View Full Version : A few changes for an easier life for all !!
jamieoliver1976
22.07.14, 18:55
Hi,
i have a few proposals for making the game more streamlined and easier to use :-
1) add irma baskets (and maybe the other buffs too) to the rarity provision house so we can make 100 or more in one go instead of spending 10 minutes clicking in the normal provision house.
2) add fish food deposits to rarity provision house so we can make 100k stacks or similar
3) add meat deposits to the rarity provision house so we can make 100k stacks or similar
4) we desperately need/want a slider bar added to the barracks so we can produce troops more efficiently (im sure this has been asked for many times by others)
5) making items stackable in the star menu. so much scrolling just to find something in the menu.
it seems that the things im asking for could be easily added to the relevant place with a minor programming script.
the rarity provision house is vastly underused with most high level players having deerstalkers (so no need for meat deposits) and there is so much space for new icons that it is practically a waste of space as the few things that have been added could easily have been added to the normal provision house.
it is about time the barracks had an overhaul with all the new adventures that have been added that need a few thousand troops to complete them and only being able to produce 25 troops at a click :-(
i for one would be extremely welcoming of new features added to the rarity provision house and the barracks.
thank you for reading this
jamieoliver1976
please add your views to this post so (maybe) BB will take notice
ROLANDHOLLANDER
22.07.14, 18:57
i agree
+1!
I realise some of these things may have been suggested elsewhere, but this post really captures the 'highlights' of what we'd all like - stackable star menu and being able to produce more than 25 of something in one go would make the game significantly more efficient and 'user-friendly', especially for higher level players.
Most L45+ players are exchanging 200+ buffs at a time, and the fairy tale advs, in particular, use thousands of troops, so only being able to replace those things 25 at a time is very frustrating!
2) add fish food deposits to rarity provision house so we can make 100k stacks or similar
3) add meat deposits to the rarity provision house so we can make 100k stacks or similar
The rarity prov house already has larger stacks for meat and fish refills, 12.5k compared to the 2.5k from regular prov house. I find these last a long time, and you need make far fewer than using the old prov house. No real need for a change there.
Hi,
i have a few proposals for making the game more streamlined and easier to use :-
1) add irma baskets (and maybe the other buffs too) to the rarity provision house so we can make 100 or more in one go instead of spending 10 minutes clicking in the normal provision house.
2) add fish food deposits to rarity provision house so we can make 100k stacks or similar
3) add meat deposits to the rarity provision house so we can make 100k stacks or similar
4) we desperately need/want a slider bar added to the barracks so we can produce troops more efficiently (im sure this has been asked for many times by others)
5) making items stackable in the star menu. so much scrolling just to find something in the menu.
it seems that the things im asking for could be easily added to the relevant place with a minor programming script.
the rarity provision house is vastly underused with most high level players having deerstalkers (so no need for meat deposits) and there is so much space for new icons that it is practically a waste of space as the few things that have been added could easily have been added to the normal provision house.
it is about time the barracks had an overhaul with all the new adventures that have been added that need a few thousand troops to complete them and only being able to produce 25 troops at a click :-(
i for one would be extremely welcoming of new features added to the rarity provision house and the barracks.
thank you for reading this
jamieoliver1976
please add your views to this post so (maybe) BB will take notice
+1 for the whole story
The barracks is a nightmare, 25 troops at a time was fine before we had armies in excess of 10k troops and adventures that require thousands of losses.
Stackable star menu would be great, not too fussed about the other stuff :)
numpty_nellie
22.07.14, 19:13
very good ideas Jamie , I agree whole heartedly with all . Make it so BB
The rarity prov house already has larger stacks for meat and fish refills, 12.5k compared to the 2.5k from regular prov house. I find these last a long time, and you need make far fewer than using the old prov house. No real need for a change there.
Surely the amount of time they last would depend on the amount of fishermen and or hunters the individual player had? no one size fits all.
