SnowBlizz
21.11.16, 17:47
This guide assumes you will play the adventure in sections, rebuilding troops while waiting for tavern generals to recover. Since blocks are (almost) all 1R suicides ANY 2-3 generals setups are possible when attacking boss camps since combat-time is not a factor for main attacks. However, not having enough ”veteran” generals means costs of doing so may offset savings by blocking. Check your troops. I have provided some variant attacks for other generals, but I cannot do it for all potential combinations. NOTE that the blocks are short so if you are laggy when sending generals, don't try this. Also if you see *any* intercept, immediately retreat last wave of attack general. It is always possible to recover and simply not do block (if W1 or W2 generals hit blocking camp you are no worse off than playing normal no block version of VLT) or try it later as long as you did not kill important troops (ie cannons).
I've borrowed some positions and attacks from Corona, Polymer and lulu10093 (combining what I feel worked best for me), so can check these guides for more alternative attacks.
Required:
1 Major General (MG)
4 Tavern generals minimum
1 other Any general
1 ”veteran” general i.e. Veteran, MMA or MG
Optional but very useful:
1-2 extra Tavern generals
extra veteran generals, ie Veteran, MMA or MG
As many fast generals as you own
Lord Dracul(s), any wave marked with asterix * you can send Drac instead and will usually save some extra troops in subsequent waves
Nusala
Vargus
Anslem
Troops needed for attacks and blocks (approximately, your choice of waves will impact this):
200 K
170 XB
270 C
50 ES
130 S
Additionally, troops lost during adventure (should be maximal losses, but again depends on chosen attacks):
3030 R
1276 B
170 LB
200 M
22 S
Sector1 (Total losses from listed attacks 682R 246B 5M 5S):
http://thesettlersonlinewiki.com/uploads/216012767vlt block S1 first.png
Camp1: MG 133R 137K (~133R)
OR Anslem 65R 1S 84K (65R)
Camp2: MG 86R 1ES 183C (86R)
OR MMA 81R 134C 5K (80R)
OR Nusala 75R 90C (62-75R 0-2C)
OR Vargus 84R 1Es 94C 1K
Camp3: W1 Any 37B (37B)*, W2 MG 147R 1ES 122K (147R)
[1 wave option] MG 121R 70B 79K or 204R 1E 65K
Camp4: 209B 61K (~209B)
OR
W1 Drac 1r, W2 Vargus 80R 100B (81R 50-100B, Vargus survives even though full troop loss)
Block Camp5, Boss Camp6
http://thesettlersonlinewiki.com/uploads/477330513vlt block S1 arrows.png
A, B & C are Tavern gens with 1 R
Generals 1, 2 and 3 contain any combination you prefer to defeat boss.
No block (Anslem):
Camp 5 Ans 94R 1S 55K
Camp 6 boss, see below
Recommended:
W1: MMA 1R, W2: MMA 220R, W3: MG 95R 5M 5S 165K.
Nusala Option
W1: Nusala 165B (165B), W2: MG 160R 5M 5S 100k (160R 0-5M 0-5S )
1 MMA Option
W1: MMA 220B (220B), W2: MG 100R 45M 1S 124K (100R ~30M )
Veteran Option
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Block:
To block Camp5, send A then (when A has exited camp) send B. When A&B are about to cross black line, send C.
Immediately after, send to boss Camp6, waves 1, 2 and 3 (if using 3 waves).
Sector 2 (Total losses from listed attacks 757R):
http://thesettlersonlinewiki.com/uploads/775363101vlt block S2 first.png
Camp1: W1 Any 100R (100R)*, W2 MG 140R 1ES 129K (140R)
Camp2: MG 148R 1ES 121K (148R)
Block Camp3, Camp4 for boss Camp5.
http://thesettlersonlinewiki.com/uploads/1768996235vlt block S2 arrows.png
A, C & D are Tavern gens with 1 R
B is Tavern general with 124S 48ES 20C
Generals 1 and 2 contain any combination you prefer to defeat boss.
Recommended (one I use):
W1 MMA 220R, W2 MG 149R 121K.
Veteran/MG option
W1 Veteran/MG 250B (250B), W2 MG 149R 121K (149R)
Nusala option
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Block:
To block boss camp 5 (double spaced block), send A to camp 3. Then send B to camp 4.
Immediately after, send to camp 3 (again) C and D. Finally send to boss camp 5 waves 1 and 2.
