View Full Version : Archaic book mechanics (Need more books)
Davidenco00010
25.12.15, 23:07
Hi,
Have been playing the game for 3 years now, and have always been making my books non stop and training my explorers and geo's. After 3 years and finally lvl 57 and events require more and more scouts (as xmass, they are the best way to gather presents without buying). There are also new mines comming at level 60, 61 and 61.... and to meet the even longer searches i had to buy more Jolly geo's.
So after 3 years, I have 11 Geos (8 quick), and only 3 fully trained.
and I have 12 scouts with only 1 fully trained.
I really want to get even more scouts for events as i love the prolonged search all all the efforts to make these specialist have more worth, but training them all as they should be trained is nearly impossible nowerdays.
Long ago players used to play BN (Bandit Nest ) adventures for days to gather RTTBN (Return to the bandit nest) aventure to play them them all in a row on premium to get books.... and this was a fair way of getting our specialist educated but the drop rate changed drastically... it is mentioned on Osettlers.com to be of 5.56% which is insanely low.
+ tomes require up to 5 manuscript to be produced with time, and codex too require more tomes with time.
SO the situation is simple, we are encouraged to get more scouts for events, more geo's for new mines but lot less books, it is really unfair.
I invite every player who want to share a possible solution, and idea, a comment or a story, to post on this forum page.... if u dont know what to say just write. "We need more books" and the more post we get the better our chances of getting more books.
thanks a lot ;)
Davidenco00010
yes agreed:) very long term Project those books:) any New or improved way to get hold of them would be very welcome:)
maybe do them tradeable is my suggestion then.
+1, we need more books or extra ways to get them
I only have about 4 units fully upgraded since the feature was released, it definitely needs looking at, something like reducing the number of manuscripts needed per tome and add a queue to the bookmaker, without a queue the glue buffs are a bit pointless unless you never sleep.
For books to be traded we need both a supply and a demand. We obviously have the demand but I can only see just once source of supply, newish players who have yet to learn the value of books and that the requirements to make books increases over time. Quite simply if books were made available on the market we would have a situation of high level players leaching off of low level players, for this reason I'm against it.
Agreed, we need more books !
but ofc tradeable is only 1 suggestion...true situation today is..that it confirmed we should..be given more ways of getting books...:)
Naveed1967
25.12.15, 23:53
yes fully agreed, we need books, plus faster production (of books making), further in addition to this, full re-fund may be provided without spending gems,
in brief, they may remove restriction of full refund against gems.
AlannaPierce
26.12.15, 00:09
I agreed, books / science needs a new revision. It is too expensive and time consuming to keep educating Geologists/explorers
Totally agree, this is a neverending story right now, and making it easier would be quite useful, it's so important, that I just wrote my first reply on a thread after almost 4 years of playing
Ive had my say on this before and I said it was wrong to change the percentage drop from rbn, also the codex drop seems to be very low now as well.
The main reason BB did this was the rewards that an army of upgraded scouts can bring.
Xmas 2013 introduced the rbn adv and then after the event it was available from Bandits Nest as a follow up with a 33% chance. Some time after the lucky scouts made their appearance, the loots were drastically changed! Now it can take u ages to upgrade a scout.
Solutions could be a queue for the bookbinder (would help when using 24 & 36 hr buffs). Making them tradeable could work, new players could ask a lot for each book they made, and players like me who has 200 manu's, 70 tome , 20 codex in stock and nothing to use them on (hint,hint BB, generals? island economy?) could sell them too :). Or just increase the chances from Bandits nest again.
We need more books.
Agreed.
Price wise, I personally find them cheap to make. (All 3 books).
As they become more valuable in use, the costs to make them could even do with a bit of changing or just general hiking up in amount of resources.
But something has to be done, either with a seperate book production chain to the current 3, where the different books from either chain could be used interchangably.
Or some way to increase production. Simple answer is just another bookmaker. But i guess that's a bit boring and adds nothing to the game.
So again - more buildings / production paths / book variations would be the most interesting thing to do.
Or something like simultaneous production upgrade for the single bookmaker where he can make 2 books at the same time (can be different books too), or something like that.
Sure we need a way to speed up training, better buffs, quennie like in ph or more bookbinders any solution is better than this
We need more BOOKS. Even as a relative newbie player I see the problem with the current booksystems dooming.
