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Wu-L
22.10.15, 05:27
How are we supposed to complete the achiev?

Thejollyone
22.10.15, 05:46
Im seeing 0-2 per spawn - I doubt very much this acheivement will be met unless they change it :/

unicornlinzy1
22.10.15, 09:19
my collectibles are getting less and less...only 8 to find this morning and no pumpkins to be seen :(

wierdjohn
22.10.15, 09:26
Ive had 4 since it started

Nastynono
22.10.15, 09:32
There should be more pumpkins this year, they say, but I think they made a mistake somewhere..... 0 from 19 collectibles yesterday. 1 of 21 today....

Brayarg
22.10.15, 09:58
I have cleared 5 spawns now and I have found 3 pumpkins, I have always found every collectible within those 5 spawns

Dorotheus
22.10.15, 10:02
We need about 2.5 per spawn to complete the achievements, I'm currently seeing about 2. All those I have found have been singletons. Last year was averaging about 4 per spawn consisting of mostly of 2's and 3's. Of all those I've talked too only one is currently on track. Looking at past events they did something different last Easter from previous events.

Urd123
22.10.15, 11:24
Same here - so far I found 0, 1, 1,1, 2 collies - a total of 5 - and found Every one of them, every time- noway arm I able to reach the achievent of 100 at this rate.

Nastynono
22.10.15, 12:25
From dev diary: "chance for pumpkins to spawn is higher than last year"
Anyone find that to be correct? ;-)

corona88
22.10.15, 12:30
From dev diary: "chance for pumpkins to spawn is higher than last year"
Anyone find that to be correct? ;-)

yes and no, it's more but less :)


this year is less pumpkins not more
last year with one collectibles for pick we was able to collect 1-2-3-4 pumpkins now is one
one collectibles for pick one pumpkins this year
that is problem.

More pumpkins can spaws this year, but we collect less because every time when we pick is one.

Nastynono
22.10.15, 12:49
yes and no, it's more but less :)


that is problem.

More pumpkins can spaws this year, but we collect less because every time when we pick is one.

My memory says I usually found several every time the spawned. Not so this year. :-(

Mannerheim
22.10.15, 12:50
From German forum with google translate



Hi and thanks for your info. We can drop in the rate is still not quite explain it, but it looks like this, as if it had as a misunderstanding when taking over and lifting the data given from the previous year. Our Game Design looks at the thing just began and the probabilities adjusted upwards (but please do not expect 100 gourds per Spawn ...). Always keep in mind in any case that the rate (1-3 pumpkins, how many per Spawn) sometimes really low - or may be just really high. Please Changelog keep in mind, there is a change is then announced to hire already. next week. Greeting Pandur



The success will surely fail at the pumpkin quantity in the collection items, but yes, we will Spawnmenge relative increase even more than it was planned, so a week, a bit is balanced.

Nastynono
22.10.15, 13:23
Thanks! :-) Not chrystal clear (google translate does that!!) but I understand that it is an issue that they are working on. Good to know!

BB_Ravel
22.10.15, 14:09
To clear things up:

Your complaints about the low drop rate on pumpkins have been passed on. It was decided to increase the drop rate with the next game update.
Please keep an eye on the next Change Log for more details.

Wu-L
22.10.15, 14:40
yeah, but how shall we get the achievement done? you need to give some extra on top now

again no collies for me (pumpkins I mean)

http://i.imgur.com/LvUe5xe.png

Larili
22.10.15, 17:59
Yesterday Larili wrote:


corona88 wrote:



this year is less pumpkins not more
last year with one collectibles for pick we was able to collect 1-2-3-4 pumpkins now is one
one collectibles for pick one pumpkins this year


This I think is the issue, however as I pointed out in chat, during next maintenance, when we are assured no content is added/changed, we will start to get two's and threes again. Purely coincidence of course, as Devs always tell us when changes are made to the game ( *coughs Roaring Bull ) and there is always a complete and thorough change log to go with it.

Today BB_Ravel wrote:



To clear things up:

Your complaints about the low drop rate on pumpkins have been passed on. It was decided to increase the drop rate with the next game update.
Please keep an eye on the next Change Log for more details.

How spooky was that? Must be the fumes from my potion bubbling in the cauldron gave me a glimpse of the future , or is it just I've been playing long enough to spot a bad value placed in a code line by our beloved Devs ;)
Now , the question is can they just add the correct value in the pummy spawning without re routing the store house entrance, population count errors, zone errors, log in errors and generals taking building licences? I'll poke the fire under my cauldron and see what transpires, or vampires :p

Seems they can break it just by thinking about a change.....Just found a barrel hiding inside rocks on main island...LMAO

BB_Ravel
23.10.15, 11:11
Yesterday Larili wrote:



Today BB_Ravel wrote:




How spooky was that? Must be the fumes from my potion bubbling in the cauldron gave me a glimpse of the future , or is it just I've been playing long enough to spot a bad value placed in a code line by our beloved Devs ;)
Now , the question is can they just add the correct value in the pummy spawning without re routing the store house entrance, population count errors, zone errors, log in errors and generals taking building licences? I'll poke the fire under my cauldron and see what transpires, or vampires :p

Seems they can break it just by thinking about a change.....Just found a barrel hiding inside rocks on main island...LMAO

Players report an issue and we get it fixed.
That's not the future, Larili. It's just the way things are supposed to go. :)

Thank you for the confidence and maybe add more logs to that fire under the cauldron as there's a Change Log for the update here (http://forum.thesettlersonline.com/threads/31866-Change-Log-23-10-2015?p=289589&viewfull=1#post289589). ;)

Oleras
23.10.15, 12:22
So after the update i got 9 pumpkins from 4 pumpkin collectables from my island. But the achievement counter registered only 4, working as intended?

JasonBourneDK
23.10.15, 12:41
Yes, I noticed the same... Found 3 pumpkins giving 2-3-3 pumpkins, but in my achievement I only went from 25 to 28 found pumpkins... So what is bugged: The achievement or another code line???

Seems like Larili almost was right: Change in game = a new bug in the game... Bravo, BB.

corona88
23.10.15, 12:44
Collectible pumpkins will provide one to three pumpkins
even when i collect two or three for achievement is counted only one

Urd123
23.10.15, 14:08
Huge increase :( ( being sarcastic) got 3 today - though it is a 300% increase and are at the huge total of 12. Not sure if I can be able to find 100 in 20 days. Why do you have to be this stingy BB ???

CzarII
23.10.15, 14:37
So much for a higher spawn rate!

Doragon
23.10.15, 14:41
I have got 1 (one) pumpkin from collectibles spawn after maintenance, dont see any increase on my end.

Escape_Artist
23.10.15, 16:15
It gives you more pumpkins per pickup, but it still registers it as 1 under achievements.

Nastynono
23.10.15, 17:14
I only got 1. From 18 (Yesterday I got 2 from 40. 21 + 19) and only 1 pumpkin in each. Not very rewarding..... :-( And most certainly not more than last year!
Just read BB_ Ravels post about it getting fixed with nest update. Whenever that is. But glad you listen to us complaining and whining... ;-)

Larili
23.10.15, 17:53
BB_Ravel wrote:

Players report an issue and we get it fixed.
That's not the future, Larili. It's just the way things are supposed to go.

Thank you for the confidence and maybe add more logs to that fire under the cauldron as there's a Change Log for the update here.

Lol changed the logs under me cauldron, and my potion revealed several adventures seem to have pathing changes, Nah that can not be right , maybe I've been sampling to much happy juice. Devs wouldn't do that without telling us with a BB change log.... or has one fix created..:rolleyes:...DO you want to borrow some of my logs Ravel? ( Happy juice is better though :cool: )

Kit_
23.10.15, 18:33
i am now getting more pumpkins, 1, 2 and 2 in just one spawn, but the achievements are still counting them as singles, so instead of 5, i got 3. This doesn't solve the whole problem of not being able to complete the 100 pumpkins achievement.

Markos
23.10.15, 19:32
Same as everybody above, found 3 in one spawn got credited for 1 in achievement...not good.

Dorotheus
23.10.15, 20:00
me too.

