View Full Version : Non- Tradable Buildings
Floating Residence
https://image.ibb.co/hAC7yk/floating.png (https://imgbb.com/)
History
Introduced to the game on Thursday 21st March 2013, as part of the Easter Event.
Total of Floating Residences until Friday 22 September 2017.
Total of 30 Floating Residences
Obtainable
Halloween Shop
Arhitect Shop
Guild Store
Other Events
Village School
https://image.ibb.co/jLeqjQ/schools.png (https://imgbb.com/)
History
Introduced to the game on Tuesday 16 October 2012, as part of the Halloween Event,
Total of Village Schools until Friday 22 September 2017.
Total of 23 Village Schools
Obtainable
Halloween Shop
Arhitect Shop
Guild Store
Other Events
Recycling Manufactory
https://image.ibb.co/hsu1r5/recyclers.png (https://imgbb.com/)
History
Introduced to the game on December 2011, as part of the Christmas Event
Total of Recycling Manufactory until Friday 22 September 2017.
Total of 20 Recycling Manufactory
Obtainable
Christmas Event Shop
Arhitect Shop
Guild Store
Crysis Quest
Other Events
My suggestion!
Placing the Flooating Residences, Village Schools, Recycling Manufactorys in the Arhitect Shop for those who didnt bought them from the past events.
Why?
I think is in both parties interest:
Players: they can have those buildings they couldn't buy in the past.
BB: they wil sell more gems.
Q & A
Related to Players
Q. Does this idea unbalance the gameplay?
A. No it wont, they are already in the game. The only thing is that not many of us succed in buying them from previews events.
Q. Are you suggesting that this buildings should be tradable?
A. No, definitely not. I only suggest that they should be in the Merchant to be bought with gems, if u didnt bought them from previews events.
Q. Do you think BB should limit the buildings to a specific number as they did with generals?
A. No, definitely not. Because as we advance in game and we cannot use a certain building to get that resources from it could create a hole in production.
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
Personal Feeling
Q. What major impact could make on this game?
A. To be honest with you, i hope it will bring the old players who quit long ago to come back and play again TSO.
Players who agree with this idea so far:
unicornlinzy1, dead_pool, Rebloom, suissinho, Urd123, Schipperke, hurricane60, sk_setttler, Jazzguy, Aluna, Nihilista, Gledaoc, Dorotheus. Markos. Jetti, Gavona, Thejollyone, Davinci, bobo007. LillyAmy
Players who dissagree with this idea so far:.
Mannerheim, fishslice, diadal, numa, lordloocan, Melhmqn,
Please leave any feedback bellow, suggestions or questions and i will answer them and post in on first post.
FOR MODS:
Please DO NOT MERGE this Thread with other Threads. Thank you.
unicornlinzy1
22.09.17, 10:35
Good idea, as long as it doesn't unbalance the game.
it wont unbalanced....many of us have that amount of buildings which i described...this topic was raised for new players and old players as well who couldnt buy this buildings on the previews events.
I would certainly like to be able to buy more floating residences. For me personally the village schools are of little interest But there are players who would love to have them. At this stage because coal has become so cheap that getting the recyclers would be just a matter of personal accomplishment. That being said I think overall it would be a good idea to have the ones that were previously available in events available in shop for gems. or in Guild market for guild coin that are stacking up for most ...
Seems like a very good idea, to even out progression differences between older players and newer ones. this would probably increase the interest of new players in the game. but i would also implement a cool down time right after events (6 months?) where the building could not be immediately bought from merchant with gems, so that people still try to buy them during events and don't just rely on them being available in the merchant.
I dont think the floating resis, recyclers or schools should be tradeable - for me it is ok that they stay with the players who get them the first time - and dont end up being accumulated with the rich players who have been playing for ever and have unlimited resources and gems. Let them stay with the players who first got them.
I have no problem with BB selling us more of them for gems- but would rather have them sometimes from crisis quests and events
I dont think the floating resis, recyclers or schools should be tradeable - for me it is ok that they stay with the players who get them the first time - and dont end up being accumulated with the rich players who have been playing for ever and have unlimited resources and gems. Let them stay with the players who first got them.
I have no problem with BB selling us more of them for gems- but would rather have them sometimes from crisis quests and events
I didnt suggest that this buildings should be tradeble. Please read the post careful.
