View Full Version : PH/Barracks idea - 'Do This Next'
Ozzymandeus
22.02.14, 14:49
Not sure if this specific idea has been suggested before, but can we please have a 'Do This Next' button in the PH and Barracks.
I have lost count of the number of times I have had a long queue of things waiting in one or other of these buildings and suddenly realise I need a particular type of troop urgently, or need to queue up something like a Golden Brew Mug for a Guild Quest, so some mechanism to be able to move a particular job to the top of the waiting queue seems like a real 'no-brainer' of an idea to me.
Sharpielein
28.02.14, 19:20
Egg-Sack-Tlee
Just like the building queue this should have been added from day one. I have had a 4-5 day queue before and realise I need something, means getting rid of the whole lot to do it. Not cool
Sharpielein
01.03.14, 06:56
It's actually very simple to implement:
Just move the last item from the build queue between the current and the 2nd item.
Dragonblom
02.03.14, 16:29
+10
Angus_McGregor
02.03.14, 16:35
Would be pretty cool feature to have available. Kinda like building queue option to move items up/down.
The list needs to be completely re-arrangeable. Needs up/down arrows. And there is no reason it can't put it RIGHT at the top if you need it urgently as well, the current item being worked on can be paused and resume wherever it was after it was done. Combined with allowing any amount of troops to be ordered at once this would fix the barracks. Not going to happen though, they'll probably add some rubbish Barracks2 where you can order 125 troops at once but it takes 10 times as long
OP's suggestion is simple, useful and should be easy to implement.
+1
Although in all fairness, changing production amounts from 25 units to a bigger number seems even more simple and easy to implement, and has been craved by players for years. But this does not seem like reason enough for BB to do something about it. :(
+1 and +1 for Hazgod. Just today I had to make 50+ clicks to make 1300 army. Nice :)
Put simply a jump to top or bottom of the queue button. need i say any more! :-)
Jump to top is must have :). When you kill some valuable troops, you don't want to push it up one by one through queue.
Ozzymandeus
12.02.15, 10:28
I suggested this (http://forum.thesettlersonline.com/threads/27391-PH-Barracks-idea-Do-This-Next) almost a year ago... +1
Hi, since the implementation of new barracks (which is awesome!) there is one thing I find hard to do and if change is not much complcated I think it would be great.
If you have set troops to be made and then changed your mind or made an error in count, you need to delete troops or you maybe want to move certain group of troops to be done before the ones you originally queued.
With existing system it is rather hard to do it. Before, you could cancel more bundles than 1 at the time and page would not restart from the top once you did it. This thing is really annoying, imagine if I want to move (f.e.) 100 recruits to be made before 2000 bows I already put making. I either have to press x, 1 by 1 with waiting time in between or I need to move them up which is even more complicated. Page resets on top and you need to scroll down, move by 1 then wait, then again scroll down find it then again wait....I would say it is almost impossible to do.
That leaves me with deleting as an only option. And with large quantities of troops, I just think 1 by 1 with waiting time is really user unfriendly and why reset on top?
Thanks and please share your thoughts.
Regards
The new system where you can do multiple stacks and then reorganise the production queue is really nice but the system where to move batches in the queue really isn't designed for more than four or five items such as the building queue.
A common scenario when you want to rearrange the army production is when you realise that you miss a specific type of troops for the next attack. So you put say 100 bowmen on training. Problem is that they are now behind 300 Recruits and moving those 4 batches up through a queue of 12 takes ages. Specially when you are moved back to the top every single time. When you have a very long queue with say 1000 units, you don't really want to cancel them all only to add them again.
A simple solution would be to add two more arrows, make them double arrows or an arrow with a line on the tip or something, that move the batch to the top or to the bottom. That would save a lot of trouble and make the barracks much more useful.
Thejollyone
08.03.15, 15:24
I agree the move up down facility is flawed. It just takes too long. Not sure of the best solution but happy to hear others as well:)
I agree the move up down facility is flawed. It just takes too long. Not sure of the best solution but happy to hear others as well:)
I think the best solution would be a drag and drop solution where you could just select one batch and move it around with the mouse but I really doubt the developers can implement that in the game. I suggested a simple top and bottom solution because that should be very easy to implement. It's a very basic change to the existing code unless they have a really REALLY messed up code base. It should be trivial for a competent programmer to implement which mean it should be doable even for BB. I also feel that it covers the most obvious case when you need to reorganise the queue, that's the extreme case.
just 2 arrows, 1 up and 1 down, move to front or end of queue. its worse now than it was b4, but I guess trying new ideas and getting feedback like this is the solution :)
30250-PH-Barracks-idea-Do-This-Next (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
No need to add more arrows - just change Up to Move to Top.
