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View Full Version : Halloween pumpkins Fields with Wrong qtys



drazah
14.10.14, 09:40
Have sent an email to support however one of my common fields appeared with 36! rather than the 80 they should and one of my nobles 96 rest of my fields all had right amount. ive taken screen shots and got other places/mods to look im guessing im not going to be the only one so check the numbers and also can we get this sorted out?

minoreva
14.10.14, 09:57
I had one field showing 97 instead of 100+one field showing 42 instead of 45,I had more pumpkins in storage than i should-not sure why and how it happened,guessing the missing Pumpkins from fields ended up in my storage instead

Gerontius
14.10.14, 11:36
There was a bug last year (year before?) where pumpkin patches cycled through production every now and again even when on pause. Hasn't happened to me, but maybe a variation on this bug is back...

drazah
14.10.14, 17:10
well even if thats the case the feild which lost 20-30pumpkins (got screen shot) takes 4hours per each so that is impossible however im surpised no one else has had this issue (if u had pls speak up)

drazah
14.10.14, 17:11
I had one field showing 97 instead of 100+one field showing 42 instead of 45,I had more pumpkins in storage than i should-not sure why and how it happened,guessing the missing Pumpkins from fields ended up in my storage instead


didnt see this yea that could of happerned but we would of missed out on our *4 buffs so still missing out on a fair few

ddakka
17.10.14, 04:04
I've been pausing, buffing, unpausing and sometimes it doesn't produce. Confirmed with a few others in my guild. Guess the fields are buggy. No big deal for me, but thought I'd post just in case someone is reading this.

soupspoon59
18.10.14, 08:47
I've been away for a few days(in hospital) where did the pumpkin fields come from?

Jimmian
18.10.14, 17:06
They're available in the event section of the merchant

Bluesavanah
21.10.14, 21:38
There was a bug last year (year before?) where pumpkin patches cycled through production every now and again even when on pause. Hasn't happened to me, but maybe a variation on this bug is back...

This is happening again this year, fields cycling whilst asleep and had one gold mine do it to.