Nogbad
24.10.15, 02:41
First spawn that didn't have the default text "1 pumpkin", had two 3s, but they still count as one in the achievement. :(

Pretenza
24.10.15, 04:22
Same here.
Today morning 12/12 1 pumpkin. Pumpking: 25/100, 16 day left, need 75, it is mean 5 pumpkin/day. :(
i don't feel, I am pretty sure, I will not have the 100/100.

Iolanthe
24.10.15, 13:02
Same here. (Illustrated)

The 3 spawns I've had since mini Maint haven't been encouraging.

The spawn visible after the Maint had 9 collectibles, 1 was a pumpkin containing 3, the 3 counted for 1 in the Achievement.


The next offered 7 collectibles, 1 pumpkin containing 3, counting as 1:


http://thesettlersonlinewiki.com/uploads/2024636285Halloween_Collectible_Bug_2015_Achieveme nts1.PNG

http://thesettlersonlinewiki.com/uploads/106446543Halloween_Collectible_Bug_2015_News.PNG

http://thesettlersonlinewiki.com/uploads/2022335996Halloween_Collectible_Bug_2015_Achieveme nts2.PNG


In this morning's spawn 0/9 were pumpkins.


http://thesettlersonlinewiki.com/uploads/2106773923Halloween_Collectible_Bug_2015_News2.PNG

Severiina
24.10.15, 14:57
Impossible achievement isn't achievement, it's a joke.. bad one.
20/100, doesn't look good.

Thejollyone
24.10.15, 15:33
Same here. (Illustrated)

The 3 spawns I've had since mini Maint haven't been encouraging.

The spawn visible after the Maint had 9 collectibles, 1 was a pumpkin containing 3, the 3 counted for 1 in the Achievement.


The next offered 7 collectibles, 1 pumpkin containing 3, counting as 1:


http://thesettlersonlinewiki.com/uploads/2024636285Halloween_Collectible_Bug_2015_Achieveme nts1.PNG

http://thesettlersonlinewiki.com/uploads/106446543Halloween_Collectible_Bug_2015_News.PNG

http://thesettlersonlinewiki.com/uploads/2022335996Halloween_Collectible_Bug_2015_Achieveme nts2.PNG


In this morning's spawn 0/9 were pumpkins.


http://thesettlersonlinewiki.com/uploads/2106773923Halloween_Collectible_Bug_2015_News2.PNG

I confirm this too - I found 2 on island; they gave me 4 pumpkins but registered only as 2 for the acheivement

topgearfan
24.10.15, 20:12
facedesk.jpg

Kanagomi
25.10.15, 08:38
0 pumpkins from 15 (15/15)? till now it was at least 1. "pumpking" achievement is just a joke. i dont know how i managed to get to 54/100 in this achievement.

i want to mention that collectibles are almost useless except drill buff and maybe only maybe potion of endless energy. they just have no use. i dont understand the whole concept of collectibles. to make another performamce issues? because this game is so quick and smooth and without lags and without memory leaks and without crashes and without chat resets.

Vaargson
25.10.15, 21:06
Like everyone else on here, 29 pumpkins dropped in total. I have collected every collectible (some days as low as 9) every day on the game. There is no way I will finish this and collect 100 at this rate.

I reckon 75 is the most I can get based upon drop rates so far - 1 out of 17 this afternoon.

Peccatora
25.10.15, 21:17
I'd be so happy with 29 lol. have 17 so far and got every single collectible since the event started.....

topgearfan
25.10.15, 21:59
part of the problem seems to be that the event collectables used to be added on top of the usual ones (in some events spawning around 50 total to find). this time the total has not increased.

Sheddoe
26.10.15, 05:26
Maybe the problem with the achievement increases is a language one?
BB could argue it does say "find X pumpkin collectibles" and not "find X pumpkins" so that's why they only count as 1 each toward the achievements.
Still need 5 a day though

Dorotheus
26.10.15, 06:21
part of the problem seems to be that the event collectables used to be added on top of the usual ones (in some events spawning around 50 total to find). this time the total has not increased.

No event this year had the total increased.

Bluesavanah
26.10.15, 06:47
No event this year had the total increased.

no they said it had been increased doesn't mean it actually was.

http://prntscr.com/8vex2c

Peccatora
26.10.15, 08:35
On the German forum they already announced that it's a mistake that pumpkins found in one spot only count as 1 for the achievement and that they are working on a solution. Here's the link if anyone's interested: forum.diesiedleronline.de/threads/120906-Sammlerst%C3%BCcke/page29

mussa33
26.10.15, 16:50
Can u pls increase drop chance on pumpkins.
I rly don't get how am I suppose to collect 100 pumkins.
I am lvl 56 atm and everytime I receive a quest I am able to find only 14-15 collectibles, usually I got 2 pumkins.
But in last search I got 0 pumkins!
Pls fix this!

LadyNina
26.10.15, 18:45
Can u pls increase drop chance on pumpkins.
I rly don't get how am I suppose to collect 100 pumkins.
I am lvl 56 atm and everytime I receive a quest I am able to find only 14-15 collectibles, usually I got 2 pumkins.
But in last search I got 0 pumkins!
Pls fix this!

+1

Xibor
26.10.15, 19:42
Both my wife and myself have made the "find 50" achievement as of yesterday,so I don't see any problems with the pumpkin drops. I was wondering about whether or not number of pumpkins or the number of drops is what was counting - but based on what I saw yesterday it looks like the number of drops and agreed that is quite misleading.

Vaargson
26.10.15, 20:48
Both my wife and myself have made the "find 50" achievement as of yesterday,so I don't see any problems with the pumpkin drops. I was wondering about whether or not number of pumpkins or the number of drops is what was counting - but based on what I saw yesterday it is indeed the number of drops and agreed that is quite misleading.

You are just lucky. I am still below 40 and unless they fix the one pumpkin at a time, then I doubt I will get to 100.

Xibor
26.10.15, 21:22
One pumpkin at a time has definitely been fixed. You get anywhere from 1-3

As far as number of drops vs. number of pumpkins, I have not specifically watched the exact numbers - I will next time.

Urd123
26.10.15, 22:46
I am on 25 now - most of the time I find 1- a few times I found 3. I doubt I will reach 100 unless BB fix this.

Xibor
26.10.15, 23:42
I am on 25 now - most of the time I find 1- a few times I found 3. I doubt I will reach 100 unless BB fix this.

How many rounds of collectibles are you able to do each day? I always get 2, sometimes 3. Maybe it's timing of the hour of the day (I'm in New Zealand so i'm upside-down time-wise from the UK). I can't believe it would be server based, that would be weird. Maybe because I'm in the game at the right times I get more overall tries - not necessarily more pumpkins each try.

Vaargson
27.10.15, 08:22
One pumpkin at a time has definitely been fixed. You get anywhere from 1-3

As far as number of drops vs. number of pumpkins, I have not specifically watched the exact numbers - I will next time.

1 - 3 drop. 1 goes to achievement. That is a common theme around this thread.

Sheddoe
27.10.15, 09:42
Has the achievement description changed?
It says "Click on X pumpkin collectibles", I thought it said "find X pumpkin collectibles" before?
Is this to help clear up the confusion?

Mannerheim
27.10.15, 11:01
Yeah the text was changed and was Find ... before the maintenance. I guess their solution was to change the text instead of fixing the achievement system tracking at this point of the event.

lordloocan
27.10.15, 19:29
Shame they didn't take the chance to add to the spirit of community by making the achievement 'Click on 100 pumpkin collectibles' so that clicking on them on friends and guild members counted too, hence encouraging folks to work together.

Xibor
27.10.15, 20:03
Yup - now confirmed. It's how many drops you find, not how many are in each drop.
I find it odd that some have mentioned they are getting barely any. My wife is at 74, and there's just under 2 weeks left. Naturally, she is ahead of me (as usual) :)

meggy
28.10.15, 02:48
12 days to go and at 33/100 pumpkin collectables - Looks like the event achievement is out of my reach this year. :(

Xibor
28.10.15, 03:09
12 days to go and at 33/100 pumpkin collectables - Looks like the event achievement is out of my reach this year. :(

That's too bad. Maybe your luck will pick up. I'm curious.... do you
1) Do at least 2 searches a day?
2) Do you always find all of them?

swiftly
28.10.15, 06:02
Yes to both searches and resorting to paying gems for fairy lights when I am stuck on finding the last one or two. :(

Xibor
28.10.15, 20:29
Yes to both searches and resorting to paying gems for fairy lights when I am stuck on finding the last one or two. :(

Then that is really bad and I'm sorry. In another thread I mentioned that the code should have placed a guaranteed minimum of pumpkins since an achievement is based on that and it's really surprising they didn't do that. My drops are highly variable but (I think) I've always found at least one. I hope your luck improves, there is still some time.

