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View Full Version : Sharing adventures and improved graphics/info



Thejollyone
04.09.15, 15:19
suggestions (and likely already mentioned before but am grouping them for simplicity) are:

1. Can each player on an adventure be defined with the relevant player shield colour when the gens are moving across the map as well as just their garrison? Currently all moving gens regardless of ownership on the map are shown with red shields/markers

2. On the tracked adventure graphic interface, is it possible to show that a general has been sent to that adventure from the home island without having to visit the adv island, as we currently have to do? Just a small dot acknowledging that a general/generals are on their way or have been allocated will suffice, no need for anything more complicated. We players currently waste too much time switching between the adventure servers checking this info. It may also reduce the lag in that aspect! A red dot to indicate the gen/gens are on their way, a green dot to indicate that one or all have landed.

Just 2 things that would make life so much easier within the game for those who adventure daily...

Dorotheus
04.09.15, 18:26
+1

queen-vicious
05.09.15, 11:14
+1

Tripi
05.09.15, 13:20
+1

More useful (on the 2nd part) to show N rows of indicators in my opinion...

[Green] <-- Player one has general(s) on the island
[Red] <-- Looter 1/Player 2 has a general travelling to island
[Grey] <-- Looter 2 has no general heading to the island (also grey if not yet invited)

johndwaterman
05.09.15, 22:30
hi

Pretenza
06.09.15, 17:52
+1

Colyx
26.02.16, 21:35
+1

This would be really helpful!