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View Full Version : Get the mines/wheatfields out of the building queue



RinceWinde
18.10.15, 11:45
Now that we get to go to lvl 75, could we please get the mines out of the building queue?
It's bad enough that we have to wait until the geo's are back.

The mines are a pain, even with jollies it takes over 1,5 hours to get your iron mines back in order. The game would be so much smoother tom play.

bullybeef
18.10.15, 13:04
Agreed Rince, mines wheatfields and wells are a right pain. I am certain it drives many new players away

Taneal
18.10.15, 13:10
Agreed, if they made them to build like the marble and stone it would be much more pleasant to play. And yes alot of new players leave because of the constant building of mines, wheatfields, and wells.

god666
18.10.15, 13:16
sorry but that is part of the game why change it now

AppleCherryPie
18.10.15, 13:23
Why not remove building queue for good?

Kfiatona
18.10.15, 13:26
Yes Yes! Please remove these from the queue!

RinceWinde
18.10.15, 13:27
They changed the game with the XXL pack, and just added the 25 levels. I think if you expand the game you have to rethink your game and not just add a bit of content

datsun
18.10.15, 13:34
i agreed too its a hell to do all mines over and over again

Nimpkish
18.10.15, 13:35
Agreed: Lets just do away with the Building Queue

Skridoo
18.10.15, 13:50
Would be far better to have a Miners Hut that you upgrade and need one for each kind of mine. So a hut for Copper mines, Iron Mines etc same as Stone and Marble and it can then work the same where you just re-find the deposit. You can still have the endless copper running as it does as that could be a mine and hut all in one. For wheat and water they are a bit more difficult as you do not find those resources so they could end up staying as needing to be built.

Carla123
18.10.15, 13:55
agreed, nothing more annoying than spending all morning waiting to build 10 mines and fields

Andy_P_Wolf
18.10.15, 14:10
I am certain it drives many new players away
For sure!

These days I do not build wells or fields anymore but I well remember how streneous it was to rebuild them - sitting and waiting and not being able to do anything else.
It would be fine if you could click on a depleted well or field and then a pop up window appears asking if you want to rebuild it. Thus you could give the orders for rebuilding and then concentrate on other things. The building time could stay the same. I suggest that you get 2 workers: one for the building queue and one for the rebuilding tasks. (In fact the rebuilder would be the third worker since the second one is responsible for buildings from the shop.)
For the mines a similar solution could be used. A pop up window could appear at the moment the geologist finds a new deposit, asking if you want to have a mine built at that moment. If you don't want that, you could click on the deposit later on and then have it build like with wells and fields.

Andy_P_Wolf
18.10.15, 14:16
As I often work long hours I often just log in in the evening so that I do not miss the log in bonus. So I do not have the time to wait 5 minutes for an iron mine. I would greatly appreciate it if I just could give the building orders and leave.

Dorotheus
18.10.15, 14:16
Hopefully something like this is in the long promised island science skill set

Jim_B
18.10.15, 14:17
Stupid, pointless idea and I'd I can't see why people felt it was worth sending a blanket spam email out to try and bolster support :mad:

Personally I think the devs would be better off fixing the guild quest cancellation bug and stopping MC Hammer visiting me every 10 minutes.

Bluesavanah
18.10.15, 14:24
I greatly dislike building all 3 to the point where often I don't, or buy the appropriate building to save me bothering which I guess is how it is intended to be. That being said water is such a problem now that I'm building wells again and it has reminded me how much of a pain it is, honestly I do not want to be switching back and fort from adventures every 4 minutes to lay some more, I would fully support either them being out of the build queue or having their own separate queue of say 15-20 wells.

fields just add wheat refills instead of meat to adventures.

Finally mines another compromise would probably be better, I would award a new build slot every few levels after 50 I would also put the default position of any building to sleep once it's built. therefore you could lay a string of mines down and not have to keep coming back every few minutes to put them to sleep. On this one I might even buy those perm building slots from the merchant if mines built and went straight to sleep, atm it would be pointless to buy them if I still have to revisit my Island to sleep them.