+1 even thou the current meat/fish doesn't really effect me directly.
limalhadeferro
22.07.14, 19:18
i agree, being able to produce more than 25 of each troop type and different buff type is a must, and it´s way past overdue in the "to change" list of the game in my opinion.
why not just change it to be more like the trade slider? the code is already there, just apply it to the barracks and provision houses.
you choose a troop type, and slide to as many as you want to recruit, same would go to the buff and other resources creation.
lordloocan
22.07.14, 19:19
Totally agree, especially re the barracks, cannot take much doing to re-write the script for that.
+1 Would like to see these features added.
SNEAK_THIEF
22.07.14, 19:42
yes been hoping this awile from bb . & i think barracks is a big issue . your not the 1st ta ask ............but it be nice if u were the last !! (come on bb !)
Simmosgirl
22.07.14, 19:43
A stackable star menu would be a god send! More than 3 production slots would be better. An "on vacation" button would be good - they have them in other online games, allowing you to be away for 14 days max in a certain period of time; thing like the loggers etc could run in the back ground but it would act as almost an "auto responder" for quests, etc..
Simmosgirl
22.07.14, 19:44
Agree
splodgy_malongy
22.07.14, 20:09
mmmmmm....yes please, top of my list would be those barrack adaptations.
Happy to agree that these are good ideas, even if the post was originated by that cookery fellow from London
spellseaker
22.07.14, 20:26
i agree and think would be beneficial to everyone
Yep this is the bread and butter stuff we need and want +1 from me
Heraclites
22.07.14, 20:35
Definately agree with the barracks. 25 troops is a joke, batches of 250 or 500 would be much better.
noxidjkram
22.07.14, 20:37
Agree with 4, and in principle with 5. Would like to see the Star menu be properly reworked so that it is the same as the storehouse - with the ability to trade whatever amounts of things we wanted to. e.g. 5 Witch of the swamp, or 125 Badges as one trade.
i totally agree, but bb does not notice this. there to busy to fixing all the problems, bugs and lag in the game.
piggymalone
22.07.14, 20:43
Thumbs up from me on all points...........
stackable book binder
yea good call, forgot about that old chestnut :)
definitely a +1 on the stackable items, ive got pages of buffs it makes no sense at all. When i have to send them over to a friend to buff me i have to make loads and loads of trades.
Same with the barracks when you just played 2 or 3 CLT adventures, making a couple thousand troops with 3 clicks per 25 is a lot.
Many players are already forced to use mouse recording programs for this stuff (I think doctors would advise that too to avoid RSI).
Would make way more sense to make this more efficient now that many players are in "end-game"
Hi,
i have a few proposals for making the game more streamlined and easier to use :-
1) add irma baskets (and maybe the other buffs too) to the rarity provision house so we can make 100 or more in one go instead of spending 10 minutes clicking in the normal provision house.
2) add fish food deposits to rarity provision house so we can make 100k stacks or similar
3) add meat deposits to the rarity provision house so we can make 100k stacks or similar
4) we desperately need/want a slider bar added to the barracks so we can produce troops more efficiently (im sure this has been asked for many times by others)
5) making items stackable in the star menu. so much scrolling just to find something in the menu.
it seems that the things im asking for could be easily added to the relevant place with a minor programming script.
the rarity provision house is vastly underused with most high level players having deerstalkers (so no need for meat deposits) and there is so much space for new icons that it is practically a waste of space as the few things that have been added could easily have been added to the normal provision house.
it is about time the barracks had an overhaul with all the new adventures that have been added that need a few thousand troops to complete them and only being able to produce 25 troops at a click :-(
i for one would be extremely welcoming of new features added to the rarity provision house and the barracks.
thank you for reading this
jamieoliver1976
please add your views to this post so (maybe) BB will take notice
1 There has to be a serious problem your end if it takes 10 minutes to queue 100 baskets.
2 Already got 12.5k stacks
3 See answer to 2
4 I myself have suggested an alternative to the oft requested slider bar.
5 I don't give 2 hoots for how much scrolling is required, however Stacking would produce a massive drop in server calls which would improve game performance for all.
