman 804Recruit
tested losses: 974MS 175K 87MM 270Bowman 804Recruit
units needed: 1038MS 255K 15M 257AM 440MM 225B 270Bowman 804Recruit

short 308K XP (1-34camps)
max losses: 1103MS 248K 10M 87MM 24B 270Bowman 804Recruit
tested losses: 1036MS 231K 3M 87MM 7B 270Bowman 804Recruit
units needed: 1497MS 255K 15M 257AM 440MM 225B 270Bowman 804Recruit


Full 382K XP
max losses: 1521MS 442K 10M 87MM 24B 510Bowman 804Recruit
tested losses: 1410MS 407K 2M 87MM 510Bowman 804Recruit
units needed: 1721MS 550K 15M 257AM 440MM 228B 510Bowman 804Recruit


http://i.imgur.com/MgwXV2e.png (http://i.imgur.com/MgwXV2e.png)
G1 MG

From G1 to camp 1 leader: 210 mounted sailor 1 steersman
70MS 200B (60-65-69MS)
or
anslem: 42MS 108B (41MS)

http://i.imgur.com/uqAwYJU.jpg (http://i.imgur.com/uqAwYJU.jpg)
general position: http://prntscr.com/9kyp6h http://prntscr.com/9kypae
G2, G5 and G6 normal gen, G3 and G4 MG, G7 any fast gen

From G3 to camp 2: 120 sailor 100 cannon master
100AM 150MM (-)
or
boris: 180MM (-)

From G3 to camp 3: 250 battle hardened sailor
31MS 239MM (25-27-30MS)
or
boris: 32MS 148MM (27-29-32MS)

Block, send G2, G3 and G4 right after each other:
From G2 to camp 4: 70 sailor 70 boatswain 70 mounted sailor
154MS

From G3 to camp 5: 270 battle hardened sailor
40MS 230MM (33-36-39MS)

From G4 to camp 6 leader: 100 sailor 100 petty officer second class 1 captaion
60AM 210MM (-)
or
boris: 50AM 130MM (-)

Block, send G5, G6 and G7 send after G3 reack black circle (http://prntscr.com/9kyv5j)
From G5 camp 7: 100 battle hardened sailor 100 mounted sailor 40 petty officer second class
97MS 103AM

From G6 camp 8: 130 battle hardened sailor 120 monuted sailor
167MS 28AM

From G7 camp 9 leader: 250 mounted sailor 1 mutineer
100MS 100B (69-80-85MS)
or
anslem: 46MS 104B (45MS)

http://i.imgur.com/mw0UOjJ.png (http://i.imgur.com/mw0UOjJ.png)
general position: http://prntscr.com/9kyvg7
G1 normal gen, G2 major

block, send all generals right after each other:
From G1 to camp 10: 80 battle hardened sailor 80 boatswain 90 mounted sailor
1Recruit (1R)

From G2 to camp 11 leader: 150 mounted sailor 100 petty officer second class 1 captain
40MS 60AM 170MM (35-37-39MS)


http://i.imgur.com/GcCSIEp.jpg (http://i.imgur.com/GcCSIEp.jpg)
general position: http://prntscr.com/9llzbg
G1 and G2 normal gen, G3 and G4 MG, G5-G8 MMA, G9-G12 any gen


From G3 to camp 12: 80 sailor 100 boatswain 80 mounted sailor
25MS 200K 45B (18MS 51K - 19MS 55K - 21MS 60K)
or
vargus: 39MS 106MM 35B (34-36-38MS)

From G4 to camp 13: 100 batlle hardened sailor 160 mounted sailor
50MS 140MM 80B (43-46-48MS)
or
boris:40MS 140MM (32-35-40MS)

From G1 to camp 14 leader: 250 mounted sailor 1 mutineer
100MS 100B (69-80-86MS)
or
anslem: 46MS 104B (45MS)

From G3 to camp 15: 100 sailor 70 peety officer second class 100 mounted sailor
30MS 220MM (22-24-27MS)
or
boris:15MS 165MM (11-12-13MS)

From G4 to camp 16 leader: 50 battle hardened sailor 100 boatswain 100 mounted sailor 1 steersman
55MS 60K 155B (41MS 50K - 46MS 56K - 50MS 60K)
or
vargus: 76MS 20MM 84B (66-70-75MS)

From G3 to camp 17: 120 sailor 150 peety officer second class
270MM (-)
or
boris: 180MM (-)

From G4 to camp 18: 100 batlle hardened sailor 80 mounted sailor 80 peety officer second class
35MS 135K 100B (28MS 56K - 30MS 62K - 32MS 68K)

From G3 to camp 19: 50 sailor 210 peety officer second class
270MM (-)
or
boris: 180MM (-)

From G1 to camp 20: 270 mounted sailor
80MS 100B (64-67-71MS)
or
anslem: 38MS 112B (37MS)

From G5, G6, G7, G8 and G4 to camp 21 stone cannon tower: 250 boatwsain 1 captain 1 giant cannon
G5 MMA: 1Recruit (1R)
G6 MMA: 1Recruit (1R)
G7 MMA: 1Recruit (1R)
G8 MMA: 87MM (87MM)
G4 MG: 15M 255AM (0-2-10M)
or
MMA: 1Recruit (1R)
MMA: 1Recruit (1R)
MMA: 91MM (91MM)
MG: 15M 255AM (0-3-13M)
or
MMA: 1Recruit (1R)
MMA: 96MM (96MM)
MG: 15M 255AM (0-3-13M)
or
any: 113MM (113MM)
MG: 5M 265AM (-)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
250K (250K)
15M 255AM (0-2-12M)

From G9, G10, G11, G12 and G3 to camp 22 wooden cannon tower: 250 peety officer second class 1 steersman 1 giant cannon
G9: 200Recruit (200R)
G10: 200Recruit (200R)
G11: 200Recruit (200R)
G12: 200Recruit (200R)
G3 MG: 13MS 257AM (7-10-12MS)
or
250K (250K)
13K (13K)
13MS 257AM (7-10-12MS)

block, send all generals right after each other:
From G1 to camp 23: 250 batlle hardened sailor 20 mounted sailor
177MS 23B