Larili
18.10.15, 14:39
As I said in chat, and before on iron rebalancing thread, the build queue and rebuilding are only symptoms of the problem, and this suggestion does nothing to provide the cure.
For iron mines - BB need to put 4 endless Iron mines for sale in merchant to provide `choice' and/or increase the deposit amounts on home island by 50%
As for fields and wells - you already have the choice of numerous field and well capacities ( not forgetting buff refills you can make yourself for fields ) and now watermills and silos. Field rebuilding should no longer be a problem for high level players.....unless they are moaning that they demolished/sold bread/brew making chain and are now regretting it ;)

Gargoyle77
18.10.15, 14:50
I totally agree with RinceWinde`s suggestion - remove building queue

PrinceMoon
18.10.15, 14:53
I totally agree to remove mines from the building queue as well as mines should be excluded from the building licences as well

eman-ratava
18.10.15, 15:07
Field rebuilding should no longer be a problem for high level players..... I couldn't say whether it is as I'm not a high level player. I'm a mid-level bored with endlessly logging on just to fill up my build queue and then sit waiting for more space to appear to build more stuff. The exact same stuff I built last time I logged on. I'm a patient person, which is probably the reason I am still playing while many, many new players are tuning out and doing something else.

Jim_B
18.10.15, 15:18
why not just make all resources free and treble the strength of all military units? What's the point of a game if it's that easy? The game needs bug fixes. It doesn't need this.

Brayarg
18.10.15, 15:31
If the amount of building slots is an issue spend some gems so you are able to increase the amount.
If fields or wells are an issue, then spend some gems/coin on watermills and silos.
If its the amount of time the geo's need is an issue, buy some more geo's.
If coal/copper is an issue. spend gems on ECM or recycles/epic woodyard.
If iron is an issue, obtain licence free mines and use top ups to keep them going...


There are enough options to bypass most time consuming sinks.... given time/gems.

PrinceMoon
18.10.15, 15:46
If the amount of building slots is an issue spend some gems so you are able to increase the amount.
If fields or wells are an issue, then spend some gems/coin on watermills and silos.
If its the amount of time the geo's need is an issue, buy some more geo's.
If coal/copper is an issue. spend gems on ECM or recycles/epic woodyard.
If iron is an issue, obtain licence free mines and use top ups to keep them going...


There are enough options to bypass most time consuming sinks.... given time/gems.

i totally disagree with this comment as we are playing games to entertain ourselves not to invest on it

Brayarg
18.10.15, 15:59
i totally disagree with this comment as we are playing games to entertain ourselves not to invest on it

Do you not receive free gems? That's odd because I have around 4 live accounts and all 4 of them receive free gems if and when I log in on them.... If you do choose to play the free version of TSO then there will be time constraints, That is the business model for selling gems to the player base, to speed up the game play and reduce the micro management of the island.

Andy_P_Wolf
18.10.15, 16:00
What's the point of a game if it's that easy?
:rolleyes: As for that, the game has been too easy since the trade system was introduced. :rolleyes:

It's not about the game being easy.
That you have to build wells and fields again and again is a strong motivation for getting watermills and silos (at least it was for me. Ah, the moment of relief when the last watermill was placed! :D)
But - and I think that is a strong 'but' - many people do not have much time to spend on the game during the week. So when they finally have time they log in and find their island laid to waste and instead of improving their economy they watch the first well being build, then the second one, the third, etc., and after staring at the screen for hours and hours they realise two things: first, not a single field has been built, and second, they have not played the game at all.
Many people will stop playing at the moment they find out that they have to do the same thing over and over again instead of progressing in the game.
I know I am exaggerating a bit but I think that most of us remember how frustrating these rebuilding phases were.
And, yes, I know that you have to do the same things repeatedly. There is a difference, though. Doing an adventure again results in an advance in the game. Building wells only gets you back to a point in the game you already had reached earlier.

Brayarg
18.10.15, 16:31
as we are playing games to entertain ourselves not to invest on it

We and invest you say?

We would only be some of the community, A large proportion of the community who has spent real cash to cut out this constant micro management and time sink would of course be opposed to this and rightly so.
Now for invest your not investing money into your island you are buying content to entertain. Much in the same way as if I walked into my local video game retailer and bought a copy of the latest blockbuster off the shelf.

Sharonna
18.10.15, 17:08
i have spent money on the game to help myself so feel i can have a say. Lost many friends from game as they don't have the time to play long enough to build all they need on a daily basis. Pity people who expect BB to change the game because they have got to high level cant say nicer things for changes like this for lower levels. . From my point of view reduction in build time of these resource builds would benefit the game.

Shortstuff2014
18.10.15, 17:27
What a fantastic idea.

Sharonna
18.10.15, 17:51
comment removed to keep the peace. Maybe i was being too reactive sorry.
and wasn't your comment i meant

Cariadic
18.10.15, 18:17
i totally agree, i now spend 1 hr to redo my fields and totally fed up when i wnat to adventure and upgrade my buildings , Well done rince

Cwen
18.10.15, 18:25
Agree, let mines be the same as marble and stone deposits. Keep the mine infrastructure, send out a geo to find a "new" deposit but use the stucture already in place.