Q. Are you suggesting that this buildings should be tradable?
A. No, definitely not. I only suggest that they should be in the Merchant to be bought with gems, if u didnt bought them from previews events.
I would like to remind folks that you should endeavour to stay on-topic when discussing game suggestions. Posts should be about providing feedback and contribute civil criticism. Anything else is subject to moderation for de-railing the thread off its original purpose.
And remember: there are ignore functions both in-game on here on the forum if you'd like to not communicate with a certain player. This is always advisable instead of taking your disagreements about each other to a public audience. Either keep any such conflict within civil private messages or put the player in question on ignore; if you have nothing nice to say, it's best not to say anything at all.
Schipperke
22.09.17, 13:05
Making these buildings available in the merchant would seem to be consistent with what BB has already done in allowing us to buy the mmas and other generals. Seems like a great idea to me.
hurricane60
22.09.17, 13:14
I agree with this suggestion and the reply's that are above. Indiankid says they should remain non-tradable and I strongly agree with that.
sk_setttler
22.09.17, 13:16
+1
The main problem is that they sit the the star bar doing nothing and are a total waste of space ! My island doesn't need them so someone else might like the pleasure
Good suggestion, completely agree with TS.
It is a beautiful idea, BB make this happen.
[Image Removed]
As far as the schools and floaters go in the past due to quickly fixed bugs some were able to buy additional ones, I think it's only fair that these building should be treated the same as the generals and players be allowed to buy those they missed. It makes no sense to have 1 rule for one set of limited items and a different rule for other sets of limited items, the rule should be the same for all sets.
Like the idea, I have missed some of those items due to inactivity, and wouldn`t mind buying them for gems ...
This buildings must remain non-tradable from respect to older player who play this game over 5 year (like me), we get that buldings at hard way. It would not be fair that some new player get this buldings without struggle.
Please read the post again. Already answered in the first post.
Q. Are you suggesting that this buildings should be tradable?
A. No, definitely not. I only suggest that they should be in the Merchant to be bought with gems, if u didnt bought them from previews events.
I would buy more gems to get these buildings, choice is does BB what the additional revenue this would generate?
Great idea to have them available for gems - any way we can help to keep the game profitable for BB while not impairing our enjoyment.
...... i would also implement a cool down time right after events (6 months?) where the building could not be immediately bought from merchant with gems, so that people still try to buy them during events and don't just rely on them being available in the merchant.
+1 though I would suggest an absolute minimum of 6 months - would be happy with a year
Another option would be to make them available for gems just once or twice a year - for a limited time only.
If BB don't think the suggestion will hurt their revenues then please make them available for guild coins.
Thejollyone
22.09.17, 18:11
if people want to pay gems, then let it happen.. BB need a revenue, some of us got them for free, it seems fair all round this way
Not so sure.....
I believe that events are there to get "extras" with event resources that are removed from storage after each event. If the big items such as the limited buildings became easily obtainable after events (for gems) this would devalue the purpose of the event.
I definitely dont like the idea of being available after the event for guild coins as that devalues the event even further and benefits the people that are in large guilds or are active traders.
In addition a lot of absent players return for events to gain the special buildings. If these buildings are no longer special then theres less encouragement for players to return.
Its an event item, lets leave it that way please.
Not so sure.....
I believe that events are there to get "extras" with event resources that are removed from storage after each event. If the big items such as the limited buildings became easily obtainable after events (for gems) this would devalue the purpose of the event.
I definitely dont like the idea of being available after the event for guild coins as that devalues the event even further and benefits the people that are in large guilds or are active traders.
In addition a lot of absent players return for events to gain the special buildings. If these buildings are no longer special then theres less encouragement for players to return.
Its an event item, lets leave it that way please.
Hi fish thank you for the feedback.
The thread was created for getting the buildings we didnt get until now from the past events.
It wasnt ment for future event buildings at this point.
lordloocan
22.09.17, 21:43
Why not instead make a limit to the number players can obtain, like generals? So, if I have all the schools thus far I cannot get anymore, for instance. Newer players can then ''catch me up'' by spending game time to gain the buildings in future events; putting in the hours of grind it took some of us to have all of everything instead of opening their wallets to buy them.