Fast gen block variant (saves 1 Tav gen for later use at cost of 2x fast gens) WARNING only for experienced players, block needs good timing
http://thesettlersonlinewiki.com/uploads/1161810150vlt block S2 arrows fast option.png
Block is basically same as normal stacked block, howver first tav gen is replaced by 2 fast generals as pictured.
Gen A and C are fast generals, gens B, D & E are taverns (pic for D is wrong, sorry, don't try a fast gen for D or E! Take my word for it, ouch! Looks good, fails bad all tiems I've tried.
Send A to camp 3. Then send B to camp 4. When A reaches black line (approximately, this needs timing skill, decent reflex and good eye :D), send C to Camp 3. Make sure generals A and C are separated by no more than 3 flags or you will experience unfortunate intercept (combat is 10secs or about 3 flags walk). Retreat and try again! I don't recommend trying this if you got lootspotters on already. It can be done, but even slightest lag issue can mess you up.
Immediately after, send to Camp 3 (again) D and E. Finally send to boss camp 5 waves 1 and 2 (don't dawdle).
Sector 3 (Total losses from listed attacks 491R 165B 184M 17S):
http://thesettlersonlinewiki.com/uploads/925867744vlt block S3 first.png
Camp1: MG 136M 134K (136M)
OR
Anslem 132R 18K
"Patience" option for no Anslem slow play (saves militia, spends time, an excellent place to pause and suicide MMA(s), Nusala, Drac(s))
W1: Any number of MMAs, Lord Draculs with 1R, W2: check and sim based on troops remaining.
W1: Nusala 165R, W2: MG 180R 90K [saves about 50% resource value]
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Camp2: Ans 90R 1Es 59K
OR MG 150R 120K (150R)
OR Vargus 130R 1S 49K (130R)
Camp3: W1 Any 85B (85B)*, W2 MG 139R 1ES 65C 65K (139R)
Camp4: Anslem 44R 105K
OR Vargus 100R 1M 1S 1E 77K (100R)
OR MG 62R 48M 160K (62R 48M)
Block Camp5 and boss Camp6.
http://thesettlersonlinewiki.com/uploads/359176272vlt block S3 arrows.png
A & B are tavern generals with 1R, C is fast/tavern with 1R
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
Nusala and 2nd MG option
OR
Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
Block: (note that this block alternates blockers and main attack generals when sending):
To block boss Camp6, send A to Camp5. Then send 1 to Camp6. Send B to Camp5 (again). Then send 2 to boss Camp6. Finally send C to Camp5.
Round block option with or without Nusala (less generals needed, costs more in troops)
Only use tavern gnerela placed on spot A above.
A) Camp5: Tavern general 107E 93C
1) Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
1) Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (80B 170LB 140R 16S)
OR
1) Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
No block option with or without Nusala/Vargus (can trade time for cheaper troops or faster play):
Camp5: MG 230R 40K (230R)
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
OR
W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
OR
W1 Varg 41R 139B W Nus 165B MG 90R 180K
Sector 4 (Total losses from listed attacks 950R 835B 10M):
http://thesettlersonlinewiki.com/uploads/1372327175vlt block S4.png
Camp1: MG 137R 133K (~137R)
OR Nusala 110R, 15C, 40K (may have small odds of some cavalry lost, recruit value saved is substantial however 90% of cases)
Camp2: W1 MMA 220B (220B), W2 MG 140R 130C (~136R)
Nusala option W1 MMA 220B, W2 Nusala 100R 5M 60C (60-100R, 0-5M 0-18C, only less than 10% of times are losses high if Nusala has weak hit)
Anslem option W1 Ans 150B, W2 MG 155R 115C (150B, 155R ~10C, tiny odds of some cav loss)
Options for no MMA or no Veteran
OR (no MMA) W1 Vet 250B (250B), W2 MG 139R 131C (139R)
OR (no Vet option) W1 Any 200B (200B), W2 MG 270R (max 228R)
Camp3: W1 Any 105R (105R)*, W2 MG 100R 170XB (98R)
Camp4: W1 Any 175B (175B), W2 MG 270C (-)
Vargus/Nusala options W1 Vargus 150B (150B), W2 MG 270C (-)
W1 Vargus 1R, W2 Nusala 165B (1R 165B) Nusala wins even though all troops lost. Better to save Nusala for final camp though.
