View Full Version : Intercepted, but reported as a normal battle
An intercepted battle gave an ordinary battle report.
http://s14.directupload.net/images/141010/i45ek78w.png
c0000: 120 boar, 60 fox
Send attack to leader camp and allow intercept by camp c000, retreat after victory.
..
w1: ANY general 160B (160B)
I used a MoMA.
Next fight (wave 2) was reported as it should, as an intercepted one.
This has happened twice - both times I've checked it.
Wreckless-
13.10.14, 16:52
Error in sync between your client and bb server. It happens.
How's that a sync error? Battles and reports are fully generated on server-side..
Finally..
CHANGES & IMPROVEMENTS
General being intercepted correctly generates a "General intercepted" report instead of a "Battle lost" one
Let's see if a related issue (when intercepting camps never stop intercepting until fight is over - retreat with first enterring general may trigger this) also has been fixed with this.
Let's see if a related issue (when intercepting camps never stop intercepting until fight is over - retreat with first enterring general may trigger this) also has been fixed with this.
No, it has not.. (My post (http://forum.thesettlersonline.com/threads/32616-Killed-bears-reappear-to-fight-again!!!?p=299059#post299059) in thread "32616-Killed-bears-reappear-to-fight-again!!! (http://forum.thesettlersonline.com/threads/32616-Killed-bears-reappear-to-fight-again!!!)")
[Change Log] 18/10/2016
Enemy camps will not have the aggro zone reactivated as long as the generals are queued in the attack process.
WOW! I didn't see that coming..
Hopefully all those related (between mirror-) server(s) sync issues will be fixed now..
31388-Consecutive-attacks-do-not-respect-the-attack-oreder (http://forum.thesettlersonline.com/threads/31388-Consecutive-attacks-do-not-respect-the-attack-oreder)
32616-Killed-bears-reappear-to-fight-again!!! (http://forum.thesettlersonline.com/threads/32616-Killed-bears-reappear-to-fight-again!!!)
33033-Lost-Attack (http://forum.thesettlersonline.com/threads/33033-Lost-Attack)
33113-2-generals-attack-bug (http://forum.thesettlersonline.com/threads/33113-2-generals-attack-bug)
WOW! I didn't see that coming..
Hopefully all those related (between mirror-) server(s) sync issues will be fixed now..
31388-Consecutive-attacks-do-not-respect-the-attack-oreder (http://forum.thesettlersonline.com/threads/31388-Consecutive-attacks-do-not-respect-the-attack-oreder)
32616-Killed-bears-reappear-to-fight-again!!! (http://forum.thesettlersonline.com/threads/32616-Killed-bears-reappear-to-fight-again!!!)
33033-Lost-Attack (http://forum.thesettlersonline.com/threads/33033-Lost-Attack)
33113-2-generals-attack-bug (http://forum.thesettlersonline.com/threads/33113-2-generals-attack-bug)
I doubt it will solve the 1st issue - if more than 2 generals are in the camp at the same time then the last two attacks are random. I think that fix is only about intercept zones. But I sure would like the general stacking error fixed at some point.
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