Why not instead make a limit to the number players can obtain, like generals? So, if I have all the schools thus far I cannot get anymore, for instance. Newer players can then ''catch me up'' by spending game time to gain the buildings in future events; putting in the hours of grind it took some of us to have all of everything instead of opening their wallets to buy them.
Hi lordloocan and thank you for the feedback
I dont think is in our best interest to limit a building to a specific number.
Something like that could unbalance the gameplay.
As we advance in game and we cant use a certain building to get that resource from it we create a hole in production.
Currently the following are available in the Architect's section of the Merchant - Village School, 750 gems, floating residences 290 gems and recyclers 990 gems.
There are limits on how many you can buy, but these only come to the BB set limit when added to any you have acquired previously during events or bought them.
On the other hand why should people be able to skip an event and then buy event related buildings separately? I have 4 Gold Towers, always a talking point in guild, but see no reason why people should now be able to buy that 4th tower
Currently the following are available in the Architect's section of the Merchant - Village School, 750 gems, floating residences 290 gems and recyclers 990 gems.
There are limits on how many you can buy, but these only come to the BB set limit when added to any you have acquired previously during events or bought them.
On the other hand why should people be able to skip an event and then buy event related buildings separately? I have 4 Gold Towers, always a talking point in guild, but see no reason why people should now be able to buy that 4th tower
Thank you for the feedback theheron
The thread was created for getting the buildings we didnt get until now from the past events.
It wasnt ment for future event buildings at this point.
Regarding the Tower i didnt menntioned in the post for now....if the idea posted will go Online then i will considering making a few more threads regarding other items / buildings etc.
I would certainly like to be able to buy more floating residences. For me personally the village schools are of little interest But there are players who would love to have them. At this stage because coal has become so cheap that getting the recyclers would be just a matter of personal accomplishment. That being said I think overall it would be a good idea to have the ones that were previously available in events available in shop for gems. or in Guild market for guild coin that are stacking up for most ...
so true, i'd love to buy more of them. Please make it happen.
Hi lordloocan and thank you for the feedback
I dont think is in our best interest to limit a building to a specific number.
Something like that could unbalance the gameplay.
As we advance in game and we cant use a certain building to get that resource from it we create a hole in production.
We don't need the buildings you mentioned to get the resources and so no hole will be created. Coales still available by using planter/cutter/cooker, settlers by field/silo/farm/mill/water/bakery and you can still get population without the floaters by building regular housing. All three types will save a lot of space and building licences and will destroy the need to balance economy within limited space. BB might sell more of those buildings but will lose out on selling silo's, licences, bakeries etc. because they will become (partly) obsolete.
We don't need the buildings you mentioned to get the resources and so no hole will be created. Coales still available by using planter/cutter/cooker, settlers by field/silo/farm/mill/water/bakery and you can still get population without the floaters by building regular housing. All three types will save a lot of space and building licences and will destroy the need to balance economy within limited space. BB might sell more of those buildings but will lose out on selling silo's, licences, bakeries etc. because they will become (partly) obsolete.
Hi Diadal and thank you for the feedback
Planter/Cutter/Cooker.
There are 0 gems used to get this items.
Takes loads of spaces
BB dosent get anything if you build them.
Players who use gems to get the Reclyclers Manufactory, Floating Residences, Village Schools will have a higher advantages then those who didnt bought any gems with real money from the shop.
Even so you will still need those buildings for other buildings production.
Silo/Farm/Mill/Water/Bakery
Even if you have Village Schools you will still need to use those buildings as well to create settlers or use them for other buildings production.
Villages Schools, Reclyclers Manufactory, Flooating Residences wont unbalance the game as i said in the first post...they are still in the game but not everyone had the oportunity to take them from past events.
Each recycler will roughly replace a cooker, 1.5 cutter and 2 planters. 20 recyclers will reduce the need for licences with 90 and will give a total of 70 extra building spots.
30 Floaters will reduce the need for licences with 30 and will reduce the need for nobles also with 30 next it will give 30 extra building spots. Every school will roughly replace 1.5 baker, 1.5 mill, .5 water and 1.5 farm. 23 Schools will reduce the need for licences with 115 and will create 90 extra building spots. With all those extra spots to build on there is no need to go to the market and trade will collapse. This is a huge advantage you want to give to gem players but I wouldn't call it balanced.
