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View Full Version : Killing leader leaves rest of the camps in tact



Nom1975
05.06.14, 05:27
Just done a nice block on BLT , second from last leader (we know BB dont support blocks)

Killed leader , the block kept running and the rest of the camps stayed


prntscr.com/3pt3r

i have now parked my general right next to an enemy camp ,,, will do a 1R and see what happens

prntscr.com/3pt4m4

Yoeri
05.06.14, 05:43
i have now parked my general right next to an enemy camp ,,, will do a 1R and see what happens
prntscr.com/3pt4m4

& what happened?

Snowgods
05.06.14, 07:26
Getting same problem in SFTR with the towers, also the towers have no Zones of control, and are not intercepting my attacks

luigielratto
05.06.14, 07:49
Don't tell me they are getting wise to us?

Scorpio1980
05.06.14, 07:51
we are playing Buccaneer Rounup atm and we have problem.
We killed our 1st 3 camps nad now we are stuck because Trench did not fall down :((

http://prntscr.com/3ptsy0

EDIT: We did not use any blocks ;)

Salem_Warrior_1
05.06.14, 07:57
this is worrying because BB dont replace our lost troops threw blocks as they dont support them, so we send and hope..games gone to the dogs

Kingkanute
05.06.14, 08:25
I have the same problem in CLT i killed the leader in sector 1 by a block, but all the camps did not disapear, and the blocks run to end and lost expensive units. the same happened in sector 2.

opasni_
05.06.14, 08:26
Bug confirmed on CLT :(

http://s3.postimg.org/i1l5jqzir/CLT_bug.png

JJahorn
05.06.14, 08:30
I also had a simple block going, and the 2nd general was intercepted as well even though the camp was fighting. I retreated him and tried again, but he was intercepted even when the camp was being broken down. When the camp was gone he continued to the primary target.

Saint11
05.06.14, 08:35
Same here on CLT 1st leader camp.. block keept going, didnt destroyed the rest of the camps after leader was destroyed.. no point of going forward with the addy..

Goafer
05.06.14, 08:48
Infested with Bugs these days.. BB whats going on!

Gromzilo
05.06.14, 11:48
SFTR - watchtowers 13 and 15 (Killste guide) do not intercept each other
watchtowers 9 do not intercept at all. However, to move troops to that area, one needs to eliminate those watchtowers, meaning one has to deal with the trap 140W
(8R 42E 170C and Master of Martial arts deal with both the trap and 1 watchtower)

DarkGhost
05.06.14, 12:27
http://prntscr.com/3pvbad
i lose lots of troops.

Thread merged - minion79

BB_Ravel
05.06.14, 13:22
Am happy to announce that this bug should also be fixed during the maintenance taking place right now.

Ozzymandeus
05.06.14, 13:34
Am happy to announce that this bug should also be fixed during the maintenance taking place right now.

Awesome!... whilst I am not happy that the bugs occurred in the first place, nor happy about the extra down time, I have to applaud the decision to deal with them with an extra maintenance, especially so relatively quickly. Waiting a week to deal with these issues would have been folly of epic proportions!

Thejollyone
05.06.14, 13:35
+1 though do remember another week's time the football event starts, so makes sense to deal with this one sooner rather than later

Salem_Warrior_1
05.06.14, 13:36
+1

SmurfAsH
05.06.14, 13:58
Am happy to announce that this bug should also be fixed during the maintenance taking place right now.

Thanks! Keep up the good job..

Nom1975
05.06.14, 15:16
Nice to see it got fixed ,,, but my camps are still there, lucky i dont get intercepted attacking the next camps


prntscr.com/3pwpvz

Thejollyone
05.06.14, 15:34
is it just graphics issue now you think?

SmurfAsH
05.06.14, 17:19
I guess it's a "damaged is done" leaving camps in sectors eventhou leadercamp is taken down - xp will most probably be withdrawn because of those camps.
Clearing sectors now do work as it did before this bug.

smellone
10.06.14, 20:25
Just done the 1st four blocks on sons of veld, all blocks went as usual but other camps did not disappear when the leader was killed on the 1st and 4th block, guessing the glitch has not been fixed yet?

Inra
17.08.14, 20:06
This is a bit of a pain, i was all set to take my time on SE but at leader 7 camps remain after the leader camp was killed, i either need a new guide and a truck load of troops fast to do it the long way (Goodness forbid) or the adv is going to the scrap heap for now, remaining camps stop me continuing the adv.

SmurfAsH
17.08.14, 20:17
This is a bit of a pain, i was all set to take my time on SE but at leader 7 camps remain after the leader camp was killed, i either need a new guide and a truck load of troops fast to do it the long way (Goodness forbid) or the adv is going to the scrap heap for now, remaining camps stop me continuing the adv.
Sounds like this.. (http://forum.thesettlersonline.com/threads/28434-Bug-on-Secluded-Experiments-camp-not-being-knocked-out)