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View Full Version : How do you check your troops after finishing an adv?



Colyx
25.02.16, 04:44
I guess most people ehre use guides to do adventures, so one sends a certain amount of troops and will return with an estimated number of survivors. After each vamp we get battle reports, but I'd like to have a summary of the adventure itself, showing me how many troops I lost in total, how many enemies I killed and other stats.

Personally, I really like to track how good I did and compare this to previous runs to see if I changing some tactics actually had a positive impact on the outcome or if I lost even more troops, etc.

Are you even checking these kind of things and if yes how do you keep track of them? Would this be a feature people might be interested in, possibly submitting a suggestion?

TheVictorious
25.02.16, 10:28
Currently, I just build number of troops that guide (my guide or another ppl) and send them all, in last 2 sectors I see how much I have and how much left to be killed, so I train extra, I would like idea count losses at end of adventure, so i'll know the range of real losses and how worth is adventure (in some cases).

BB_Ravel
25.02.16, 12:03
A similar suggestion has been submitted here (http://forum.thesettlersonline.com/threads/30909-Battle-amp-Adventure-Summary) and it has been passed on already.

Urd123
25.02.16, 12:39
But it is a nice idea. I would also love to be able to see summary of each battle without having to watch the battle playback.
I hate to have to seach all reports and be annoyed by the playback when I am searching for the reason I lost some expensive troops.

Dorotheus
25.02.16, 17:35
I guess most people ehre use guides to do adventures, so one sends a certain amount of troops and will return with an estimated number of survivors. After each vamp we get battle reports, but I'd like to have a summary of the adventure itself, showing me how many troops I lost in total, how many enemies I killed and other stats.

Personally, I really like to track how good I did and compare this to previous runs to see if I changing some tactics actually had a positive impact on the outcome or if I lost even more troops, etc.

Are you even checking these kind of things and if yes how do you keep track of them? Would this be a feature people might be interested in, possibly submitting a suggestion?

This sort of micromanaging is doomed to failure due to the mechanics of the combat system.