Zoolzabin
28.10.15, 21:11
Quote Originally Posted by meggy View Post
12 days to go and at 33/100 pumpkin collectables - Looks like the event achievement is out of my reach this year.
That's too bad. Maybe your luck will pick up. I'm curious.... do you
1) Do at least 2 searches a day?
2) Do you always find all of them?


i only found 20 up till now.
and yes i do 2 seaches a day and alwais find all of them

polarbarez
28.10.15, 21:47
Hey All,
i have been playing the game and supporting the game thru gem purchases for several years.
One thing I find very disheartening, two years ago if the pumpkins were not all being counted the staff would have worked very hard to
fix the issue and then added a script to credit all those second and third pumpkins not originally counted.
Now we find that the staff does not really care about minor things like accurate game play.and either ignore problems or change "rules" after the fact.
I really enjoy this game but if the creators and programers reallyt dont care about the game why should I?

Xibor
28.10.15, 21:52
i only found 20 up till now.
and yes i do 2 seaches a day and alwais find all of them

Like I said to swiftly, that really seems unfair and I wish you better luck in the remaining days. Keep at it!

lashy
30.10.15, 10:27
well im lucky to get 1 pumpkin a day so i dont no how im going to complete the achievement..this whole event is a joke this yr

Urd123
30.10.15, 10:55
Like I said to swiftly, that really seems unfair and I wish you better luck in the remaining days. Keep at it!

I am not a programmer, but how hard can it be to even the ods a bit. This can be done better, if not then better not to make events. I will have to agree with lashy,- this is a joke. I made the 25 now - have 37 pumps collected from island - that is far away from collecting 100. Most common number still is 1 each time they spawn- giving a total of 2 a day.

Peccatora
30.10.15, 16:47
39/100 now, not a chance that I'll complete it in the time given. I got every single collectible, used fairy fires and all you hear from support is that I'm just having bad luck. I think it's really unfair that there is no way for me to get that achievement....
I feel like BB is trying to calm us down by releasing the sneak peek for christmas so early and hopes that we'll just forget about that collectible thing. But I def won't. If I miss out because I just don't get enough collectibles to have a chance to complete it and BB doesn't care, well then I'm not sure this is the kinda game I want to play.

Escape_Artist
30.10.15, 16:49
So what happened during last 2 days? I need 7 more, yet I haven't had a single pumpkin drop during last 4 searches, while all have been over 20+ collectibles.

Bluesavanah
30.10.15, 17:35
So what happened during last 2 days? I need 7 more, yet I haven't had a single pumpkin drop during last 4 searches, while all have been over 20+ collectibles.

oh to have 20 collectibles, even if they weren't pumpkins I could maybe make a buff every once in a while.

http://i.imgur.com/nbJbVAZ.png

Gerontius
31.10.15, 12:06
A quick survey on Northisle revealed the average number of pumpkin collectibles people had found now we're half way through event is 60-70. Some people were in the 80s already.

So, if you're not making the target it really is just bad luck not a bug.

It is, however, bad program design and something BB have been shamed by before: making a goal/quest/achievement that is both time limited and based on a random element.

You do that, you're always going to irritate somebody who, through no fault of their own, is unable to complete said goal/quest/achievement

Developers should know better.


As penance, every blue byte employee should be forced to toss a coin 100 times and keep a record of how many heads/tails they toss. Then count up how many of their employees tossed fewer than, say, 25 heads. Maybe somebody will learn something about probability that way...

Bluesavanah
31.10.15, 13:36
Gerontius I play Northisle too I have already got the collect 100 there, my problem is not with the achievement itself it's with the fact there is clearly something wrong with collectibles if your Island is nearly full (yes Archipelago too.). For the entire event I have had a steady 8-10 collectibles on Sandycove, most being in Improved storehouses, once hitting 14 on the day they did the fix, however on Northisle where I have got loads of space it's averaged around 18-20.

I've asked around too and people with huge amounts of space have had high numbers of collectibles throughout the event some averaging mid 20's every time the quest spawns, those with small amounts of space are mostly like myself around the 8-10 mark.

Ever since collectibles started spawning in the middle of Improved storehouses my collections have been tiny so it's nothing to do with bad luck it's to do with a bug BB so far have been unable to fix or even acknowledge.

Gamlejeg
31.10.15, 14:28
Gerontius I play Northisle too I have already got the collect 100 there, my problem is not with the achievement itself it's with the fact there is clearly something wrong with collectibles if your Island is nearly full (yes Archipelago too.). For the entire event I have had a steady 8-10 collectibles on Sandycove, most being in Improved storehouses, once hitting 14 on the day they did the fix, however on Northisle where I have got loads of space it's averaged around 18-20.

I've asked around too and people with huge amounts of space have had high numbers of collectibles throughout the event some averaging mid 20's every time the quest spawns, those with small amounts of space are mostly like myself around the 8-10 mark.

Ever since collectibles started spawning in the middle of Improved storehouses my collections have been tiny so it's nothing to do with bad luck it's to do with a bug BB so far have been unable to fix or even acknowledge.

Your observations and your own experience fits mine completely. I get 8-14 collectibles per spawn end from those 0-2 pumpkins- So far I've collected 42 pumpkin collectibles. Most of my main island is filled with building and also a good part of the new islands. People around me seems to get more collectibles in general but they also have more space free on their main island.

On a side note I can tell that I got at least 2 collectibles hidden inside mountains and not visible one of them in a destructible mountain.

Clearly this has nothing to do with bad luck.

Dorotheus
31.10.15, 16:43
Paying close attention to what BB and their agents have posted in our forum's over the years we see that they are using a hardware random number generator as opposed to a software one. My research into that particular form of hardware generator has revealed that the experts are skeptical about the amount of randomness actually generated, some models fail the tests. This means we have a right to be skeptical when BB say it's fixed. This puts them in a bind, if they reveal the model and origin then there is a danger that we can use that to defeat the random factor. If they don't revel then they have to accept that we have the right to question them due to lack of confidence. It's the classic Hobson's Choice.

As for the number of collectibles of all sorts per spawn on a island i'm afraid looking at it per island is the wrong way of looking at it. A developed island or a beginner island quite simply has less area where spawns can take place. This in fact mean the system favors less developed players. In a nutshell they get more from spawns while higher players can get theirs through trading or adventuring power.

Peccatora
01.11.15, 18:42
So I already got the 50 pumpkins achievement two days ago and when I checked today it was suddenly 48/50 again? What is going on here?!

Xibor
01.11.15, 20:37
Clearly this has nothing to do with bad luck.

I have to agree. The variations have been stunning. In three personal examples my friend completed his 100 several days ago, my wife just did yesterday, and I'm still several away but close enough I think I'll make it. I'm very aware that many people are not getting anywhere near the necessary number.

Since my D&D days in the 70's I've learned how to set a minimum number to a range. 1d4 + 2 for example. I am stunned that a fair chance wasn't given to everyone as it clearly has not been. Either there should be no achievement for this (in which case the pumpkins found would be just gravy) or there should be a minimum drop to guarantee at least the first achievement if not both.

Urd123
02.11.15, 06:37
Today I made the 50 achievement but no way I am going to find 50 during what is left of event. The atempt to fix made me find at least 1,- so = was no longer an option, but it is still not solved.

You have a last chance to solve this BB.

It is not only me. What we have in common as I see it is that we always only get 6-12 collies every time they spawn.
This is also something that should not be this way if it is random, we should see more variation but we do not.
½ a year ago I could get as many as 22. But for at least last 3 month or so it is always between 6 and 12. Others I talk to get as many as 20,- and I guess they also get more pumpkins and are able to make the last achievement.

Make this game fair so everyone have same chances to do this if they make an effort !

unicornlinzy1
02.11.15, 09:57
Today I made the 100 achievement but no way I am going to find 50 during what is left of event. The atempt to fix made me find at least 1,- so = was no longer an option, but it is still not solved.

You have a last chance to solve this BB.