From G2 to camp 24: 70 sailor 200 battle hardened sailor
180MS 20MM

From G3 and G4 to camp 25: 250 cannon master 1 informant
G3: 270Bowman (270B)
G4: 72MS 198AM (36-72MS)

adventure is finished and you can claim reward and get loot, if you want
Now you have 189 530 XP , If you want more XP don't claim reward

http://i.imgur.com/Vt7fCQe.jpg (http://i.imgur.com/Vt7fCQe.jpg)
G1 and G2 MG

From G1 to camp 26: 70 sailor 70 mounted sailor 90 peety officer second class
20MS 250MM (15-17-19MS)
or
boris: 10MS 170MM (8-8-9MS)

From G1 to camp 27 leader: 120 batlle hardened sailor 120 mounted sailor 1 steersman
70MS 200B (60-65-70MS)
or
boris:65MS 115MM (58-61-65MS)

Move MG on G2 position

From G2 to camp 28 leader: 200 mounted sailor 2 steersman
100MS 170B (83-93-100MS)
or
anslem: 80MS 70B (77-77-79MS)

From G2 to camp 29 leader: 270 batlle hardened sailor 1 mutineer
110MS 160B (83-101-109MS)

From G2 to camp 30 leader: 20 batlle hardened sailor 250 mounted sailor 1 captain
100MS 65MM 105B (76-91-98MS)
or
anslem: 70MS 80B (69MS)

Now you have 274 130 XP , If you want more XP don't claim reward

http://i.imgur.com/m4RYzpA.jpg (http://i.imgur.com/m4RYzpA.jpg)
general position: http://prntscr.com/9ln9yj
G1 and G2 normal gen, G3 MG

From G3 to camp 31: 240 cannon master
250AM (-)
or
boris:180MM (-)

block, send all generals right after each other:
From G1 to camp 32: 130 sailor 130 boatswain
194MS

From G2 to camp 33: 100 batlle hardened sailor 100 peety officer second class 70 mounted sailor
200MS

From G3 to camp 34 leader: 150 batlle hardened sailor 100 boastswain 1 mutineer
65MS 60K 145B (42MS 52K - 59MS 60K 7B - 65MS 60K 24B)
or
64MS 118K 88B (39MS 106K - 56MS 112K - 63MS 118K)

Now you have 308K XP , If you want more XP don't claim reward

http://i.imgur.com/OjwZubJ.png (http://i.imgur.com/OjwZubJ.png)
general position: http://prntscr.com/9lnxjb
G1 normal gen, G2 fast gen, G3 MG

From G3 to camp 35: 150 battle hardened sailor 110 mounted sailor
55MS 65MM 150B (45-48-54MS)
or
boris: 35MS 145MM(32-33-35MS)

From G3 to camp 36 leader: 100 battle hardened sailor 100 mounted sailor 50 peety oficer second class 1 captain
107MS 45K 118B (71MS 35K - 98MS 39K - 107MS 45K)

From G3 to camp 37: 70 mounted sailor 100 peety officer second class 100 boatswain
20MS 250K (15MS 78K - 17MS 98K - 19MS 102K)
or
vargus: 39MS 141MM (32-34-38MS)
or
boris:10MS 170K (8MS 100K - 9MS 104K - 9MS 110K)

From G3 to camp 38: 70 sailor 70 boatswain 90 mounted sailor
25MS 146K 79B (20MS 35k - 22MS 39K - 24MS 42K)
or
vargus: 36MS 100MM 44B (31-33-35MS)
or
boris: 12MS 128K 40B (10MS 18K - 10MS 19K - 11MS 20K)

From G3 to camp 39: 270 battle hardened sailor
40MS 230MM (33-36-39MS)
or
boris: 42MS 138MM (37-39-41MS)

From G3 to camp 40: 70 peety officer second class 200 cannon master
200AM 70MM (-)
or
boris: 180MM (-)

From G3 to camp 41 leader: 100 battle hardened sailor 120 mounted sailor 1 steersman
66MS 204B (55-60-66MS)
or
boris: 60MS 120MM (50-55-59MS)

From G3 to camp 42: 100 sailor 100 cannon master 70 mouted sailor
20MS 100AM 150MM (15-17-19MS)
or
boris:10MS 170MM (8-8-9MS)

From G3 to camp 43: 120 battle hardeend sailor 120 peety offficer second class
20MS 110K 140B (14MS 87K - 15MS 94K - 17MS 100K)
or
vargus: 71MS 109AM (63-66-70MS)

block, send all generals right after each other:
From G1 to camp 44: 200 battle hardened sailor 70 peety officer second class
200MS

From G2 and G3 to camp 45 leader: 100 battle hardened 150 sailor mounted sailor 1 captain
G2: 5K (5K)
G3: 91MS 58AM 121B (69-84-90MS)

BigBeardy
15.01.16, 21:45
Hi the second possibility option on camp 5 does not work for the second thief.

From G5 and G3 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
G5: 250Bowman (250B)
G3: 70AM 200MM (-)

it failed completely and still left 8SC in the camp 5, an expensive loss :(

corona88
15.01.16, 21:55
Hi the second possibility option on camp 5 does not work for the second thief.

