View Full Version : Guild Quests - two options for level 26-35 - WHY ?
Any logic why the level 26-35 bracket of players - as THE ONLY bracket - has two possible sub-quests for their GQ?
I suggest you reduce to one as then predictable what players need to do for completing.
/kke2100
lordloocan
05.01.17, 15:44
Yep, agree kke, always seemed an odd thing.
this never made any sense to me as to why they get one of 2 options and all other level brackets get 1 option for the guild quest surly all level brackets should just have one option of the guild quest.
or instead maybe all should have 2 ?
TheVictorious
08.01.17, 08:36
or instead maybe all should have 2 ?
+1
or instead maybe all should have 2 ?
-1
Why the uncertainty?
Suggestion - For each Guild Quest:
Take one set of tasks for 26-35 and use them for 36-45 instead.
Take the existing tasks for 36-45 and use them for 46-50 instead.
Take the existing tasks for 46-50 and use them for 51-55 instead.
Take the existing tasks for 51-65 and use them for 56-65 instead.
This has the added bonus of solving the complaints from some players receiving quests related to cannons before the Cannon Forge is available at level 48, documented here (http://forum.thesettlersonline.com/threads/32433-guild-quests-lost-for-words/page21).
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