It is not only me. What we have in common as I see it is that we always only get 6-12 collies every time they spawn.
This is also something that should not be this way if it is random, we should see more variation but we do not.
½ a year ago I could get as many as 22. But for at least last 3 month or so it is always between 6 and 12. Others I talk to get as many as 20,- and I guess they also get more pumpkins and are able to make the last achievement.

Make this game fair so everyone have same chances to do this if they make an effort !

It is not only not getting enough pumpkins with these very low drops, it is also only finding barrels and scarecrows and herbs so making buffs is out of the question as well. :(

Urd123
02.11.15, 10:06
Paying close attention to what BB and their agents have posted in our forum's over the years we see that they are using a hardware random number generator as opposed to a software one. My research into that particular form of hardware generator has revealed that the experts are skeptical about the amount of randomness actually generated, some models fail the tests. This means we have a right to be skeptical when BB say it's fixed. This puts them in a bind, if they reveal the model and origin then there is a danger that we can use that to defeat the random factor. If they don't revel then they have to accept that we have the right to question them due to lack of confidence. It's the classic Hobson's Choice.

As for the number of collectibles of all sorts per spawn on a island i'm afraid looking at it per island is the wrong way of looking at it. A developed island or a beginner island quite simply has less area where spawns can take place. This in fact mean the system favors less developed players. In a nutshell they get more from spawns while higher players can get theirs through trading or adventuring power.

This confirms my findings,- that when I was below level 50, I got up to 22 collies per spawn, but now I get a max of 12 collies per spawn. I suggest that they either reduce the requrements for the achievements, or just dont make any collie collecting acheivements until this is resolved.

It is not fair that some of us was not able to make the final once no matter if we found every single collie.

Gerontius
02.11.15, 17:05
I've asked around too and people with huge amounts of space have had high numbers of collectibles throughout the event some averaging mid 20's every time the quest spawns, those with small amounts of space are mostly like myself around the 8-10 mark.

Ever since collectibles started spawning in the middle of Improved storehouses my collections have been tiny so it's nothing to do with bad luck it's to do with a bug BB so far have been unable to fix or even acknowledge.

Oh, I thought this was common knowledge: fewer collectibles if you have less space on your island.

Annoying and unfair, yes, and it's why I don't build wells any more and make absolutely sure I delete any depleted ones when I do.

limalhadeferro
02.11.15, 18:07
this is messed up, this year we were supposed to have a higher chance of finding pumpkins amongst the colectibles, but not only is the opposite happening, since we can go a couple of without finding any pumps (i know i have), but when we do find any, it's only like 1 or 2 :S
What???? isn't it enough to have achievements on which it's completion is based on pure chance, but now we have to complete them with bugs and all?
if this event is of any guide, i can see that the Christmas event will be a riot :D :D :D

Please don't swear, even in abbreviations.

Xibor
02.11.15, 19:23
This confirms my findings,- that when I was below level 50, I got up to 22 collies per spawn, but now I get a max of 12 collies per spawn.

I average around 19 - pretty consistently in fact. So I don't think it's your level, I expect it's the available space. I still have a lot of open land.

Also have still not made the 100 target but getting close enough I'd say I have decent odds in the last week of making it.

Urd123
02.11.15, 20:06
I average around 19 - pretty consistently in fact. So I don't think it's your level, I expect it's the available space. I still have a lot of open land.

Also have still not made the 100 target but getting close enough I'd say I have decent odds in the last week of making it.

It is not right that the free space you have on island should determine if you can make an achievement or not. This should be fixed, by setting number required in achievement down - or by making sure we find enough during last week.

Xibor
02.11.15, 20:33
It is not right that the free space you have on island should determine if you can make an achievement or not. This should be fixed, by setting number required in achievement down - or by making sure we find enough during last week.

I wasn't referring to the achievement, only to the number of collectibles dropped I think is related to the available space - at least that's the only thing I can think of. As far as the achievement, I completely agree the formula should have been skewed up a little so that anyone that works to get the collectibles should be able to make the achievement. I would have made sure the pumpkins would have been enough that if you collected a total of 40 drops (2 times a day for 20 days as an example) that would be enough to do it.

Urd123
02.11.15, 21:11
I average around 19 - pretty consistently in fact. So I don't think it's your level, I expect it's the available space. I still have a lot of open land.

Also have still not made the 100 target but getting close enough I'd say I have decent odds in the last week of making it.
Right now you have to find 100,- if you find 2, or 3 in one go it still counts as one. As some of us found 0 the first time, then for now 75 finds would be fair.
That means picking up 1 every time they spawn- exept for when you have the chance of finding 0.

Urd123
03.11.15, 06:48
So much for fixing the 0 pumpkins found :( - today again I found 0 out of a totla of 12 collies- found 53 in all- so have 6 days to find 47.

lashy
03.11.15, 08:20
none today 6 days to find 40 cant see it happening..and now they start showing xmas stuff so it takes the mind away from this [Removed] event

Please be careful to keep your language Pegi-7.

Sheddoe
03.11.15, 08:32
It is not right that the free space you have on island should determine if you can make an achievement or not. This should be fixed, by setting number required in achievement down - or by making sure we find enough during last week.

I have to ask - why is it "not right" that an achievement should be determined by something? Surely they all are determined by something? Your level, your resources, your time spent playing, your free space etc etc.... that's why completing them is an "achievement", and you need to realise that you sometimes won't or can't complete that achievement.
To me it's a bit of fun, I probably won't get the 100 pumpkin achievement but I'm not really that upset about it. It's a game.
Asking BB to "fix" it so that you can complete the achievement seems a bit desperate to me.
I'm sure there are many players at a lower level than yours who would love it if BB fixed it for them to complete achievements you've done with ease.

Peccatora
03.11.15, 08:38
You've got to be kidding? An achievement should be doable on one way or another. There is always a way to influence it - level up, trade stuff, use gems....This time there was no such option. If you don't get enough pumpkins it's not your fault and you can't change that. I tried making more space by deleting a lot of pirate residences and several other buildings that are free to build - still don't get more than 2 or 3 pumpkins in a round.So there certainly are players (me included) who have no chance on getting that achievement no matter what they do. So tell me - how is that fair? There is no way for me to "achieve" that.

Sheddoe
03.11.15, 08:51
You've got to be kidding? An achievement should be doable on one way or another. There is always a way to influence it - level up, trade stuff, use gems....This time there was no such option. If you don't get enough pumpkins it's not your fault and you can't change that. I tried making more space by deleting a lot of pirate residences and several other buildings that are free to build - still don't get more than 2 or 3 pumpkins in a round.So there certainly are players (me included) who have no chance on getting that achievement no matter what they do. So tell me - how is that fair? There is no way for me to "achieve" that.

And that's my point!
Some achievements may not be possible to complete. There may be different ways of completing them or only one way (luck), its just a different type of achievement.
If its a random-based achievement then not everybody will complete it, no point getting angry on here about it. Maybe next event you'll have better luck and complete it easily.
Like I said before, I'm in the same boat and unlikely to complete it too but I don't want BB to "fix" it so I do.

Peccatora
03.11.15, 08:59
Seems like you have no idea what "achieve" means. It definitely doesn't mean "achieving" more luck than someone else. And I highly doubt that this was BB's intention, but they made a mistake they can't admit (as usual). And maybe you don't care, but that's not true for the rest of us. This forum is always rather quiet. On the German one there are already over 80 pages about this issue - so seems like some people do care and they don't want to miss out on something because BB messed up.

Sheddoe
03.11.15, 09:25
You may be right that its a mistake on BB's part (or mis-named as an "achievement") but you cant know for sure. If they designed it as a randomly based achievement then that's how its turned out. Just because you (and me) aren't going to complete it doesn't mean it's not running as intended. You can insist it's not fair, and you're entitled to do so, and maybe BB will listen to the majority and change things for next time, but to me too many players demand to be able to get everything from these events. It should be a challenge and if you miss out (esp. on random things) then you just get on with it and hope it's better next time.

Peccatora
03.11.15, 09:39
Maybe, for you this is a minor issue, but everyone plays this game in a different way. I for my part "collect" achievements and it would bug me forever if I didn't get that one. For me this really spoiled having fun on this game and I don't know if I want to keep on playing when I know that I will never kinda "complete" it. Maybe log on to chat a bit, but I'm not sure if I want to really play anymore when I know that I can never reach the goals I set myself.