From G5 and G3 to camp 5: 70 stone cannon 70 desert marksman 70 sword wielder
G5: 250Bowman (250B)
G3: 70AM 200MM (-)

it failed completely and still left 8SC in the camp 5, an expensive loss :(

https://546e810ba39faf8b8d5e4e7971e67152a1ded92b.googledri ve.com/host/0B6VRI6yvBb3IU1dfb3BfRUtxZTg/?type='adv';bowman=250&general=1&_cap_=200&endgarmoredMMan=70&mountedMMan=200&general=1&_cap_=200&endg;_adv_=aliBabaTreasureKnowledge;erSwordWi elder=70&erDesertMarksman=70&erStonecannon=70&campNone=1&_tower_=0&endg;

http://prntscr.com/9qldnt

even when you kill only 28 sword wielder everything must be ok http://prntscr.com/9qlesq

http://prntscr.com/9qlhs9

DaisyKay
19.01.16, 18:10
it seems the roa trick no longer works on oasis camp...it leaves a few still alive and kicking

corona88
19.01.16, 18:22
it seems the roa trick no longer works on oasis camp...it leaves a few still alive and kicking

removed, thank you for report

MutantKid
20.01.16, 10:55
Would like to see a guide for Treasure of knowledge but with the high losses compared to lower rewards I can see why u haven't done 1. Thx BB for adding a completely useless adv, It will now join Storm Recovery in the Unplayable adv list!

corona88
23.01.16, 13:35
Would like to see a guide for Treasure of knowledge but with the high losses compared to lower rewards I can see why u haven't done 1. Thx BB for adding a completely useless adv, It will now join Storm Recovery in the Unplayable adv list!

Some players will play to earn gc, because you can sell ls. will have better profit in treasure of knowledge then in first thief for example.
Same will be with both sinbad. If you don't care to much for XP and only want to earn gc worth to play

kakleja666
24.01.16, 21:14
Hi corona,

on hlt sector 4 you suggest kill camps 1, 2, and 4 before making block.
But the problem is that camp 4 cannot be killed because it will be intercepted by camp 3.

corona88
24.01.16, 21:27
Hi corona,

on hlt sector 4 you suggest kill camps 1, 2, and 4 before making block.
But the problem is that camp 4 cannot be killed because it will be intercepted by camp 3.
Hi,
you can kill without interceptions, just send attack

corona88
24.01.16, 21:28
guide reserved


The sons of the little tailor

loot
http://image.prntscr.com/image/4d337e392f134fb88fc6e6b3befce42e.png

max loses: 4213R 124M 722B 3K
tested losses:
units needed: 4213R 124M 722B 150S 471C 161XB 263ES 206K

with champions
max loses: 3988R 159M 457B 2K
tested losses: 3794R 142M 457B
units needed: 4021R 160M 457B 150S 471C 161XB 263ES 206K

quick link sector 1 sector 2 sector 3 sector 4 sector 5 sector 6 sector 7 sector 8 sector 9

sector 1
http://i.imgur.com/Lbmd9ty.jpg (http://i.imgur.com/Lbmd9ty.jpg)
general position: http://prntscr.com/5b3qx8
G1, G2, G3 and G4 normal general, G5 major

Block send G1
From G1 to Camp 1 : 110 ranger 90 roughneck
34ES 166C

Block, send G2, G3 and G4 right after each other when G1 start fighting:
From G2 to Camp 2 (20 ranger 180 roughneck)
20S 120ES 60C

From G3 to Camp 3: (120 guard dog 80 roughneck)
75S 120C

From G4 to camp 4 : 70 ranger 130 roughneck
75ES 125C

send G5 after G4 reach black circle
From G5 to camp 5 leader: (80 guard dog 119 roughneck 1 one-eyed bert)
132R 1ES 137K (132R)
or
vargus: 98R 1ES 81K (76-86-98R)


sector 2
http://i.imgur.com/ayrVZkJ.jpg (http://i.imgur.com/ayrVZkJ.jpg)
general position: http://prntscr.com/5b3r5o
G1 normal general, G2 vet/major, G3 any general, G5 major (optional)

From G3 and G5(G2) to camp 1 : 50 wolf 80 bear
G3: 200R (200R)
G5: 155R 115K (144-149-155R)

From G5(G2) to camp 2: 70 wolf packleader 30 fox
240R 30K (227-235-240R)
or
anslem: 95R 35M 20K (95R 35M)

block, send G1 and G2 generals right after each other:
From G1 to camp 4: will be intercepred by camp 3 (60 fox 40 boar 50 giant)
150ES 48C

From G2 to camp 4 leader: (100 guard dog 100 roughneck)
100R 1ES 139K (100R)
or
vargus: 70R 110K (57-62-68R)
or
anslem: 77R 1ES 72K (70-73-77R)


sector 3
http://i.imgur.com/Q6lyP8p.jpg (http://i.imgur.com/Q6lyP8p.jpg)
general position: http://prntscr.com/5b3rg5
G1 and G2 normal general, G3 MMA, G4 major

From G3 to camp 1: (50 ranger 150 roughneck)
155R 65K (121-138-155R)

From G4 to camp 2: (20 guard dog 180 roughneck)
180R 90K (180R 3K)
or
vargus: 147R 33K (122-133-147R 2K)

block, send all generals right after each other:
From G1 to camp 3: (70 guard dog 130 roughneck)
10S 110ES 50C

From G2 to camp 4: (80 guard dog 120 roughneck)
20S 100ES 40C

From G3 and G4 to camp 5 leader: (30 guard dog 40 ranger 180 roughneck)
G3: 100R (100R)
G4: 121R 1ES 12C 136K (98-109-121R)


sector 4
http://i.imgur.com/jjz2cvn.jpg (http://i.imgur.com/jjz2cvn.jpg)
general position: http://prntscr.com/5b3rvj
G1 and G2 normal general, G3 major

From G3 to camp 1: (120 guard dog 80 ranger)
250R (72-80-90R)
or
vargus: 24R 1ES 155C (20-22-24R)

Block, Send all generals right after each other:
From G1 to camp 2: (80 ranger 120 roughneck)
75ES 112C

From G2 to camp 3: (200 roughneck)
130S 55ES 5C

From G3 to camp 4 leader: (80 guard dog 119 roughneck 1 thug leader)
139R 1ES 130K (139R)



sector 5
http://image.prntscr.com/image/8419e860b6414eca93fb6531e0742ece.png (http://image.prntscr.com/image/8419e860b6414eca93fb6531e0742ece.png)
general position: http://prnt.sc/ed0iz0
G1, G2 and G3 normal general, G4 MMA, G5 major