Jim_B
18.10.15, 20:21
i have spent money on the game to help myself so feel i can have a say. Lost many friends from game as they don't have the time to play long enough to build all they need on a daily basis. Pity people who expect BB to change the game because they have got to high level cant say nicer things for changes like this for lower levels. . From my point of view reduction in build time of these resource builds would benefit the game.

Since I'm the only other dissenting voice I guess you mean me.

BB have made loads of changes to this game that has made it easier and easier. It took me 2 years to get to lv50. A player who recently joined my guild did in in 6 months. MMAs, high XP adventures, powerful buffs from lucky explorers, science tree, premium, star coins... it has all made the game less challenging (i.e. easier to progress from low level quickly). I agree with Brayarg 100% on this. Watermills and silos have been a part of the game since the early days and any player who is committed to the game will invest in them slowly and see the payoff in time saving. If not, and they really don't have time, then I guess there are other faster paced games they will enjoy better. The whole point of an economic/stategy game like this is watching things develop over time.

Xibor
18.10.15, 20:27
My opinion is in line with those comments that have pointed out 1) There are many ways (over time) to reduce the need of the mines, 2) A good game is not always easy - else where's the challenge (and thereby the feeling of reward), 3) good scheduling can help, 4) add geologists, and there are others.

For those who want always easy, fast, little effort, automatic push button and everything magically works with no micro-management then I suggest finding another game and probably avoid city-builders because 'hurry up and wait' is a very common theme.

1/2 hour in the morning and 1/2 hour in the evening and I have every mine I want. The geologists look while I'm working and I build at lunch or when I get home. I don't see a real problem here.

coeren
18.10.15, 20:36
If wheat fields was taken out of the build queue there would be no real need for silos. Same with Copper mines and the endless mine equivalents. And then with the other mines it would make the need for refills less important - so no as this would then have a downward spiral impact upon trade and the wider mechanism of the game.

Brayarg
18.10.15, 21:34
Agree, let mines be the same as marble and stone deposits. Keep the mine infrastructure, send out a geo to find a "new" deposit but use the stucture already in place.

Curious, what this would mean for the tool chain?

lordloocan
18.10.15, 21:54
Odd how no-one ever asks for something to make the game harder/slower. The 'I want it and I want it now' mentality?

Dorotheus
18.10.15, 22:09
bit of a design flaw in this idea, a lot of us run upgraded mines

Bluesavanah
18.10.15, 22:36
Odd how no-one ever asks for something to make the game harder/slower. The 'I want it and I want it now' mentality?

So all those that wanted new levels didn't ask for and get something harder and slower ?

Geordieman
18.10.15, 22:49
in the early versions of the game you had builders - bring those back then you could just select the buildings and the queue is caused because you have limited builders - but at least you do not have to wait

Bluesavanah
18.10.15, 22:52
in the early versions of the game you had builders - bring those back then you could just select the buildings and the queue is caused because you have limited builders - but at least you do not have to wait

Now that's not a bad idea actually, that would solve a multitude of my problems.

sofiay
18.10.15, 23:15
same here, brilliant idea

Cylancer
18.10.15, 23:51
Mines are only thing that keeps me coming every day. If You take that away, there is no point to come every day. Not to mention that refills will become worthless. What will be the next suggestion, automatic geologists? Unlimited build queue? Game that plays itself?

SwampHen
19.10.15, 00:37
If you are struggling with mines/wheatfields/wells, perhaps you've built more farms/bakeries/iron smelters/steel smelters than you are capable of sustaining?

I see a lot of under level 40 players with unbuffed iron mines/coal mines/iron smelters/steel smelters/weapon smiths. You need to make the island that you can bear with maintaining. And if you can't be bothered with buffs, don't run the iron smelter etc. Sell the iron ore and coal you are mining to higher level players that will buff those buildings. You'll get plenty of gold coins that you can use to buy weapons.

Over time, you are able to add watermills/silos/recyclers that save a lot of the tedium.

I don't try to keep all the iron mines constantly built. I stick to about 5, and I don't run my iron weaponsmiths all of the time. When I do run them, they are buffed. Same for the smelters.

Learn to sleep the high end weapons buildings and smelters. Don't build so many farms! Use buffs!

(Obviously, this is not to you bluesavannah or anyone over level 50.)