Camp5: W1 Any 100R (100R)*, W2 MG 150R 120K (150R)
Camp6: MG 218R 52K (~218R)
If you have Draculs and/or MMAs left not needed for RR attack, suicide them here
Block Camp7 and boss Camp8 (Royal residence).
http://thesettlersonlinewiki.com/uploads/422573173vlt block RR arroes.png
A, B, C & D are Tavern gens with 1 R
Recommended (one I use now):
W1: MMA 1R, W2: Nusala 35LB 130B, W3: MG 160R 110K.
W1: MMA 220B, W2: Vet 250B, W3: MG 140R 10M 120K.
OR
Any suitable set-up of troops for you, running time od final fight does not amtter with the 1r blocks.
To block Camp7, send A then send B & C. When A, B & C are about to cross black line, send D.
Immediately after, send to boss Camp8, waves 1, 2 and 3 (if using 3 waves).
UPDATE: I've found in laggy games you might not be sending fast enough, if you got extra fast/tav generals left over place them behind MG, send them first, when they pass general A send the rest in order described above. Any extras you have will increase safeety in case of lag, so I do it as a matter of course now.
And that's about it. If you've done it right saved a bunch of recs and bows over the VLT.
If something is unclear, please ask, it made sense to me when writing up but may not for someone else.
Skileld general version:
B]Sector1 [/B](Total losses from listed attacks 682R 246B 5M 5S):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S1%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S1%20first.png.html)
Camp1: MG 133R 137K (~133R)
Ans 65R 1S 84K
newAns 64R 1E 100K
Camp2: MG 86R 1ES 183C (86R) OR MMA 81R 133C 5K (80R) OR Nusala 75R 90C (62-75R 0-2C)
OR Vargus 84R 1Es 94C 1K
newNus 65R 115C
Mary 80R 135C
Camp3: W1 Any 37B (37B)*, W2 MG 147R 1ES 122K (147R)
[1 wave option] MG 121R 70B 79K or 204R 1E 65K
newMG 150R 15C 120K (~136R 1C)
starMG 180R 58C 47K
Camp4: 209B 61K (~209B)
Or
W1 Drac 1r, W2 Vargus 80R 100B
newAns 130R 35K
newVargus 45R 95B 55K
StarMG 40R 170B 75K
Block Camp5, Boss Camp6
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S1%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S1%20arrows.png.html)
A, B & C are Tavern gens with 1 R
Generals 1, 2 and 3 contain any combination you prefer to defeat boss.
Recommended:
W1: MMA 1R, W2: MMA 220R, W3: MG 95R 5M 5S 165K.
Nusala Option
W1: Nusala 165B (165B), W2: MG 160R 5M 5S 100k (160R 0-5M 0-5S )
1 MMA Option
W1: MMA 220B (220B), W2: MG 100R 45M 1S 124K (100R ~30M )
Veteran Option
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Block:
To block Camp5, send A then (when A has exited camp) send B. When A&B are about to cross black line, send C.
Immediately after, send to boss Camp6, waves 1, 2 and 3 (if using 3 waves).
Round block: 131Es 69C
No block: Ans 94R 1S 55K newAns 80R 85K
MMA 1r newMG 170R 5M 5S 105K
Sector 2 (Total losses from listed attacks 757R):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S2%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S2%20first.png.html)
Camp1: W1 Any 100R (100R)*, W2 MG 140R 1ES 129K (140R)
newMG: 175R 1S 109K
starMG: 195R 90K
Camp2: MG 148R 1ES 121K (148R)
starMG 115R 100C 70K
Block Camp3, Camp4 for boss Camp5.
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S2%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S2%20arrows.png.html)
A, C & D are Tavern gens with 1 R
B is Tavern general with 124S 48ES 20C
Generals 1 and 2 contain any combination you prefer to defeat boss.
Recommended (one I use):
W1 MMA 220R, W2 MG 149R 121K. newMG 140R 145K
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Veteran/MG option
W1 Veteran/MG 250B (250B), W2 MG 149R 121K (149R)
Nusala option
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Block:
To block boss camp 5 (double spaced block), send A to camp 3. Then send B to camp 4.
Immediately after, send to camp 3 (again) C and D. Finally send to boss camp 5 waves 1 and 2.
Fast gen block variant (saves 1 Tav gen for later use at cost of 2x fast gens) WARNING only for experienced players, block needs good timing
http://thesettlersonlinewiki.com/uploads/1161810150vlt block S2 arrows fast option.png
Block is basically same as normal stacked block, howver first tav gen is replaced by 2 fast generals as pictured.