From G4 to camp 1: (40 wolf 110 boar)
150R 1ES 119K (150R)

block, send all generals right after each other:
From G1 to camp 2 (trap): (50 fox 90 bear 1 Lying goat)
1R 20M 80ES 97K

From G2 to camp 3: (40 fox 70 bear)
142ES 35C

From G3 to camp 5 general will be intercepted by camp 4: (140 boar)
110S 40ES 50C

From G4 to camp 5 leader: (50 fox 70 bear 20 giant)
MMA: 192B (192B)
MG: 85R 1ES 35B 148XB 1K (82R 35B - 84R 35B - 85R 35B)
or
210M 60K (210M)


sector 6
http://i.imgur.com/jRq2j1k.jpg (http://i.imgur.com/jRq2j1k.jpg)
general position: http://prntscr.com/5b3sif
G1 normal general, G2 fast general, G3 veteran, G4 major, G5, G6 and G7 any general

From G5 and G4 to camp 1: 70 wolf 120 boar
G5: 200R (200R)
G4: 128R 1ES 41C 100K (128R)


From G6 and G4 to camp 2: 90 boar 40 bear
G6: 120R (120R)
G4: 150R 120K (131-141-149R)
or
G4: 100R 80M 90K (100R 62M-100R 70M-100R 80M)

From G7 and G4 to camp 3: 50 wolf 90 bear
G7: 200R (200R)
G4: 210R 60K (186-198-210R)

Block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 4: 190 boar
183ES 17K

From G2, G3 and G4 to camp 5 leader: 90 wolf packleader 70 bear 1 giant gogor
G2: 200B (200B)
G3: 230B (230B)
G4: 105R 165K (59-81-105R)
or
G2 nusala: 165B (165B)
G3 fast gen: 185R (185R)
G4 MG: 80R 1ES 189K (64-77-80R)


sector 7
http://i.imgur.com/KHgwi45.jpg (http://i.imgur.com/KHgwi45.jpg)
general position: http://prntscr.com/5b3swq
G1 normal general, G2 fast general (can be normal), G3 major, G4 any general

From G4 and G3 to camp 1: (40 wolf packleader 50 bear)
G4: 200R (200R)
G3: 80R 1ES 189C (62-71-80R)
or
G4 anslem: 150R (150R)
G5 MG: 55R 1ES 194C 20K (51-54-55R)

Block, send all generals right after each other:
From G1 to camp 2: (110 bear)
191ES

From G2 and G3 to camp 3 leader: (40 fox 60 bear 30 giant)
G2: 200R (200R)
G3: 92R 1ES 40B 137XB (64R 40B -78R 40B -92R 40B)



sector 8
http://i.imgur.com/S8L21Vj.jpg (http://i.imgur.com/S8L21Vj.jpg)
general position: http://prntscr.com/5b3t7s
G1 normal general, G2 fast general (can be normal), G3 major

Block, send G1,G2 and G3 right after each other:
From G1 to leader camp 2 will be intercpeted by camp 1: (20 boar 80 bear)
163ES

camp 2 leader (40 fox 70 bear 20 giant)
G2 MMA: 220R (220R)
G3 MG: 95R 25B 150XB (87R 25B - 90R 25B - 92R 25B)
or
G2: 200B (200B)
G3: 78R 1ES 40B 151XB (63R 40B -68R 40B -78R 40B)



sector 9
http://i.imgur.com/XjotluI.jpg (http://i.imgur.com/XjotluI.jpg)
general position: http://prntscr.com/5b3tmf
G1 normal general, G2 major, G3 any general

From G3 and G2 camp 1: (70 wolf packleader 40 bear)
MMA: 220R (220R)
MG: 150R 120C (126-138-150R)

LS camp for lootspot buyer 1R for kill

Block, send G1 and G2 right after each other:
From G1 to camp 2: (90 wolf 60 wolf packleader)
154ES

From G2 to camp 3 leader: (90 fox 20 giant 1 giant bear)
125M 145K (95-112-124M)

if you use assassin on leader check spoiler

From G2 to camp 3 leader: 20 giant 1 giant bear (without fox)
G2: 55R 1ES 56XB 158K (30-45-55R)
From G2 to camp 3 leader: 90 fox 1 giant bear (without giant)
G2: 84M 1ES 185K (63-73-82M)
From G2 to camp 3 leader: 90 fox 20 giant (without giant bear)
G2: 90B 160XB (90B)

kakleja666
24.01.16, 21:33
Hi,
you can kill without interceptions, just send attack

but this http://prntscr.com/9ud4dw indicates that it will be intercepted. I'll try with 1 general.

corona88
24.01.16, 21:36
but this http://prntscr.com/9ud4dw indicates that it will be intercepted. I'll try with 1 general.

That indicator is not correct. almost every time when general reach at same point red zone from two camps indicator mix order of attacking

kakleja666
24.01.16, 21:41
That indicator is not correct. almost every time when general reach at same point red zone from two camps indicator mix order of attacking

you are right :)
It will not be intercepted.
Thx of your answer and awsome guides!

whitewolf69
05.03.16, 21:46
whats going on with the oil lamp first block maps ? 2nd screen shot for camps 4 5 and 6 makes no sense

corona88
10.03.16, 13:57
whats going on with the oil lamp first block maps ? 2nd screen shot for camps 4 5 and 6 makes no sense

what you don't understand?

corona88
10.03.16, 14:07
Aladdin and the beautiful princess- ROA version

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9u8gv3

can play with: 2MG, 1MMA, 4 normal gen
recommended for faster playing and lower losses: 2MG, 4MMA, 4 normal gen