I'd be happy with either new buttons or making the "up" move to top - that's usually why I need to reorder anyway, but it does need to be improved because with the queue loaded up it definitely takes way too much time moving something to the 1st (queued) position.
There should be tick boxes and a context menu with "move to top", "move to bottom", "delete", etc. like in the email.
Ozzymandeus
09.03.15, 15:32
30250-PH-Barracks-idea-Do-This-Next (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
No need to add more arrows - just change Up to Move to Top.
+1... and thank you SmurfAsH... you saved me having to link my old thread.
As you can see from that link, this is not a new suggestion... whoever at BB thought that the currently implemented system of moving items up and down in the Barracks/PH queues has obviously never used it for any practical purpose. Quite frankly, it is pointless. With the multiple batch system, coupled with the fact that moving anything in the queue shunts you back to the top, it is actually easier (and quicker) to delete your entire queue and build it again from scratch, than use the move function. They may as well not be there in their current form.
I agree the move up down facility is flawed. It just takes too long. Not sure of the best solution but happy to hear others as well:)
Best solution probably as it was, while moving troops up the page stays where user is working at the moment and doesn't reload to the top.
Best solution probably as it was, while moving troops up the page stays where user is working at the moment and doesn't reload to the top.
I'd go along with that.... the refresh on the queue is still too slow, but stopping the repositioning would be a decent compromise if it would be easier to implement than additional buttons, plus it would have the bonus if making it easier to rearrange subtle elements in the middle if you wanted to.
Sorry if this is already posted elsewhere, I made a seach and did not find it, but would be surprised, if it is only me who find the barracks very annoying.
I would love to be able to put a new job instantly to the top of the queue.
and /or dont move the cursor to the top each time you click the arrows.
Now if I find out I need some specific troops and have a long job queue, I have 2 options
- I can delete all jobs one by one- until I get to the job I want done first.
- I can sit and click - scroll down, click- scroll down over and over, - problem is each time you click the up or down arrows- the cursor moves to the top of the queue.
So it is faster to delete the queue,- this is annoying.
30250-PH-Barracks-idea-Do-This-Next (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
Threads merged: "Better - that is easier job queue in barracks", "PH/Barracks idea - 'Do This Next'"
I think it has been suggested before, but happy to hear it again. The simplest idea is the "move to top" idea if a better overall ordering method can't be developed.
Timothy_Lee
17.10.15, 16:24
For sake of User Experience, really :cool:
Especially because UI ordinarily freezes a few seconds after u clicking Up/Down button...
Needn't to explain, there're plenty of reasons to change the priority of production during enjoying the game :)
Gets suggested just about every day with a "y" in it :)
Ozzymandeus
17.10.15, 22:43
PH/Barracks idea - 'Do This Next' (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
Merged. Thank you, I was looking for this thread.
have we ever had a discussion about having a "move to top/bottom" button at barracks arrangement? ... or maybe just "clear barracks list" or something even slightly intuitive, this user interface is giving me cancer!!! =) pls feel free to hype the idea, thanks!
further more: not sure why have we neglected the UI of friends list: a simple search function would go a long way there... BB, pls hear us! =)
Ozzymandeus
03.12.15, 10:53
have we ever had a discussion about having a "move to top/bottom" button at barracks arrangement?
YES (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
Merged
so wuts our problem then? -those are very simple upgrades to code and we needed it like 3 years ago!? again down to BB not giving a damn or wut?
Hi, I'm just refreshing the thread because it's really important and easy to implement. So far the "move up" button of the lower item does exactly the same as "move down" button of the upper level - just switching the position of the two items. So why do we need them both? Let's change the "move up" button to "move to top" button. It will help greatly in situations like described above. As far as my knowledge of programming goes it requires just one loop added or one index changed. And probably the change in graphics for the "move to top" button. To distinguish it, you could make it, well, viridian for example :D (wiki: Color coordinates: Hex triplet #40826D; sRGBB (r, g, b) (64, 130, 109); CMYKH (c, m, y, k) (76, 30, 63, 11); HSV (h, s, v) (161°, 51%, 51%) )
Unless you can't find this piece of code ;) (this happens - for all non-programmers)
polarbarez
08.04.16, 23:40
Hi
I would love to see two buttons added to the combat academy and Barracks and the Armoury
1 Cancel all
2 Move to top (next to be produced)
It is very time consuming and frustrating moving troop types up and down in the production cue.
I think it would be great to speed this process up with these to options.