Send A to camp 3. Then send B to camp 4. When A reaches black line (approximately, this needs timing skill, decent reflex and good eye :D), send C to Camp 3. Make sure generals A and C are separated by no more than 3 flags or you will experience unfortunate intercept (combat is 10secs or about 3 flags walk). Retreat and try again! I don't recommend trying this if you got lootspotters on already. It can be done, but even slightest lag issue can mess you up.
Immediately after, send to Camp 3 (again) D and E. Finally send to boss camp 5 waves 1 and 2 (don't dawdle).
skillMMA 235B Mary 110R 105K
Sector 3 (Total losses from listed attacks 491R 165B 184M 17S):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S3%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S3%20first.png.html)
Camp1: MG 136M 134K (136M)
Anslem 132R 18K
NewAns 115R 50K
"Patience" option (saves militia, spends time, an excellent place to pause and suicide MMA(s), Nusala, Drac(s))
W1: Nusala 165R, W2: MG 180R 90K [saves about 50% resource value]
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Camp2: MG 150R 120K (150R) or Vargus 130R 1S 49K (130R)
Ans 90R 1Es 59K
Camp3: W1 Any 85B (85B)*, W2 MG 139R 1ES 65C 65K (139R) OR
Any 65B newMG 140R 80C 65K starMG 120R 135C 30K
Camp4: Vargus 100R 1M 1S 1E 77K (100R) OR MG 62R 48M 160K (62R 48M)
Anslem 44R 105K
Block Camp5 and boss Camp6.
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S3%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S3%20arrows.png.html)
A & B are tavern generals with 1R, C is fast/tavern with 1R
Block (note that this block alternates blockers and main attack generals when sending):
To block boss Camp6, send A to Camp5. Then send 1 to Camp6. Send B to Camp5 (again). Then send 2 to boss Camp6. Finally send C to Camp5.
Round block option with or without Nusala (less generals needed, costs more in troops)
A) Camp5: Tavern general 107E 93C
1) Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
1) Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (80B 170LB 140R 16S)
OR
1) Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
Nus 165B newMG 150R 1S 1E 133K
newNus 180B star/newMG 130 155K
No block option with or without Nusala/Vargus (can trade time for cheaper troops or faster play):
Camp5: MG 230R 40K (230R)
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
OR
W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
OR
W1 Varg 41R 139B W Nus 165B MG 90R 180K
Sector 4 (Total losses from listed attacks 950R 835B 10M):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S4.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S4.png.html)
Camp1: MG 137R 133K (~137R)
Nusala 110R, 15C, 40K
Camp2: W1 MMA 220B (220B), W2 MG 140R 130C (~136R) OR MMA 130R 90C (130R)
OR
W2 Nusala 100R 5M 60C (60-100R, 0-5M 0-18C)
Ans 150B newMG 120R 165C
starMG 90R 195C skilledMAry 95R 120C
Options for no MMA or no Veteran
OR (no MMA) W1 Vet 250B (250B), W2 MG 139R 131C (139R)
OR (no Vet option) W1 Any 200B (200B), W2 MG 270R (max 228R)
Camp3: W1 Any 105R (105R)*, W2 MG 100R 170XB (98R)
Any 70R newMG 115R 170Xb
Camp4: W1 Any 175B (175B), W2 MG 270C (-)
W1 Vargus 150B (150B), W2 MG 270C (-)
W1 Vargus 1R, W2 Nusala 165B (1R 165B) Nusala wins even though all troops lost.
newNus 180B Nusala wins even though all troops lost.
newVarg 120B Mary 215C
Camp5: W1 Any 100R (100R)*, W2 MG 150R 120K (150R)
newMG 173R 1M 1S 1E 109K
Camp6: MG 218R 52K (~218R)
MMA/Drac 1r newNus 165B
Block Camp7 and boss Camp8 (Royal residence).
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20RR%20arroes.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20RR%20arroes.png.html)
A, B, C & D are Tavern gens with 1 R
Recommended:
W1: MMA 220B, W2: Vet 250B, W3: MG 140R 10M 120K.
MMA 1r, Nusala 35LB 130B, MG 160R 110K.
MMA 1r, Nusala 165B, MG 150R 120K.
MMA 1R, Nusa 180B , MG 130R 155K
skillMMA 70B, newNus 180B, Mary 100R 115K
To block Camp7, send A then send B & C. When A, B & C are about to cross black line, send D.
Immediately after, send to boss Camp8, waves 1, 2 and 3 (if using 3 waves).