You need 1x ROA

if you have less MMA, check last attack

With 4MMA
max losses: 1128MS 435K 97M 275Recruit
tested losses: 1034MS 372K 90M 275Recruit
units needed: 1240MS 563K 97M 270AM 420MM 255B 275Recruit



http://i.imgur.com/02J013U.png (http://i.imgur.com/02J013U.png)
G1 and G2 MG

From G1 to camp 1: 270 boatswain
270MS (57-60-64MS)
or
anslem: 150MS (38-39-43MS)
or
vargus: 50MS 80B (44-46-48MS)

From G2 to camp 2: 200 mounted sailor, 70 boatswain
55MS 50K 95B (47MS 35K - 50MS 39K - 53MS 42K)
or
vargus: 65MS 115B (57-59-62MS)
or
anslem: 29MS 21K 100B (28MS 21K)

From G1 to camp 3: 150 battle hardened sailor 120 boatswain
25MS 85K 160B (20MS 62K - 22MS 67K - 24MS 71K)
or
vargus: 70MS 50MM 60B (63-65-69MS)

From G2 to camp 4: 170 sailor 100 peety officer second class
270MM (-)

From G1 to camp 5: 270 cannon master
270AM (-)

From G2 to camp 6 leader: 150 mounted sailor 120 peety officer second class 1 mutineer
60MS 190MM 20B (45-55-60MS)

From G1 to camp 7: 110 battle hardened sailor 160 cannon master
20MS 160AM 90MM (14-15-17MS)

From G2 to camp 8 leader: 70 battle hardened sailor 200 mounted bowman 1 steersman
78MS 72MM 120B (67-72-77MS)
or
anslem: 72MS 78B (65-68-71MS)

http://i.imgur.com/Mfp5Nmz.jpg (http://i.imgur.com/Mfp5Nmz.jpg)
general position: http://prntscr.com/9u6uqu
G1, G3, G4 and G5 normal general, G2 and G6 MG

From G2 to camp 9: 200 battle hardened sailor 40 peety officer second class 30 cannon master
45MS 55M 70AM 100MM (37MS 42M - 39MS 50M - 42MS 55M)
or
250 Bowman (250B)
52MS 35K 183B (43MS 27K - 47MS 31K - 51MS 35K)
or
vargus: 77MS 70AM 33MM (69-72-76MS)

Block, send G1 and G2 right after each other:
From G1 to camp 10: 270 sailor
1Recruit (1R)
or if you don't want block

14MS 256MM (6-9-13MS)


From G2 to camp 11 leader: 150 mounted sailor 1 steersman 1 mutineer
80MS 30AM 90MM 70B (58-71-79MS)

From G6 to camp 12 : 100 battle hardened sailor 80 mounted sailor 80 boatswain
35MS 130K 105B (28MS 40K - 30MS 44K - 33MS 48K)

block, send all generals right after each other:
From G3 to camp 13: 200 battle hardened sailor 70 boatswain
200MS

From G4 to camp 14: 30 battle hardened sailor 100 cannon master 100 mounted sailor 40 boatswain
1Recruit (1R)

From G2 to camp 15 leader: 100 battle hardened sailor 100 sailor 2 mutineer
100MS 130MM 40B (55-87-97MS)

From G5 to camp 16: 200 battle hardened sailor 70 mounted sailor
170MS 28AM

From G6 to camp 17 leader: 270 boatswain 1 captain
270MS (90-117-129MS)
or
vargus: 80MS 100MM (60-63-69MS)

http://i.imgur.com/izCjOTT.jpg (http://i.imgur.com/izCjOTT.jpg)

From G1 to camp 18: 90 sailor 90 mounted sailor 90 boatswain
25MS 200K 45B (20MS 45K - 22MS 50K - 24MS 54K)
or
vargus: 40MS 100MM 40B (34-36-39MS)

From G2 to camp 19: 90 battle hardened sailor 90 mounted sailor 90 boatswain
35MS 135K 100B (29MS 46K - 31MS 50K - 33MS 54K)

From G1 to camp 20: 270 boatswain
270MS (57-60-64MS)
or
anslem: 150MS (38-39-43MS)
or
vargus: 50MS 80B (44-46-48MS)

From G2 to camp 21: 220 battle hardened sailor 50 mounted sailor
50MS 30AM 190MM (43-46-49MS)

From G1 to camp 22: 50 battle hardened sailor 70 mounted sailor 150 boatswain
20MS 200K 50B (15MS 79K - 17MS 84K - 19MS 89K)
or
vargus: 48MS 62MM 70B (42-44-47MS)

From G3 and G2 to camp 23: 150 sailor 120 stone cannon
G3: 70 Recruit (70R)
G2: 120AM 150MM (-)

From G1 to camp 24: 120 sailor 150 peety officer second class
270MM (-)

From G2 to camp 27 will be intrecpeted by camp 25: 150 sailor 50 mounted sailor 70 boatswain - retreat after attack
39MS 170K 61B (33MS 35K - 35MS 39K - 38MS 42K)
or
vargus: 62MS 118MM (53-56-61MS)

From G1 to camp 27 will be intrecpeted by camp 26: 190 battle hardened sailor 50 mounted sailor 30 peety officer 2nd class -retreat after attack
55MS 42M 80AM 93MM (48MS 31M - 51MS 37M - 54MS 42M)

From G2 to camp 27 oasis leader: 200 battle hardened sailor 50 mounted sailor 1 captain 1 mutineer
G4 MMA: 1Recruit (1R)
G5 MMA: 1Recruit (1R)
G6 MMA: 1Recruit (1R)
G7 MMA: 200Recruit (200R)
G2 MG: 122MS 148AM (79-109-121MS)
with less MMA

or with 3 MMA
MMA: 1Recruit (1R)
MMA: 50cavalry (50C)
MMA: 220Recruit (220R)
MG: 122MS 148AM (79-109-122MS)
or with 2 MMA
MMA 1Recruit (1R)
MMA 135cavalry (135C)
MG: 122MS 148AM (79-109-122MS)
or with 1 MMA
MMA:190 Cavalry (190C)
MG: 122MS 148AM (79-109-122MS)

http://i.imgur.com/qFmsQB8.png (http://i.imgur.com/qFmsQB8.png)

camp 28 old palace: 4 grumpy guard 4 insane guard
ROA

jebj1977
11.03.16, 13:54
Ali Baba and the third thief

Swordsman=S, Mounted Swordsman=MS, Knight=K, Marksman=M, Armored Marksman=AM, Mounted Marksman=MM, Besieger=B

for normal unit i use full name

loot
http://prntscr.com/9evzqq
159 091 XP

can play with 1 MG, 1 Vet, 2 normal gen (will be very slow you will need to wait multiple time for recovery)

recommended for faster playing and lower losses: 2 MG, 2 vet, 2 any gen, 2 normal gen and all yours MMA's

