BB_Ravel
13.07.15, 13:50
http://static.cdn.ubi.com/0034/int/forum/pictures/header_changelog/EN_header_changelog.png
21st of July 2015
GUILD MARKET
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_04_30_guildmarketvote/2015_05_21_results/header_image.pngItems from the latest Community Vote will be implemented
The following items become available, based on the last vote results (http://forum.thesettlersonline.com/threads/30836-Guild-Market-Seventh-Community-Vote?p=280489&viewfull=1#post280489):
Fish Farm
The Island Of The Pirates
The Grain Conflict
Twins
Zombie
Bastille Island
Hide Glue
Arctic Explosion
Damascene Hammer
NEW FEATURES
PvP Path Tracking Tool
The PvP Path Tracking Tool allows planning of multiple paths.
During expeditions, the option to "Set up a path preview" is available from the Building Menu,
allowing placement of a ghost garrison on the map
Once the ghost garrison has been placed, a ghost flag icon follows under the cursor,
allowing selection of a target and marking the path in real time
Hovering over the ghost elements (garrisons or flags) of previously created routes will show the potential
attack paths, highlighting any interception areas on the way
Up to 5 ghost garrisons can be used as starting points for path planning
Clicking any of the ghost elements allows them to be moved around and the "Delete a path preview"
option is available from the Building Menu
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_path.jpg
> Full picture (http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_path_f.jpg) <
Garrison Status
Different icons are displayed within the shield over garrisons,
reflecting the current status of the corresponding general or marshall:
Tick/Check icon - Waiting for orders
Crossed swords icon - Attacking and fighting
Rider and horse icon - Retreating or returning to camp
White flag with cross icon - Recovering
The status is displayed more clearly when opening the Garrison UI
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_overview.jpg
> Full picture (http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_overview_f.jpg) <
CHANGES & IMPROVEMENTS
The quest "Claim your Colony" now completes as intended
When assigning troops to marshals via the text field, the amount of currently loaded troops is automatically selected,
allowing a new number to be entered directly into the text field
Clicking the avatar message after a general without a garrison has been sent to an adventure
does not result in a game crash anymore
The adventure quest book does not appear when visiting friends
When starting a new account the avatar creation screen cannot be skipped by disconnecting
Mines can now be upgraded immediately after their production is stopped
Quests requiring a number of adventures to be completed do not take finished Expeditions into account anymore
Switching zones while an Improved Storehouse is being built will not instantly complete the construction anymore
General being intercepted correctly generates a "General intercepted" report instead of a "Battle lost" one
Improvements to reduce the frequency of locked zones
Expired colonies are now properly removed from the Colonies menu
On large expedition maps, camps are not appearing on water anymore
Level 6 Iron Smelter graphics are improved
Pressing "0" on the numpad centers the map as intended
Colonies will only be listed as owned by the players who actually conquered them
Mails containing the adventures "The Dark Brotherhood", "The Island Of The Pirates" and "The Dark Priests"
now vanish after accepting the gifts
When hovering over buffed buildings placed next to deposits, no extra linebreak is displayed in the buff duration anymore
Selecting a not yet unlocked production in the Epic Woodyard immediately after opening its window
now no longer results in an infinite hourglass icon
Guild window will refresh less often
In the provision house, a tooltip is now displayed when hovering over the clock icon above the slider on the right
You are invited to provide change log feedback > here (http://forum.thesettlersonline.com/threads/31129-Feedback-Change-Log-21-07-2015?p=282513&viewfull=1#post282513)<
21st of July 2015
GUILD MARKET
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_04_30_guildmarketvote/2015_05_21_results/header_image.pngItems from the latest Community Vote will be implemented
The following items become available, based on the last vote results (http://forum.thesettlersonline.com/threads/30836-Guild-Market-Seventh-Community-Vote?p=280489&viewfull=1#post280489):
Fish Farm
The Island Of The Pirates
The Grain Conflict
Twins
Zombie
Bastille Island
Hide Glue
Arctic Explosion
Damascene Hammer
NEW FEATURES
PvP Path Tracking Tool
The PvP Path Tracking Tool allows planning of multiple paths.
During expeditions, the option to "Set up a path preview" is available from the Building Menu,
allowing placement of a ghost garrison on the map
Once the ghost garrison has been placed, a ghost flag icon follows under the cursor,
allowing selection of a target and marking the path in real time
Hovering over the ghost elements (garrisons or flags) of previously created routes will show the potential
attack paths, highlighting any interception areas on the way
Up to 5 ghost garrisons can be used as starting points for path planning
Clicking any of the ghost elements allows them to be moved around and the "Delete a path preview"
option is available from the Building Menu
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_path.jpg
> Full picture (http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_path_f.jpg) <
Garrison Status
Different icons are displayed within the shield over garrisons,
reflecting the current status of the corresponding general or marshall:
Tick/Check icon - Waiting for orders
Crossed swords icon - Attacking and fighting
Rider and horse icon - Retreating or returning to camp
White flag with cross icon - Recovering
The status is displayed more clearly when opening the Garrison UI
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_overview.jpg
> Full picture (http://static.cdn.ubi.com/0034/int/forum/pictures/2015_07_13_garrison_overview_f.jpg) <
CHANGES & IMPROVEMENTS
The quest "Claim your Colony" now completes as intended
When assigning troops to marshals via the text field, the amount of currently loaded troops is automatically selected,
allowing a new number to be entered directly into the text field
Clicking the avatar message after a general without a garrison has been sent to an adventure
does not result in a game crash anymore
The adventure quest book does not appear when visiting friends
When starting a new account the avatar creation screen cannot be skipped by disconnecting
Mines can now be upgraded immediately after their production is stopped
Quests requiring a number of adventures to be completed do not take finished Expeditions into account anymore
Switching zones while an Improved Storehouse is being built will not instantly complete the construction anymore
General being intercepted correctly generates a "General intercepted" report instead of a "Battle lost" one
Improvements to reduce the frequency of locked zones
Expired colonies are now properly removed from the Colonies menu
On large expedition maps, camps are not appearing on water anymore
Level 6 Iron Smelter graphics are improved
Pressing "0" on the numpad centers the map as intended
Colonies will only be listed as owned by the players who actually conquered them
Mails containing the adventures "The Dark Brotherhood", "The Island Of The Pirates" and "The Dark Priests"
now vanish after accepting the gifts
When hovering over buffed buildings placed next to deposits, no extra linebreak is displayed in the buff duration anymore
Selecting a not yet unlocked production in the Epic Woodyard immediately after opening its window
now no longer results in an infinite hourglass icon
Guild window will refresh less often
In the provision house, a tooltip is now displayed when hovering over the clock icon above the slider on the right
You are invited to provide change log feedback > here (http://forum.thesettlersonline.com/threads/31129-Feedback-Change-Log-21-07-2015?p=282513&viewfull=1#post282513)<