Each recycler will roughly replace a cooker, 1.5 cutter and 2 planters. 20 recyclers will reduce the need for licences with 90 and will give a total of 70 extra building spots.
30 Floaters will reduce the need for licences with 30 and will reduce the need for nobles also with 30 next it will give 30 extra building spots. Every school will roughly replace 1.5 baker, 1.5 mill, .5 water and 1.5 farm. 23 Schools will reduce the need for licences with 115 and will create 90 extra building spots. With all those extra spots to build on there is no need to go to the market and trade will collapse. This is a huge advantage you want to give to gem players but I wouldn't call it balanced.
Diadal thank you for the feedback
I think you should read the post again.
This thread was raised to get the buildings which you didnt bought from the previews events. Its not getting 20 extra reclyclers,schools or flooting residences. They were already there for you to buy them.
It is not going to unbalanced the gameplay.
Whilst the buildings are already in the game, they are in the game for the players that have played for so long - being one of those players, I accept it gives me an advantage and that I hardly ever visit trade. I consider that to be a luxury that I have earned.
BB has obviously carefully considered the impact of making some of the buildings available as they have done so already in limited quantities. This seems reasonably fair and balanced.
As indicated in other posts, giving everybody the ability to buy all the event related items will mean that more and more people will have a balanced economy and trade could collapse even further. As it is these days the trade tab is more of a lootspot tab than actually trades. To reduce the need for people to trade even further may push players away from the game.
So whilst I previously said I wasnt so sure, on reflections its a No Thanks from me.
I think you should read your own post again. New players CAN get the extra buildings and are not limited in buying only two(?) of each. You want to give new players the chance to buy the extra 18 recyclers, 28 floaters and 21 schools (presuming the current limit is 2 each). No-one has to make a choice on what to produce because they get a lot of extra space to build all they need and this will have its effect on the market, dispite you keep repeating it will not effect balance.
What about rewards from events? Does anyone still needs to play events to get those special buildings? Do I still need any of them being able to buy them in that quantity? I want recyclers to fitt in my economy, I don't need more to produce goods for star.
As indicated in other posts, giving everybody the ability to buy all the event related items will mean that more and more people will have a balanced economy and trade could collapse even further. As it is these days the trade tab is more of a lootspot tab than actually trades. To reduce the need for people to trade even further may push players away from the game.
This buildings produce:
Recycling Manufactory: coal
Village Schools: 1 settlers 2h
Flooting Residences: Increase Settlers limit
How can this effect to all trades and collapse the entire economic system. I think you guys exagerate to much regarding to this
This buildings were already in the game which you could have bought them with event items..
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
I think you should read your own post again. New players CAN get the extra buildings and are not limited in buying only two(?) of each. You want to give new players the chance to buy the extra 18 recyclers, 28 floaters and 21 schools (presuming the current limit is 2 each). No-one has to make a choice on what to produce because they get a lot of extra space to build all they need and this will have its effect on the market, dispite you keep repeating it will not effect balance.
What about rewards from events? Does anyone still needs to play events to get those special buildings? Do I still need any of them being able to buy them in that quantity? I want recyclers to fitt in my economy, I don't need more to produce goods for star.
Please read the post again. I already specify everything regarding this matter.
If you dont agree with a matter its fine, its just a personal opinion.
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
I think as for me i wish everybody can get the buildings they wish.
Als i agree with some other players that from special events those buildings where special related to those events.( so i for me leave it also that way) i think when u going to let people buy them for gems its not that special annymore.
for the regular buildings IndianKid mention i think as long it not effect the balance as wel ingame as in trade if would be not e bad ideea. but special is special en regular everybody can get them, even from other events coming up threu the years.
I think as for me i wish everybody can get the buildings they wish.
Als i agree with some other players that from special events those buildings where special related to those events.( so i for me leave it also that way) i think when u going to let people buy them for gems its not that special annymore.
for the regular buildings IndianKid mention i think as long it not effect the balance as wel ingame as in trade if would be not e bad ideea. but special is special en regular everybody can get them, even from other events coming up threu the years.
Hi Bobo, thank you for the feedback.