Sheddoe
03.11.15, 09:52
I totally understand you play in a different way to me.
There is no "correct" way to play TSO, I suppose that's why its difficult to please everyone and keep them interested.
It would be a shame if you felt you had to stop playing because of this. Many veterans have gone through phases where they were frustrated or losing interest with one part of this game but sometimes you have to look at the game as a whole and ignore that one part or hope/wait til it's improved.
I wish you the best of luck on your pumpkin drops!

Urd123
03.11.15, 16:20
Found all collies on island again- a total of 11 - and again 2nd time today 0 pumpkins. This has been a joke from the start and still is -- I still need to find 47 and have less than 6 days to do so.
http://prntscr.com/8yljtb

Urd123
03.11.15, 16:26
Ypu cant make an achievement that favours those who have nothing at all on their island.
That means that the very active players that have set their island up to doing lots of adventures are punished - and those who did not build anything and have an all empty island is favoured. If that is BB politics then maybe it is time thinking about finding a different game.
This is not an element of luck good or bad. It is favouring a specific type of players over others. And it is not the active players- it is those with most deserted Islands.

If this is not just BB using bad judgement and bad algorithms then I will consider doing that.

Dorotheus
03.11.15, 17:49
It is not right that the free space you have on island should determine if you can make an achievement or not. This should be fixed, by setting number required in achievement down - or by making sure we find enough during last week.

Why are you asking for part of the problem as you perceive it to be fixed, if it's that much of a issue why not ask for the rest of the problem to be fixed.

Dorotheus
03.11.15, 17:56
Looking back at this issue I see some have already completed, some are well on their way to doing it, some will just miss out and some have less chance than a spanner in the general vicinity of a pulsar. Impossible is not a word I would use to describe such a situation.

Urd123
03.11.15, 18:10
Why are you asking for part of the problem as you perceive it to be fixed, if it's that much of a issue why not ask for the rest of the problem to be fixed.

It might be too late now - but the xmas event is about to hit us soon- with same issue again. But again it seems it is not clear if this is a feature or a fault. Some seems to think this is how it should be and it is ok that it works that way. For me it is the same logic as if you gave extra pumpkins in the game, to those who picked a certain avatar, or to those who are from some specific countries or have red hair. So it makes me really mad ;)
And if I have got 2 times 0 pumpkins today and have collected 53 of100, I am one of those who have 0 chance of getting to the 100. I am sure I am not the only one. So surely it is not fixed.

AgyM
03.11.15, 18:12
Do we all really think BB will again attempt to address this with only 6 days left................................hmm........... ......................I think not, so we will all be left very annoyed and they will just move on to the next event regardless of how we all feel

Iolanthe
03.11.15, 18:47
The problem with this goal is less to do with how people have set up their islands and more to do, once again, with the Sheer Dumb Luck factor.

This was addressed recently on the US (.net) forum:


Hi,

This specific issue has been fixed and the drop rate is now correct. Because the number of pumpkins you collect is random, it is probable that you collect fewer pumpkins than the average.
The achievement text has also been edited to provide a clearer description.

BB_Endesmor

Original (http://forum.thesettlersonline.net/threads/22594-Feedback-Changelog-10-20-2015?p=266468#post266468)


and again today on the German (.de). Apologies for the Google Translate-ness:


Hi everybody, today we have discussed the subject again. There appears to be no case "Bug", and due to the fluctuations in the random outcomes, there are players who get there well with the successes and others are less fortunate. We know that this is not really satisfactory for this player. We will continue to discuss this issue and observe internally, but I can not promise to date, that there will be a solution for this in the the current event. Nevertheless, these achievements are highly contentious and we are looking for a solution, the more likely the actual target of these successes corresponds: A job for the most dedicated players, which should be solved with the highest use.

Original (http://forum.diesiedleronline.de/threads/120906-Sammlerst%FCcke?p=1213955#post1213955)


A tip of the hat to Endesmor who was stuck saying something informative that could only end in frustrated players, and to Orowa for specifically acknowledging the clearly fatal flaw of the thing.

To paraphrase: "You've done everything right but due to the Sheer Dumb Luck factor of the programming, there is indeed a chance you may not reach the goal." is unsatisfactory, but it is also at least honest. Fingers very much crossed something can still be sorted for this event, and even if not that the message has finally got through that Sheer Dumb Luck is not a good criterion for time-limited game goals. This is not to say everyone should be able to reach every goal but that too many people will fail, even if they've been absolutely dedicated and done everything "right".

Urd123
03.11.15, 19:04
The problem with this goal is less to do with how people have set up their islands and more to do, once again, with the Sheer Dumb Luck factor.

This was addressed recently on the US (.net) forum:



and again today on the German (.de). Apologies for the Google Translate-ness:



A tip of the hat to Endesmor who was stuck saying something that could only end in frustrated players, and to Orowa for acknowledging the clearly fatal flaw of the thing.

To paraphrase: "You've done everything right but due to the Sheer Dumb Luck factor of the programming, there is indeed a chance you may not reach the goal." is unsatisfactory, but it is also at least honest. Fingers very much crossed something can still be sorted for this event, and even if not that the message has finally got through that Sheer Dumb Luck is not a good criterion for time-limited game goals. Too many people will fail, even if they've been absolutely dedicated and done everything right.

No way it has anything to do with luck, when you for a period of 6-7 go from an average of 20 collies a day to 6- 12 collies a day. Players who have emty islands still find the average of 20 a day, those of us with crowded islands 5- 13.
It has nothing to do with luck. If it was luck it would be random, and we would also still find 20 on some days, but we dont.

Iolanthe
03.11.15, 19:16
No way it has anything to do with luck, when you for a period of 6-7 go from an average of 20 collies a day to 6- 12 collies a day. Players who have emty islands still find the average of 20 a day, those of us with crowded islands 5- 13.
It has nothing to do with luck. If it was luck it would be random, and we would also still find 20 on some days, but we dont.

The number found vs the available space seems also to vary. While more space does generally = more collectibles I have more actual pumpkins towards the achievement than some people with more available space. With 62 I will not reach the "click on 100" achievement in spite of having collected every single thing for the last 26 spawns and almost every single thing in those before I started paying real attention. Some people with well-filled islands have done fine while others with room to spare are collecting diligently and still struggling.

It does seem there is something else off generally, gaining Archipelago sectors doesn't appear to raise the spawn numbers for example, but Sheer Dumb Luck is still a factor. "0" and "1" are too common in the random nature of the thing even in larger total spawns. This is reasonable even in shaky "random" but does not work when the goal is time-limited.

Urd123
03.11.15, 19:23
I dont think the Archipelago has any influence. I have cleared all, but not build much on the islands. Main island is very crowded. Other players with more empty main islands and no archipelago, find 12- 20 each time collies spawn.

Sheddoe
03.11.15, 22:26
I dont think the Archipelago has any influence. I have cleared all, but not build much on the islands. Main island is very crowded. Other players with more empty main islands and no archipelago, find 12- 20 each time collies spawn.

You aren't listening to what people are saying.
And your theory of space=collies is rubbish as far as my island goes.
Like you I have a crowded main island. I have cleared only two archipelago sectors (less than you) and have five buildings there. Yet I get 18-24 collies each spawn, and most of those are on the main island.
I don't get many pumpkin ones out of those, though, and it's touch and go if i'll get the 100 achievement, but this disproves your theory that total amount of collies each spawn must depend on island space.
As others have said, it is pure bad luck, or players like you are being affected by something else entirely.
Collies seem to like hiding in improved storehouses. I have very many of these storehouses, do you? Could that be why I spawn more than you? :D

Bluesavanah
03.11.15, 23:27
So many so called experts saying has nothing to do with space and there's no bug are talking rubbish. How is it not a bug that over 75% of my collectibles appear in Improved storehouses ? How is it every single collection on Sandycove results in in average of 10 yet on Northisle every single collectible quest averages in 20 the only variable is available space. Luck is where you can get between two numbers say 10-25, which seems to be about the range reported here, my luck seems to be between 8-12. Proven fact put flowers over a spawn point of collectible and collectible will never ever spawn there again. Thus proving put enough buildings down you remove spawn points.

last spawn seemed to avoid storehouses. still 11 though.