WickedMouse
26.12.15, 02:09
Book production is too damn slow!
Bluesavanah
26.12.15, 02:34
Tbh it's not specifically the amount of books it takes train explorers or the outdated queue system that annoy me the most, although both do. It's the constant tinkering with the drop mechanics. I'm finally in the last stages of skilling the explorers to artefact search and guess what by and large it's now garbage, bringing loads of fish platters, solid sandwiches and aunt irma's buffs day after day. Mostly the 'middle buffs' have dried up, the fix to sturdy shovel a while back decimated the double return on buffs from lucky explorer's for me at the same time as fixing the problem of them bringing too many event resources back. Don't think I've had a double load of presents this event either.
The whole point of investing thousands of hours skilling them up was to see nice returns and take advantage of the bonuses first promised. Not only have BB made it so much harder to get the books in any quick fashion, because RtBN is almost impossible to get now in any number, then the drops from the adventure are mainly manuscripts in my experience. It won't personally affect me (unless generals and Island get books) but for those starting the process now it's pretty ridiculous.
so when u get more books made it needs more books to made the next one- why not like in real life when u make enough books u really makes them faster and faster- here we gone compleatly the other way- would like to know who came up with the solution for settlers- make it like in real life please- the more books u made the faster u can make em
I_Have_No_Name
26.12.15, 07:29
agreed!
+1, we need more books or extra ways to get them
agreed we need more books, it would help if you could queue them in the book binders like you do with provision house seems so unfair that you can do 1 book at a time
Need more books. Guild market, gems?
Totally agree i like Forthys idea about being able to queue multiple books so at least you can set the book makers to start another book as soon as the last one has been made
Great topic and I totally agree. We need more books.
Fully agree we need more books, the easiest way is to allow queing and better buffs. But any way to increase book availbility would be great.
Snakeeye0810
26.12.15, 10:52
+1, we need more books or extra ways to get them
Agreed, we definitely need more books.
I'd really like it if we could get them from adventures that are usually played very rarely now.
On coops maybe - would give us a reason to do them again :)
yes agreed. i have also been playing for 3,5 years and is very confused over the long educationtime - must be altered
the possibility to get the adv Return to The Bandit Nest has been made next to impossible, should be 15-25% instead of 1,5% - must be alterad -
Supersettlers
26.12.15, 11:55
We need more Books!
Margowicz1
26.12.15, 13:00
I agree also
BozaPetrovic
26.12.15, 15:10
Need more books
I'm surprised at the total failure of imagination we see in this thread. It's pointless asking for more when the end result is a increase in junk in players star menus. First come up with a viable system which excludes junk and then and only then is a increase worth looking at.
Davidenco00010
26.12.15, 15:57
The thread is not pointless, hae seen some very imaginative ideas not junking star menus at all.
1) a 2nd book binder.
2) reraising the loot chance of RTTBN from BN.
3) The tradablility of books ( however i dont really think players will want to sell)
4) New adventures.
5) the simple quelist in bookbinder or dual prod in book binder.
6) creating new very rapid buffs.
All these possibe soltions are great and would cretainly help (without junking star menu)
To be noted though that we have had 411 views of the tread and only 34 comments... Please if you come to see the tread just post "I agree" or "Need more books" the more posts the more effect ;)
Thanks for all the sharing and positive coments keep it up guys ;)
6)
Agreed, book creation time is way too long and even with profitable economy the skill tree is expanded far too slowly. Maybe time distribution could be altered (it would be very easy to reach lower levels and the same for fully upgraded specialists) but overall time needed needs to be scaled down.
Note: maybe system with multiple skill branches could also be viable, not layered skill points system
-1 from me.
Some of us have books a plenty and nothing to spend them on. Also I have loads of small glue buffs made via the recipe in the Rarity Provision House, but I never use them as there is no incentive to. If the original poster really has been making books non-stop for 3 years and still doesn't have the number of books needed to fully skill up more than 3 Geos and 1 Scout then I suggest the Bookbinder is probably not at a high level or buffed often - so if you want to increase production maybe that should be your first change to your island. After all I assume thats one of the reasons BB introduced the Rarity Provision House and Small Glue Buffs.
Although I don't see the need to increase book production as present, I recognise that could change in the future if BB ever decide to increase the science skills like was previously suggested - i.e. Skills for Generals and Skills for Home Island.
