MissTweak
09.02.23, 01:19
To: Appropriate Users,
It is highly recommended to have endless buildings, that either doesn't require deposits, or have an "endless" deposit for production, to be removed from the game. Here are a few reasons why:
- Endless buildings rid all sense of an immersive gameplay. To which Settlers Online would find advantage over other games, whether of the same genre or similar, where aesthetic graphics aren't up to par, unlike that of Settlers Online.
- Online browser gameplay, like any other games, rely on new players for it's real-life economy. Thus, with "endless" buildings, it would be an in-game imbalance that provides a disadvantage for new players especially, which would have them deterred away from playing this particular game, for other games of the same or similar genre, or play a different game altogether.
- "Endless" buildings for production, is like saying Settlers Online has it's focus on Player versus Player environment, rather than on the in-game mechanics of economic management. There are many other games, either of the same or similar genre, that doesn't have quite the sophisticated building and management in-game system, that Settlers Online have, for a more focused Player versus Player environment; where buildings are specialized in-game military units for production, and the forgoing of civil structures such as farming, brewing, bread making. This is an advantage that Settlers Online should have over it's competitors, and remain as so.
I do hope that this topic would be taken with consideration, as it could mean the total time of investment of a username player playing Settlers Online, over any other game, and thus, monetary benefits would be larger in value, rather than diminished, because of trying to cope with what other games to which Settlers Online is trying to copy, without actually copying them. It would be quite a pity, especially when efforts to make Settlers Online, by such graphical interface and in-game aesthetics, to be quite immersive unlike other games of same or similar genre where you may see odd colours or shading is a bit vivid.
It is highly recommended to have endless buildings, that either doesn't require deposits, or have an "endless" deposit for production, to be removed from the game. Here are a few reasons why:
- Endless buildings rid all sense of an immersive gameplay. To which Settlers Online would find advantage over other games, whether of the same genre or similar, where aesthetic graphics aren't up to par, unlike that of Settlers Online.
- Online browser gameplay, like any other games, rely on new players for it's real-life economy. Thus, with "endless" buildings, it would be an in-game imbalance that provides a disadvantage for new players especially, which would have them deterred away from playing this particular game, for other games of the same or similar genre, or play a different game altogether.
- "Endless" buildings for production, is like saying Settlers Online has it's focus on Player versus Player environment, rather than on the in-game mechanics of economic management. There are many other games, either of the same or similar genre, that doesn't have quite the sophisticated building and management in-game system, that Settlers Online have, for a more focused Player versus Player environment; where buildings are specialized in-game military units for production, and the forgoing of civil structures such as farming, brewing, bread making. This is an advantage that Settlers Online should have over it's competitors, and remain as so.
I do hope that this topic would be taken with consideration, as it could mean the total time of investment of a username player playing Settlers Online, over any other game, and thus, monetary benefits would be larger in value, rather than diminished, because of trying to cope with what other games to which Settlers Online is trying to copy, without actually copying them. It would be quite a pity, especially when efforts to make Settlers Online, by such graphical interface and in-game aesthetics, to be quite immersive unlike other games of same or similar genre where you may see odd colours or shading is a bit vivid.