PDA

View Full Version : Dark Brotherhood with MMA, Major and buffs



Wu-L
10.09.14, 17:11
Hi!
Tried it many times, but if you find some errors or something not working, please let me know.

Troops required: 341::C:: 160::K:: 168::E:: ~865::R:: + tower 204::A:: 66::R::- or 110::R:: +maybe some::C:: or 90::M:: 30::S:: +maybe some::C::
Minimum losses ~900::R::, Maximum losses: ~865::R:: 90::M:: 30::S:: + 0-217::C::

Use map from Evil_J Adventure Guides: http://i.imgur.com/zSRJOxM.png

All attacks with MMA. Use another MMA or Major for fast run.

C1 90::R:: 130::C::


C2 110::R:: 110::E::


C3 98::R:: 122::K::
or Major 95::R:: 1::E:: 34::C:: 140::K::


C4 81::R:: 1::E:: 138::C::


C5 99::R:: 1::E:: 120::C::
or Major 103::R:: 1::E:: 166::C::


C6 Block from Evil_J Adventure Guide
Leader 108::R:: 112::E::


C7 100::R:: 5::S:: 115::C::
or Major 135::R:: 1::E:: 134::C::


C8 85::R:: 135::K::
or Major 84::R:: 36::E:: 150::K::


C9 98::R:: 122::E::
or Major 104::R:: 166::E::


Witch Tower:

1. MMA with 1::R::
2. Assassin

Case 1 - You kill the Spawns with Assassin:

Finish with: MMA 50::R:: 170::A:: or Major 66::R:: 204::A::

Case 2 - You kill the Dervish with Assassin:

1. Use Rain of Arrows (it's possible to kill both spawns, then you finish without losses by sending cavalry)
2. If more than 35 Firedancers remain, you need to send some Cavalry or MMA with 1::R::
3. 35 Firedancers or less left and 1 Spawn - finish with Major 110::R:: 160::K::

Case 3 - You kill the Firedancers with Assassin:

1. Use Rain of Arrows (it's possible to kill up to 38 Dervish and ofc 1 Spawn)
2. Optional (if more than 28 Dervish are left, send wave with Cavalry. Use link)
3. 28 Dervish and 1 Spawn left, finish with Major 30::S::90::M::150::K::
4. Optional (if less than 28 Dervish remain you can use other troops. Use link)
link: http://forum.thesettlersonline.com/threads/26461-Guide-The-Dark-Brotherhood-using-Ranged-Support

Hope you enjoy :cool:

Wreckless-
10.09.14, 17:37
Thanks, I'll look into it. What are the losses?

Ozzymandeus
11.09.14, 03:22
Witch Tower:

1: MMA 2C
2: MMA 178C

This will kill all Shadowsneakers and Firedancers.

3: Assassin

If Dervishes left:
4: MMA/VG/MG 220E (no loss)

If Spawns left:
4: MG 120R 150K (max loss 120R)
or
4: Rain of Arrows

Wu-L
11.09.14, 16:22
Your way you need to kill ::C:: every time. I rather seldom experience ::C:: losses :D

toastkid
17.09.14, 21:21
Hi, you included a link to my quick reference guide made when Ranged Support buffs came out (before Weak Point Potions could be used on the tower).

I finally got round to updating my guide and so your link will be broken as I removed the old image.

Current version can be found here (http://forum.thesettlersonline.com/threads/26461-Guide-The-Dark-Brotherhood-using-Ranged-Support)

You can lower the losses where the Spawns were killed by an Assassin by using a mix of Cavalry and Crossbowmen in the final attack. Also where 1 Spawn and more than 36 Firedancers are left after Rain of Arrows, if you have an MMA available you would be better using it for the final wave rather than as a suicide (the Firedancers' low HP means you can thin them out nicely with the MMA skills to reduce losses whilst the Cannoneers take care of the Spawn).

Cheers :)

nikos1850
08.10.14, 10:37
Great job Wu-L.

But your link does not work :(

Ozzymandeus
08.10.14, 11:37
But your link does not work :(


I finally got round to updating my guide and so your link will be broken as I removed the old image.

Current version can be found here (http://forum.thesettlersonline.com/threads/26461-Guide-The-Dark-Brotherhood-using-Ranged-Support)

:cool:

nikos1850
08.10.14, 12:52
Thanks Ozzymandeus :)

Wu-L
09.10.14, 19:14
fixed :)