Bluesavanah
19.10.15, 01:03
If you are struggling with mines/wheatfields/wells, perhaps you've built more farms/bakeries/iron smelters/steel smelters than you are capable of sustaining?

I see a lot of under level 40 players with unbuffed iron mines/coal mines/iron smelters/steel smelters/weapon smiths. You need to make the island that you can bear with maintaining. And if you can't be bothered with buffs, don't run the iron smelter etc. Sell the iron ore and coal you are mining to higher level players that will buff those buildings. You'll get plenty of gold coins that you can use to buy weapons.

Over time, you are able to add watermills/silos/recyclers that save a lot of the tedium.

I don't try to keep all the iron mines constantly built. I stick to about 5, and I don't run my iron weaponsmiths all of the time. When I do run them, they are buffed. Same for the smelters.

Learn to sleep the high end weapons buildings and smelters. Don't build so many farms! Use buffs!

(Obviously, this is not to you bluesavannah or anyone over level 50.)

excellent advice, always set your Island to what you can manage. If it's a choir to play your doing something wrong.

FishSmell
19.10.15, 06:35
in the early versions of the game you had builders - bring those back then you could just select the buildings and the queue is caused because you have limited builders - but at least you do not have to wait

This! +1

Maddogouje
19.10.15, 07:55
I agree with the removal of the mines from the building queue, and like the idea with the Miners Huts

lordloocan
19.10.15, 09:54
So all those that wanted new levels didn't ask for and get something harder and slower ?

Not sure they asked for harder and slower, just new. What they asked for/wanted and what they got aren't necessarily the same things.

Brayarg
19.10.15, 10:20
I wanted new levels, never really asked for harder and slower specifically but am happy with what we got in general.

corona88
19.10.15, 12:19
If the amount of building slots is an issue spend some gems so you are able to increase the amount.
If fields or wells are an issue, then spend some gems/coin on watermills and silos.
If its the amount of time the geo's need is an issue, buy some more geo's.
If coal/copper is an issue. spend gems on ECM or recycles/epic woodyard.
If iron is an issue, obtain licence free mines and use top ups to keep them going...


There are enough options to bypass most time consuming sinks.... given time/gems.

exactly.

building queue we need only for mines, well and wheatfield. removing that will be bad
games is business and must be profitable.

also all this stuff we can get in game for free, if you have enough patience.

i just wait for next suggestion, gem pit for gc/granite/beans. will be 10 pages +1, but that is bad for game

RinceWinde
19.10.15, 17:00
+1 for Geordies suggestion, that's brilliant :). As long as you do not have to present to have the most glorious work to put a mine there every 5 minutes.

Bluesavanah
19.10.15, 17:41
I wanted new levels, never really asked for harder and slower specifically but am happy with what we got in general.

I found this, admittedly a year was optomistic

http://i.imgur.com/ZjhgaPW.png

Ozzymandeus
19.10.15, 18:13
Just goes to show that you should be careful what you wish for! ;)

...and -1 to the original suggestion for much the same reasons as Brayarg, Corona, etc.

Brayarg
19.10.15, 19:00
Wow there is a blast from the past lol.

Dug that one out the archive ☺

SmurfAsH
19.10.15, 21:06
As I said in chat, and before on iron rebalancing thread, the build queue and rebuilding are only symptoms of the problem, and this suggestion does nothing to provide the cure.

+1

CoffeePowered
20.10.15, 02:37
+1 remove building queue


wait times in this game are already the dumbest idea ive ever see in any game.. gens moving to attack, gens travel times to adv , geo search times , build times etc etc

BB no one wants to wait for things that if you guys were smart sadly seems like you are not, if you were smart you could have made a great game with a few simple things here is one of them. less wait times all round
your game already bores players why would you want to make it even more boring for a player with long wait times? makes no sense

Xibor
20.10.15, 02:52
+1 remove building queue


wait times in this game are already the dumbest idea ive ever see in any game.. gens moving to attack, gens travel times to adv , geo search times , build times etc etc

BB no one wants to wait for things that if you guys were smart sadly seems like you are not, if you were smart you could have made a great game with a few simple things here is one of them. less wait times all round
your game already bores players why would you want to make it even more boring for a player with long wait times? makes no sense

I can see why then you will stop playing it.

This is primarily a city-builder, economic game. The battles emphasize strategic positioning, not rapid-fire graphics and lots of pow-bang-boom. The economic challenges involve planning and balancing growth, patience, and quite a bit of micro-managing if you want to optimize production chains.

