View Full Version : Completion log for guild leaders
Upon a guild quest being completed I think it would be good if a guild leader recived a mail containing a list of all members who completed the guild quest. This would allow us at the very least to see who was the last person to do so which with the current system is a piece of information currently unavailable.
In our guild, I am the monitoring GQ officer. I like your idea, but I think it would be even more helpful if it was a list of who didn't complete their GQ, along with whether they were active (as in not all inactives, just inactives who had an open GQ at the time of GQ completing).
I think it would also be helpful if it wasn't necessarily the leader's responsibility, that is you could choose which player receives the mail.
I agree, guild leaders struggle to keep track of all kinds of information. But this is quite important and would help so much.
This would be a great help for guild leaders, as would many other suggestions made like an opt-out feature because there are times when completing 2 adventures, or The Nords, dark priests, island of pirates which are not always possible for everyone to get in the shop which prevent many players from completing their quest even if they wanted to.
That is a really interesting idea Peajay. An option to opt out of guild quest participation?
I am not keen on having an opt-out because I think the lazier ones in the guild will just want to use it all the time. What I am in favour of is a 'waiver' button that the guild leader can click on those occasions when an individual cant do the GQ for a specified reason.
I am also looking forward to the time when the powers for guild officers can be more individualised too. I don't want every single officer to have the power to boot for example, but if I give it to one - I have to give it to all.
A history of failed guild quests would be useful. that way we could tell at a glance who is not being a team member
queen-vicious
10.10.15, 04:41
+1 - I like the original simple suggestion
I am not keen on having an opt-out because I think the lazier ones in the guild will just want to use it all the time. What I am in favour of is a 'waiver' button that the guild leader can click on those occasions when an individual cant do the GQ for a specified reason.
That was my concern too, but facing the fact a lot of old players have left this game instead of keep hanging around just because they felt about being a burden when it comes to GQ; something needs to be changed to solve that. I would prefer a change to the waiting GQ-mechanism to exclude inactive players when the GQ becomes active. (I'm also refering to another thread there this opt-out is suggested.) (http://forum.thesettlersonline.com/threads/26295-Guild-Quest-needs-an-overhaul?p=266547&viewfull=1#post266547)
I am also looking forward to the time when the powers for guild officers can be more individualised too. I don't want every single officer to have the power to boot for example, but if I give it to one - I have to give it to all.
I think adding one more rank would do a lot to solve issues like this.
A history of failed guild quests would be useful. that way we could tell at a glance who is not being a team member
Really? Sounds like your guild lack leadership if you need such a list to have a clue.
The GQ system is by itself penalizing so using a whip is not the best thing to do to get GQs done..
That was my concern too, but facing the fact a lot of old players have left this game instead of keep hanging around just because they felt about being a burden when it comes to GQ; something needs to be changed to solve that. I would prefer a change to the waiting GQ-mechanism to exclude inactive players when the GQ becomes active. (I'm also refering to another thread there this opt-out is suggested.) (http://forum.thesettlersonline.com/threads/26295-Guild-Quest-needs-an-overhaul?p=266547&viewfull=1#post266547)
I think adding one more rank would do a lot to solve issues like this.
Changing the exclusion to when the GQ becomes the current one would certainly help players who just joined. Guilds might be more willing to take them on and help them keeping them in the game knowing that if they are short lived accounts it's not going to cause such a issue for GQ completion. I also agree one more rank would make assigning admin tasks simpler.
WizardofPos
12.11.20, 10:33
+1
I think a completion log mailed to the guild leader at the end of every guild quest cycle is an excellent idea.
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