I've borrowed some positions and attacks from Corona, Polymer and lulu10093 (combining what I feel worked best for me), so can check these guides for more alternative attacks.
Required:
1 Major General (MG)
4 Tavern generals minimum
1 other Any general
1 ”veteran” general i.e. Veteran, MMA or MG
Optional but very useful:
1-2 extra Tavern generals
extra veteran generals, ie Veteran, MMA or MG
As many fast generals as you own
Lord Dracul(s), any wave marked with asterix * you can send Drac instead and will usually save some extra troops in subsequent waves
Nusala
Vargus
Anslem
Troops needed for attacks and blocks (approximately, your choice of waves will impact this):
200 K
170 XB
270 C
50 ES
130 S
Additionally, troops lost during adventure (should be maximal losses, but again depends on chosen attacks):
3030 R
1276 B
170 LB
200 M
22 S
Sector1 (Total losses from listed attacks 682R 246B 5M 5S):
http://thesettlersonlinewiki.com/uploads/216012767vlt block S1 first.png
Camp1: MG 133R 137K (~133R)
OR Anslem 65R 1S 84K (65R)
Camp2: MG 86R 1ES 183C (86R)
OR MMA 81R 134C 5K (80R)
OR Nusala 75R 90C (62-75R 0-2C)
OR Vargus 84R 1Es 94C 1K
Camp3: W1 Any 37B (37B)*, W2 MG 147R 1ES 122K (147R)
[1 wave option] MG 121R 70B 79K or 204R 1E 65K
Camp4: 209B 61K (~209B)
OR
W1 Drac 1r, W2 Vargus 80R 100B (81R 50-100B, Vargus survives even though full troop loss)
Block Camp5, Boss Camp6
http://thesettlersonlinewiki.com/uploads/477330513vlt block S1 arrows.png
A, B & C are Tavern gens with 1 R
Generals 1, 2 and 3 contain any combination you prefer to defeat boss.
No block (Anslem):
Camp 5 Ans 94R 1S 55K
Camp 6 boss, see below
Recommended:
W1: MMA 1R, W2: MMA 220R, W3: MG 95R 5M 5S 165K.
Nusala Option
W1: Nusala 165B (165B), W2: MG 160R 5M 5S 100k (160R 0-5M 0-5S )
1 MMA Option
W1: MMA 220B (220B), W2: MG 100R 45M 1S 124K (100R ~30M )
Veteran Option
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Block:
To block Camp5, send A then (when A has exited camp) send B. When A&B are about to cross black line, send C.
Immediately after, send to boss Camp6, waves 1, 2 and 3 (if using 3 waves).
Sector 2 (Total losses from listed attacks 757R):
http://thesettlersonlinewiki.com/uploads/775363101vlt block S2 first.png
Camp1: W1 Any 100R (100R)*, W2 MG 140R 1ES 129K (140R)
Camp2: MG 148R 1ES 121K (148R)
Block Camp3, Camp4 for boss Camp5.
http://thesettlersonlinewiki.com/uploads/1768996235vlt block S2 arrows.png
A, C & D are Tavern gens with 1 R
B is Tavern general with 124S 48ES 20C
Generals 1 and 2 contain any combination you prefer to defeat boss.
Recommended (one I use):
W1 MMA 220R, W2 MG 149R 121K.
Veteran/MG option
W1 Veteran/MG 250B (250B), W2 MG 149R 121K (149R)
Nusala option
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Block:
To block boss camp 5 (double spaced block), send A to camp 3. Then send B to camp 4.
Immediately after, send to camp 3 (again) C and D. Finally send to boss camp 5 waves 1 and 2.
Fast gen block variant (saves 1 Tav gen for later use at cost of 2x fast gens) WARNING only for experienced players, block needs good timing
http://thesettlersonlinewiki.com/uploads/1161810150vlt block S2 arrows fast option.png
Block is basically same as normal stacked block, howver first tav gen is replaced by 2 fast generals as pictured.
Gen A and C are fast generals, gens B, D & E are taverns (pic for D is wrong, sorry, don't try a fast gen for D or E! Take my word for it, ouch! Looks good, fails bad all tiems I've tried.
Send A to camp 3. Then send B to camp 4. When A reaches black line (approximately, this needs timing skill, decent reflex and good eye :D), send C to Camp 3. Make sure generals A and C are separated by no more than 3 flags or you will experience unfortunate intercept (combat is 10secs or about 3 flags walk). Retreat and try again! I don't recommend trying this if you got lootspotters on already. It can be done, but even slightest lag issue can mess you up.