Thank you
Why a cancel all, surely if you started them in the first place you need them. If you cancel your only going to need to do them over again once you have sorted out whatever it is which has taken priority.
polarbarez
09.04.16, 00:43
This would be for the Combat Armoury.
If I need a ton of Attack bows and am making 1500 then travel to expedition where I lose 450 calavry.
While I am gone my purchase of 2000 bows is accepted and when I return i need sabres not bows. I have to cxl the
bows 1 at a time x 60 to start making the need sabers. Add the bog down time of the game and this could take 20 minutes of carpal killing
clicking. It would be great if I could kill entire bow production with one click and start making sabers.
This seems to happen to me daily
+1 for a move to top button, would also like to suggest a "Recall All Units" button so that you don't have to go to each general unloading units after finishing an adventure. Barracks/Combat Academy seem like the logical place for it.
What would be better would be a create in front button so that instead of troops being added to the end of the queue they were added at the top thus saving the need for multiple clicking of a move to top button, though a move to top would help if you already have the troops queued prior to your need to move them up.
A Big YES from me.
For whatever reasons, we know, i'ts a block went wrong ^^ we need cannons, elites, cav, etc now and thousands of troops are queued up before them.
All we need need is the option to add more troops and move them to the front of the queue with a single click.
Can this be done ? I think it can, good luck with this : ))
+1 Just thought the need of this today. Actually the reason why I went for the forum sites :-)
+10 for a move to top button
1 Cancel all
2 Move to top (next to be produced)
such a good idea, been suggested so many times, must be easy to implement along with the useless move up and down arrows.
I don't understand why BB wont listen and make their game even better!
this has been suggested a million times but needs to be suggested a billion more times until we get this...this will save everybody so many mouses...I feel like having to cancel 5000 troops in the barracks uses mine's life up fast haha :P
this has been suggested a million times but needs to be suggested a billion more times until we get this...
+1
Take a Look at this thread, I think the person who put it together has some very good ideas
http://forum.thesettlersonline.com/threads/32275-Needful-Things
hi BB,
Any chance we in a near future can either move ordered troopies or buffs more than one step per click OR order larger batches...
Current batch size of 25 make the 'move option' ridiculous for high leveled players, sorry to say
regards
kke2100
can the arrows to move troops up and down, please have the function added so holding the arrow down for a few secs moves troops to the top and bottom of que please? would save loads of time and frustration
Ozzymandeus
23.08.16, 13:27
HERE WE GO AGAIN! (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
Merged
HERE WE GO AGAIN! (http://forum.thesettlersonline.com/threads/30250-PH-Barracks-idea-Do-This-Next)
lol
nice idea , or a button to delete all.
nice idea , or a button to delete all.
have u noticed how long it takes to move a stack up 1 place and u want a delete all button? with 2k r's in the way i'm sure the game would crash during the 10 mins lag and when u relog u have to try again....
I can do this kind of stuff in my sleep BB so seriously WHAT IS THE HOLD UP WITH THESE SIMPLE FIXES? and yes this is a required fix, not an update!
Not sure if this has been posted before
my barracks is stacked for a couple of days and i lost cavalry now i have to add them to my queue,instead of moving them up one at a time could there not be an option to select the troop you need and move directly to the top of the queue.
sorry if this has been posted before
Mortallicus
07.09.16, 11:52
+1 I dont bother to move the orders up and down any more , I just delete if i lose stuff then at least I am still feeling sane. A way of quickly moving something just to the top or bottom would a great improvement.
+1 would be an awesome improvement
What a fantastic idea and it amazes me why this thread (over 2 years old) has still not been implemented by BB.
This is a very simple piece of coding to implement.
I move to implement this immediately:)
FitzWilliam
07.09.16, 12:35
Amazed this has not been done before....So +1
Previously, what I really did was moving up the queue one slot by one slot. After that, I found out cancel all and re-queue is easier.
This improvement definitely makes our life easier.
Max_turtle
07.09.16, 15:46
same topic other solution, a button to kill the whole waiting queue, to rearange the orders
why not have both options ?
either has their merits
FatsoTheLarge
07.09.16, 16:09
+1
yes deffently +1 aswell here..come on BB this is 1 old thread:))
+1 So how many votes we need for this voice to be heard?
TheVictorious
07.09.16, 17:17
+1
+1 So how many votes we need for this voice to be heard?
+1
the_accountant
07.09.16, 17:53
top idea :)
very good idea +++++++++++++++1
What exactly is it we are voting for here ?
+1 - a re-order button as it is is not very efficient but a move to the top one in both barracks & PH would save time and be more effective.
