Brayarg
11.10.14, 00:05
Please note I'm not completely finished here, Hope to have it sorted over the next day or two, Please refrain from using it until I am done :)
Siege for halloween
Thank you to Fexno for your opinions and suggestions :)
I believe there are pro's and con's to each of the adventures for Halloween, What's right for one person could be wrong for another. With that in mind I hope at least a few people will make use of this.
I want you to know I was working on this before the adventure list was changed, I am posting it still because it seems a shame not to after the time invested.
This guide will not be using any slow generals.
There are no blocks.
The general idea is both players start a siege you both send your fast generals to the same one with the 1314 units needed to clear. As soon as the generals have departed, send 276 recs to the second siege so they are ready to replace the losses from the first. After the first siege is clear, Send all your generals from the first to the second siege directly. Make sure to send your rec transporters home, to collect more recs for the 3rd 4th 5th etc etc sieges.
I would recommend staggering the starting sieges slightly, Just to save any confusion on where to send first.
Before ending any siege, you should make sure that all generals have completely departed for the next siege or they will be sent home costing you valuable time.
the 33min timer is the time the last general leaves the adventure. That also includes the 15min travel time.
I haven't timed the sends, Its most important for the second and third attack "send to camp 6" and the "send to camp 7". To be honest with you I have no real time to devote to sorting this :( sorry. I do know if you wait for both of the generals to defeat the first camps they attack, its "safe" to send the following general. Maybe someone with more free time than I do can have a go?
Click here for player 1
Click here for player 2
Time per siege: 32-33mins
Both players need:
2 MMA + 2 VET + MG generals with Cannoneers
•Units needed, maximum: 276R 5E 598C 110XB 325K (1314 units)
•Units lost, minimum: 186R
•Units lost, average: 230R
•Units lost, maximum: 276R
MMA 1
MMA 2
VET 1
VET 2
MG
PLAYER 1
http://s14.directupload.net/images/141009/7owx9chm.png (http://www.directupload.net)
Send straight to camp 3
Camp 3) 85 Scavengers, 65 Stone Throwers
MMA 1 General: [23R 1E 196C (18R - 21R - 23R)]
Pause until the first general sent has defeated the first camp, then send second attack:
Send straight to camp 6
Camp 6) 20 Thugs, 80 Rangers
MG General: [18R 1E 251C (7R - 10R - 18R)]
http://s14.directupload.net/images/141010/4h9e6yfw.png (http://www.directupload.net)
Camp 7) 80 Thugs, 40 Rangers
MMA 2 General: [48R 1E 151C 20K (33R - 40R - 48R)]
Camp 8) 30 Dog, 30 Roughneck, 40 Ranger, 1 Skunk
VET 1 General: [65R 1E 150K (48R - 56R - 65R)]
Camp 9) 50 dogs, 50 Roughnecks, 50 Rangers, 1 Bert
MMA 1 General: [84R 1E 135K (61R - 73R - 84R)]
Camp 10) 20 Elite soldier, 20 Crossbowman, 20 Cannoneer, 1 Skunk
VET 2 General: [20R 1E 119C 110XB (13R - 18R - 20R)]
http://s14.directupload.net/images/141009/vsmwekf5.png (http://www.directupload.net)
Camp 11) 40 Thugs, 40 Rangers, 1 Skunk
MG General: [18R 1E 231C 20K (6R - 12R - 18R)]
Click here for player 2
PLAYER 2
http://s14.directupload.net/images/141009/z8edn87w.png (http://www.directupload.net)
Send straight to camp 3
Camp 3) 85 Scavengers, 65 Stone Throwers
MMA 1 General: [23R 1E 196C (18R - 21R - 23R)]
Pause until the first general sent has defeated the first camp, then send second attack:
Send straight to camp 6
Camp 6) 20 Thugs, 80 Rangers
MG General: [18R 1E 251C (7R - 10R - 18R)]
http://s14.directupload.net/images/141009/nrp6lhr6.png (http://www.directupload.net)
Camp 7) 80 Thugs, 40 Rangers
MMA 2 General: [48R 1E 151C 20K (33R - 40R - 48R)]
Camp 8) 50 dogs, 50 Roughnecks, 50 Rangers, 1 Bert
MMA 1 General: [84R 1E 135K (61R - 73R - 84R)]
Camp 9) 30 Dog, 30 Roughneck, 40 Ranger, 1 Skunk
VET 1 General: [65R 1E 150K (48R - 56R - 65R)]
Camp 10) 20 Elite soldier, 20 Crossbowman, 20 Cannoneer, 1 Skunk
VET 2 General: [20R 1E 119C 110XB (13R - 18R - 20R)]
http://s14.directupload.net/images/141009/fwtrlc4z.png (http://www.directupload.net)
Camp 11) 40 Thugs, 40 Rangers, 1 Skunk
MG General: [18R 1E 231C 20K (6R - 12R - 18R)]
Click here for player 1
Siege for halloween
Thank you to Fexno for your opinions and suggestions :)
I believe there are pro's and con's to each of the adventures for Halloween, What's right for one person could be wrong for another. With that in mind I hope at least a few people will make use of this.
