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Bluesavanah
22.08.15, 19:45
With the upcoming 50-75 expansion I would like to see better adventure options, I would like it to be possible to have 1 adventure (epic or below), 1 expedition, 1 scenario, 1 FT / Ali Baba and possibly 2 or 3 ls open at the same time. I wouldn't necessarily be doing the whole lot but it kind of annoys me if I'm doing one particular thing it excludes me from all the rest (not sure if expeditions stop you doing adventures ?).

If I'm sending loads of troops to a FT why can't I do a scenario or two whilst I'm waiting ? If I'm half way through an Ali Baba and for whatever reason need to do an ordinary adventure why can't I ? (think guild quest or event quest). The loot spot extended from just 1 to 2 possibly 3 would end the nightmare of arranging swaps on an adventure.

SwampHen
22.08.15, 20:28
Expeditions count as adventures. You can't have an expedition open and an adventure open.

And you're right, these longer duration quests mean you will really be relying on lootspots to complete those 2 addy guild quests.

Dorotheus
23.08.15, 07:48
I got one word for you, traffic

Bluesavanah
23.08.15, 09:52
I got one word for you, traffic

I understand there maybe certain technical issues raised by server load, but you can only be in one place at one time so it's really no different from your star menu. Most people's star menu must cause some load on the server if opened but if it's closed it won't cause much.

Dorotheus
23.08.15, 12:26
I understand there maybe certain technical issues raised by server load, but you can only be in one place at one time so it's really no different from your star menu. Most people's star menu must cause some load on the server if opened but if it's closed it won't cause much.

There you are in the middle of a tighty timed block, suddenly several adventures you are on end. The traffic between you and the server will spike no matter what.

Larili
23.08.15, 14:30
I'm in no rush to get to Lvl 75 and then sit there waiting for the next 25 levels to come around. One thing I've learnt from being at 50 is I'm going to savour the next 25 lvls, so running multiple adventures simultaneously and farming lootspots is not for me, and whilst I see that it is a personal thing, I think that the server issues this would bring to the game would ultimately effect my game in a negative fashion, both in playability and in trade, so have to give the idea -1 ( although having a separate specific slot for scenarios only on top of the current allowance I could see the value of )

BAAAHHHHHJJJAAA
23.08.15, 21:58
I've been asking for this for a while, and asking that an adventure AND a scenario can be started by a player at the same time.


And this has nothing to do with a server spike, I was told by both Ravel and support that things like this are community lead; the more people that want it and the more positive comments it recieves on the forum, the more likley it will occur.

Xibor
23.08.15, 22:41
I would love to be able to do a scenario while I'm waiting on generals to reach or move on an adventure. The simpler scenarios take just about the right amount of time. It shouldn't cause load issues I wouldn't think (the scenarios can't be very intensive use of the server).

topgearfan
24.08.15, 06:51
+1

Mortallicus
24.08.15, 07:53
definitely a +1

corona88
24.08.15, 11:05
should be
1 slot for friend adventures (ls)
1 slot for our adventures
1 slot for expeditions
1 slot for scenarios
and maybe 1 slot for ali baba adventures

Aliccis
24.08.15, 17:27
But what could be very possible, wouldnt change the landscape much and could be very acceptable :

Just lets have two slots that can be anything player wants. Wants to run two adventures ? Hey, you can. Be invited to two lootspots ? Sure. You crazy about expeditions ? You can roll two at a time !

Dorotheus
24.08.15, 22:48
News of the XXL package and this thread the same time. Co-incidence you decide.

tasgog
06.06.16, 11:39
Hi all.

I think its time to increase active player's adventures up to 4.
At start of the game we had to do only one kind of adventure. This with troops made on initial barracks.
On game's improvements, different types of adventures has been added, but still a user can open only one adventure.
Since there are three different types of troops and a category of adventure that need no troops (scenario), everyone should be able to open 4 different types of adventures at one time.
a)Classik old type
b)PVP
c)Scenario
d)Ali baba



And one more slot for invitation by friend.

I think this will have an impact effect on user's motivation.


Merged

TheVictorious
07.06.16, 07:43
+1 pls

DutchDuty
07.06.16, 08:15
I really cant see why this would be a good idea....

To make a more level playingfield for those playing all day and those who dont have this privilige they should max the number of adventures you can do in a day.

queen-vicious
07.06.16, 09:45
Id love the chance to run multiple addys along with a lootspot - even if its just scenarios! A big +1 from me :)

Mortallicus
07.06.16, 09:53
+1 I would say even a total of 3 would make a huge improvement
Our choice of adventure
BB choice Guild Quest Adventure/scenario

Plus 1 invite from friend.