Peccatora
04.11.15, 05:23
As far as my experience goes it has something to do with the archipelago. I have cleared all of it and since then I'm getting fewer collectibles. And I hear the same from other people. It doesn't matter how much they built on the new sectors, but it seems like as soon as they are cleared fewer collectibles spawn.

Scattybat
04.11.15, 07:20
I've only just seen this post and thought I'd put my own moan in. Haven't got the enthusiasm to read all 11 pages so excuse me if I'm repeating what others have asked/said. I'm Lvl 52 and a family member is 43. Both of us have a near 100% find rate from every single re-spawn. She has been getting on average 18-24 collectables a day and perhaps 5 of those will be pumpkins. She got the reward for doing the 100 a week ago. I get an average of 10-15 collectables and I'll be lucky if 1 of those is a pumpkin. At this drop rate, I have no chance of getting the reward for 100. My boyfriend is Lvl 53 and although 10 pumpkins ahead, is having the same problem as me. We both try to do a few adventures a week and not been getting drops from them either although we did before they 'fixed' the problem a few days into the event.

Is it anything to do with lower levels getting more because they might not have the resources to beat the big bad golems? Has it been acknowledged as a bug and are they going to do something about it? Or, and this is the one I'm starting to think, is it because the customer service on this game stinks and they don't like to admit they've done something wrong unless it's affecting everyone :(

FishSmell
04.11.15, 08:13
I'm also level 52, have completed the achi at the beginning of this week. My island has a lot of free space, though. (Only 4 sectors of archipelago discovered.) What I noticed even before the event is that a significant percentage of my collectibles (say 25-30%) tend to appear in s1 where I only have a few buildings built.

During the event, and after the last update, I either got 4-6 pumpkin spawns in a batch or zero.

ETA: my number of collectibles in one spawn is either around 10-12 or 18-22 but more frequently the larger number.

Sheddoe
04.11.15, 10:11
I'm not techno savvy but is it a bug if it's affecting some but not others (genuine question)? To me, if it's bad code or whatever it will affect everyone who uses that code?
I think it's dependant on "something" else but what?
But then if the spawn total is dependant on "something", (level, space, server etc) then all those players with matching "somethings" would have similar results, but that doesn't seem to be the case.
There are players on here commenting on their poor spawn/pumpkin drops and coming up with many reasons why but my experiences so far don't back them up.

I'm averaging a spawn of 18-24 collies each time, which is good, but I have a low pumpkin ratio from them.
I'm level 52 - so this disproves the theory that lower level players receive more collies.
My main island is crowded - so this disproves the theory that it's based on free space.
I'm on Sandycove - so that disproves the theory of affecting only that server.
I've only cleared two archipelago sectors - not sure about the effect of this yet but I only get a few collies here even though it's empty.
I have a lot of Imp Storehouses - yes it's buggy that collies seem to appear "inside" these but does the amount of storehouses you have affect the number of collies?
I have lots of paths - I notice I have many collies at junctions, does this have an effect?

When I consider all this, and compare it to others' descriptions of what's happening to them, I can only keep coming back to the fact that it's random.

JiriTomiczek
04.11.15, 10:32
Hi, same as many players I suffer from low number of collectables per spawn and barely any pumpkins among them.
I think of me as an active player - during event I logged in every day and managed 2 spawns per day (everytime I got less then 10 objects) and collected every single collectable. Yet I didn't achieve the "50 pumpkins" achievement.

Since you all give these information:
Level 53 player, whole archipelago cleared and full of population buildings. Main island also full

Mannerheim
04.11.15, 10:57
I posted this in other thread but will post it here since this is more relevant thread:

It's not just bad luck, for whole event max 10-12 items per spawn which of 1-2 are pumpkins every day. Up to this day this means for me around 15 days so total with 30 spawns and I'm at 67/100. Others in our guild get even 15-30 items per spawn and 4-10 pumpkins per spawn.

I roamed at the German forums and found few threads saying people some who have conquered all or a lot of the new sectors have spawn count halved. I have conquered all new areas before the event and I'm at lvl55. Less than week ago I destroyed several population buildings and decorations to see if extra free space helps which it did not :(

There are over 150 pages of collectible/spawning issues talked about at German forums too in various threads so clearly this is an issue. Bug or bad luck as this being achievement it should not be based on random number gods.

Google translate if interested:

http://forum.diesiedleronline.de/threads/121322-Seit-Archipelbefreiung-viel-weniger-Sammelitems/

Sheddoe
04.11.15, 11:36
I actually like the idea of having a pure-luck type thing in an event. It's something different.

Maybe don't call it an achievement, and don't make the prize the event currency, and if all players know it's completely random, then it could be an interesting "will-I-won't-I complete it in time" surprise.

Possibly something like when you open a mystery box, every time you login you have a rolling dice that generates a random number that adds up over the event and your total at the end determines your reward?

Iolanthe
04.11.15, 15:20
I'm not techno savvy but is it a bug if it's affecting some but not others (genuine question)? To me, if it's bad code or whatever it will affect everyone who uses that code?

It's not terribly unusual for bugs to affect some people and not others, this is part of what can make them difficult to reproduce and track down.

What is clear is that for a lot of people neither of these increases happened at all:


• Collecting pumpkins that spawn on your home island (chance for pumpkins to spawn is higher than last year)


• The spawn chance of pumpkins among collectibles is increased.

And many people are running below their normal non-event averages for spawn totals.


I think it's dependant on "something" else but what?
But then if the spawn total is dependant on "something", (level, space, server etc) then all those players with matching "somethings" would have similar results, but that doesn't seem to be the case.
There are players on here commenting on their poor spawn/pumpkin drops and coming up with many reasons why but my experiences so far don't back them up.

I'm averaging a spawn of 18-24 collies each time, which is good, but I have a low pumpkin ratio from them.
I'm level 52 - so this disproves the theory that lower level players receive more collies.
My main island is crowded - so this disproves the theory that it's based on free space.
I'm on Sandycove - so that disproves the theory of affecting only that server.
I've only cleared two archipelago sectors - not sure about the effect of this yet but I only get a few collies here even though it's empty.
I have a lot of Imp Storehouses - yes it's buggy that collies seem to appear "inside" these but does the amount of storehouses you have affect the number of collies?
I have lots of paths - I notice I have many collies at junctions, does this have an effect?

When I consider all this, and compare it to others' descriptions of what's happening to them, I can only keep coming back to the fact that it's random.

I'm averaging a spawn of 7-10 collectibles each time, with a lot of 7s. This is on the low side of "normal" for me. I'm still closer to 100 at 63 than some people with more room.
I'm level 52.
My main island is not entirely cleared but again, my average spawn totals are on the low end of my "normal" average. Definitely not "more" in total spawn numbers nor pumpkins. I've blown up what I could and sent Gens to sit and twiddle on random Advs to clear space and seen no increase in numbers.
I'm on Sandycove. This issue has been reported in multiple fora, it's not confined to a single server nor language version.
I've now cleared the clouds from six archipelago sectors. The archipelago does seem to be having a more-than-random negative effect on things, somehow. Agreed it's not clear but it's worth looking at carefully.
I have a some Imp Storehouses, sometimes there are collectibles in them and sometimes not.
I have no paths.

The overall amounts of collectibles in the spawns seem more off than the pumpkins within those numbers, the range of individual pumpkin drops in the spawns seems more reasonable (purely from the "random" perspective) than the variations in the totals for "assorted" things.

While there may well be a bug tucked in some aspect of collectibles somewhere, and it certainly feels likely, there doesn't actually need to be a bug for the Achievement to be broken.

Goals with set time limits that rely on luck to complete them fail too many people too often to be viable here. This has been clear for years now.

AgyM
04.11.15, 17:20
well I have had 80 collectables now appear since the so called "fix" and of those 80 only 5 are pumpkins so no chance of getting the 100 total and still the game makers are staying quiet...................hmmm.....................i f I don't reach the 100 it will look like I was a failure at this quest and yet it through no fault of my own and I consider that a slur/stain on me as a person and this is unacceptable!

Come out and say something on this matter

Mannerheim
04.11.15, 17:48
BB_Orowa has passed one of the German threads forward and given issue number for it but unknown if they find anything or see it as a problem... with only 5 days left there is really no chance to complete the achievement. With the current spawn rate I would need 10-15 more days to make it.

