View Full Version : Missing buildings after maintenance February 24th
I've added decorations which are now missing - not in star menu(!). The picture illustrates sector 8, but there are more spots
one noble residence gone (L4), 60 people less in population limit; no noble in star;
I saw 3 versions on test with this new features, a silo resides there.
... what would have happened if it was a school
Threads merged: "Missing decorations after maintenance February 24th" and "missing noble residence"
Threads renamed: "Missing buildings after maintenance February 24th"
Can you please try clearing cache and cookies and let me know if the issue persists?
I've tried it, building&decorations still missing. Not in star. Diminished population limit.
S3/S6 border in attachment, more denied space.
MercuryInline6
24.02.15, 17:31
A Witch Tower gone up in smoke S9:
prntscr.com/69aryq
topgearfan
24.02.15, 18:19
looking at old screens 1 spot in s7, s8, s9 all had the same rubble type pile of stones before the update. I could not build there then and now the stones are gone but still cant build.
edit: seems s3/s6 also had the same rubble before
MercuryInline6
24.02.15, 18:31
yes, you're right. its the rock rubble that has vanished. can place 4x flowerbed but not a 2x2 building
same case here.. thank god was no expensive building there but only a well,
just above the coking plants is the missing building place
6278
Still getting 'invisible' deposits following the rock-removal update, they don't show unless you mouse over them.
The leftmost gold dep in S2 and the rightmost iron dep in S6 just before the chain of coal deps seem particularly prone.
This was reported when this untested rubbish was dumped on the French servers 2 weeks before we inherited it unfixed.
KelsoBluebane
05.03.15, 02:42
missing building plot in s2, could previously put a watermill there
http://i.imgur.com/qVYJe5N.png
missing building plot in s2, could previously put a watermill there
http://i.imgur.com/qVYJe5N.png
Oh great so i was curious as i had a building there so i shifted it to take a look and now it wont move back! You cant even put a road through it so clearly it's a broken part of the map. Seriously they implement one feature and break many other things every time. Sort it out BB.
topgearfan
05.03.15, 12:46
since it is a watermill you are trying to put there there is a thing you can try. put a well there and after it depletes try watermill again.
since it is a watermill you are trying to put there there is a thing you can try. put a well there and after it depletes try watermill again.
You cant even build anything at all there now, my building was a pinewood forester now he wont go back, oh well just wait and wait and wait and maybe wait some more till it gets fixed.
The issue has been reported so it will get fixed. Please send a ticket to support on the matter, as it's better if they have records of the users reporting this issue.
I can now move the building back so thanks.
KelsoBluebane
17.03.15, 08:44
missing plot fixed. well done
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