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View Full Version : Quick troops setup for each advanture



Grumsi
09.06.16, 11:53
I dont have the time to make this suggestion as clear as possible, but i will give it a try...
Now I dont start playing an advanture as many times as i want it to, just because i dont like to waste time with setting up the troops.
It would be a time saver if we are able to setup troops for each advanture and this setup is saved.

For example... I start a Valiant Little Tailor advanture, now i have to load troops for each general to send as much troops as possible to advanture, because in that advanture you will need lots of troops.

My suggestion is that we should be able to load needed troops for each advantures in a click or two. So in this case we would click "Load troops for Valiant Little Tailor" and all the troops will get assigned to the generals, and another click "Send army to Valiant Little Tailor", and all the preperation for this advanture will be done in just two clicks. (it would even be possible to do it in one click if those two could be merged in one click)

We should be able to save troops for each advanture we want and then load it when we start playing an advanture. Also, if you will implement this suggestion I want BB to transfer money on my account (gems can be ok too, but dont be cheap!). :cool:

Dorotheus
09.06.16, 17:27
We have had suggestions for a few favoured set up to be saved in the past. Your idea goes beyond what has been suggested in the past, but it does have a couple of problems which would need to be looked at first.

1 What should happen if you don't currently have the troops available for your preferred set up ?
2 What if you use a few different set ups for a particular adventure depending on the circumstances ? BK is a good example of this, you may have say 3 differnt setups depending on if you have prem running or during an event.
3 What if you want your generals to arrive in a particular order, maybe due to lack of landing spots or you have gens who can get a early kill while waiting for taverns to arrive. With the current system the gens you need first may unload their troops because of no landing spots thus negating the whole point of what your suggesting.

Grumsi
10.06.16, 11:22
Those do not seem to be big problems:

1. If you dont currently have the troops then you will get a message "You do not have enough units to load those troops, would you like to load the rest of available units anyway?"

2. You should be able to save the troops multiple times for each advanture. Saved it like Black Knight 1, BK 2, BK premium...etc. So you are able to load the troops that you need at that time.

3. My suggestion was just for saving and loading the troops and not for sending them too (but there could also be an option to merge those two actions in one if it would not complicate it too much), therefore you can always send the generals later, after the troops are loaded, in the order that you want.

lordloocan
10.06.16, 13:01
Even better, why not just get BB to do the adventure for you?

Grumsi
10.06.16, 15:55
Even better, why not just get BB to do the adventure for you?

Well I would like for my generals to know what troops they need for each advanture and i dont see any fun with telling my generals what to bring with them each time i start an advanture. Wouldn't be nice if the generals will already know what troops to take along? Or is this just pure laziness?

Maybe in the near future you will see my suggestion from other perspective when you will have around 50 generals and you will need to load troops on each general by yourself just like now. That time everyone will be screaming for solution, but why wait if they can implement it now? But even then someone will oppose and say: "why not just get BB to do the advanture for you guys?"

Games are supposed to be fun, but continuoes repetitions make a game dull in my eyes. And manually loading troops for each generals is exactly that.

Curufindul
10.06.16, 18:37
Maybe in the near future you will see my suggestion from other perspective when you will have around 50 generals and you will need to load troops on each general by yourself just like now.
Since you're assuming things, I will take this chance to assume things as well.

If the problem is sending 50 different generals, there is already a way to lessen that effect. Judging from your join date, you should already have 2 Quartermaster Generals and a Quartermaster Claus. If you don't, it's nobody else's fault.


If the problem is actually inputting the numbers, I'm just going to leave this here and that's all I have to say about it.


Or is this just pure laziness?

Dorotheus
10.06.16, 19:25
An additional problem with the idea is the unspoken assumption that all of your generals are free to be used. This is a assumption which is not always true.

Dorotheus
10.06.16, 19:27
3. My suggestion was just for saving and loading the troops and not for sending them too (but there could also be an option to merge those two actions in one if it would not complicate it too much), therefore you can always send the generals later, after the troops are loaded, in the order that you want.

The 3rd paragraph of your original post does mention sending them.

lordloocan
11.06.16, 13:21
Maybe in the near future you will see my suggestion from other perspective when you will have around 50 generals and you will need to load troops on each general by yourself just like now. That time everyone will be screaming for solution, but why wait if they can implement it now? But even then someone will oppose and say: "why not just get BB to do the advanture for you guys?"

Games are supposed to be fun, but continuoes repetitions make a game dull in my eyes. And manually loading troops for each generals is exactly that.

I already have 35 generals, including 2 quartermasters, santa quartermaster, 2 major generals and 5 mmas, so the issue of ''50 generals'' may not be too far away.

When I do an adventure I do not follow a guide by corona, evilj, killste etc, I have my own figures and I merrily change them regularly. That way the game isn't repetitious and stops it becoming boring.