Xibor
07.06.16, 21:16
I think I'm in the middle on this.
I like a limit to control the pace/advancement somewhat and honestly to help me avoid becoming even more obsessed - but there have been several times that I would like to jump into a scenario while I'm waiting on troops and/or generals on a longer adventure. So I would vote for 2 adventures (or specifically one adventure and one scenario) plus one invite being active at one time.

But I think this is one of those discussions like when the guild quests should start that there is no "one size fits all" answer.

lordloocan
07.06.16, 21:54
-1

What next, any number of adventures at same time? The game is a nice slow game, always has been, always should be. recently we have had suggestions to make generals move faster, for more mmas, etc etc and now to run several advs at same time so we can gain xp faster. And yes, can see the 'well you don't have to run more than one at a time' comments coming, soz but the game needs to retain some sort of parity between those with 30k armies and those with 3k armies, that is why we can only run one adventure at a time.

Curufindul
08.06.16, 06:08
-1
I've been thinking about this since I saw this thread, and I'm definitely on the no side. Although the scenarios and AB clauses are reasonable, I believe it's going to cause more problems than it would solve. If you want to speed things up, there are a few ways to finish your adventure faster - not cheap, but if you care so much about doing 2-3 adventures at the same time, you'd be able to afford it. If you're worried about the guild quest, aren't your guildies supposed to help you with that, by offering lootspots? The game has it's own pace and everyone seems to want to speed it up lately. The answer to gaining xp faster is premium, and you can even do that without spending a single cent on the game. You want to gain xp even faster, but you don't have the time to run 2 adventures one by one? Every single online game ever will answer you "too bad". Sorry, but I'm not convinced it would be helpful at all.

TheVictorious
29.08.16, 22:52
Just a suggestion that I have got while reading some feedback here.

To allow the co-op adventures to be opened in parallel with normal adventures, and player allowed only to open it or join exist one not both together, so player can no more afraid from stuck in co-op adventures, I think it could be helpful to make more people play co-ops.

So player can maximum have his own Normal Adventure (or expedition), Swapped Adventure, and Co-Op adventure.

I know this kind of hard to implement maybe, but an idea to make co-op adventures less risky, and make something new from old exist materials.


Merged

Pretenza
30.08.16, 05:57
+1

Dorotheus
30.08.16, 17:10
People who support this clearly need to demonstrate they have thought about the repercussions of how it will have a negative impact on their own game.

Mortallicus
30.08.16, 17:27
-1
I've been thinking about this since I saw this thread, and I'm definitely on the no side. Although the scenarios and AB clauses are reasonable, I believe it's going to cause more problems than it would solve. If you want to speed things up, there are a few ways to finish your adventure faster - not cheap, but if you care so much about doing 2-3 adventures at the same time, you'd be able to afford it. If you're worried about the guild quest, aren't your guildies supposed to help you with that, by offering lootspots? The game has it's own pace and everyone seems to want to speed it up lately. The answer to gaining xp faster is premium, and you can even do that without spending a single cent on the game. You want to gain xp even faster, but you don't have the time to run 2 adventures one by one? Every single online game ever will answer you "too bad". Sorry, but I'm not convinced it would be helpful at all.

I totally agree with this. Also I send generals to the wrong adventure with two slots let alone more :D

Xibor
30.08.16, 21:28
-1
What is currently there is enough.

lordloocan
31.08.16, 13:42
-1
Faster, more, want... The game is what it is, a nice slow relaxing chill. I see no reason for there to be more than 1 adventure/scenario open at a time. All becoming a manic rush to the stagnation of level 75?

TabulaRasa
31.08.16, 14:34
-1
Faster, more, want... The game is what it is, a nice slow relaxing chill. I see no reason for there to be more than 1 adventure/scenario open at a time. All becoming a manic rush to the stagnation of level 75?

what scenarios have with the lvl75 rush?

lordloocan
31.08.16, 18:38
what scenarios have with the lvl75 rush?

wow, don't they give xp these days?

DaisyDuke
31.08.16, 19:53
Can I add an extra dimension to this. I have both Barracks & Elite Barracks @ Level 6 buffed with skunk 24/7
This limits me to run 1 FT adv + 1 Ali Adv + a few Colonies each day.
I feel we should be given a second Barracks when we reach Level 60 as PvP allows a second Combat Armoury when you reach Level 10.
So there is not sufficient troops available to run any more adv - apart from more lootspots
I propose adding a second ls spot to the 2 adv we are allowed and to introduce a 2nd Barracks.

