View Full Version : Scenarios Resource Master acheivement quest
Thejollyone
19.04.15, 16:31
On this quest we are asked to gather 1 million resources via the scenario adventures. I refer you to the wiki pages for the loots on these:
Twins = Slot 1 Exo Basket Slot 2 = Exo basket Slot 3 = copper or marble deposit Slot 4 = mundane decoration
Grain Conflict = Slot 1 Exo Basket Slot 2 = Exo basket Slot 3 = copper or marble deposit Slot 4 = mundane decoration
Heart of the Wood = Slot 1 Exo Basket Slot 2 = Exo basket Slot 3 = copper or marble deposit Slot 4 = mundane decoration
Riches of Mountain = Slots 1 & 2 Stadium snack Slot 3 = gold deposit Slot 4 = arctic or gold mine Slot 5 = 20 tit ore or 500 granite
Event quest no longer in shop - various resources that actually helped to get me on the way to the 10k resource acheivement.
(Deposits only count as 1 resource as far as I could see, correct me if Im wrong)
So the only scenarios that REALLY counts/counted to the resource quest is the ones that ask us to spend 800 gunpowder, or was the special event scenario that is no longer available
So are we to expect real movement on this quest only when there are events? if so this only further rewards part time players who log in only when the game gets "interesting" as opposed the die-hard daily loggers
Further thoughts guys?
topgearfan
19.04.15, 17:11
ViliusV will have it done in a week
Ozzymandeus
20.04.15, 03:53
It's funny... I had actually been considering posting something like this myself in the Scenario Feedback thread.
(Deposits only count as 1 resource as far as I could see, correct me if Im wrong)I have just done a Riches of the Mountain and had the counters for Resource Harvester and Resource Master jump up by 872 when my (premium) loot consisted of 2+1 Stadium Snacks, 400+200 Gold Refill, 1 Special Gold Mine, 500+250 Granite and 81+41 Star Coins. It looks to me like only the Granite and Star Coins are counted. (EDIT: Just done another one with the exact same loot, and same increase in achievement totals.)
On the other hand, I did at least half a dozen Grain Conflict scenarios during the past week and I am 99% certain that those counters didn't move at all as a result of doing them, but I'll be keeping a close eye on any do from now on, but I seem to recall the Star Coin awards are very low for that Scenario, so it is conceivable I just didn't really notice a few extra being tacked on to the totals.
However, the real point is that we have an entire sub section of achievements for scenarios seems not only to be mis-named (as there is nothing to do with "Buffs" in the achievement list), but also that can only really be significantly progressed by doing 1 of the 4 scenarios available during the regular course of play. This seems more than a little off to me. Significant advancement in this set of achievements should be possible from rewards gained from every scenario.
topgearfan
20.04.15, 08:11
It looks to me like only the Granite and Star Coins are counted. (EDIT: Just done another one with the exact same loot, and same increase in achievement totals.)
Wonder if xp is counted same way as sc..
Ozzymandeus
20.04.15, 15:52
Wonder if xp is counted same way as sc..
I must admit that I have been pondering the same question. I think either answer to that speaks to some degree of imbalance in the way the achievement works. I think it would probably be a worse imbalance if experience did count towards these totals, but I don't expect that it does. Star Coins are a spendable item that shows up in the storehouse and is limited by your storage capacity. Experience is not. Hopefully a sub-50 player will confirm, one way or another.
Wonder if xp is counted same way as sc..
Also been thinking the same.
A Grain Conflict awarding a whopping 7 star coins would yield 700 xp... gathering 700 or so resources per one would mean doing around 1300 of them which is a similar number to the highest 'complete N scenarios' requirement.
One just wonders if BB will fix this and, if/when they do, whether they will account for scenarios already done by level 50 players.
As asked elsewhere... Can they really be expecting lvl 50 players to do 80,000 twins/grain? In under 20 years?
Areop-Enap
21.04.15, 03:32
Wonder if xp is counted same way as sc..
It's not.