For information I am currently sat on 92 Manuscripts, 59 Tome and 80 Codex. I continue to make them everyday in the bleak hope that BB will introduce more science skills. Although I am a daily player, I recently took 6 months out of the game and I doubt if I have buffed my Bookbinder even once in the last 12 months so there is a good chance those numbers could have been higher .
santje4ever
26.12.15, 16:59
Need more books!!
Davidenco00010
26.12.15, 17:32
Dear fishlice,
The reason i have only 3 geos and 1 scout fully trained is that when i started the game i was training my normal geos and scouts.... and when i finally got specialised geos and scouts, i started upgrading them....
Don't know your current level, but with the introduction of new mines like gran, tit and slat, we need more geo's and jolly one's...
The search for new mines is 8Hrs normal geo and 4Hrs Jolly... s you need some geo's specially dedicate for it... (if u want a constant prod of gran)
Event wise like xmass for instance we need more explorers... and training them is kinda hard...
Am pretty sure u got loads of books doing RTTBN adv when drop rate was still good... but now on what have we got???
My current book prod is 4 Manuscript for 1 Tome an 2 Tomes for 1Codex.... so 1 Codex is 10 productions.... New buff i agree help, but it is only 20% where as long ago we used to get loads of minimum 100% bonus for 24Hrs with hide glue...
Will try to follow up with some calculations of time needed to train a geo and a scout fully from nothing should be relly fun ;)
Think about the new players who dont even know what RTTBN adv looks like :) life is harsh m8 ;)
I don't disagree with many of the points you make, I was demonstrating that we don't all need more books, what some of us will need is something to spend the book on such as the island skills and general skills.
jamieoliver1976
26.12.15, 19:41
I have been playing for around 4 years and have been making at least 1 book everyday since the bookbinder was introduced. I have no books in stock and I still have not fully upgraded all of my explorers nevermind my geos. without any decent buffs or queueing option it is taking me 10 days to make 1 codex.... that is ridiculous if you want to maximise your explorer you need 6 codex for each one and that is after you have unlocked the top tier of upgrades. I estimate it takes approx 120 days without buffs to fully upgrade 1 explorer. This needs to be addressed asap in my opinion.
The best solution for me is to allow queueing and some better buffs, If this is introduced though then higher costs should be included to balance it off a little. Although how this would affect new players im not sure.
Maybe opening the tiers of upgrades in relation to what level player you are rather than how much time you have already invested into upgrades you dont want just to unlock the next level.
One thing is sure though it does need sorting as WE NEED MORE BOOKS !!!!
I only have about 4 units fully upgraded since the feature was released, it definitely needs looking at, something like reducing the number of manuscripts needed per tome and add a queue to the bookmaker, without a queue the glue buffs are a bit pointless unless you never sleep.
+1 for the queue,.....seems like they had/have plans to do this.....shame the ghosts of Christmas pass did not pass by BB offices :-))
Bluesavanah
26.12.15, 22:25
Think the thread is getting derailed somewhat there's a difference between getting more books and making the bookbinder more functional. The bookbinder not having a queue has always been the principal problem. For those that only play 1 session per day that means 1 book of some variety, also makes any kind of buff use pretty pointless as they will gain no value from it.
Given that the Bookbinder now knows the exact cost of the next book in advance surely a simple queue could be implemented even if it was limited to 1 variety of book. It would most probably increase the likelihood of people buying book glue's from the merchant if they knew they would get at least a couple of manuscripts from it even if they only logged in once a day.
The only other solution I can see in the catch up race newer players face is to put the books in the merchant for gems and then people can choose whether to pay a cost in gems to catch up to veteran players.
Bluesavanah
26.12.15, 22:34
I'm surprised at the total failure of imagination we see in this thread. It's pointless asking for more when the end result is a increase in junk in players star menus. First come up with a viable system which excludes junk and then and only then is a increase worth looking at.
except for books you get from events what exactly goes in your star menu ? books are stored in storage.
except for books you get from events what exactly goes in your star menu ? books are stored in storage.
junk like cheese sandwichs, fish platters.
Id like to just advise ppl that if u want more books for scouts for the artefact search be aware that it seems BB may have changed the drop of the best item in that search which is the rainbow.
The increase in Cheese sarnies, fish platters, irmas and solid sandwich in the last few weeks have been noticeable by most who are doing this search at present.
