View Full Version : Land Zone spaces
Thejollyone
07.12.15, 13:49
For me this really applies more to the bigger adventures like the FTs or AN advs; theres plenty of space for gens to land, but only a minimal amount actually allocated. This means most generals are actually left in star and then need to be placed once the chosen few have been moved out of the way. I can't see why the whole allocated land zone can't be opened up in future?
here are some available allocated landing spaces as it stands atm (Ive moved gens out of the way): http://prntscr.com/9bcki7
here is some of the space available for those gens already landed: http://prntscr.com/9bckw2
I wonder what the reasoning behind this is? Please can it be improved upon later on?
topgearfan
07.12.15, 13:55
if i remember correctly it was so that all players shared all of the landing area but it was changed so that each player has specific spots. that obv limited the number of spots available to each player..
Thejollyone
07.12.15, 14:58
makes sense, thank you! :)
I'd still prefer for us to be the ones who decide how many we can land and where though ;)
Bluesavanah
07.12.15, 22:15
Isn't something on test atm with changes to landing zones, haven't tested it out. Agree more space should be allocated to owner of ft adventure as regards landing spots preferably put back how it was before co-ops arrived. I would also like to be able to set a priority on which generals actually land. Situation will be eased somewhat with the purchase of the Santa QM though, all I need then is a ''go to star'' button for generals on my home Island.
Thejollyone
27.09.16, 13:37
bumping this as I have just started SLT and the amount of dedicated land zones compared to the size of the area is a joke - please BB, designate the WHOLE of the landzone area as landing spaces, not just the minimal amount we currently have. It is sooo frustrating faffing around moving gens to make way for others to land when there really is no logic to it other than wasting our time :(
Pretty sure we can organise ourselves if sharing the adv....
Ozzymandeus
27.09.16, 13:49
Assign one dedicated spot each, per player, and the rest as first come, first served, perhaps?
if i remember correctly it was so that all players shared all of the landing area but it was changed so that each player has specific spots. that obv limited the number of spots available to each player..
Most people never do non-coop adventures in coop. One player starts it, sends 10-15 generals and finishes of all camps. Then 1-2 players send 1 gen for ls.
So this seperate of landing spots is a waste of space. Everytime I do a VLT, I have to spend 10 minutes rearranging all my generals, before I can even get them all out of the star menu onto the island.
Powered by vBulletin™ Version 4.0.4 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.