View Full Version : [Feedback] [Dev Diary] Halloween Event 2023
BB_Trafffer
20.10.23, 09:01
Please feel free to leave your thoughts and comments on the [Dev Diary] Halloween Event 2023.
The original post can be found here (https://forum.thesettlersonline.com/threads/39365).
Happy commenting!
BB_Trafffer
Event start: 23.10.2023, at 10:00 CEST
Start of removal phase: 13.11.2023, at 10:00 CET
Complete deactivation: 13.11.2023, at 10:00 CET
Level requirement: 19+
i am assuming the complete deactivation or the start of removal is on the wrong date?
BB_Trafffer
20.10.23, 14:42
Event start: 23.10.2023, at 10:00 CEST
Start of removal phase: 13.11.2023, at 10:00 CET
Complete deactivation: 13.11.2023, at 10:00 CET
Level requirement: 19+
i am assuming the complete deactivation or the start of removal is on the wrong date?
Corrected, my bad, sorry!
Aurie???
Think you mean Audrey. "Feed Me"
Aurie???
Think you mean Audrey. "Feed Me"
They have always steered clear of direct quotes and references to events/movies etc - so this is in the same style , close enough to recognize but not close enough to cause issues somewhere in the world
Hmmm, maybe "The Black Knights" was fairly generic, but "End of the World", "Hansel and Gretel" and "Arabian Knights" are pretty specific to name just 3, also Krampus, and they certainly don't have any qualms when picking their BB names.
Robin Hood, Azarael, our dear Ravel, not to mention the legendary if short-lived BB_NakNak. :)
Name: Bewitching Explorer
Description: +100% Task Speed with the special trait: Bewitching - Brings back twice the loot from treasure search tasks, always with highest possible resource amount.
Cost: Up to 3x as part of the "Uncanny Halloween Chest" Bundle | per Event
Those are not in merchant
DorotheusII
24.10.23, 05:07
Name: Bewitching Explorer
Description: +100% Task Speed with the special trait: Bewitching - Brings back twice the loot from treasure search tasks, always with highest possible resource amount.
Cost: Up to 3x as part of the "Uncanny Halloween Chest" Bundle | per Event
Those are not in merchant
Yes they are
BB_Trafffer
24.10.23, 10:54
Name: Bewitching Explorer
Description: +100% Task Speed with the special trait: Bewitching - Brings back twice the loot from treasure search tasks, always with highest possible resource amount.
Cost: Up to 3x as part of the "Uncanny Halloween Chest" Bundle | per Event
Those are not in merchant
You can't see the bundle in the shop or?
wintertime
24.10.23, 13:55
Name: Mummified Geologist
Description: The Mummified Geologist may not be the most agile one, but he is meticulous. He takes three times as long on deposit searches. But he finds four times bigger deposits.
Cost: 1x 1349 Pumpkins, 5x 1749 Gems | per Event
https://i.imgur.com/DFPvt77.png
The Mummified Geologist 1×1349 Pumpkins is very good visible (I bought that one).
https://i.imgur.com/Inlezbj.png
However the 5× 1749 Gems is not in the shop, last year they where next to each other, are the in an other category now?:confused: Or will we have to wait until next year!
I just seen the German Dev diary
https://i.imgur.com/uOUOwO8.png
there ar no gems in that description, an oversight in translating i gues, better remove the gem advertisement in the English version as well.
BB_Trafffer
25.10.23, 11:31
I was editing Dev Diary at the same time you wrote your post, but thank you anyway for spotting this! :)
It's a bit disappointing to see the bewitching explorer only as a (very expensive) bundle inclusion, and not separately buyable like all previous events.
In my guild at the end of an event we were always gathering up leftover pumpkins, to help our newer players and give them at least a singular explorer. With the 28k price on the bundle this makes it nigh impossible to help our lower levels, and players that don't have a decade worth of explorers yet to help them get something nice.
Please reconsider this and add a bewitching explorer as solo purchace back like previous events. It's a community game, but putting something like this in a hyper expensive bundle doesn't allow the better-off players to help the lesser-off players.
Yes i do see. Just little miss understanding:)
Max_turtle
26.10.23, 07:16
I was editing Dev Diary at the same time you wrote your post, but thank you anyway for spotting this! :)
When you do changes to e.g. a Dev Diary, please mark it visable, so we know that it has been changed.
BB_Trafffer
26.10.23, 10:21
When you do changes to e.g. a Dev Diary, please mark it visable, so we know that it has been changed.
This time it was just an adjustment of price and availability. If it is something important, we will announce the change.
Kebabtomte
29.10.23, 17:44
Just for information but the longboat given in quest if its errected and demolish before it starts to build its gone forever it seems along with 40k of each entry that where maxed also.
I see BB monitoring the feedback so ill just note some fixes that should be in the pipeline, Pls fix the concert hall bug, anyone running this cannot be visited by any friend running unity, seems any client users can but the unity base can't. I know this bug can only run the duration of concert hall buff but it's annoying when trying to swap any buffs like a premium friend buff.
Also the egg tree could do with a fix, very expensive to buy, equally to run so expect it to perform via the description, it should work like an end of phase during event where scout/explorer sent during but arriving after may drop.
I see BB monitoring the feedback so ill just note some fixes that should be in the pipeline, Pls fix the concert hall bug, anyone running this cannot be visited by any friend running unity, seems any client users can but the unity base can't. I know this bug can only run the duration of concert hall buff but it's annoying when trying to swap any buffs like a premium friend buff.
Also the egg tree could do with a fix, very expensive to buy, equally to run so expect it to perform via the description, it should work like an end of phase during event where scout/explorer sent during but arriving after may drop.
For the sake of completeness and balancing- if the tree is onthe list for a fix, they should also fix the bug on it that explorers immediately return to base with loots when the buff is triggered - which is not in favor of the playerbase but it is a bug as well that all explorers return, regardless of their remaining travel timer
BB_Trafffer
30.10.23, 12:52
Just for information but the longboat given in quest if its errected and demolish before it starts to build its gone forever it seems along with 40k of each entry that where maxed also.
Please check this post. (https://forum.thesettlersonline.com/threads/39379-Longboat-Storehouse-disappeared-(no-warning-or-information-given-whatsoever)?p=373649&viewfull=1#post373649)
I see BB monitoring the feedback so ill just note some fixes that should be in the pipeline, Pls fix the concert hall bug, anyone running this cannot be visited by any friend running unity
We are aware of this problem. I have heard that some players who turned off the sound/music were able to visit players using the Concert Hall without crashing. I'm not sure how true that is, but it may be worth testing until we fix it.
Also the egg tree could do with a fix, very expensive to buy, equally to run so expect it to perform via the description, it should work like an end of phase during event where scout/explorer sent during but arriving after may drop.
Dev Team is aware of this as well.
For the sake of completeness and balancing- if the tree is onthe list for a fix, they should also fix the bug on it that explorers immediately return to base with loots when the buff is triggered
On our list.
Assassin420
01.11.23, 12:00
I've just realized there is no ''Bonaberti Business'' on Seasonal Adventures/Adventure Refiller list in the DevDiary.
It drops 87 and 141 Pumpkin refillers with PFB and Premium on... :)
:DThank you for YGG and Ghost in event packages, I'm happy
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