It would be logical if you would change to a format better suited to your patience level instead of criticizing what others have played for years and enjoy.

CoffeePowered
20.10.15, 03:10
i prob will stop soon but not because of what you assume in your reply, nice try though! keep trying fanboy
this game has no strategy at all if you think that you are just fooling yourself, ive even heard someone with your like minded call this a RTS that made me lol just as your reply did
this game was made slow if you dont understand why maybe you should use that logical part of your brain you tried so hard to show in your reply

Escape_Artist
20.10.15, 03:42
That's the style of this game. So you could play it without sitting behind the computer all day. If you want, there's stuff to do for you whole day, but if you can't be so active, you have a chance to be competitive by just logging in once in a while.

You can compare it with manager games, where you control football, counterstrike or w/e teams, but this one is about controlling your village.

RinceWinde
20.10.15, 21:09
I am not saying anything about the style of the game. I know it takes patience to get resources, build troops and do adventures and i am not complaining about that. And I'm not saying I want all the iron at once. I just do not see the point in waiting for those mines twice. Once to discover, and once in queue to build them.

HFoC
23.10.15, 10:12
but without farms/wells in building queue, how would we get fast mines? ;)

Cylancer
25.10.15, 16:15
This game ISN'T RTS it is ETS, but there are other names for that genre. I see no reason for this type of game to have strategy. Those who like RTS and don't want to wait should play something else, and not trying to ruin this game for us that like it. If someone doesn't like to aim, one shouldn't play FPS, and not installing auto-aim bots. If You like to throw ball using your hands, play handball or basketball, or make hybrid like rugby or american football, don't ruin football (soccer).

Smiffy2204
25.10.15, 17:07
if u want it u have to build it thats the point. these buildings will never be removed and they shouldn't be, its bad for business and bad for all those of us who have invested years/cash so we don't have to rebuild all the time

-1 from me for this suggestion

as for "Duh but the lvl 50's got an expansion they wanted waa waa its not fair" games that don't expand die and ours was so overdue its not funny

Sharpielein
28.10.15, 15:06
Why would we spend gems to buy Building slots if mines and fields (and wells) were not in the queue?

Not to say I don't agree, but a more probable solution would be to add an additional 5-6 purchasable queue slots.

Sharpielein
28.10.15, 15:11
if u want it u have to build it thats the point. these buildings will never be removed and they shouldn't be, its bad for business and bad for all those of us who have invested years/cash so we don't have to rebuild all the time

-1 from me for this suggestion

as for "Duh but the lvl 50's got an expansion they wanted waa waa its not fair" games that don't expand die and ours was so overdue its not funny

Just curious, did you understand the original suggestion?
As I take it, the OP suggested that like licensed buildings, the "collapsing buildings" should be built outside the queue, in parallel with each other and without blocking queue slots.

That does make sense, as I bought 8 queue slots and still cannot rebuild my mines in 1 go.

This is not about entitlement, but about having to wait about 1 hour just to restock the queue, then rinse+repeat, becoming even more irritating with wheat fields and wells in the mix.
You have to ask if the philosophy is about making the game fun or irritating for long-term players.
If "irritating" is your choice, then please continue -1.

Pretenza
28.10.15, 15:35
-1.

If we r thinking about mines and building queue, maybe would be faster. But if it would be faster, you won't buy more queue slots.
Maybe if you have premium the building would be fast.

Dorotheus
28.10.15, 19:49
Why would we spend gems to buy Building slots if mines and fields (and wells) were not in the queue?

Not to say I don't agree, but a more probable solution would be to add an additional 5-6 purchasable queue slots.

If players are unhappy with the 11 possible build slots we have now I don't think more would solve it.

Xibor
28.10.15, 20:16
-1

You have to wait sometimes. Get over it.

Rhylian
28.10.15, 21:46
If people don't want to spend gems ... well there are events for that to get silo's? Scratch those wheat fields.
Watermills also available from Guild store or sometimes from an event.
Save up gold to buy one now and then.
Yes you will have to wait making your stuff lvl 6 in that case. (I assume that's what you are spending your in game currency on?)
Only thing I have to rediscover is mines.
And sure I was lazy and spent money but it is still doable with in game currency.
Also schools from events: less wheat needed.

So either you're not thinking ahead very much if you ask me or ... you just want an instant win button for everything

Cylancer
29.10.15, 03:34
I haven't build a well since balloon event, and can't say when i built any wheatfield. If i can build all my mines in one go, then wouldn't play this game, because i couldn't even finish my coffee during my morning check.