You can kill MMA "anywhere". i give you a plenty setups for killing MMA. choice is yours where you want kill. best is killing MMA 14-24 camps

without killing MMA (you need send Recruit for MMA)
max losses: 667Recruit 75S 309MS 455K 94M
tested losses: 667Recruit 41S 287MS 418K 87M
units needed: 667Recruit 300S 630MS 550K 94M 260AM 430MM 305B

With less general

http://i.imgur.com/Xfs6sw7.png (http://i.imgur.com/Xfs6sw7.png)
general position: http://prntscr.com/9engww
G1 normal, G2 and G3 major

From G2 to camp 1: 60 sword clasher 70 mounted bowman
270K (49-54-59K)
or
MMA 1Recruit (1R)
270K (44-49-54K)

From G3 to camp 2: 70 sword clasher 70 horseman
30MS 200MM (22-24-27MS)
or
MMA 1Recruit (1R)
25MS 200MM (19-21-23MS)

From G2 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
25MS 60AM 100MM (19-21-23MS)

From G3 to camp 4 leader: 120 horseman 1 scarred thief
270MS (40-44-47MS)

block, send all generals right after each other:
From G1 to camp 5: 90 horseman 80 mounted bowman
135MS

From G2 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
10MS 200AM 40MM (4-7-8MS)

http://i.imgur.com/BmMPkWi.jpg (http://i.imgur.com/BmMPkWi.jpg)
general position: http://prntscr.com/9enh5j
G1 normal, G2 and G3 major, G4 and G6 any, G5 vet

From G4 and G3 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
G4: 35Recruit (35R)
G3: 60AM 210MM (-)

From G3 to camp 8: 80 mounted bowman 80 stone cannon
270S (32-42-55S)
or
250Recruit (250R)
270S (13-16-19S)

From G3 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
90S 180K (41K - 47K 1S - 51K 6S)
or
270K (41-47-60K)

From G5, G6 and G2 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
G5: 250Recruit (250R)
G6: 132Recruit (132R)
G2: 200AM (-)

From G3 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
30MS 170MM (22-24-27MS)

block, send all generals right after each other:
From G1 to camp 12: 70 sword master 60 desert marksman
107MS 60AM

From G2 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
54M 216MM (30-48-54M)



I start play adventure when all generals arrive

http://i.imgur.com/sMY4KIY.png (http://i.imgur.com/sMY4KIY.png)
general position: http://prntscr.com/adimi5
G1 and G2 major, G3 any gen, G4 normal gen, G5 vet

Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
http://prntscr.com/adjw4b
G2 to camp 2 send when G1 start fight
G3 to camp 3 send when G2 reach red circle
G1 to camp 3 send when G3 reach red circle
Block send when G1 (which going on camp 4) reach black circle


From G1 to camp 1: 60 sword clasher 70 mounted bowman
270K (49-54-59K)
or
MMA 1Recruit (1R)
270K (44-49-54K)

From G2 to camp 2: 70 sword clasher 70 horseman
30MS 200MM (22-24-27MS)
or
MMA 1Recruit (1R)
25MS 200MM (19-21-23MS)

From G3 to camp 3: 60 dune marksman 60 horseman 60 stone cannon
25MS 60AM 100MM (19-21-23MS)

From G1 to camp 4 leader: 120 horseman 1 scarred thief
270MS (40-44-47MS)

block, send all generals right after each other:
From G4 to camp 5: 90 horseman 80 mounted bowman
135MS

From G5 to camp 6 leader: 90 dune marksman 50 stone cannon 1 mysterious thief
10MS 200AM 40MM (4-7-8MS)

http://i.imgur.com/CG7pJYy.jpg (http://i.imgur.com/CG7pJYy.jpg)
general position: http://prntscr.com/adinai
G1, G4, G5 and G6 any, G3 vet, G2 and G8 MG, G7 normal gen

Tips when you can send general (you don't need follow this, you can send next general after previous camp is destroyed)
first 3 camps is best attack with same MG
when you send G2 MG on camp 9, you immediately can send G3, G4 and G5 to camp 10 and send G6 to camp 11
block can send after G6 passed position of G2 camp

From G1 and G2 to camp 7: 60 dune marksman 60 stone cannon 60 sword wielder
G1: 35Recruit (35R)
G2: 60AM 210MM (-)

From G1 to camp 8: 80 mounted bowman 80 stone cannon
270S (32-42-55S)
or
250Recruit (250R)
270S (13-16-19S)

From G1 to camp 9: 50 sword clasher 50 mounted bowman 50 stone cannon
90S 180K (41K - 47K 1S - 51K 6S)
or
270K (41-47-60K)

From G3, G4 and G5 to camp 10 leader: 70 mounted bowman 70 stone cannon 1 greedy thief
G3: 250Recruit (250R)
G4: 132Recruit (132R)
G5: 200AM (-)

From G6 to camp 11: 80 sword clasher 70 dune marksman 70 horseman
30MS 170MM (22-24-27MS)

block, send all generals right after each other:
From G7 to camp 12: 70 sword master 60 desert marksman
107MS 60AM