I want you to know I was working on this before the adventure list was changed, I am posting it still because it seems a shame not to after the time invested.
This guide will not be using any slow generals.
There are no blocks.
The general idea is both players start a siege you both send your fast generals to the same one with the 1314 units needed to clear. As soon as the generals have departed, send 276 recs to the second siege so they are ready to replace the losses from the first. After the first siege is clear, Send all your generals from the first to the second siege directly. Make sure to send your rec transporters home, to collect more recs for the 3rd 4th 5th etc etc sieges.
I would recommend staggering the starting sieges slightly, Just to save any confusion on where to send first.
Before ending any siege, you should make sure that all generals have completely departed for the next siege or they will be sent home costing you valuable time.
the 33min timer is the time the last general leaves the adventure. That also includes the 15min travel time.
I haven't timed the sends, Its most important for the second and third attack "send to camp 6" and the "send to camp 7". To be honest with you I have no real time to devote to sorting this :( sorry. I do know if you wait for both of the generals to defeat the first camps they attack, its "safe" to send the following general. Maybe someone with more free time than I do can have a go?
Click here for player 1
Click here for player 2
Time per siege: 32-33mins
Both players need:
2 MMA + 2 VET + MG generals with Cannoneers
•Units needed, maximum: 276R 5E 598C 110XB 325K (1314 units)
•Units lost, minimum: 186R
•Units lost, average: 230R
•Units lost, maximum: 276R
MMA 1
MMA 2
VET 1
VET 2
MG
PLAYER 1
http://s14.directupload.net/images/141009/7owx9chm.png (http://www.directupload.net)
Send straight to camp 3
Camp 3) 85 Scavengers, 65 Stone Throwers
MMA 1 General: [23R 1E 196C (18R - 21R - 23R)]
Pause until the first general sent has defeated the first camp, then send second attack:
Send straight to camp 6
Camp 6) 20 Thugs, 80 Rangers
MG General: [18R 1E 251C (7R - 10R - 18R)]
http://s14.directupload.net/images/141010/4h9e6yfw.png (http://www.directupload.net)
Camp 7) 80 Thugs, 40 Rangers
MMA 2 General: [48R 1E 151C 20K (33R - 40R - 48R)]
Camp 8) 30 Dog, 30 Roughneck, 40 Ranger, 1 Skunk
VET 1 General: [65R 1E 150K (48R - 56R - 65R)]
Camp 9) 50 dogs, 50 Roughnecks, 50 Rangers, 1 Bert
MMA 1 General: [84R 1E 135K (61R - 73R - 84R)]
Camp 10) 20 Elite soldier, 20 Crossbowman, 20 Cannoneer, 1 Skunk
VET 2 General: [20R 1E 119C 110XB (13R - 18R - 20R)]
http://s14.directupload.net/images/141009/vsmwekf5.png (http://www.directupload.net)
Camp 11) 40 Thugs, 40 Rangers, 1 Skunk
MG General: [18R 1E 231C 20K (6R - 12R - 18R)]
Click here for player 2
PLAYER 2
http://s14.directupload.net/images/141009/z8edn87w.png (http://www.directupload.net)
Send straight to camp 3
Camp 3) 85 Scavengers, 65 Stone Throwers
MMA 1 General: [23R 1E 196C (18R - 21R - 23R)]
Pause until the first general sent has defeated the first camp, then send second attack:
Send straight to camp 6
Camp 6) 20 Thugs, 80 Rangers
MG General: [18R 1E 251C (7R - 10R - 18R)]
http://s14.directupload.net/images/141009/nrp6lhr6.png (http://www.directupload.net)
Camp 7) 80 Thugs, 40 Rangers
MMA 2 General: [48R 1E 151C 20K (33R - 40R - 48R)]
Camp 8) 50 dogs, 50 Roughnecks, 50 Rangers, 1 Bert
MMA 1 General: [84R 1E 135K (61R - 73R - 84R)]
Camp 9) 30 Dog, 30 Roughneck, 40 Ranger, 1 Skunk
VET 1 General: [65R 1E 150K (48R - 56R - 65R)]
Camp 10) 20 Elite soldier, 20 Crossbowman, 20 Cannoneer, 1 Skunk
VET 2 General: [20R 1E 119C 110XB (13R - 18R - 20R)]
http://s14.directupload.net/images/141009/fwtrlc4z.png (http://www.directupload.net)
Camp 11) 40 Thugs, 40 Rangers, 1 Skunk
MG General: [18R 1E 231C 20K (6R - 12R - 18R)]
Click here for player 1