View Full Version : Cemeteries after Frist Removal Phase
Hello all,
Can someone confirm that the cemeteries will still be running and that they can be refilled after the first Removal Phase for the remaining week?
Thanks.
Hello all,
Can someone confirm that the cemeteries will still be running and that they can be refilled after the first Removal Phase for the remaining week?
Thanks.
During the Removal Phase, Pumpkin Fields will still be active and harvest-able. During the Deactivation Phase, any remaining Pumpkin Fields will be converted into coins. You can read more about this here (http://forum.thesettlersonline.com/threads/33880-Dev-Diary-Halloween-2016?p=321180&viewfull=1#post321180).
Thank you for responding BB_Saqui
I read on the French forum that refillers will no longer be tradeable... might be important info.
I doubt that refills will become non-tradeable
This is the the French changelog (http://forum.thesettlersonline.fr/threads/32858-Journal-de-la-derni%C3%A8re-version-11-Octobre-2016?p=289188#post289188) HFoC is referring to, via Google Translate:
October 18, 2016
CHANGES AND IMPROVEMENTS
Pumpkin cemeteries replenishments can be requested via trade or exchange.
Pumpkin cemeteries replenishments can not be offered during the deactivation phase. Current sales are not affected.
Several localization enhancements.
Golems can no longer be attacked by a general.
Thanks HFoC for the double check in the earlier thread. :) The change is odd enough I really doubted.
Hi Saqui, if this is accurate, whether it means the "refills" is appears to mean or is a miscommunication for "Fertilizer", it will make life a lot easier for players and BB if we know sooner rather than later. Hoping it doesn't turn out that way but confirmation or correction would be appreciated.
Edit: Another possibility is just a translation one and BB's habit of using different names for the same thing and the same name for different things.
Is the "deactivation phase" in the log our "Removal Phase" previously known as "Removal Phase 1" or is it the final "Deactivation" previously known as "Removal Phase 2"? The French is "Phases de Désactivations ~ Phase 1, Phase 2.
Here's the original changlog in English:
Pumpkin field refillers can no longer be offered for sale during the Deactivation phase. Running trades are not affected.
You can harvest your fields fine during the REMOVAL phase.
It's when the Halloween event shuts down in the DEACTIVATION phase where refills cannot be offered for trade anymore (but existing ones before the update remain unaffected). Your fields will also be converted into coins during this phase.
Is the "deactivation phase" in the log our "Removal Phase" previously known as "Removal Phase 1" or is it the final "Deactivation" previously known as "Removal Phase 2"? The French is "Phases de Désactivations ~ Phase 1, Phase 2.
There is now only a "Removal Phase" and a "Deactivation Phase"; the two steps for Removal have been condensed down to one.
if the trades aren't removed, that means not all refillers are removed during Deactivation?
I'm really confused now :)
The last few events have only had two "removal" phases (Phase 1: no new event resources enter the game, but you can still trade and spend in merchant, and Phase 2: when the whole event is removed and conversion of event resources to coins occurs) so I'm not sure what has been "condensed"?
I'm am assuming that pumpkins in Refills in my star will be converted to coins on Deactivation, as they are an event resource. If so... I am completely confused as to why existing trades for Refills will remain in the Trade Office at this point? They are going to disappear during the Deactivation Update, surely?
there is realy 3 phases - as explained
1. Removal - 8th November - Main event stops.
2. Deactivation - 15th November - Last event actions are deactivated ( but parts of event is still visible )
and then
3. Some days later a game update will remove/convert the what remains of event.
there is realy 3 phases - as explained
1. Removal - 8th November - Main event stops.
2. Deactivation - 15th November - Last event actions are deactivated ( but parts of event is still visible )
and then
3. Some days later a game update will remove/convert the what remains of event.
Not according to the Dev Diary (http://forum.thesettlersonline.com/threads/33880-Dev-Diary-Halloween-2016?p=321180&viewfull=1#post321180), which specifically speaks of two steps, and states that deactivation AND conversion will occur with a game update on 15th.
there is realy 3 phases - as explained
1. Removal - 8th November - Main event stops.
2. Deactivation - 15th November - Last event actions are deactivated ( but parts of event is still visible )
and then
3. Some days later a game update will remove/convert the what remains of event.
There are only two phases in the shutdown of the Halloween event. The first is the Removal Phase (November 8th), in which new event content stops being introduced. Then the Deactivation Phase (November 15th) is the complete removal of anything left over, including having your existing Pumpkin Fields (built or in your Star Menu) being converted into coins.
In the past, there used to be two stages to the Removal Phase. This is now no longer the case.
Hey Saqui,
Thanks for the replies. It looks like some of the confusion is coming from naming habits.
A while back the names of the event-end process were changed. "Removal Phase I" was renamed "Removal Phase" and "Removal Phase II" was renamed "Deactivation" (no 'phase'). It was also usual for the event resource conversion/exchange into coins to happen a week or so after the second part of the process. So there are still 2 parts to the event-ending process, but now the last fiddly bit of conversion/exchange seems to have been combined with the 2nd part.
See: Easter 2016 (http://forum.thesettlersonline.com/threads/32750-Dev-Diary-Easter-Event-2016?p=297306&viewfull=1#post297306) followed by: Football 2016 (http://forum.thesettlersonline.com/threads/33341-Dev-Diary-Summer-Football-Event-2016?p=309879&viewfull=1#post309879) for examples of the differences.
Which leaves the question of what happens to unused "refills" and "Fertilzer" and "refills" posted as Trade offers when everything is said and done.
I was refering to the 'game update' part of this info from Dev Diary - I dont expect a game update to take place night between 14th and 15th :)
but nice to know it is a leftover :)
What happens with Deactivation?
All remaining elements of the Halloween event will be removed with Deactivation.
An event resource conversion is planned to take place with the game update / Deactivation.
Without going back and digging through all the Dev Diaries... I want to say it's happened before, once? twice?, that there's been a "game update" at the same time as "Deactivation"/"Removal Phase II", back when weekly maintenance was standard, but it hasn't been common.
(November 15th) is the complete removal of anything left over.
I bet you a fiver I end up with my last over-produced tricks! :-p
So you can run the fields and if you have planned ahead you can use trick and treat buffs, and werewolf hauls on them - but why cant you make the buffs for the fields when they are still working ???
So you can run the fields and if you have planned ahead you can use trick and treat buffs, and werewolf hauls on them - but why cant you make the buffs for the fields when they are still working ???
You have had 3 weeks to make the buffs, if you don't have enough then that's just bad planning.
You have had 3 weeks to make the buffs, if you don't have enough then that's just bad planning.
You dont have a lot of patience with other players do you ? - Give it a rest. Not all are experts. Some are actually new to this game and for those, this event is a big confusing mess. If you can still farm the fields and even revive them with fertilizer- why not also be able to make buff for them ?
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