Dorotheus
31.08.16, 22:10
Can I add an extra dimension to this. I have both Barracks & Elite Barracks @ Level 6 buffed with skunk 24/7
This limits me to run 1 FT adv + 1 Ali Adv + a few Colonies each day.
I feel we should be given a second Barracks when we reach Level 60 as PvP allows a second Combat Armoury when you reach Level 10.
So there is not sufficient troops available to run any more adv - apart from more lootspots
I propose adding a second ls spot to the 2 adv we are allowed and to introduce a 2nd Barracks.

I just knew somebody was going to suggest this 2nd Barrack idea, if only it was that simple. Have you given any thought about how your going to double the population growth which you are going to need to do. Have you given any thought about how your going to arm them.

sparkz
01.09.16, 06:22
I just knew somebody was going to suggest this 2nd Barrack idea, if only it was that simple. Have you given any thought about how your going to double the population growth which you are going to need to do. Have you given any thought about how your going to arm them.

if we are talking second elite barracks then thats not much of an issue.

DaisyDuke
01.09.16, 09:12
Thank you for acknowledging the possible need for a second Barracks. Having a 2nd Barracks and possibly a 2nd Elite Barracks is definitely feasable.

With the help of the Magnificent Residence I now have a population exceeding 30,000, thanks to Lulu's Map. This number is sufficient to run any 5 FT / Ali Adv without the need to replace troop loss. To complete both a FT & Ali Adv per day requires providing 1,700 troops replacing close to 1,100 (5,468 HLT + 4248 SeaSnake - to take the worst cases).

We are producing far more weapons for our troops as we have Level 6 Weaponsmiths buffed with zone-wide buffs and new x5 buffs (Machine Oil). Plus there is always weapons to buy in Trade.

So I strongly recommend to BB to supply a 2nd Barracks and Elite Barracks. Alternatively give us a 10 x buff for Elite and 6 x Buff for Barracks as the current 3 x Buff is now insufficient.

TabulaRasa
01.09.16, 13:30
wow, don't they give xp these days?
LOL, u really belive in your words? :D :D :D

mountains will give u about 8k xp, u have to play 125k of this to get a billion :D so, no, play scenario will not help u get to 1 billion faster in any way :))))

Dorotheus
01.09.16, 17:14
Thank you for acknowledging the possible need for a second Barracks. Having a 2nd Barracks and possibly a 2nd Elite Barracks is definitely feasable.

With the help of the Magnificent Residence I now have a population exceeding 30,000, thanks to Lulu's Map. This number is sufficient to run any 5 FT / Ali Adv without the need to replace troop loss. To complete both a FT & Ali Adv per day requires providing 1,700 troops replacing close to 1,100 (5,468 HLT + 4248 SeaSnake - to take the worst cases).

We are producing far more weapons for our troops as we have Level 6 Weaponsmiths buffed with zone-wide buffs and new x5 buffs (Machine Oil). Plus there is always weapons to buy in Trade.

So I strongly recommend to BB to supply a 2nd Barracks and Elite Barracks. Alternatively give us a 10 x buff for Elite and 6 x Buff for Barracks as the current 3 x Buff is now insufficient.


You do know what you ask for will cost you approximately 1k gems per week in the Merchant, due to the fact that that the buffs you need can only be brought from merchant .

lordloocan
02.09.16, 17:53
LOL, u really belive in your words? :D :D :D

mountains will give u about 8k xp, u have to play 125k of this to get a billion :D so, no, play scenario will not help u get to 1 billion faster in any way :))))

Known as sarcasm mate but hey ho, whatever.

Mr_Engineer
31.05.18, 02:07
Most people cant do pvp because we need to start and complete our adventures every day and high level player mostly doing 1 for elite barracks and 1 for normal barracks. We dont have time for manage pvp because we cant open both in same time.

If they will split off and we can manage 1 pvp, 1 adventure and 1 lootspot i believe most player start to doing pvp.

Merged

Mr_Engineer
31.05.18, 12:17
Most people cant do pvp because we need to start and complete our adventures every day and high level player mostly doing 1 for elite barracks and 1 for normal barracks. We dont have time for manage pvp because we cant open both in same time.

If they will split off and we can manage 1 pvp, 1 adventure and 1 lootspot i believe most player start to doing pvp.

Merged

you must not merge my topic with this. i was talking about for upgrade pvp. talking about we must do pvp and regular adventure in same time. but they was talking about (2 years ago!) for more adventure slot (example for scenerio or for elite adventure etc)

re-back my topic please, this is not fair

Kynadr2
31.05.18, 12:17
+1

Xibor
31.05.18, 21:46
Pursuant to the actual title of the thread...
I agree and have voted before for at least adding a scenario along with an active adventure and an optional LS. I'd love to be able to play a scenario when waiting on a general to recover for example...