View Full Version : New Content ideas
Thejollyone
23.04.16, 15:51
We have previously asked for more crisis quests, you seem to have given us achievements instead. Whilst initially that was fun, nothing much has been added to hold our interest.
I realise you have the new pathfinder stuff coming in at some point, so this is to ask BB to think very carefully about the feedback you get on test server for it, and get it right first time...
We need quests that pique our interest regularly... not just a set of repeatable tasks that may be easy/hard mundane/impossible like the GQs.
It has often been said that you do not listen to your fan base. There are many good suggestions on the forum, and many more to come in the future. Why not hold competitions and votes for best new suggestions that you could work with? You will get a lot more activity and interest, plus the benefit of creating tasks we actually want to take part in.
Even with with the XXL package,the seemingly insurmountable xp required is enough to make people switch off. A good diversion is what is required between events to keep us happy imo :)
The XXL is most positively welcome, but the chore of getting the xp to next level needs some passing interest in-between :)
I like the idea of being able to purchase a quest chain from the merchant which has a series of quests and nice reward at the end. That could be a number of adventures with specific requirements (not using cavalry) or production (produce 10000 of something) or loot (get 10000 granite from adventures) As long as its not time limited because that's no fun at all.
An example:
Easy quest chain #1: cost 1000 map fragments
Quest 1: complete any scenario
Quest 2: Produce 100 settlers
Quest 3: Earn 5000 granite
Reward: 100 gems
Thejollyone
24.04.16, 06:49
I like the idea of being able to purchase a quest chain from the merchant which has a series of quests and nice reward at the end. That could be a number of adventures with specific requirements (not using cavalry) or production (produce 10000 of something) or loot (get 10000 granite from adventures) As long as its not time limited because that's no fun at all.
An example:
Easy quest chain #1: cost 1000 map fragments
Quest 1: complete any scenario
Quest 2: Produce 100 settlers
Quest 3: Earn 5000 granite
Reward: 100 gems
+1 on this. Even better if it was a completely random set of tasks so we just dont know what to expect. I agree if it was time-limited it would become a chore rather than fun.
Lol I think I'll be getting star coins again before I complete the `earn 5000 granite'. But agree there is potential for more to do with the game than just grind same old adventures to level up, something pushing island economies and rewarding xp along lines of the crisis quest or good story line. As long as it doesn't involve getting granite I'll be a big +1 :)
Off-topic comments (PvP and Pathfinder) appear to have been misplaced.
The feedback for future features belongs on the test server.
I took the time to visit the corresponding test server thread to notice that most of you abstained from posting any opinion there and have preferred to post off-topic in an unrelated thread in the Game Suggestion section on the live version.
Please note that the CM currently gathering and passing on test server feedback does NOT visit the European English version, so those who wish for their feedback on this topic to be considered should go to this link (http://forum.tsotesting.com/threads/21949-Pathfinder-Ship) and post their opinion.
Your off-topic comments have been moderated to ensure the conversation is continued in the correct environment.
Thank you!
Thejollyone
29.04.16, 13:16
I refuse to submit feedback on the test server any more seeing as how much of it was previously ignored.
Although BB Orowa is more visible, it is very disappointing to see how many bugs reported over there still make into the live game...
I refuse to submit feedback on the test server any more seeing as how much of it was previously ignored.
Although BB Orowa is more visible, it is very disappointing to see how many bugs reported over there still make into the live game...
While I am aware of previous complaints that test server feedback is ignored, I can assure you that the chances for your message to reach the Development Team decrease when your feedback about a future feature is posted in a Suggestion Thread on the European English version forum.
In regards to bugs present on the test server, prioritising is necessary so not all of them are fixed before the version is deployed on the live servers, but the sooner they are reported, the sooner they can be fixed.
You are welcome to wait until the feature hits the live servers and you can provide your feedback on the official feedback thread at that time.
Thejollyone
29.04.16, 15:20
Fair point - I have now submitted my feedback here (http://forum.tsotesting.com/threads/22018-PvP-and-Pathfinder-Quest-feedback)
I suggest others use this link to ensure our feelings are made clear and that BB may act on them before it all goes live.
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