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View Full Version : Guild Quests - two options for level 26-35 - WHY ?



kke2100
05.01.17, 15:01
Any logic why the level 26-35 bracket of players - as THE ONLY bracket - has two possible sub-quests for their GQ?

I suggest you reduce to one as then predictable what players need to do for completing.


/kke2100

lordloocan
05.01.17, 15:44
Yep, agree kke, always seemed an odd thing.

lulu10093
05.01.17, 16:11
this never made any sense to me as to why they get one of 2 options and all other level brackets get 1 option for the guild quest surly all level brackets should just have one option of the guild quest.

Urd123
05.01.17, 18:14
or instead maybe all should have 2 ?

TheVictorious
08.01.17, 08:36
or instead maybe all should have 2 ?
+1

vigabrand
08.01.17, 14:49
+1 urd

kke2100
03.03.17, 12:32
or instead maybe all should have 2 ?

-1

Why the uncertainty?

Madorosu
04.03.17, 13:40
Suggestion - For each Guild Quest:

Take one set of tasks for 26-35 and use them for 36-45 instead.
Take the existing tasks for 36-45 and use them for 46-50 instead.
Take the existing tasks for 46-50 and use them for 51-55 instead.
Take the existing tasks for 51-65 and use them for 56-65 instead.

This has the added bonus of solving the complaints from some players receiving quests related to cannons before the Cannon Forge is available at level 48, documented here (http://forum.thesettlersonline.com/threads/32433-guild-quests-lost-for-words/page21).