Why after listing these do you then go on to provide a argument against point 3.
Robben_303
22.07.14, 21:29
Barracks with ability to make upto 250 or 500 troops (or writing in the numbers like when trading) and a queue option like the ones for the building slots (this also for prov.- and rare prov.house). Stackable star menu is also something that must be implemented, man it's building up with stuff in there and looks almost like a mess when it cant be cleaned up. Think those are the most important things to deal with right away now for BB. So many people would be satisfied with these changes and it would be a very good start for BB to REALLY show that they are listening to their players. Also the specialist tab in star needs to be sorted. Right now it's Vet-MMA-Vet-MMA-Vet etc. for me. Should be something like Vet-Vet-Vet-MMA-MMA and so on...
Robben_303
22.07.14, 21:31
stackable book binder
+1 forgot about this one. Think one book in queue would be enough for this one.
+1 yes pIease Iong time overdue
I agree with most especially barracks...
Maybe also another idea fopr p[rovision house ..a move up/down queu button. Someti,mes you just put in for like 30 hrs and some silly quest needs something from provision house...and gotta delete the whole list again.....
But again barracks per 25 is rediculous...
even better its IvI 6 can do 2 buffs at same time
the troop would be help full but i guess all would help what about increase of lv cap as well give somethink for the lv50 players to go for and mayby just might get them more interested in the game again lv50 seems a low
Needs to be done BB - please.
Sharpielein
23.07.14, 06:03
Nothing against your suggestions, but why open a new one?
http://forum.thesettlersonline.com/threads/28164-Stack-stuff-in-the-star-menu!
http://forum.thesettlersonline.com/threads/26947-give-us-the-possibility-to-make-250-troops-in-one-shot
Where are Fexno when we need him.. =D
halstarrig
23.07.14, 17:55
i agree.
Yes, nice post ! agree on all items
i totally agree, especially where the barracks is concerned. the fact that I have to create troops 25 at a time make prepping for an adventure tedious. especially if I have to make a certain number of troops which means counting how many lots of 25s I have made
SeaBee1964
24.07.14, 07:41
I fully agree with the suggestions here and I would like to add one other.
How about an order change facility for barracks and provision houses?
There is nothing worse than having a thousand troops in the barrack queue then you need to replace 100 cavalry urgently, resulting in the need to remove all the other troops to get them to the top of the pile. An order change facility, like the one in the build queue, would save on a lot of work.
Cheers.
good suggestions! may I add: a common trade offer for TO or the ability to use older trades from the history log...
the_accountant
26.07.14, 10:17
great idea mate, could agree more. fingers crossed BB take notice :)
jamieoliver1976
26.07.14, 10:53
i am trying to provide a balanced argument as i said not all high level would need the meat deposits but almost all other players wont have enough deerstalkers (or any at all) so i am trying to avoid the high level players saying "well i dont need that its a waste of time". people say things like that because they are only looking at it from there point of view (very selfish) i myself dont need meat deposits but im sure alot of players would.
jamie
I agree, BUT
Even though I would like to add e.g. 1000 recruites immidiately, I'd still like them to be available for each 25, so I can do the adventure in parallel of producing troops ... it would suck to have to wait for 1000 to finish....
jamieoliver1976
28.07.14, 18:08
I agree, BUT
Even though I would like to add e.g. 1000 recruites immidiately, I'd still like them to be available for each 25, so I can do the adventure in parallel of producing troops ... it would suck to have to wait for 1000 to finish....
The idea would be to add `upto` 1000 (for example) at a time insted of just upto 25 you dont need to wait for 25 to die before adding more troops you can add 12 troops if you wish we just want to take this further by adding a slider or being able to type how many you want to add, could also add a confirm button stating how much time it will take to produce the troops being enterred that way reducing the number of mistakes made too
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