Immediately after, send to Camp 3 (again) D and E. Finally send to boss camp 5 waves 1 and 2 (don't dawdle).
Sector 3 (Total losses from listed attacks 491R 165B 184M 17S):
http://thesettlersonlinewiki.com/uploads/925867744vlt block S3 first.png
Camp1: MG 136M 134K (136M)
OR
Anslem 132R 18K
"Patience" option for no Anslem slow play (saves militia, spends time, an excellent place to pause and suicide MMA(s), Nusala, Drac(s))
W1: Any number of MMAs, Lord Draculs with 1R, W2: check and sim based on troops remaining.
W1: Nusala 165R, W2: MG 180R 90K [saves about 50% resource value]
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Camp2: Ans 90R 1Es 59K
OR MG 150R 120K (150R)
OR Vargus 130R 1S 49K (130R)
Camp3: W1 Any 85B (85B)*, W2 MG 139R 1ES 65C 65K (139R)
Camp4: Anslem 44R 105K
OR Vargus 100R 1M 1S 1E 77K (100R)
OR MG 62R 48M 160K (62R 48M)
Block Camp5 and boss Camp6.
http://thesettlersonlinewiki.com/uploads/359176272vlt block S3 arrows.png
A & B are tavern generals with 1R, C is fast/tavern with 1R
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
Nusala and 2nd MG option
OR
Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
Block: (note that this block alternates blockers and main attack generals when sending):
To block boss Camp6, send A to Camp5. Then send 1 to Camp6. Send B to Camp5 (again). Then send 2 to boss Camp6. Finally send C to Camp5.
Round block option with or without Nusala (less generals needed, costs more in troops)
Only use tavern gnerela placed on spot A above.
A) Camp5: Tavern general 107E 93C
1) Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
1) Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (80B 170LB 140R 16S)
OR
1) Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
No block option with or without Nusala/Vargus (can trade time for cheaper troops or faster play):
Camp5: MG 230R 40K (230R)
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
OR
W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
OR
W1 Varg 41R 139B W Nus 165B MG 90R 180K
Sector 4 (Total losses from listed attacks 950R 835B 10M):
http://thesettlersonlinewiki.com/uploads/1372327175vlt block S4.png
Camp1: MG 137R 133K (~137R)
OR Nusala 110R, 15C, 40K (may have small odds of some cavalry lost, recruit value saved is substantial however 90% of cases)
Camp2: W1 MMA 220B (220B), W2 MG 140R 130C (~136R)
Nusala option W1 MMA 220B, W2 Nusala 100R 5M 60C (60-100R, 0-5M 0-18C, only less than 10% of times are losses high if Nusala has weak hit)
Anslem option W1 Ans 150B, W2 MG 155R 115C (150B, 155R ~10C, tiny odds of some cav loss)
Options for no MMA or no Veteran
OR (no MMA) W1 Vet 250B (250B), W2 MG 139R 131C (139R)
OR (no Vet option) W1 Any 200B (200B), W2 MG 270R (max 228R)
Camp3: W1 Any 105R (105R)*, W2 MG 100R 170XB (98R)
Camp4: W1 Any 175B (175B), W2 MG 270C (-)
Vargus/Nusala options W1 Vargus 150B (150B), W2 MG 270C (-)
W1 Vargus 1R, W2 Nusala 165B (1R 165B) Nusala wins even though all troops lost. Better to save Nusala for final camp though.
Camp5: W1 Any 100R (100R)*, W2 MG 150R 120K (150R)
Camp6: MG 218R 52K (~218R)
If you have Draculs and/or MMAs left not needed for RR attack, suicide them here
Block Camp7 and boss Camp8 (Royal residence).
http://thesettlersonlinewiki.com/uploads/422573173vlt block RR arroes.png
A, B, C & D are Tavern gens with 1 R
Recommended (one I use now):
W1: MMA 1R, W2: Nusala 35LB 130B, W3: MG 160R 110K.
W1: MMA 220B, W2: Vet 250B, W3: MG 140R 10M 120K.
OR
Any suitable set-up of troops for you, running time od final fight does not amtter with the 1r blocks.
To block Camp7, send A then send B & C. When A, B & C are about to cross black line, send D.
Immediately after, send to boss Camp8, waves 1, 2 and 3 (if using 3 waves).