I would like to specify this so people stop getting confused:
A building if is introduced in an Event it dosent make it special a building.
It makes a building available to be bought for other resources then gems.
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
lordloocan
24.09.17, 12:36
Hi lordloocan and thank you for the feedback
I dont think is in our best interest to limit a building to a specific number.
Something like that could unbalance the gameplay.
As we advance in game and we cant use a certain building to get that resource from it we create a hole in production.
One issue with the game is that some see it as ''unfair'' that others have items from old events that the do not have. So, what next, people will ask for items from previous events to be in store too? Football award, golem award, the tower in the current event etc etc. Sorry but you have what you have due to the point at which you joined the game, no more no less than that.
I believe when people are saying it will break / upset trade, they mean that players who previously purchased coal, bread etc through trade will no longer need to do so. Whilst this makes it fairer (in your eyes) for the newer players. it takes away a form of income for the longer term players - and why should they be punished (in their eyes) in that way?
Personally, I do not like the idea. I work hard in events trading, adventuring, questing in order to be able to purchase all the items from an event shop. Why is it fair that someone who does not put in the effort (for whatever reason) be able to glean the same rewards? Equally, I have not been on Settlers from the beginning, and do not have the maximum number of all these buildings. Why should I? The fact that there are others around me with more recyclers, schools, floating towers, gold towers etc does not seem unjust to me. It is their reward for their devotion to the game, and i don't begrudge them a single building.
It's rather like expecting to be able to walk into a job and secure the best position and the best pay - you don't. You have to work for rewards in life.
One issue with the game is that some see it as ''unfair'' that others have items from old events that the do not have. So, what next, people will ask for items from previous events to be in store too? Football award, golem award, the tower in the current event etc etc. Sorry but you have what you have due to the point at which you joined the game, no more no less than that.
Already answered throught a question
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
I believe when people are saying it will break / upset trade, they mean that players who previously purchased coal, bread etc through trade will no longer need to do so. Whilst this makes it fairer (in your eyes) for the newer players. it takes away a form of income for the longer term players - and why should they be punished (in their eyes) in that way?
Personally, I do not like the idea. I work hard in events trading, adventuring, questing in order to be able to purchase all the items from an event shop. Why is it fair that someone who does not put in the effort (for whatever reason) be able to glean the same rewards? Equally, I have not been on Settlers from the beginning, and do not have the maximum number of all these buildings. Why should I? The fact that there are others around me with more recyclers, schools, floating towers, gold towers etc does not seem unjust to me. It is their reward for their devotion to the game, and i don't begrudge them a single building.
It's rather like expecting to be able to walk into a job and secure the best position and the best pay - you don't. You have to work for rewards in life.
Hi Melhmqn and thank you for the feedback
You will have to understand that is not only helping new players and old players to get this items...is going to help BB as well to keep this game alive.
Most of the people who already have them (old players with high level island) they dont even spend money on buying gems anymore.
I know for a fact that if this idea goes live even the players who left a negative feedback are going to the shop and buy them....
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
It's a very good idea, I would definitely spend gems to get 9 more floating res and 4 more recycling manuf as I began playing after the 2014 easter event , but I'm less interested by the schools since we got the University on last event :)
IndianKid - No I still don't think its fair. Just restating your point after every other post doesn't make it a fact. Some think it fair, others don't and I'm sure many others wont care either way as they will never buy gems. That is everyones prerogative.
Regarding my earlier post I didn't state it would collapse the entire economic system. I said trade could collapse even further. Not quite as drastic as your words but still a relevant point.
Regarding your point about the items are already in game so it won't impact the economy aspect of the game you appear to ignore certain elements of limited items. When BB introduce limited event items into the game they don't expect all players to be able to get all items. This may be down to players playing style, frequency and duration of visit, in-game level, their existing economy, desire to trade, a member of a large supporting guild, amount of real money (if any) they will spend on gems etc. So BB will have done done the maths that says introducing this item in limited numbers to a limited group wont impact the game. It may excite players and drive up demand for them so that at times, introducing the item limited or otherwise in the shop afterwards (as they already have done) is a good commercial decision for them. As such I think the balance that BB have introduced of allowing players to buy many of the items already is a good one but shouldn't be taken to excess.
