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Aazie
25.04.16, 08:52
Hi All!
I have this idea for some time and now decided to consolidate it in a suggestion for the game. It is about wood deposits and building space.
Here is my suggestion:
The Woodcutters to be able to acquire skills, and these skills will allow ability to remove some forest deposits, thus increasing building space. These skills will be available after upgrading woodcutter building to level six.
http://i.imgur.com/85muSik.png?1
Following is an example of these skills tree, listed in ascending level:
Manuscripts
1.Who is the Boss - allows player to control the woodcutters
2.Deforestation - prohibits forestation of the spot
3.Speedy boots – woodcutters work quicker with selected from player deposits (does not affect regular work)
Tome:
1.Show me the way – allows player to tell which forest spot to be gathered
2.Give me more – increases the gathering speed with 1 on deposits chosen by the player
Codex:
1.Gorgeous view – remove an empty forest deposit
This is just an example of what it might be and illustrates the idea.
Further expansion of this proposal is allowing foresters to plant trees on new places chosen by the player.

Dorotheus
25.04.16, 09:59
The codex skill to remove a deposit would have to be done in a way which did not result in locked zones.

O_BOJE
25.04.16, 10:55
An interesting idea that will help make better use of available space. Will improve control over labor :)

Alexander_Great
26.04.16, 15:23
That's a well developed idea. You put a lot of thinking into it.

piligrim
04.05.16, 12:58
i like it
It is a great idea

radko63
04.05.16, 13:04
It is а great idea