UPDATE: I've found in laggy games you might not be sending fast enough, if you got extra fast/tav generals left over place them behind MG, send them first, when they pass general A send the rest in order described above. Any extras you have will increase safeety in case of lag, so I do it as a matter of course now.
And that's about it. If you've done it right saved a bunch of recs and bows over the VLT.
If something is unclear, please ask, it made sense to me when writing up but may not for someone else.
Skileld general version:
B]Sector1 [/B](Total losses from listed attacks 682R 246B 5M 5S):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S1%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S1%20first.png.html)
Camp1: MG 133R 137K (~133R)
Ans 65R 1S 84K
newAns 64R 1E 100K
Camp2: MG 86R 1ES 183C (86R) OR MMA 81R 133C 5K (80R) OR Nusala 75R 90C (62-75R 0-2C)
OR Vargus 84R 1Es 94C 1K
newNus 65R 115C
Mary 80R 135C
Camp3: W1 Any 37B (37B)*, W2 MG 147R 1ES 122K (147R)
[1 wave option] MG 121R 70B 79K or 204R 1E 65K
newMG 150R 15C 120K (~136R 1C)
starMG 180R 58C 47K
Camp4: 209B 61K (~209B)
Or
W1 Drac 1r, W2 Vargus 80R 100B
newAns 130R 35K
newVargus 45R 95B 55K
StarMG 40R 170B 75K
Block Camp5, Boss Camp6
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S1%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S1%20arrows.png.html)
A, B & C are Tavern gens with 1 R
Generals 1, 2 and 3 contain any combination you prefer to defeat boss.
Recommended:
W1: MMA 1R, W2: MMA 220R, W3: MG 95R 5M 5S 165K.
Nusala Option
W1: Nusala 165B (165B), W2: MG 160R 5M 5S 100k (160R 0-5M 0-5S )
1 MMA Option
W1: MMA 220B (220B), W2: MG 100R 45M 1S 124K (100R ~30M )
Veteran Option
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Block:
To block Camp5, send A then (when A has exited camp) send B. When A&B are about to cross black line, send C.
Immediately after, send to boss Camp6, waves 1, 2 and 3 (if using 3 waves).
Round block: 131Es 69C
No block: Ans 94R 1S 55K newAns 80R 85K
MMA 1r newMG 170R 5M 5S 105K
Sector 2 (Total losses from listed attacks 757R):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S2%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S2%20first.png.html)
Camp1: W1 Any 100R (100R)*, W2 MG 140R 1ES 129K (140R)
newMG: 175R 1S 109K
starMG: 195R 90K
Camp2: MG 148R 1ES 121K (148R)
starMG 115R 100C 70K
Block Camp3, Camp4 for boss Camp5.
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S2%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S2%20arrows.png.html)
A, C & D are Tavern gens with 1 R
B is Tavern general with 124S 48ES 20C
Generals 1 and 2 contain any combination you prefer to defeat boss.
Recommended (one I use):
W1 MMA 220R, W2 MG 149R 121K. newMG 140R 145K
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Veteran/MG option
W1 Veteran/MG 250B (250B), W2 MG 149R 121K (149R)
Nusala option
W1 Nusala 165B (165B), W2 MG 100R 20C 150K (~80R)
Block:
To block boss camp 5 (double spaced block), send A to camp 3. Then send B to camp 4.
Immediately after, send to camp 3 (again) C and D. Finally send to boss camp 5 waves 1 and 2.
Fast gen block variant (saves 1 Tav gen for later use at cost of 2x fast gens) WARNING only for experienced players, block needs good timing
http://thesettlersonlinewiki.com/uploads/1161810150vlt block S2 arrows fast option.png
Block is basically same as normal stacked block, howver first tav gen is replaced by 2 fast generals as pictured.
Send A to camp 3. Then send B to camp 4. When A reaches black line (approximately, this needs timing skill, decent reflex and good eye :D), send C to Camp 3. Make sure generals A and C are separated by no more than 3 flags or you will experience unfortunate intercept (combat is 10secs or about 3 flags walk). Retreat and try again! I don't recommend trying this if you got lootspotters on already. It can be done, but even slightest lag issue can mess you up.