On the wider aspect of BB selling more gems, I imagine that since the crystals have been introduced, BB gem based revenue has been higher than at any time in the past.
Hi fish and thank you for your feedback.
I understand your point of view and will leave it at that. Now its time for other people to share their feelings about this idea. :)
Thank you.
Mannerheim
24.09.17, 14:49
I don't think floating residences would have any impact to the game if everyone could buy all the missing ones so I don't see a problem there other than it would possible make some of the people who have attended every single event a bit angry. However allowing to buy all previous schools and recyclers would have a significant impact to the overall game economy.
Bakery and coking production chains are one of the biggest ones in the game in terms of required buildings and thus space. I don't own all the schools but I'm already almost at the point that bread (settlers) are pretty much completely useless to me due max lvl schools, uni, default settler income. It's also hard for me to sell the excess bread because the demand is low and value has dropped to its lowest ever at least on our server. Now Halloween is bringing us even more schools and even improved bakeries and Christmas more recyclers and possibly a school in the calendar.
Even if it would bring BB some extra money as gem sales it will also reduce the demand on other areas. A lot of the purchasers would probably be gem pitters who do not actually put any money to the game anymore as the gems begin to flow incrementally as you get your first pit.
Here is a short summary of some of the things that quickly comes to my mind:
- long time players would lose some of their "benefit" from being there for the events just for the limited items
- calendar choices lose the value as it would not matter if you previously or in future picked the school or the residence as you could get both later anyways
- big impact to the players island economy balance due able to use the bakery/coking chain space and licenses to other chains and be more self sustained (= no need to buy, just sell)
- significant impact to trade as coal and bread value would drop a lot due less demand and at the same time devalue other resources too (previous point of other chains)
- i think in general this would take a lot away from from the core gameplay of efficiently trying to use your island space and balance economy as bread chain takes the most of space and coal is required by multiple other buildings
- i also don't think this is change would not be really that comparable to the general/specialist limit change in the merchant as using them require a lot more effort from the player while the island production runs alone
Based on what I've seen from the beginning till today I think the player retention is pretty low in this game and there are not that many old players owning every possible building as many have quit the game and not everyone bothered to play the game constantly which is something that also BB has taken in account from balance stand. I'm not really that much against the suggestion but I think it will the mess the game more and make it even harder for the new players to survive in the trade.
I know for a fact that if this idea goes live even the players who left a negative feedback are going to the shop and buy them....
This isn't the first time you mistake your own fantasy/opinion for a fact.
It may come as a surprice, but there are enought players out there who CAN manage a balanced economy without buying all those buildings. I won't state it as being a fact but I assume you managed to build an economy thats totaly unbalanced and you want BB to sell the missing recyclers in the store to help you fix the problem.
I agree with fishslice. So sorry, but -1 from me.
lordloocan
24.09.17, 20:14
Seems to me the originator of the thread has ideas fixed in concrete and cannot see/chooses not to see other viewpoints. Will add no more to thread as it lacks direction.
Hi Melhmqn and thank you for the feedback
You will have to understand that is not only helping new players and old players to get this items...is going to help BB as well to keep this game alive.
An old player will already have the items, so it will not help them to get the items. It will instead remove an advantage they have earnt through commitment and dedication to TSO.
Giving a new player the opportunity to purchase all these items may help them fill their island, but will remove the sense of achievement in working hard to gain reward, and the satisfaction in balancing their economy the way everyone started.
There are other ways to keep the game alive.
Most of the people who already have them (old players with high level island) they dont even spend money on buying gems anymore.
Where is the proof of this? I believe gem-payers are gem payers, whether old or new players. If you are the sort of person who spends money to play, surely you keep paying for premium and new content?
I know for a fact that if this idea goes live even the players who left a negative feedback are going to the shop and buy them....
That would be jolly clever of them if they already had the maximum number of buildings… Your “belief” is not a “fact.” Yes, some people who do not like the idea will go ahead anyway and buy the buildings given the chance, as they don’t want to be left behind newer players, but that doesn’t mean they would rather NOT have the chance to start with.
Q. Do you think it will be fair for those who played for more then 5 years to get this items and now the new players and old as well could buy them with gems?
A. Yes i think is fair. They will never have the oportunity to get the Special Buildings like: The Easter Baskets 2015, Watchtower 2017, Spacious Storehouse 2016, University 2017 and many other special buildings or decoration.