+1, +1, +1, +1 need I say more
actually +1 is enough as you are one person so more is redundant
Craftie2004
07.09.16, 18:49
Agreed
HitmanPaul
07.09.16, 19:02
+1
I am loving the idear... so hope this will be possibel at some point... Great idear +1
BB should be ashamed they had not put this in a long while ago, it sure would save us a gazillion clicks to move up to queue +1 and rep for poster for suggesting this!
Not sure if this specific idea has been suggested before, but can we please have a 'Do This Next' button in the PH and Barracks.
I have lost count of the number of times I have had a long queue of things waiting in one or other of these buildings and suddenly realise I need a particular type of troop urgently, or need to queue up something like a Golden Brew Mug for a Guild Quest, so some mechanism to be able to move a particular job to the top of the waiting queue seems like a real 'no-brainer' of an idea to me.
great idea i too have had to slowly move a troop or item to the top of a 2/3 day que. it is not fun or enjoying
lordloocan
08.09.16, 10:42
Excellent idea, been asked for so many times it is amazing it hasn't been done. I do wonder if BB don't count those who simply type +1?
Ozzymandeus
08.09.16, 14:10
I have been back through the whole thread and I count at least ten other threads with similar (if not exactly the same) idea merged into my original one. Whilst I can see a few posts advocating alternate and/or additional ideas, I can't seem to find anyone posting that they think my idea is a bad one. I would go so far as to say it is not just "amazing it hasn't been done", it actually beggars belief!
What an extraordinary idea, worth an A+
roniestama
08.09.16, 17:13
+1
Sounds like a damn good idea to me.
Its been mentioned in a few posts about adding this to the Provision House as well. Means items needed for guild quest etc can be pushed up to the top of the queue quickly and easily
I can't remember any other suggestion getting as many positive votes from so many different players.
animorphs17
09.09.16, 14:03
+1
Hi,
I would like to see some way to make "priority production" possible in buildings such as provisions house, barracks & similar.
Currently we can only move the queue in this buildings one hop at a time which can be slightly annoying at times. I´m sure we´ve all run into situations where you set up 2000 new recruits only to find out you´ve screwed up a block and urgently need just a couple more cannons.. or you´ve started a scenario/venture only to suddenly remember you just activated a 5day cycle of production on provisions houses..
Buffs do in part lessen this problem, and moving things up the chain 1 hop at a time is a (slow) way to moderate the queue.. I´m aware. I would however like to see following 2 things to improve on the queue managment (or either one);
- "Pause current batch" button, effectively allowing us to move the 2nd item on the queue up to the first spot, instead of having to wait for the current batch to complete (which can be a long wait if it's 25 codices).
- "Move to top" button to allow the last item in the queue to be moved all the way to the top (or just below the active batch)
Merged
Mutko_Veliki
18.05.17, 09:20
+1
If I had a gem for every time someone starts a thread along these lines.... lol
long overdue.. +1
EasyTarget1
18.05.17, 18:11
Yes been mentioned over and over, why is that?
+1
queen-vicious
19.05.17, 02:03
BB we have been asking for this for so long now - please consider it to be a much needed improvement to the game
+1
+1 for "move to top"
"pause batch" is less necessary if we have this as we can always choose to make slow things in batches of 1
Ozzymandeus
21.05.17, 03:07
Over 100 posts, more than three years, with at least a dozen different threads merged together, many of which were started since the current queue management facilities were implemented. Do the Devs really need any more evidence that the current up/down arrows are not fit for purpose? If so, then I suggest they boot up the game, fill a barracks with a day long queue of one type of troops, then add 100 of a different type of troop and see how long it takes before they give up trying to move the 100 to the top of the queue...
Mannerheim
21.05.17, 14:05
Over 100 posts, more than three years, with at least a dozen different threads merged together, many of which were started since the current queue management facilities were implemented. Do the Devs really need any more evidence that the current up/down arrows are not fit for purpose? If so, then I suggest they boot up the game, fill a barracks with a day long queue of one type of troops, then add 100 of a different type of troop and see how long it takes before they give up trying to move the 100 to the top of the queue...
It's not really about providing evidence but the fact are they willing to do it among other things or are there technical issues. At German forums they have 5 years old thread with almost 500 replies about this including one from BB (almost a year old): "Hey, we are discussing the topic again internally, but we have put it as a possible improvement on our own task list. As soon as we have more information, we will inform you of course"
http://forum.diesiedleronline.de/threads/91784-Proviantlager-Kaserne-Reihenfolge-der-Auftr%C3%A4ge-%C3%A4ndern?p=1447005&viewfull=1#post1447005
Many ideas about BA (and PH) have been suggested in the past.
Move to top; increasing batch sizes.
Hope both will be implemented at some point
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