I have been doing artefact search for over a year with 15 fully upgraded savages, that's 14 searches a week, the average was 15 - 20 rainbows a week, the last few weeks have been between 5 & 10.
joshuessen
27.12.15, 15:11
I think we have earned more books now after so many years
Need more books :MAFIA:
PS MERRY CHRISTMAS ONE AND ALL
simply we need more books and we have no other way .
queen-vicious
28.12.15, 10:38
I don't feel it should be made too easy to make books but a queue would be an awesome feature
tried upgrading ur bookmaker? I aint been playing as long and am way ahead of u on training!
the whole game is a long term project, slow down, there;s no rush :)
lordloocan
31.12.15, 22:45
Really don't see the need 'for more books'. many of us have played long enough to remember when their were no books, all searches took the full time to complete and the returns were what they were - no extra granite etc. I now find the way my explorers are skilled is way out of what I want with the new resources they find. I am about to un-skill my 3 lucky explorers and skill them again so they do searches in the shortest possible times. However, if they had no skills I would live with that too. A lot seem to have forgotten that settlers is a slow paced game and almost want someone to play the game for them.
Davidenco00010
11.01.16, 14:57
i have been calculating some time frames ... so it would be like 2 months to train fully 1 scout... i require 4 manu for 1 tome and 2 tomes for 1 codex... and now imagine the geo's time.... there are new mines and much more need for trained scouts for event resources... so having more bool is kinda of a necessity... To be honest with the new gran mines have bought some more jolly geos as the mines depletes quick an search is very very long... been planning to get more scouts too as they play now a more iportant role in the game and their return is kinda getting better and better... So if u had the chance to get a lot of books from RTTBN adv am realy happy fr you but new players dont have the same chance u had in the past and we need more books....
Yes we need more books and we need to be able to make more than one at a time like in the proviopn house. The buffs for bookbinder is more or less useless, because you cant queue the book production. Unless you sit in front of the computer 24-7 you will not have much benefit from a buff.
A solution could be to be able to upgrade the bookbinder, and or reduce the production time and resource requirement, and be able to make more than one book at a time like in provision house
Bluesavanah
14.01.16, 20:34
Another explorer on the horizon, more books needed. Please give us a queue in bookbinder and if you really want to push the boat out an Improved bookbinder to run in tandem with the existing one.
Another explorer on the horizon, more books needed. Please give us a queue in bookbinder and if you really want to push the boat out an Improved bookbinder to run in tandem with the existing one.
I mostly agree, but I think science (by design) is supposed to be somewhat slow. Some of the skills are quite nice and I don't mind the price of time to get there.
It would be very nice to be able to queue books, but since the costs change (up to a certain point) based on how many books you've made that could be quite difficult to implement.
LordofEverything
15.01.16, 10:40
Im a +1 for having a queue in the bookbinder
I had bookbinder at level 5 - I was able to make one manuscript every 12 hours - that's 2 per day - but I still needed buffs because I was often a bit late or needed to make tomes / codex
I've upgraded to level 6 - I can make a manuscript in 10 hours - but I'm still limited to 2 per day unless I start getting up in the middle of the night - the plus side is I don't need buffs any more ...
I'm all for to at least being able to queue 2 books in the Bookbinder.
takes 4ever to train them all. More books definately NOW
maybe add books to loot table of coop- so it is not the one adventure dropping em anymore
Sharpielein
19.01.16, 12:14
maybe add books to loot table of coop- so it is not the one adventure dropping em anymore
Might be worth it:
Siege/Roundup = Manuscript
Lakeside/Raiders = Tome
Tomb/WW = Codex
Might be worth it:
Siege/Roundup = Manuscript
Lakeside/Raiders = Tome
Tomb/WW = Codex
One of your better suggestions.
More books is a must with the increase in lvl75. There are so many things you could use a science system for. Would make it better for the player. Look at the extra resources etc. you get when you level in colonies. How about:
1. Queued books. A must as everyone has said.
2. Dropped on adventures as loot on every adventure. We have pointless statues. REALLY??? Why? You play adventures for rewards and get....... statues. Why not something useful?
3. Books to build general skills? i.e. buildings could also have the chance to have books spent on them. i.e. speed up production, less resource spend.
4. Books to be spent on buying extra resource production.
5. Books to be spent increasing XP on adventures. You could have XP increase on every type of adventure. Increased resource drops from adventures via books.