Urd123
05.11.15, 10:11
I try reporting it in the ticked system. Got the 2 standard replys that they got the ticket and that it has been forwarded. Then this

Removed

I cant have written a ticket about this before - so this just made me give up on the ticket system too. How can it be closed before it ever have been opened.

I dont want to be in a game where you discriminate against specific players. This is not only that some of us cant complete an achievemet even though we looked and foind alll collies each day. Players with crowded islands get less collies, and that simply is not fair.

My drop rates for collies is 5-13
My droprate for pumps have been 0,1,2,3,4 - 4 only one time- 0 4 times
I am level 54 and I have cleared my extension ilslands.
My main island is pretty crowded.
Until I got to level 50- or before I had so many buildings,- not sure what it was- but until around april I had 10- 22 coilles each spawn.
Now I have found 59 pumpkins of the 100

Copy pastes of support tickets are not allowed.

Urd123
05.11.15, 10:35
You aren't listening to what people are saying.
And your theory of space=collies is rubbish as far as my island goes.
Like you I have a crowded main island. I have cleared only two archipelago sectors (less than you) and have five buildings there. Yet I get 18-24 collies each spawn, and most of those are on the main island.
I don't get many pumpkin ones out of those, though, and it's touch and go if i'll get the 100 achievement, but this disproves your theory that total amount of collies each spawn must depend on island space.
As others have said, it is pure bad luck, or players like you are being affected by something else entirely.
Collies seem to like hiding in improved storehouses. I have very many of these storehouses, do you? Could that be why I spawn more than you? :D

I have made extra effort to find every single collie. I might have missed one one or 2 times that is all. So it is not because I have not found all. It might not be the space, but it is something when some over a long time spand never get over 12- 13 collies and others always get 18-22 collies.
I dont know what it is - but it is

Best thing BB can do is to stop making achievemtns of this kind until they have it working in a fair way.

Dorotheus
05.11.15, 17:58
I have made extra effort to find every single collie. I might have missed one one or 2 times that is all. So it is not because I have not found all. It might not be the space, but it is something when some over a long time spand never get over 12- 13 collies and others always get 18-22 collies.
I dont know what it is - but it is

Best thing BB can do is to stop making achievemtns of this kind until they have it working in a fair way.

If you observe where they spawn over a period of time you will see that they only spawn in certain locations and not in others, if you should build on those locations then you have less spawn spots available.

May I also point out that balancing something out in a spirit of fairness means some will be handicapped, as I pointed out previously high level players have the means to obtain pumpkins by other methods. This system benefits the lower levels who are not advanced enough to profit from the avenues open to high level players.

Mannerheim
05.11.15, 18:34
In case someone missed, it has been confirmed that there is a problem with something:

http://forum.diesiedleronline.de/threads/121322-%E2%98%85-Seit-Archipelbefreiung-viel-weniger-Sammelitems-12611


Thank you for your extensive messages. We have confirmed by now that this is a problem. The further procedure (concerning especially. Of success) is currently (but with the utmost urgency) be discussed.

Dorotheus
05.11.15, 19:03
In case someone missed, it has been confirmed that there is a problem with something:

http://forum.diesiedleronline.de/threads/121322-%E2%98%85-Seit-Archipelbefreiung-viel-weniger-Sammelitems-12611


Would have helped if BB_Orowa had said what the something is.

PoDo
05.11.15, 19:10
Hi..my score today 76/100 ... every collect with fairy fire... Halloween was my favorite event .. thx BB

Gorefield
05.11.15, 21:51
I had no problems earlier on the event, was going pretty solid towards 100 pumpkins achievement, but now last few spawns have been given me 0-1 pumpkins.
72/100 now. So much wasted efforts.

Sheddoe
05.11.15, 23:14
Has the pumpkin drop rate been tweaked?
I ask because this morning I had 7 pumpkin collies and just now I've had 11 (yes, eleven!) pumpkin collies out of 21.
Unheard of, but i'll take it...:D

Jim_B
06.11.15, 10:42
I haven't had a spawn greater than single figures since maintenance and mostly 1 or 2 pumpkins if any. That's a lot of wasted
fairy fires.

Urd123
09.11.15, 16:35
Found all my last 7 collies - 2 were pumps - pretty high. That gives me a total of 79 pump finds - and way of the 100 required for last achievement.
If you do some stats on the drops on an average high yielding island- drops 12- 22, and compare it with a low yielding like mine- 5- 13 the average is 9 for me and 17 for a high yeilding - that is a difference of 47%. I dont know what is wrong. I know something is.

scottishleaf
09.11.15, 16:43
2 collectibles completed every day of event using fairy fires and I got 98 pumpkin collectibles so miss the achievement :(

Mannerheim
09.11.15, 17:41
2 collectibles completed every day of event using fairy fires and I got 98 pumpkin collectibles so miss the achievement :(

If you have extra islands conquered then:


There will be a solution for all affected players for this. More you learn later this week.

http://forum.diesiedleronline.de/threads/121322-%E2%98%85-Seit-Archipelbefreiung-viel-weniger-Sammelitems-12611?p=1215754&viewfull=1#post1215754

Sharpielein
09.11.15, 18:43
2 collectibles completed every day of event using fairy fires and I got 98 pumpkin collectibles so miss the achievement :(

"Lucky" you. I miss out by more than 20, because I get 0-1 pumpkins per spawn.

The real problem is, as @Mannerheim has hinted, that there is an issue here: "If players have uncovered the Archipelago, their Collectibles spawn rate is messed up." - pumpkins are just the symptom.

I wonder whether we will ever see compensation for the HUNDREDS of collectibles we never received.
But hey - at least they fixed the Improved Farm thing so quickly .... .... ... .. . /slow clap

tasgog
09.11.15, 20:00
Epic fail of BB to set up an achivement with no change to complete it!
98 out of 100 here. Lost only 2 or 3 collectibles during halloween event. And waste of gems in fairy fires!

Gorefield
09.11.15, 21:25
I got my 100 today. For awhile looked bad, but with determination I got it. I think my final number was 102/100, so was cutting close.

Iolanthe
10.11.15, 00:54
40 spawns later my total of 15 on the 24th (http://forum.thesettlersonline.com/threads/31846-No-pumpkins-among-collectibles?p=289776&viewfull=1#post289776) has grown to 97. No collectibles were missed in any of those 40 opportunities.


Grats to those who made it, and here's hoping this sorts things for many others.



If you have extra islands conquered then:



There will be a solution for all affected players for this. More you learn later this week

http://forum.diesiedleronline.de/threads/121322-%E2%98%85-Seit-Archipelbefreiung-viel-weniger-Sammelitems-12611?p=1215754&viewfull=1#post1215754


Let's not have another time limited, RNG dependent, one-time-only sort of goal again. Bugged or no they do not go well.

BB_Ravel
10.11.15, 12:14
During the Halloween Event, several players reported difficulties in finding enough collectible items, thus affecting the Halloween Event achievements. The Community and Support Teams forwarded the reports and several examples to the QA and Dev Teams.
It was a little bit tricky, but an issue was found and an announcement will follow informing on the next steps.

Sharpielein
10.11.15, 15:26
During the Halloween Event, several players reported difficulties in finding enough collectible items, thus affecting the Halloween Event achievements. The Community and Support Teams forwarded the reports and several examples to the QA and Dev Teams.
It was a little bit tricky, but an issue was found and an announcement will follow informing on the next steps.

Any plans to resolve the permanent underlying bug that players who have freed more sectors get the shaft on Collectibles in general?
Any plans to recompense us for the hundreds of collectibles we didn't receive over the months?

lordloocan
10.11.15, 19:52
During the Halloween Event, several players reported difficulties in finding enough collectible items, thus affecting the Halloween Event achievements. The Community and Support Teams forwarded the reports and several examples to the QA and Dev Teams.
It was a little bit tricky, but an issue was found and an announcement will follow informing on the next steps.

As someone who set an alarm in the middle of the night in order to sometimes hit 3 sets of collects in 24hr periods I will be irritated if BB now decide to award the achievement, and hence the 75 pumpkins, to everyone or even to all who are on 90 plus pumpkins. The achievement was achievable, get over it.