Recyclers Manufactory, Floating Residences, Village Schools are NOT Special buildings.
I did not ask this, and have already read this statement from you several times. What I said was that I didn’t like the idea, and why was it fair? I do not care if they are “special” or “limited” or “restricted” buildings. Whatever you chose to call them, they are buildings that long term and dedicated players have earned the right to own more of than others have.
Personally, I do not like the idea. I work hard in events trading, adventuring, questing in order to be able to purchase all the items from an event shop. Why is it fair that someone who does not put in the effort (for whatever reason) be able to glean the same rewards? Equally, I have not been on Settlers from the beginning, and do not have the maximum number of all these buildings. Why should I? The fact that there are others around me with more recyclers, schools, floating towers, gold towers etc does not seem unjust to me. It is their reward for their devotion to the game, and i don't begrudge them a single building.
It's rather like expecting to be able to walk into a job and secure the best position and the best pay - you don't. You have to work for rewards in life.
SSSecretSquirrel
25.09.17, 09:10
BB is working very hard to make this a single player game.
Used to be you needed others to swap buffs - now we have so many new and more availability of old buffs swapping is completely optional.
New more effective buildings and quantity of old buildings mean there is no more trade for resources needed.
Most of new adventures are single player - probably because they are fighting lootspots.
Hardly any player interaction needed anymore.
This is a social game that they are effectively taking the social out of.
As a single player game this is not so good. No reason to stick around if they succeed.
Disagree with post #1.
I fail to see how this will make the game more enjoyable and thus would prefer gamemakers to spend their energy on other things. Simply having "more" will not improve my gameplay experience, quite the opposite... the more people are able to buy things immediately (with gems or in other ways), the less you need to work for it, the less reason there is to play this game in the first place.. A large part of this game is about managing a limited amount of resources to grow after all...
Lately so much "super-content" is being added to speed the game up and BB cant keep up with providing enough sink-holes for us to continue enjoy spending resources.
A second part is what SSSecretSquirrel said... the more "super-content" (more advanced buffs/buildings) are added, the lower the need becomes for players to interact, which to me was one of the parts that attracted me to the game all those years ago... a game where people cooperate instead of fight.. sad development.
Good news everyone:
Acording to the Change log for 17.10.2017
This change is actually a bug fix. Some players who earned Village Schools from events had their shop limit reduced. Now they will be able to buy Village Schools up to the normal limit in addition to the ones they earned from events.
EDIT: thank you for editing your post accordingly.
Do I think it is fair for all the Recyclers, Floating Residences and Village Schools to be made available to those players that missed them for gems?
Well, speaking as someone who has missed at least one event's worth of each of those buildings, no I don't think it is fair on those that have remained dedicated through the years. I am not about to engage in any debate about this. I have read the arguments for and against and formed my own opinion.
However, I would concede that there is such a difference now between the numbers of these limited buildings that are available to new players and players that have been playing for several years that perhaps some increase in the limit would be in order for newer players. Perhaps something in the order of one building per relevant event missed. So, for example, someone who had missed two Easter events, but only one Halloween and one Christmas would have their limit on Floating Residences available for gems raised by 2, but only by 1 each for Recyclers and Schools. I would think that this should be relatively easy to calculate from any given player's start date.
Nightdancer
19.11.17, 01:00
i feel this is a great idea and looking forward to it being implemented
Wuselwirbel
19.11.17, 09:25
Thumbs up for this idea.
lordloocan
19.11.17, 11:08
So do you always want to be able to purchase the football trophies, settlers headquarters, Easter egg house etc? Having these is not a case of some having been able to gain more than others, it is simply a mark of them having played for 4/5/6... years.
Bluesavanah
21.11.17, 01:00
For the 3 buildings suggested I'll support the idea, it would no doubt raise some income for BB. However a line would have to be drawn and unique stuff like settlers HQ, Easter egg house and Spacious storehouse should remain unobtainable unless you participated in that event.
Jamiemonkey
21.11.17, 08:30
Do I want more floating res...well sure...Is it fair on people who have played for 5 years for me to just buy extra ones? Well not really,so although i'd love everything ever from all events,it's just not realistic so -1 for me.
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