6. Books to be spent on generals. i.e quicker travel time buffs, more troops, more damage given, less damage taken.
Mt bookbinder is at lvl6. All of my explorers and geo's have all manuscript based skills. Many don't have anything more than that. Once they all have manuscripts, I then concentrate on tomes for all of them, then codex.
I am now at 5 manuscript for 1 tome, 2 tomes for 1 codex. I make 2 manuscripts or tomes a day. Due to no queue, there is absolutely no point to me using any buff as I will still make 2 of each a day. But it takes me 3 days to make 1 tome, so a week to make 1 codex.
I have a combined 31 explorers/geos. That is a lot of books still to buy/spend.
Bit soon to be talking about improving the science system when we are still waiting for the other 2 branches.
1 That's a given.
2 We got a adventure which drops books, we need the drops to that be fixed. Asking for books in adventures in general is too simplistic a suggestion it needs to be fleshed out in more detail.
3 Hopefully part of Island science
4 & 5 Can't see that happening. would cut into their revenue stream
6 Hopefully part of General science.
The only way I see that we can get more books that BB might agree to is to put them in the Merchant.
Bit soon to be talking about improving the science system when we are still waiting for the other 2 branches.
1 That's a given.
2 We got a adventure which drops books, we need the drops to that be fixed. Asking for books in adventures in general is too simplistic a suggestion it needs to be fleshed out in more detail.
3 Hopefully part of Island science
4 & 5 Can't see that happening. would cut into their revenue stream
6 Hopefully part of General science.
The only way I see that we can get more books that BB might agree to is to put them in the Merchant.
Why is asking for books to be dropped in adventures too simplistic. You have 1 adventure that drops a max of 5% on another adventure. There are no other adventures that drop books. Why is it so hard to drop useful stuff from adventures? If you feel that 1 adventure that drops books is acceptable then fine. I think a large number would disagree.
Or, instead of resource adventures or xp adventures, why not science adventures as well? Rewards all books related - i.e. dropping nibs, or paper or glue/books. Have easy moderate and hard dropping different types of book components/books.
The possibilities are endless. I will never make enough books to use. So the more chances the better.
Smiffy2204
01.02.16, 02:50
probably shouldn't hold yer breath for the other 2 science branches. Since it was 'promised' we have MMA's MOD's and drac for generals, what would be the point if we could skill up BHG's to do the same thing or better. As for island science that would mean we get a lot more for less which is probably never gonna happen.
18 on the list http://forum.thesettlersonline.com/threads/32275-Needful-Things
TheVictorious
01.02.16, 13:07
+1
Maybe a new loot spot have a chance to drop Books is good idea for FT adventures as example, my FT because the players that can play them suffering with Geo and Explorers.
Davidenco00010
23.02.16, 10:28
To be honest i dont mind not skilling generals, as they already got their secifications... but now with scouts and geo's i calculated more than 2 month for a geo, have 10 Jolly and 4 normal geo's.... got 13 scouts and planning to get more... so 4-5 years minimum to skill them with no option of going faster is quite depressing :(
I can count on one hand the number of Return to the Bandit's Nests adventures that I have done and whilst I have managed to get a few of my Specialists fully skilled, most of them only have a few manuscripts invested. Despite this, I completely disagree with the assertion that we "need more books".
Both Geologists and Explorers work perfectly well without any books at all... the skills just make them work a little better. I like the fact that this side of the game is a long term project. Too many aspects of this game are solved with a quick fix available from the Trade Office and/or Merchant Chest.
Having said that, however, I do agree that not having any form of queue in the Bookbinder is a mistake that really should have been rectified by now, and given the fact that the game already can recognise the required cost for the next book I see no reason why we shouldn't at least be able to queue up one extra book provided we already have the required materials for it.
MOre books or let's say...every 50k exp gives you +1 "upgrade point (1)", three-five "upgrade points (1)" give you 1 "upgrade point (2)" etc...
It seems that BB only decreased drop rates but did not modify the game mechanics to work with lower drop rates.
Also, how are lower level players supposed to get 100 frozen manors or witch towers with such low drop rates? We are doomed to have lower population limit than those who play longer.
It seems that BB only decreased drop rates but did not modify the game mechanics to work with lower drop rates.