Thejollyone
10.11.15, 20:17
As someone who set an alarm in the middle of the night in order to sometimes hit 3 sets of collects in 24hr periods I will be irritated if BB now decide to award the achievement, and hence the 75 pumpkins, to everyone or even to all who are on 90 plus pumpkins. The achievement was achievable, get over it.

the achievement was NOT achieveable for those who cleared their arpichelago - have you not read the posts previous to this? BB have acknowledged there was a bug in these circumstances and it needs to be addressed.

Mannerheim
10.11.15, 20:40
As someone who set an alarm in the middle of the night in order to sometimes hit 3 sets of collects in 24hr periods I will be irritated if BB now decide to award the achievement, and hence the 75 pumpkins, to everyone or even to all who are on 90 plus pumpkins. The achievement was achievable, get over it.

It was not possible when some people had their spawns halved or more due a bug. Also it was not fair, a lot of people wasted fairy fires for nothing and have been struggling with the achievement cause they did not know about the issue. Then all the lost banners and other items that they could have used to make barracks buffs... the German forums have over 100 pages of intense discussion about the subject :rolleyes:

lordloocan
10.11.15, 21:06
the achievement was NOT achieveable for those who cleared their arpichelago - have you not read the posts previous to this? BB have acknowledged there was a bug in these circumstances and it needs to be addressed.

Yes, I read all the posts, I have friends who have cleared the archipelago and completed the 100. Like everything in the game, has to be a bug because I failed to achieve something.

lordloocan
10.11.15, 21:07
It was not possible when some people had their spawns halved or more due a bug. Also it was not fair, a lot of people wasted fairy fires for nothing and have been struggling with the achievement cause they did not know about the issue. Then all the lost banners and other items that they could have used to make barracks buffs... the German forums have over 100 pages of intense discussion about the subject :rolleyes:

Ah well, we will all be getting the achievement completed if the German servers are up in arms, lol.

Bluesavanah
10.11.15, 22:01
As someone who set an alarm in the middle of the night in order to sometimes hit 3 sets of collects in 24hr periods I will be irritated if BB now decide to award the achievement, and hence the 75 pumpkins, to everyone or even to all who are on 90 plus pumpkins. The achievement was achievable, get over it.

I would personally like to thank you for your community spirit obviously when a BB replies to a bug thread and says there is an issue they are lying, you should learn to chill out whether this get's fixed or not it in no way affects your gameplay and you should perhaps get over it as you say.

lordloocan
10.11.15, 22:20
I would personally like to thank you for your community spirit obviously when a BB replies to a bug thread and says there is an issue they are lying, you should learn to chill out whether this get's fixed or not it in no way affects your gameplay and you should perhaps get over it as you say.

Sad to see someone, as always, resort to personal sniping because a player chooses to present a contrary view. You don't play on the same server as me so an have no idea of the input I give to the community.

Of course BB are going to say 'there was a bug', it is the simplest thing to say. Oddly I don't see players suggesting other players should be given free pumpkins who repeatedly got zero on adventures. The achievement was there, some got lucky others didn't, life is like that, bugs and all.

Nogbad
11.11.15, 03:22
The core of this problem is still tying these things to "random" events. The game is terrible as a random number generator.
I have sat until 7am for a second spawn, some 18 hours after the first was cleared. On another day it could be 7 hours.
Far too many spawns generated no pumpkins at all, on all 5 servers I still play, this achievement was a struggle.
Particularly galling was Sandycove, which had a terrible start and only got to the 1st achievement after a week of searching. Then Northisle just seemed to forget pumpkins altogether, or spawn just 1 or 2 on the odd occasion. Sandy remained way behind the curve, until a couple of late spawns pushed it nearer the final achievement. But there was one final knife in the back, because the event timer got out of step with the maintenance by 1 hour, when we all went back to GMT, I was stuck on 99/100 and the timer ran out cancelling the achievements and spawns. 2 minutes later, collectables spawned on the island. :(
Gutted.
I was on the same total on German server, 99/100 and praying for a final spawn. The timer ran down to zero and I thought that was that. But, unlike here, the achievements didn't close, the target was still on. The timer was acting very strange, it didn't vanish, or remain on zero. It suddenly jumped to -7, then -11, and later -12. I have a nasty feeling that someone had made a quick kludge, and we were getting an extra hour's "Fergie time" to get the final achievements. Sadly, no 2nd spawn before the maint went off 15 mins later than usual (more extra time?) because I would have loved to have seen if the extension had worked and that final pumpkin would spawn.
The other "random" element of the event was equally miserly, hardly had any pumpkins in adventure loot. Was a waste of time doing them.


The "random" problem is just as bad at Christmas with the explorers. We monitored the results between myself and another guildmate, both of us had the maximum explorers and both sets had all the specialist buffs that would apply to the event. Staggering final result, my explorers struck lucky around 30% of the time and the majority of those gained the smaller amount of presents. My guildmate fared much better, just over 70% hit rate and many more of these gained the larger amount of presents. Hardly seems right when 2 players who have invested an identical amount get such different results.

Finally, the age-old problem reared its ugly head again. These servers are clearly under-respected by BB.
The German servers got gifted 50 free pumpkins. The French fared even better and got 100 in the mail. As usual, we got zip.
Don't know what happened with the real world emails this year, nothing useful at all, just a couple of prank buffs, worst event gift ever and that includes the tragic football event!

Some of the bugs might possibly have been spotted in testing, but with most people locked out of the Test server after the first day, and not able to get back in at all, no chance to discover any of it. Someone needs to take charge there and sort the thing out, otherwise there's no point in having it.

Sharpielein
11.11.15, 06:50
As someone who set an alarm in the middle of the night in order to sometimes hit 3 sets of collects in 24hr periods I will be irritated if BB now decide to award the achievement, and hence the 75 pumpkins, to everyone or even to all who are on 90 plus pumpkins. The achievement was achievable, get over it.

I have ALSO cleared nearly all collectibles on every spawn, I didn't manage to get over 80.

With you stating that "it was achievable", I would like to ask you: How many collectibles per spawn did you get? Min, max, average?
For me it was 7-14, averaging around 10. I even posted some collection pickup logs - I was lucky(!) to get more than 1 Pumpkin per spawn, occasionally it was 0.

THE FRIKKEN COLLECTIBLE BUG MADE IT IMPOSSIBLE FOR SOME. [Removed]

Please refrain from personal insults.

Bluesavanah
11.11.15, 07:31
Sad to see someone, as always, resort to personal sniping because a player chooses to present a contrary view. You don't play on the same server as me so an have no idea of the input I give to the community.

Of course BB are going to say 'there was a bug', it is the simplest thing to say. Oddly I don't see players suggesting other players should be given free pumpkins who repeatedly got zero on adventures. The achievement was there, some got lucky others didn't, life is like that, bugs and all.

The feedback thread is in another section of the forum, this is a bug thread where those who feel they might of had a bug come to report it and check occasionally if BB have replied.

So here is what I would be looking for :-

Archipelago cleared day 2 of xxl launch, all sectors claimed 15/10/15. Collectibles per spawn lowest 8 highest 14 (maybe 15 on day they did hotfix) average pumpkin per spawn 2.35 . achieved 98 or 99. lots of spawns with 1 or 0 most collected in one spawn 8 or 9 on hotfix day.

Xibor
11.11.15, 20:44
I have ALSO cleared nearly all collectibles on every spawn, I didn't manage to get over 80.

I thought it had been agreed upon that depending how far you have developed (especially the new islands) that a formula about the possible drops was flawed and some people were not given near enough chances and BB has acknowledged this and is determining some kind of reparation or compensation for some players. I haven't seen beyond that yet but it seems to be a fact that it was not possible for all players.

The new islands thing sure fit what I observed. My friend: found his 100 first, has done nothing on the new islands. My wife, found hers second and has uncovered one island. I got mine many days later (and close to the end) and I have opened up 2 new islands. I don't think that is just coincidence.

I hope that BB can come up with a method to compensate those for whom it was impossible while not insulting those who had the chance and made effort. That might be difficult....

Peccatora
17.11.15, 06:24
ok tonight's maintenance is over and I'm still at 12/12. did they forget to run that script which should activate the last achievement? :D

Gamlejeg
17.11.15, 10:56
ok tonight's maintenance is over and I'm still at 12/12. did they forget to run that script which should activate the last achievement? :D

When the dust has settled we'll still be at 12/12, I believe ;)