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View Full Version : Maintenance and extending adventures/premium



Xibor
23.08.16, 21:51
This may have been suggested but I don't remember so I'll mention it.

With the 2nd maintenance day in a row it brings to a focus the extension of adventure time and premium time. The maintenance windows now occur over the course of my entire evening which naturally is my heaviest playing time. Having the timers restart shortly before or after I've gone to bed doesn't help me - in fact it penalizes me.

I would suggest that after maintenance the timers don't start until the player next logs in. In that way the player can control the timing and not lose out on any real play time.

TheVictorious
24.08.16, 00:05
+1
sound more fair

Tierarzt
24.08.16, 04:23
I would prefer a 1 day premium extension to be in the form of a premium token. That way a player can add it at their own convenience.

Xibor
24.08.16, 04:39
I would prefer a 1 day premium extension to be in the form of a premium token. That way a player can add it at their own convenience.

I would be happy with that as well.

jubuti
25.08.16, 00:01
I would prefer a 1 day premium extension to be in the form of a premium token. That way a player can add it at their own convenience.

+1

Xibor
25.08.16, 01:50
I would prefer a 1 day premium extension to be in the form of a premium token. That way a player can add it at their own convenience.

Having said I would be happy with that,
I also wonder if it would be open for abuse. If I knew maintenance was coming later that day (it's the evening for me) I could start a premium as early as possible that would still overlap the maintenance, play as much as I can, then after maintenance I get another day. I could turn 24 hours into at least 36 without a lot of work.