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View Full Version : [Change Log] 17/11/2015



BB_Ravel
06.11.15, 13:28
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17th of November 2015

NEW FEATURES

Guild market: New items are available in the guild category of the merchant > check out all details here (http://forum.thesettlersonline.com/threads/31693-Guild-Market-Eighth-Community-Vote?p=289510&viewfull=1#post289510) <
Merchant: The Industrial Iron Mine (output like level 7 iron mine) is available for a short period (Start: Nov 26th, ~00:00 GMT)
Merchant: The Improved Farm can now be acquired for gems (Architect category)



CHANGES AND IMPROVEMENTS

Achievement: "Have active guild" is only granted to guilded players
Achievement: Discovered deposits of titanium ore, granite and saltpeter now contribute to "Lay of the Land"
Building: The production of the Epic Woodyard can now be stopped
Building: The Barracks, Provision House and Tavern can now be rebuilt properly after being torn down
Building: The Cherry Tree uses less building space again > see the previous announcement here (http://forum.thesettlersonline.com/threads/31906) <
Combat: The combat arrow in the combat report now points into the right direction
Guild quest: "Island of the pirates" is replaced by "Witch of the swamp" in all quests
Guild quest: Guild quests can now be properly deleted/cancelled again
Interface: Orders in the Garrison window are unavailable when assigning units
Locked Zones: Improvements to decrease the amount of locked zones
PvP: Deleting expedition defense camps built from the star menu shows the correct message
PvP: XP is now granted for all camps in a sector, once the leader is defeated
PvP: Previously unattackable expeditions camps can now be defeated
PvP: The training expedition is working properly again
Quest: "Bandits!" and "Once and for all" can now be completed after defeating the correct number of bandit camps
Scenario: Storm Recovery buffs have the same costs in both provision houses now
Specialist: Geologist skill "Nature's Gift" shows the result right away - a refresh is no longer necessary
Text: The Easter Basket Houses on the Tikki Island adventure have a proper name now



With this new version, the Halloween Event will be entirely deactivated and event resources will be converted.
Check this post (http://forum.thesettlersonline.com/threads/31782-Dev-Diary-Halloween-Event-2015?p=288847&viewfull=1#post288847) for more details.


You are invited to provide change log feedback > here (http://forum.thesettlersonline.com/threads/31986-Feedback-Change-Log-27-10-2015?p=290648&viewfull=1#post290648)<

BB_Ravel
16.11.15, 16:02
Update Change Log 17th of November 2015

A few additional changes will be part of the upcoming game version:

CHANGES & IMPROVEMENTS


Decoration items from the Arabian nights adventures are transferred to the Star Menu after demolishing them
Storm Recovery Scenario: The trigger of the fail condition now works as intended when there are no more Noble Residence or Residence Kits available