View Full Version : One up skilll report 2 times
After this weeks fixes and maint. I get a 2nd one-up report when having killed a gen with the one-up skill. The gen is revived for a very short time - then he is dead. So it does not work a 2nd time. I just get 2nd report.
well here is an example
one up report - and gen looks alive - but then dead as it should - one up already used.
had the same on Hansel and Gretel, and Pied Piper today
Yeah, all the one-up's are announced twice - meaning that the 2nd time you use the general it seems to work, and just for a moment you can actually bring up the general and see the troops. But then it quickly changes to Recovering so you can't actually use the general a 3rd time - but I haven't been fast enough to actually try sending it. It might mess up the entire adventure so I' not really keen on trying anyway. But it is weird how it seems to work the 2nd time.
I managed to transfer, such undead MMA, but it was only a fake transfer, he started walking and then was again in the starting point.
Me too. The gen revives after the second time he dies. I even managed to move him then a few aeons of lag later he was dead back at his previous camp.
same , thought i was going to get double. but then no. :)
ApostolisM
14.12.17, 23:22
have that too
Reviving ("1-upping") this thread. The feature worked fine when skills for generals started, it got broken by accident, when some other changes were introduced 5 months ago, and still not fixed!
With 9 MMAs having 1-up it must be really hard to keep track of them ("fortunatelly", I only have 5)
I have the problem too but it comes and goes for some odd reason. But it doesn't really bother me too much because if I wait about 5 seconds the general will change back to wounded when that's what should happen. So I can live with it and wouldn't consider it a critical bug but it still should get on a fix list at some point,
Thanks for the report! If someone experiences this again, can you comment on this thread with details about what you were doing and most importantly: the time it occurred (specify if it's local or game time). Thanks!
Happens almost every time after second attack - general return, shows ready ( can even be sent ) - but after a few seconds correctly shows as recovering.
(all references below are New Zealand time)
The Valiant Little Tailor
2nd May
MMA with 1-up, normal healing rate
Used a suicide attack (Camp 14 according to Wiki guide). 1-up kicked in.
About 45 minutes later (20:42) made another suicide attack (Camp 19 according to Wiki guide). 1-up kicked in again. Log indicates same.
I waited a bit - then a little longer. At least 2 minutes. He still showed ok. Clicked on the garrison, looked normal. Waited a little longer. Still ok.
Went back to main island and returned. He then showed recovering.
Hope this helps
Happened again this morning with both mma and vargus on VLT. At about 7.45 BST
Its been happening for quite a while.
Happened (as usual) for me at YWC; my time is CEST
1st Nusala suicide 12.02 CEST: http://prntscr.com/jdlnus
2nd Nusala suicide 13.26 CEST: http://prntscr.com/jdmp8u
Normally doing YWC faster than this run
Thank you all for providing the additional reports - we can take a deeper look at what's going on and a solution.
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