From G8 to camp 13 leader: 50 sword wileder 50 desert marksman 1 boulder worm
54M 216MM (30-48-54M)

http://i.imgur.com/rhbELR1.jpg (http://i.imgur.com/rhbELR1.jpg)
general position: http://prntscr.com/9enhaj
G1 normal, G2 and G3 major

Note: best is kill camp 17 and 18 in one attack, send 40M 230MM on camp 18 and camp 17 and 18 will be destroyed

From G3 to camp 14: 90 fox 90 wolf
270K (38-42-45K)
or
MMA 1Recruit (1R)
270K (31-35-37K)

From G3 to camp 15: 80 bear 120 wolf packleader
220MM (-)

From G2 to camp 16: 100 bear 90 giant
100AM 170MM (-)

From G3 to camp 17: 80 bear 80 fox 80 wolf packleader
40M 230MM (38-39-40M)
or
MMA 1Recruit (1R)
40M 230MM (31-31-32M)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
40M 230MM (23-24-25M)

From G3 to camp 18: 80 boar 90 wolf packleader
200MM (-)

block, send all generals right after each other:
From G1 to camp 19: 100 fox 100 giant
146MS

From G2 to camp 20 leader: 80 fox 100 boar 1 giant bear
11MS 192K 67B (5MS 33K - 7MS 37K - 10MS 40K)

http://i.imgur.com/STVqkq7.jpg (http://i.imgur.com/STVqkq7.jpg)
general position: http://prntscr.com/9enhgg
G1 normal, G2 and G3 major, G4 any

From G2 to camp 21: 90 fox 90 bear
245K 25B (37-42-45K)
or
MMA 1Recruit (1R)
255K 15B (31-35-37K)

From G4 to camp 22: 90 giant 90 wolf
200MM (-)

From G3 to camp 23: 60 wolf 60 fox 60 giant
170S 100K (24-28-30K)
or
MMA 1Recruit (1R)
170S 100K (17-20-22K)

From G4 to camp 24: 80 boar 80 wolf packleader
200MM (-)

block, send all generals right after each other:
From G1 to camp 25: 80 fox 100 bear
127MS 30K

From G2 to camp 26 leader: 100 fox 100 boar 1 giant bat
31MS 79K 160B (24MS 43K - 28MS 47K - 50K 30MS)

From G3 to camp 27 leader: 80 fox 80 wolf pack leader 1 furious boar
5MS 100K 145B (1MS 33K - 2MS 37K - 2MS 40K)

http://i.imgur.com/A9fpCnq.jpg (http://i.imgur.com/A9fpCnq.jpg)
general position: http://prntscr.com/9enhmg
G1 and G2 normal, G3 and G4 major, G5 vet


From G4 to camp 28: 10 dune marksman 80 stone cannon 90 horseman
40MS 80AM 150MM (29-32-34MS)

From G3 to camp 29: 70 sword clasher 70 horseman 70 desert marksman
30MS 220MM (22-24-27MS)

From G5 and G4 to camp 30: 40 sword wileder 40 stone cannon 50 mounted bowman
G5: 250Recruit (250R)
G4: 120S 150K (35K - 39K - 43K 2S)

From G3 to camp 31: 80 sword wileder 80 horseman
40MS 160MM 70B (31-33-36MS)

From G3 to camp 32 leader: 90 dune marskamn 90 stone cannon 1 snooty thief
20MS 210AM 40MM (8-14-16MS)

From G4 to camp 33: 70 mounted bowman 50 dune marksman 70 stone cannon
220S 50K (49K - 2S 50K - 12S 50K)
or
MMA 1Recruit (1R)
235S 35K (7S 35K -10S 35K -15S 35K)
or
MMA 1Recruit (1R)
MMA 1Recruit (1R)
250S 20K (15S 20K - 18S 20K - 21S 20K)

block, send all generals right after each other:
From G1 to camp 34: 60 mounted bowman 50 horseman 50 sword wileder
177MS 19K

From G2 to camp 35: 60 sword clasher 60 desert marksman 60 hosreman
130MS 60AM

From G3 to camp 36 leader: 40 sword master 1 silly thief 1 shrewd thief
25MS 145AM 100MM (12-19-22MS)

In sector 2, you have put G1 as any general, but on camp 8 and camp 9 you say att with G1.. its shd have been G2 as he is MG

corona88
11.03.16, 15:55
In sector 2, you have put G1 as any general, but on camp 8 and camp 9 you say att with G1.. its shd have been G2 as he is MG

yes G2. corrected now, thanks

saif-
16.03.16, 21:04
good job

Edgarsss
30.03.16, 15:17
First blocks dont work.timing is wrong.

Gromzilo
05.04.16, 14:23
Just started CLT using your guide, and it seems that at 1st block, MMA 1R+Major 70M 1E 79C 120X is not correct, since I lost 54 Cav there extra, and my MMA did kill 50 rangers.

corona88
05.04.16, 18:44
Just started CLT using your guide, and it seems that at 1st block, MMA 1R+Major 70M 1E 79C 120X is not correct, since I lost 54 Cav there extra, and my MMA did kill 50 rangers.

you sure you put M not R? because that can happen only when you put R instead of M

Gromzilo
06.04.16, 14:29
I just realized my mistake. Used K instead of X.
Sorry to have bothered you.

bikerman35
12.04.16, 11:37
having problems with treasure of wisdom camp 12 / 13 i am losing nearly all the troops on these camp now. have double checked the load out are correct but still losing troops ended up with 14b on camp 13 and 32ms on camp 12 from total sent. anyone else having same problems?

Adian1972
12.04.16, 12:17
Are you making the first suicide wave (or assassin kill) on camp 12 before sending the block?

Also besiegers aren't used in the attack on Camp 13 so are you attacking the camps in the correct order (Camps 12 & 14 are together and Camp 13 is way over to the left). Camp 12 is blocked allowing the Generals past to kill Camps 14 & 13.

