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Nightdancer
11.10.16, 08:33
I play this game for hours on end and although enjoyable it makes my wrist and finger joints sore, may I propose a new building entitled Geology Academy. click on the building and get a popup, you will see all the mines that are available to you with a slider, just move the slider to the desired amunts of mines to survey then click on the relevant geologist to send them out, please see the attached images prntscr.com/csetr9 and prntscr.com/csetl1

i hope that this can be implemented as soon as possible please

Dorotheus
11.10.16, 17:28
Could we get the floating geo problem fixed first.

Nightdancer
12.10.16, 08:32
what floating geo problem is that?

BB_Saqui
12.10.16, 09:47
Could we get the floating geo problem fixed first.

Please keep discussion within the thread to the original suggestion/topic:


While we appreciate it when players are expanding on or adjusting the original idea in their comments, if you are inspired to a completely new idea or your suggestion has a different goal to that of the original poster, please open another thread. This will not only help keep the current thread on the original subject but it also helps to determine the popularity of the suggested ideas.

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Merlin-Wolfhood
14.10.16, 21:36
nods exitedly yes yes yes +100

Nightdancer
22.03.17, 15:14
any news on this being a possibility?

Xibor
22.03.17, 20:30
I play this game for hours on end and although enjoyable it makes my wrist and finger joints sore, may I propose a new building entitled Geology Academy. click on the building and get a popup, you will see all the mines that are available to you with a slider, just move the slider to the desired amunts of mines to survey then click on the relevant geologist to send them out, please see the attached images prntscr.com/csetr9 and prntscr.com/csetl1

i hope that this can be implemented as soon as possible please

+1

I like the idea. There is no good overview of the mines and quarries. Naturally I can scan the map to see what I want to know, but a summary would be very handy.

IainC
22.03.17, 21:56
I don't see how it could work as you've described it. What about different skills on explorers of the same type? I have some explorers optimised for stone searches and others for metals. Some have the skill that finds bigger deposits, others have the skill that can find an extra iron or marble deposit, some find fast coal mines, others can find fast copper mines. I need to make sure that the right explorer is going on the hunt, not just a random one from my specialist tab.

There are several ways to improve the geologist moment to moment experience but this isn't one of them. I'd rather see the remaining resources in each deposit at a glance and the number of dead ones for example. Sending out a lot of geologists isn't the time consuming part, it's seeing hoe many you need to find and whether deposits are at the threshold where the time left on it is less than the search time so that a geologist sent while it is still working can replace it just after it runs out.

qawpaw
23.03.17, 05:33
-1