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View Full Version : Does the game not cache anything any more?



stewved
23.08.14, 10:16
Up until a few months ago, I seem to remember all of the images for the game only had to be downloaded after a maintainence update, though these days it seems to have to download each and every image (map part, buildings, etc) each time I log in. I am using Firefox 31 on Win7, but AFIK it doesn't cache using Chrome or firefox in either Win7 or Ubuntu 14.04 (both 64-bit).

my cache settings for flash and the browsers are set to keep the cache, browsing history, etc, and I have the latest (14) flash, though Firefox in Ubuntu uses the old v11 or 12 . whatever the last one was before adobe stupidly dropped support for the growing Linux scene.

It would lower the BB servers load considerably if more stuff was cached locally surely?

Durin_d
23.08.14, 12:44
Images are downloaded from a CDN network and not from the game servers so they don't load the game servers at all.

example of CDN url: http://static14.cdn.ubi.com/settlers_online/live/SWMMO/GFX_HASHED/icons/avatars/small/2841983c4e63970364d80f45e236549d697e489f.png
example of game server url: http://w02g04.thesettlersonline.com/GameServer04/amf

stewved
23.08.14, 20:29
Nice, though why do the game or images not seem to cache? the image names aint randomized or something silly are they? their names should only change if the image itself has changed.

I suppose if the browser is never directed to the same server it would always have to redownload everything each time as well perhaps?

Fexno
24.08.14, 08:40
For me (under windows and chrome) it seems to cache normally. I looked at a few of the image requests the game sends, and they all contained the cache directive If-Modified-Since and static14 seems to honor that normally by responding with a 304 - Not Modified

As far as I know the image urls are pretty consistent and not randomized

stewved
27.08.14, 10:08
hmm maybe the newfoundland server is just really slow these days then :/

Thanks for your replies guys :)