View Full Version : Temporary colony slot
Has there been a change of recent, regarding temporary colony slots? Instead of getting locked after the very temporary colony is either conquered or abandoned, it got locked after ANY colony was abandoned or conquered today.
I am a bit confused....
not that I'm aware of.
Temporary slots will be used if none of 'free slots' are available
I might be wrong though
EasyTarget1
06.06.17, 09:00
You're right. The slot seems to stay open while you have own the colony you opened it with. You lose 1 of the others lower down the order and it is still open. You can claim another 5th colony.
Not sure; only have had the two temporary slots open when needed for achievement.
The 4 normal slots support a colony raid every 2nd day (in average) and that's enough for me :)
Must have been a bug or something. It's working fine again.
Glad to hear it resolved itself, but if it returns, be sure to report it here again, and I'll check it out!
I have just conquered and claimed a colony as I do almost every day.
BIG was my surprise having to pay for a temporary slot :confused:
I paid for a temporary slot Tuesday and this colony is still active
- so one of two vacant slots should have been a free slot.
Colony won Tuesday and at temporary slot: http://prntscr.com/jf4ica
Colony won today: http://prntscr.com/jfz1h8
Not that I care about the 200 Valour Points it costs for a temporary slot as getting more in loot; but something is definately wrong with the code :(
Mystery continues:
I have now disbanded an expired colony, still 2 slots to be bought for Valour Points...
https://prnt.sc/jg4w9g
Update:
Today 5th slot bought for new colony; makes it 3 bought for VPs + 6th slot is still to be paid for...
http://prntscr.com/jgfum3
Update 16.05.18: Now having 4 active colonies bought as 'temporarily':
http://prntscr.com/jig18f
Today I managed to get a 5th 'temporary' slot bought for valor points for ACTIVE colonies...
Will I manage to have ALL 6 slots bought as temporary before this BUG gets sorted :confused:
1st: http://prntscr.com/jhjnjk
2nd: http://prntscr.com/jhzl2g
3rd: http://prntscr.com/jig18f
4th: http://prntscr.com/jjda4l
5th: http://prntscr.com/jk6s87
Wonder how I managed to get the colony claimed yesterday as one of (assumed) 4 FREE slots :p:p
its a bit confusing to follow, when you lose a colony, it slides all the existing colonies left and up, which frees up the temp slots to be repurchased for a new colony?
Ah I see now, it's a bit of a con job from the developers, basically if you have 5-6 colonies and you lose one of the free ones, it moves everything around so instead of the free slot being available to use again, you are instead forced to keep paying 200 valor every time you lose a colony until you go below 4 colonies in use.
I believe you will find this is working as intended if you wish to maintain more than four colonies at any one time
You're wrong in this case, Dazz.
Slot #1-4 should be for FREE at any time and return to this status when lost/abandoned;
slot 5+6 should return to locked status when lost/abandoned.
Absolutely NOT working as intended NOR as described when buying the temporary slots...
I am with kke2100 on this, the text when buying a temporary slot states:
Do you want to unlock this temporary colony slot?
You will be able to use it to claim a colony once. After that colony expires or is conquered by someone else, the slot will revert to its locked state.
The highlighted part indicates the temp slot only gets consumed when the colony it is bought for expires or is conquered, not when any colony expires or gets conquered.
Ozzymandeus
21.05.18, 10:05
I have to agree with Kotugo's interpretation of the wording. You unlock the slot temporarily in order to claim a particular colony and only when that colony is gone should the temporary slot revert. If what KKE is experiencing is as intended, then it should read: "After any colony..."
I haven't noticed anything in recent change logs about this issue, but over the past day I have bought a temporary slot, had a different colony taken and managed to claim a new colony without repurchasing the slot...
https://image.prntscr.com/image/BhfuDXSITj604EXe3C8iHQ.png
https://image.prntscr.com/image/iSq53mSiSyy1Y2kp-76v1w.png
https://image.prntscr.com/image/euNtdtsqQPKPbCUE4elTkg.png
https://image.prntscr.com/image/3KcwcBhXSkOXSc3XtXJtxA.png
Hello!
I hope you can help me see things clearly about the temporary colony slots. The following things happened in chronological order:
1. I had 4 slots filled with colonies.
2. I took a 5th one, and to claim it, I opened the 5th slot with 200 valour points (temporaryly).
3. About 2-3 hours later one of my first 4 colonies expired, and I abandoned it.
4. All colonies shifted one up (that's OK), but the 5th one is not open now (as it should, because not the colony I took into it was taken/abandoned), but shows the 2 option to pay for it.
About 2 weeks back I had the very same problem, I reported it. About a day after the report I had a slightly different problem:
I had 6 colonies claimed. One of the first 4 colonies expired, so I abandoned it to be able to have a new one, and at the same time one of the 2 colonies I put into the temporary slots was taken by another player. What I expected to happen: I have 2 spots available for colonies, one open, and one closed (can be opend with valour/gems). Instead, both slots were open...
So bugs happened to both "directions". My question: when do exactly the temporary slots go back to closed status? A bit different topic: when do I exactly gain/loose strength points? Do I loose when I abandon an expired/not expired colony?
Thanks,
DN
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