I have done both Grain Conflict and Twins, and neither of the ressource achievement bars got moved up at all -- buffs, deposits, xp, and decos doesn't count as a ressource for it, so only way to gain that achivement is to gain granite, star coins, etc from Riches of the Mountain apparently (unless you're level 50 and get star coins)...
or perhaps new scenarios will be added depending on feedback, and they will give more resources to count for that achievement. you know, something really useful like 5k fish or something :P
Ozzymandeus
21.04.15, 09:34
I have done both Grain Conflict and Twins, and neither of the ressource achievement bars got moved up at all -- buffs, deposits, xp, and decos doesn't count as a ressource for it...
Thanks for the info.
Well, I guess we just have to hope that there are more scenarios on the way... and permanent ones at that (not just event-specific like Where Do Easter Eggs Come From?), especially for those below the level requirement for Riches of the Mountain, who cannot progress with these achievements at the moment.
Ozzymandeus
22.04.15, 23:16
On the other hand, I did at least half a dozen Grain Conflict scenarios during the past week and I am 99% certain that those counters didn't move at all as a result of doing them, but I'll be keeping a close eye on any do from now on, but I seem to recall the Star Coin awards are very low for that Scenario, so it is conceivable I just didn't really notice a few extra being tacked on to the totals.
I was, indeed, mistaken. Just done another Grain Conflict with 11 Star Coins in the loot and the achievement counters went up by 11. So.. just another 90,000 or so of those and I'll be a Resource Master. :cool:
I have 13 sausage muncher and they have only found one scenario adv since the easter quest. At this rate it will take me 2 years just to find 10, now if it was find coop adv's i am getting 3 or 4 of them a day and can't get rid of them. Maybe bb could stick the coop adv's on a separate search so we had more chance of finding the scenario ones.
Regarding the resource count issues when doing twins/grain conflict we can only assume there has been an error in calculations by BB or they would have explained the master plan as to how we are supposed to get 1000 000 resource in an average humans lifespan!! Personally unless BB does something about this I will have to hand this achievement over to my yet to be born grandchildren.
I have 13 sausage muncher and they have only found one scenario adv since the easter quest. At this rate it will take me 2 years just to find 10, now if it was find coop adv's i am getting 3 or 4 of them a day and can't get rid of them. Maybe bb could stick the coop adv's on a separate search so we had more chance of finding the scenario ones.
Similar problem here. 14 explorers sent out daily since these achievements began and only 6 scenarios found. Anyone worked out the drop rates yet?
I don't have a number, but it appears the drop rate is very low. I've only gotten two.
So then, there's a very small chance of actually finding one scenario, never mind 100.
It can take large amounts of resources to complete one scenario.
Achievements asks you to complete up to 1000 of them.
Then it seems only some of them give achievement resources, (or maybe they all give small amounts)
And achievements asks you to gather 1,000,000 of the resources.
Gotta ask, who thought this one up??
Ozzymandeus
28.04.15, 12:41
Hmm... it seems some of the loot tables I have seen floating around are not very accurate, as it turns out that RotM is not the only Scenario that can help with these achievements:
http://i.imgur.com/4A8QYn0.png
It's still gonna take ages to get to 1 million though... whoever thought that number up should have probably taken that day off... they obviously weren't feeling well!
topgearfan
28.04.15, 19:56
but there might be 2 people who want to be challenged..
Similar problem here. 14 explorers sent out daily since these achievements began and only 6 scenarios found. Anyone worked out the drop rates yet?
http://i.imgur.com/5nxPanV.png
http://diekampfkatze.at/scenarien.html
Thanks Narcil. :)
Those stats prove just how unlikely finding a scenario is and how ridiculous the achievement settings are.
I think it goes something like this:
BB's plan:
Introduce scenarios to add interesting content to the game.
Hope players use vast amounts of coin/sausage searching for them.
Make the drop rate 1 in every 100 searches.
Hope players buy more explorers to increase their chances.
Make players use up large amounts of resources to complete a single scenario, assuming they find one.
Set achievement targets for scenarios that an Immortal would struggle to complete.
Wonder why players stop using their explorers to search for scenarios and go back to finding treasure.
Wonder why eventually there are pages of scenarios in the TO selling for 1 copper.
Be surprised to see players on the forums competing to see who has the most unwanted scenarios in their star menu.
Ignore suggestions from players on how to improve this plan and make the scenarios appealing and fun and thereby increasing player involvement.