Also, how are lower level players supposed to get 100 frozen manors or witch towers with such low drop rates? We are doomed to have lower population limit than those who play longer.
Isn't that logical? Those who have played longer will (or can) have higher populations?
Also, how are lower level players supposed to get 100 frozen manors or witch towers with such low drop rates? We are doomed to have lower population limit than those who play longer.
There was other mechanics and also the lack of them back then which allowed some but not all the older players to obtain large numbers of those buildings which have nothing to do directly with drop rates.
Players back then worked to get those witch towers which back then were the most desirable population building, and to do that they would have had to work harder than is needed today. But there was a bigger proportion of players running Dark Brotherhood back then than there is now, this means on a per player basis more witch towers were entering the market.
You also have to consider the fact that back then there was no xp gain after level 50, there was no star coins to be earned, so many players sat there with unopened loot mails waiting for something to be implemented in game they could use the xp on. When we got star coins those loot mails were opened as a result those who had sat on their mails not only had big star coin buying power but they also had a big boost to the resources they had which they could now use and in some cases a lot of witch towers.
As it turned out Frozen Manors came along and they was in a position to spend big in acquiring them.
With the new level 50+ guild quests what we are asking for is not going to do the job, we now need a intelligent queue. Not just one where we can move a book to the top of the queue to be built but one were we can have it replace the book currently being made.
It would be logical if the newer players had the same possibilities. They play for longer so they got more money and more loot which means more pop buildings. So let's say they were able to get 20-30 witch towers in 2 years but now they lowered and it's possible to get 1 or 2 witch towers in 1 year.
I did more than 300 black knights and only got 1 dark castle for example...
Could the Bookbinder also have a production queue like Provision House and Barracks please? I would like to book 5 or 6 Manuscripts after my Tome or Codex.
I recently de-skilled my slow Geos and have no intention of re-skilling them even though I use them every day. Some people seem to think that having all explorers and geos fully skilled is a must have. I have come to realise that the opposite is more correct (for me) as it means I now have a range of options available to me, this in turn makes the game more enjoyable and compliments my playing style.
More books, would, should have a queue.
We lose out on our buffs at the moment so a queue would be very nice.
To do the vocational Quest, I got myself another Jolly and am trying to ungrade that to fulfill
this quest, but it is so expensive then there will be an explorer to do I might end up doing the explorer he only
has to have 6 compared to the geologist's 11.
I've already messed up a jolly used the points up and he only has 8 codex. I even did a reset refund, bad mistake wont do that again.
Would really like another bookmaker. No doubt this message is in the wrong place, but I feel better just asking for more books
Was grateful for the choice of books in the football Calendar.
sandygk
I tried a refund, reset on one geo, big mistake, wont do that again.
Why cant books be queued like all other items in the so you can put a build queue for your books its hard to make enough books why cant they be queued to help us make them more efficiently
Why cant books be queued like all other items in the so you can put a build queue for your books its hard to make enough books why cant they be queued to help us make them more efficiently
you can actually do this via the rare prov house if you learn the recipes from the new excelsior
The problem with having a recipe to use in RPH is that it ties up the RPH which is also needed for buff production like steaks and feasts etc. Surely the best solution would have been making the excelsior give upgrades for the Library so it works faster or can queue production
The problem with having a recipe to use in RPH is that it ties up the RPH which is also needed for buff production like steaks and feasts etc. Surely the best solution would have been making the excelsior give upgrades for the Library so it works faster or can queue production
Isn't the point it gives you a choice? Its your game play, prioritize ;) This to me is the best solution.
The problem with having a recipe to use in RPH is that it ties up the RPH which is also needed for buff production like steaks and feasts etc. Surely the best solution would have been making the excelsior give upgrades for the Library so it works faster or can queue production
That would prevent you from making more than one book at a time which is what the current system allows.
I 100% agree with adding a queue to Bookbinder;
- A simple one will be A-ok (any of the 3 in whatever order you decide) although a cool suggestion I read here was parallel, separate lines of production for Manuscripts, Tomes and Codexes.
- With a queue the buffs would not be useless to players who have a life outside the game and can't be online 24/7/~30/365
- Also, a way to not over-simplify it is to limit the queue to 3 - with the time it takes to produce each one I think it's pretty fair.
Adding another Bookbinder would be nice, but I think improving production in the existing one is more important, so please listen to these suggestions :)
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