Also the block on Camp 12 and the kills on Camps 13 & 14 must be sent at the same time as both the Leader Camps are in the same sector, if only one of the the leaders is killed the block will continue to it conclusion.

corona88
12.04.16, 12:26
having problems with treasure of wisdom camp 12 / 13 i am losing nearly all the troops on these camp now. have double checked the load out are correct but still losing troops ended up with 14b on camp 13 and 32ms on camp 12 from total sent. anyone else having same problems?

for camp 13 you don't need B

From G2 to camp 13 leader: 100 stone cannon 100 hosreman 1 scarred thief
40MS 6M 100AM 104MM (33MS 3M - 35MS 5M - 38MS 6M)

for camp 12, first you need send attack
From G4 to camp 12: 80 sword wielder 90 horseman 90 desert marksman
MMA 36MS 66AM (36MS 66AM)

Then send block

bikerman35
12.04.16, 15:02
sorry should have said 13/14 the block camp 12 is ok nothing wrong there but im losing troops on 13/14 leader camp correct load out as per guide but for some reason losing all but a few of the loaded troops happened twice in a row now same deal end up with a few b left from camp 14 and a few ms from 13 rest all die.

yes need to learn to read was sending g2 to 14 g3 to 13 wrong way around only took me 3 attempts to realise.

corona88
12.04.16, 17:36
sorry should have said 13/14 the block camp 12 is ok nothing wrong there but im losing troops on 13/14 leader camp correct load out as per guide but for some reason losing all but a few of the loaded troops happened twice in a row now same deal end up with a few b left from camp 14 and a few ms from 13 rest all die.

you sure you didn't swap leaders?

camp 14 is near 12, and 13 is far away on 13 go AM and MM not on 14.
you can check with simulator setups

corona88
16.04.16, 22:18
More Secluded Experiments short guide


loot
http://i.imgur.com/WAhP8fB.png

http://i.imgur.com/CakUqjP.png
http://prnt.sc/at4wp8

recommended for faster playing and lower losses: 1 MG, 5 MMA , 2 normal general

If you don't have 5 MMa check this (http://forum.thesettlersonline.com/threads/26638-Guide-corona88-adventure-guides?p=246607#post246607) guide for some alternative attacks

With 5 MMA
max losses: 435R
tested losses: 387R
units needed: 435R 348C 362ES 223K

fast version 21 050 XP

http://i.imgur.com/bxSXW7R.jpg (http://i.imgur.com/bxSXW7R.jpg)
general positions : http://prnt.sc/at2zcc
G1 normal general, G2 and G3 MMA

From G3 to camp 1 : 70 militia desrter 50 bowman deserter
MMA: 38R 1ES 181C (26R - 31R -38R)

From G2 to camp 2: 80 recruit deserter 80 longbowsman deserter
MMA: 23R 1ES 196C (18-21-23)

From G3 to camp 3: 80 militia desrter 80 bowman deserter
MMA: 52R 1ES 152C 15K (38R - 45R - 52R)

block, send all generals right after each other:
From G1 to camp 4: 90 militia deserter 90 lonbgows deserter
41ES 104C

From G2 to leader camp 5: 80 recruit deserter 1 big beretha
47R 173K (33 - 40- 46R)

http://i.imgur.com/0aQMVN7.jpg (http://i.imgur.com/0aQMVN7.jpg)
general position: http://prnt.sc/at3eql
G1 normal general, G2, G3 and G4 MMA, G5 major

From G5 to camp 6: 90 militia deserter 90 crossbowman deserter
MG: 68R 1ES 156C 45K (50 - 59 - 68R)

block, send all generals right after each other:
From G1 to camp 7: 80 militia deserter 80 cavarly deserter 40 bowman deserter
100ES 19C

From G2, G3 and G4 to camp 8 leader: 1 witch of the swamp 100 shadowsneaker 100 dark priest
G2: 1R (1R)
G3: 1R (1R)
G4: 28R 1ES 138C 53K (20-26-28R)

http://i.imgur.com/3DjIhAR.jpg (http://i.imgur.com/3DjIhAR.jpg)
general positions: http://prntscr.com/8mjias
G1 normal general, G2 major

block, sent G1 and wait
From G5 to camp 9: 120 elite soldier deserter
109ES 12C

Sent G2 after G1 reach red circle (http://prntscr.com/8mlycy)
From G6 to leader camp 10: 70 elite soldier deserter 70 crossbowman deserter
59R 1ES 140C 70K (42 - 51 - 59R)

http://i.imgur.com/jURThfP.jpg (http://i.imgur.com/jURThfP.jpg)
general positions: http://prnt.sc/at3vqk
G1 and G2 normal general, G3 and G4 MMA

block, send all generals right after each other:
From G1 to camp 11: 90 Elite Soldier Deserter 90 Cavalry Deserter
178C

From G2 to camp 12: 50 Cavalry Deserter 50 Bowman Deserter 50 Cannoneer Deserter
74ES 126C

From G3 and G4 to leader camp 13: 60 cavalry deserter 60 longbowman deserter 1 big beretha
G3: 1R (1R)
G4: 10R 210K (2 - 6 - 7R)

http://i.imgur.com/96XF6yx.jpg (http://i.imgur.com/96XF6yx.jpg)
general positions: http://prnt.sc/at4958
G1 and G2 normal general, G3 and G4 MMA, G5 major

block, send G1, G2, G3 and G4 right after each other:
From G1 to camp 14: 100 cultist 100 dark priest 1 dark high priest
172ES

From G2 to camp 15: 100 shadowsneaker 80 firedancer 1 dark high priest
189ES

From G3, and G4 to leader camp 16: 1 spawn of hell 30 shadowsneaker 60 firedancer
G3 MMA: 1R (1R)
G4 MMA: 1R (1R)

Block, send G5 after G4 reack black circle
From G5 to leader camp 16: 1 spawn of hell 30 shadowsneaker 60 firedancer
G5 MG: 110R 160K (104R - 108R - 110R)

Katila
15.05.16, 06:18
first try and first two blocks failed - this red and black circles are not ok? (Ali Baba 1st thief)