Immediately after, send to Camp 3 (again) D and E. Finally send to boss camp 5 waves 1 and 2 (don't dawdle).
skillMMA 235B Mary 110R 105K
Sector 3 (Total losses from listed attacks 491R 165B 184M 17S):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S3%20first.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S3%20first.png.html)
Camp1: MG 136M 134K (136M)
Anslem 132R 18K
NewAns 115R 50K
"Patience" option (saves militia, spends time, an excellent place to pause and suicide MMA(s), Nusala, Drac(s))
W1: Nusala 165R, W2: MG 180R 90K [saves about 50% resource value]
W1: Veteran 250R (250R), W2: Any 180R (180R), W3: MG 72R 1ES 197k (72R)
Camp2: MG 150R 120K (150R) or Vargus 130R 1S 49K (130R)
Ans 90R 1Es 59K
Camp3: W1 Any 85B (85B)*, W2 MG 139R 1ES 65C 65K (139R) OR
Any 65B newMG 140R 80C 65K starMG 120R 135C 30K
Camp4: Vargus 100R 1M 1S 1E 77K (100R) OR MG 62R 48M 160K (62R 48M)
Anslem 44R 105K
Block Camp5 and boss Camp6.
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S3%20arrows.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S3%20arrows.png.html)
A & B are tavern generals with 1R, C is fast/tavern with 1R
Block (note that this block alternates blockers and main attack generals when sending):
To block boss Camp6, send A to Camp5. Then send 1 to Camp6. Send B to Camp5 (again). Then send 2 to boss Camp6. Finally send C to Camp5.
Round block option with or without Nusala (less generals needed, costs more in troops)
A) Camp5: Tavern general 107E 93C
1) Camp6: W1 MG 170B 100LB, W2 MG 140R 17S 113K (170B 100LB 140R 16S)
OR
1) Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (80B 170LB 140R 16S)
OR
1) Camp6: W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
Nus 165B newMG 150R 1S 1E 133K
newNus 180B star/newMG 130 155K
No block option with or without Nusala/Vargus (can trade time for cheaper troops or faster play):
Camp5: MG 230R 40K (230R)
Camp6: W1 Veteran 80B 170LB, W2 MG 140R 17S 113K (140R 16S)
OR
W1 Nus 65B 100LB, W2 MG 150R 1S 1E 118K (150R 65B 100LB)
OR
W1 Varg 41R 139B W Nus 165B MG 90R 180K
Sector 4 (Total losses from listed attacks 950R 835B 10M):
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20S4.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20S4.png.html)
Camp1: MG 137R 133K (~137R)
Nusala 110R, 15C, 40K
Camp2: W1 MMA 220B (220B), W2 MG 140R 130C (~136R) OR MMA 130R 90C (130R)
OR
W2 Nusala 100R 5M 60C (60-100R, 0-5M 0-18C)
Ans 150B newMG 120R 165C
starMG 90R 195C skilledMAry 95R 120C
Options for no MMA or no Veteran
OR (no MMA) W1 Vet 250B (250B), W2 MG 139R 131C (139R)
OR (no Vet option) W1 Any 200B (200B), W2 MG 270R (max 228R)
Camp3: W1 Any 105R (105R)*, W2 MG 100R 170XB (98R)
Any 70R newMG 115R 170Xb
Camp4: W1 Any 175B (175B), W2 MG 270C (-)
W1 Vargus 150B (150B), W2 MG 270C (-)
W1 Vargus 1R, W2 Nusala 165B (1R 165B) Nusala wins even though all troops lost.
newNus 180B Nusala wins even though all troops lost.
newVarg 120B Mary 215C
Camp5: W1 Any 100R (100R)*, W2 MG 150R 120K (150R)
newMG 173R 1M 1S 1E 109K
Camp6: MG 218R 52K (~218R)
MMA/Drac 1r newNus 165B
Block Camp7 and boss Camp8 (Royal residence).
http://i238.photobucket.com/albums/ff120/ang_h_ri/TSO/vlt%20block%20RR%20arroes.png (http://s238.photobucket.com/user/ang_h_ri/media/TSO/vlt%20block%20RR%20arroes.png.html)
A, B, C & D are Tavern gens with 1 R
Recommended:
W1: MMA 220B, W2: Vet 250B, W3: MG 140R 10M 120K.
MMA 1r, Nusala 35LB 130B, MG 160R 110K.
MMA 1r, Nusala 165B, MG 150R 120K.
MMA 1R, Nusa 180B , MG 130R 155K
skillMMA 70B, newNus 180B, Mary 100R 115K
To block Camp7, send A then send B & C. When A, B & C are about to cross black line, send D.
Immediately after, send to boss Camp8, waves 1, 2 and 3 (if using 3 waves).