Introduce Super-Scenarios; a new scenario-specific explorer and increase the drop rate by 1% per search. Repeat. :D
Seeing as the search is also shared with the finding of normal adventures, the drop rate would have to be low. Otherwise people would hit the forum complaining they couldn't find their nords/sa/iotp/db etc.
As for it costing coin/sausage, isn't there people complaining over there being to much coin in game anyway?
but there might be 2 people who want to be challenged..
And there might be 5000? seems a pointless comment.
Seeing as the search is also shared with the finding of normal adventures, the drop rate would have to be low. Otherwise people would hit the forum complaining they couldn't find their nords/sa/iotp/db etc.
I think what players are saying, Brayarg, is that at 1% it is ridiculously low and once again shows a lack of understanding of the real game by the Devs. ( Or yet another throw it out to quickly mistake ;) )
As we can now produce map frags, there is more than enough room for an increased drop rate on par with adventures in the same search category. ( especially those adventures which have proven to be unpopular because of being unbalanced from the outset) I, and I am sure many others would rather have a scenario drop rate equivalent to a mini addy, a SotV a SE or any of the much ruined Co-ops which are currently filling my star with little incentive to play.
The very sad point, is that as we all know TSO Devs never make mistakes, and never will admit to it when we, the players point them out. Once it hits live its here to stay for a very long time. The only hope is that during the next event requiring explorer searches, when they tweak the drop rates down for the event addy during the second week, that as an consequential side effect the scenario drop rates increase :p:D
...the much ruined Co-ops which are currently filling my star with little incentive to play...
My explorers bring back loads of these things. The drop rate must be something like 1 in 7 for me.
I don't play co-ops but I've heard they aren't that great. Why are they disliked by so many?
Some of the co-ops are actually good from a experience/cost point of view (The Siege for example) and they mostly have decent loot. I think the biggest problem is the coordination/scheduling of players - that applies especially for me. My wife Diwata and I obviously have no problem with the 2 player ones being on the same schedule - and we have a friend here that plays so we've hit some 3 player adventures too. But being in New Zealand, we're awake when the majority of players (at least in our guild) are asleep making that 4th player difficult. Even in the same time zones there are different work/school schedules, different amounts of time people can be online, those occasional players that just kind of 'forget' and mess everything up, etc.
The problem is mostly logistics I think rather than the adventures themselves.
I think what players are saying, Brayarg, is that at 1% it is ridiculously low and once again shows a lack of understanding of the real game by the Devs. ( Or yet another throw it out to quickly mistake ;) )
As we can now produce map frags, there is more than enough room for an increased drop rate on par with adventures in the same search category. ( especially those adventures which have proven to be unpopular because of being unbalanced from the outset) I, and I am sure many others would rather have a scenario drop rate equivalent to a mini addy, a SotV a SE or any of the much ruined Co-ops which are currently filling my star with little incentive to play.
The very sad point, is that as we all know TSO Devs never make mistakes, and never will admit to it when we, the players point them out. Once it hits live its here to stay for a very long time. The only hope is that during the next event requiring explorer searches, when they tweak the drop rates down for the event addy during the second week, that as an consequential side effect the scenario drop rates increase :p:D
I never specified what low was, just that it needed to be low. As anything to high would unbalance the rest of the search.
I never specified what low was, just that it needed to be low. As anything to high would unbalance the rest of the search.
not necessarily since 30% of the searches return only map frags.
Achievements\General Achievements\Scenarios\Resources\Resource Master
Gather 1,000,000 resources through scenarios.
I think this only count the "resouces" but refillers not. To me the refillers of course resouces too.
Ok if you don't want count buildings or buffs, but refillers?
Merged
I have done some scenarios during this halloween event (over 10, less than 20, twins and grain conflict). There is achievement called “resource master” in scenarios section “gather 1,000,000 resources through scenarios.”).
My count was before the Halloween event 36330, and now my count is still 36330.
Merged
grain conflict gives no resources in the loot, only buffs and refills which do not count
twins only has a 4% chance of giving some exo wood
so most likely you got no resources from doing those scenarios
ps it is a veeeeery, slow achievement to do, due to the low amounts of actual resources from scenarios
ty Kit, I thought that all loot counted as resources (one of those gives lot marble refills). Then there is no bug..
Yep.. very slow ach to do, that's why i only do them when premium time.
I always assumed that achievement was a joke
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